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13 changed files with 535 additions and 342 deletions

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@@ -0,0 +1,91 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-06-14
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LAYOUT_STYLE_H_
#define _LAYOUT_STYLE_H_
#include "render.h"
#define TITLE_BAR_HEIGHT 0.0625f
#define TITLE_BAR_BUTTON_WIDTH 0.0625f
#define TITLE_BAR_BUTTON_HEIGHT 0.0625f
#define STATUS_BAR_HEIGHT 0.05f
#define MENU_WINDOW_WIDTH_CN 300
#define MENU_WINDOW_HEIGHT_CN 280
#define LOCAL_WINDOW_WIDTH_CN 300
#define LOCAL_WINDOW_HEIGHT_CN 280
#define REMOTE_WINDOW_WIDTH_CN 300
#define REMOTE_WINDOW_HEIGHT_CN 280
#define MENU_WINDOW_WIDTH_EN 190
#define MENU_WINDOW_HEIGHT_EN 245
#define IPUT_WINDOW_WIDTH 160
#define INPUT_WINDOW_PADDING_CN 66
#define INPUT_WINDOW_PADDING_EN 96
#define SETTINGS_WINDOW_WIDTH_CN 202
#define SETTINGS_WINDOW_WIDTH_EN 248
#if USE_CUDA
#if _WIN32
#define SETTINGS_WINDOW_HEIGHT_CN 405
#define SETTINGS_WINDOW_HEIGHT_EN 405
#else
#define SETTINGS_WINDOW_HEIGHT_CN 375
#define SETTINGS_WINDOW_HEIGHT_EN 375
#endif
#else
#if _WIN32
#define SETTINGS_WINDOW_HEIGHT_CN 375
#define SETTINGS_WINDOW_HEIGHT_EN 375
#else
#define SETTINGS_WINDOW_HEIGHT_CN 345
#define SETTINGS_WINDOW_HEIGHT_EN 345
#endif
#endif
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_CN 228
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_EN 275
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_CN 195
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_EN 195
#define LANGUAGE_SELECT_WINDOW_PADDING_CN 120
#define LANGUAGE_SELECT_WINDOW_PADDING_EN 167
#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_CN 120
#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_EN 167
#define VIDEO_FRAME_RATE_SELECT_WINDOW_PADDING_CN 120
#define VIDEO_FRAME_RATE_SELECT_WINDOW_PADDING_EN 167
#define VIDEO_ENCODE_FORMAT_SELECT_WINDOW_PADDING_CN 120
#define VIDEO_ENCODE_FORMAT_SELECT_WINDOW_PADDING_EN 167
#define ENABLE_HARDWARE_VIDEO_CODEC_CHECKBOX_PADDING_CN 171
#define ENABLE_HARDWARE_VIDEO_CODEC_CHECKBOX_PADDING_EN 218
#define ENABLE_TURN_CHECKBOX_PADDING_CN 171
#define ENABLE_TURN_CHECKBOX_PADDING_EN 218
#define ENABLE_SRTP_CHECKBOX_PADDING_CN 171
#define ENABLE_SRTP_CHECKBOX_PADDING_EN 218
#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_CN 171
#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_EN 218
#define ENABLE_AUTOSTART_PADDING_CN 171
#define ENABLE_AUTOSTART_PADDING_EN 218
#define ENABLE_DAEMON_PADDING_CN 171
#define ENABLE_DAEMON_PADDING_EN 218
#define ENABLE_MINIZE_TO_TRAY_PADDING_CN 171
#define ENABLE_MINIZE_TO_TRAY_PADDING_EN 218
#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_CN 90
#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_EN 137
#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_CN 90
#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_EN 137
#define SETTINGS_SELECT_WINDOW_WIDTH 73
#define SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH 130
#define SETTINGS_OK_BUTTON_PADDING_CN 65
#define SETTINGS_OK_BUTTON_PADDING_EN 83
#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_CN 78
#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_EN 91
#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_CN 162
#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_EN 146
#define UPDATE_NOTIFICATION_RESERVED_HEIGHT 120
#define REQUEST_PERMISSION_WINDOW_WIDTH_CN 130
#define REQUEST_PERMISSION_WINDOW_HEIGHT_CN 125
#define REQUEST_PERMISSION_WINDOW_WIDTH_EN 260
#define REQUEST_PERMISSION_WINDOW_HEIGHT_EN 125
#define REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_CN 90
#define REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_EN 210
#endif

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@@ -1,6 +1,6 @@
#include <random>
#include "layout.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
@@ -8,20 +8,27 @@
namespace crossdesk {
int Render::LocalWindow() {
ImGui::SetNextWindowPos(ImVec2(-1.0f, title_bar_height_), ImGuiCond_Always);
ImGuiIO& io = ImGui::GetIO();
float local_window_width = io.DisplaySize.x * 0.5f;
float local_window_height =
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
float local_window_button_width = io.DisplaySize.x * 0.046f;
float local_window_button_height = io.DisplaySize.y * 0.075f;
ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
ImGui::BeginChild("LocalDesktopWindow",
ImVec2(local_window_width_, local_window_height_),
ImVec2(local_window_width, local_window_height),
ImGuiChildFlags_None,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleColor();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + main_window_text_y_padding_);
ImGui::Indent(main_child_window_x_padding_);
ImGui::SetCursorPos(
ImVec2(io.DisplaySize.x * 0.045f, io.DisplaySize.y * 0.02f));
ImGui::TextColored(
ImVec4(0.0f, 0.0f, 0.0f, 0.5f), "%s",
@@ -30,18 +37,16 @@ int Render::LocalWindow() {
ImGui::Spacing();
{
ImGui::SetNextWindowPos(
ImVec2(main_child_window_x_padding_,
title_bar_height_ + main_child_window_y_padding_),
ImVec2(io.DisplaySize.x * 0.045f, io.DisplaySize.y * 0.15f),
ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(239.0f / 255, 240.0f / 255,
242.0f / 255, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
ImGui::BeginChild(
"LocalDesktopWindow_1",
ImVec2(local_child_window_width_, local_child_window_height_),
"LocalDesktopPanel",
ImVec2(local_window_width * 0.8f, local_window_height * 0.43f),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();
@@ -52,7 +57,7 @@ int Render::LocalWindow() {
ImGui::Spacing();
ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH);
ImGui::SetNextItemWidth(io.DisplaySize.x * 0.25f);
ImGui::SetWindowFontScale(1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
@@ -76,8 +81,8 @@ int Render::LocalWindow() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
ImGui::SetWindowFontScale(0.5f);
if (ImGui::Button(ICON_FA_COPY,
ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
if (ImGui::Button(ICON_FA_COPY, ImVec2(local_window_button_width,
local_window_button_height))) {
local_id_copied_ = true;
ImGui::SetClipboardText(client_id_);
copy_start_time_ = ImGui::GetTime();
@@ -87,17 +92,10 @@ int Render::LocalWindow() {
double time_duration = ImGui::GetTime() - copy_start_time_;
if (local_id_copied_ && time_duration < 1.0f) {
const ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(
ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
notification_window_width_) /
2,
(viewport->WorkSize.y - viewport->WorkPos.y -
notification_window_height_) /
2));
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
ImGui::SetNextWindowSize(
ImVec2(notification_window_width_, notification_window_height_));
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
ImGui::PushStyleColor(
ImGuiCol_WindowBg,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f - (float)time_duration));
@@ -116,7 +114,7 @@ int Render::LocalWindow() {
[localization_language_index_];
auto text_width = ImGui::CalcTextSize(text.c_str()).x;
ImGui::SetCursorPosX((window_width - text_width) * 0.5f);
ImGui::SetCursorPosY(window_height * 0.5f);
ImGui::SetCursorPosY(window_height * 0.4f);
ImGui::PushStyleColor(ImGuiCol_Text,
ImVec4(0, 0, 0, 1.0f - (float)time_duration));
ImGui::Text("%s", text.c_str());
@@ -135,7 +133,7 @@ int Render::LocalWindow() {
localization::password[localization_language_index_].c_str());
ImGui::SetWindowFontScale(1.0f);
ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH);
ImGui::SetNextItemWidth(io.DisplaySize.x * 0.25f);
ImGui::Spacing();
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
@@ -157,55 +155,34 @@ int Render::LocalWindow() {
ImGui::SetWindowFontScale(0.5f);
auto l_x = ImGui::GetCursorScreenPos().x;
auto l_y = ImGui::GetCursorScreenPos().y;
if (ImGui::Button(ICON_FA_EYE,
ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
if (ImGui::Button(
show_password_ ? ICON_FA_EYE : ICON_FA_EYE_SLASH,
ImVec2(local_window_button_width, local_window_button_height))) {
show_password_ = !show_password_;
}
if (!show_password_) {
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddLine(
ImVec2(l_x + 3.0f * dpi_scale_, l_y + 12.5f * dpi_scale_),
ImVec2(l_x + 20.3f * dpi_scale_, l_y + 26.5f * dpi_scale_),
IM_COL32(239, 240, 242, 255), 2.0f);
draw_list->AddLine(
ImVec2(l_x + 3.0f * dpi_scale_, l_y + 11.0f * dpi_scale_),
ImVec2(l_x + 20.3f * dpi_scale_, l_y + 25.0f * dpi_scale_),
IM_COL32(0, 0, 0, 255), 1.5f);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_PEN,
ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
if (ImGui::Button(ICON_FA_PEN, ImVec2(local_window_button_width,
local_window_button_height))) {
show_reset_password_window_ = true;
}
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleColor(3);
if (show_reset_password_window_) {
const ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(
ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
connection_status_window_width_) /
2,
(viewport->WorkSize.y - viewport->WorkPos.y -
connection_status_window_height_) /
2));
ImGui::SetNextWindowSize(ImVec2(connection_status_window_width_,
connection_status_window_height_));
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
ImGui::SetNextWindowSize(
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::Begin("ResetPasswordWindow", nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
@@ -220,9 +197,9 @@ int Render::LocalWindow() {
ImGui::SetCursorPosY(window_height * 0.2f);
ImGui::Text("%s", text.c_str());
ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
ImGui::SetCursorPosX(window_width * 0.33f);
ImGui::SetCursorPosY(window_height * 0.4f);
ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
ImGui::SetNextItemWidth(window_width * 0.33f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);

View File

@@ -37,7 +37,10 @@ int Render::RecentConnectionsWindow() {
}
int Render::ShowRecentConnections() {
ImGui::SetCursorPosX(25.0f * dpi_scale_);
float recent_connection_window_padding = 25.0f * dpi_scale_;
float recent_connection_window_width =
main_window_width_ - 2 * recent_connection_window_padding;
ImGui::SetCursorPosX(recent_connection_window_padding);
ImVec2 sub_window_pos = ImGui::GetCursorPos();
std::map<std::string, ImVec2> sub_containers_pos;
float recent_connection_sub_container_width =
@@ -48,7 +51,7 @@ int Render::ShowRecentConnections() {
ImVec4(239.0f / 255, 240.0f / 255, 242.0f / 255, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
ImGui::BeginChild("RecentConnectionsContainer",
ImVec2(main_window_width_ * 0.95f,
ImVec2(recent_connection_window_width,
recent_connection_sub_container_height * 1.1f),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
@@ -209,11 +212,11 @@ int Render::ShowRecentConnections() {
if (count != recent_connections_count - 1) {
ImVec2 line_start =
ImVec2(image_screen_pos.x + recent_connection_image_width_ +
25.0f * dpi_scale_,
20.0f * dpi_scale_,
image_screen_pos.y);
ImVec2 line_end = ImVec2(
image_screen_pos.x + recent_connection_image_width_ +
25.0f * dpi_scale_,
20.0f * dpi_scale_,
image_screen_pos.y + recent_connection_image_height_ + button_height);
ImGui::GetWindowDrawList()->AddLine(line_start, line_end,
IM_COL32(0, 0, 0, 122), 1.0f);
@@ -221,7 +224,7 @@ int Render::ShowRecentConnections() {
count++;
ImGui::SameLine(
0, count != recent_connections_count ? (35.0f * dpi_scale_) : 0.0f);
0, count != recent_connections_count ? (25.0f * dpi_scale_) : 0.0f);
}
ImGui::EndChild();

View File

@@ -1,4 +1,4 @@
#include "layout.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
@@ -8,21 +8,28 @@ namespace crossdesk {
static int InputTextCallback(ImGuiInputTextCallbackData* data);
int Render::RemoteWindow() {
ImGui::SetNextWindowPos(ImVec2(local_window_width_ + 1.0f, title_bar_height_),
ImGuiCond_Always);
ImGuiIO& io = ImGui::GetIO();
float remote_window_width = io.DisplaySize.x * 0.5f;
float remote_window_height =
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
float remote_window_button_width = io.DisplaySize.x * 0.046f;
float remote_window_button_height = io.DisplaySize.y * 0.075f;
ImGui::SetNextWindowPos(
ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
ImGui::BeginChild("RemoteDesktopWindow",
ImVec2(remote_window_width_, remote_window_height_),
ImVec2(remote_window_width, remote_window_height),
ImGuiChildFlags_None,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleColor();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + main_window_text_y_padding_);
ImGui::Indent(main_child_window_x_padding_ - 1.0f);
ImGui::SetCursorPos(
ImVec2(io.DisplaySize.x * 0.545f, io.DisplaySize.y * 0.02f));
ImGui::TextColored(
ImVec4(0.0f, 0.0f, 0.0f, 0.5f), "%s",
@@ -31,8 +38,7 @@ int Render::RemoteWindow() {
ImGui::Spacing();
{
ImGui::SetNextWindowPos(
ImVec2(local_window_width_ + main_child_window_x_padding_ - 1.0f,
title_bar_height_ + main_child_window_y_padding_),
ImVec2(io.DisplaySize.x * 0.56f, io.DisplaySize.y * 0.15f),
ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(239.0f / 255, 240.0f / 255,
242.0f / 255, 1.0f));
@@ -40,10 +46,9 @@ int Render::RemoteWindow() {
ImGui::BeginChild(
"RemoteDesktopWindow_1",
ImVec2(remote_child_window_width_, remote_child_window_height_),
ImVec2(remote_window_width * 0.8f, remote_window_height * 0.43f),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();

View File

@@ -661,27 +661,34 @@ int Render::CreateMainWindow() {
ImGui::SetCurrentContext(main_ctx_);
dpi_scale_ = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
LOG_INFO("System DPI scale before window creation: [{}]", dpi_scale_);
UpdateWindowSizeWithDpiScale(dpi_scale_);
if (!SDL_CreateWindowAndRenderer(
"Remote Desk", (int)main_window_width_, (int)main_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIDDEN,
&main_window_, &main_renderer_)) {
LOG_ERROR("Error creating main_window_ and main_renderer_: {}",
SDL_GetError());
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
return -1;
}
float dpi_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
if (std::abs(dpi_scale_ - dpi_scale) > 0.01f) {
dpi_scale_ = dpi_scale;
main_window_width_ = (int)(main_window_width_ * dpi_scale_);
main_window_height_ = (int)(main_window_height_ * dpi_scale_);
stream_window_width_ = (int)(stream_window_width_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_ * dpi_scale_);
SDL_SetWindowSize(main_window_, (int)main_window_width_,
(int)main_window_height_);
}
SDL_SetWindowResizable(main_window_, false);
// for window region action
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
SetupFontAndStyle();
SetupFontAndStyle(true);
ImGuiStyle& style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
@@ -750,9 +757,7 @@ int Render::CreateStreamWindow() {
// for window region action
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
SetupFontAndStyle();
SDL_SetRenderScale(stream_renderer_, dpi_scale_, dpi_scale_);
SetupFontAndStyle(false);
ImGui_ImplSDL3_InitForSDLRenderer(stream_window_, stream_renderer_);
ImGui_ImplSDLRenderer3_Init(stream_renderer_);
@@ -793,7 +798,7 @@ int Render::DestroyStreamWindow() {
return 0;
}
int Render::SetupFontAndStyle() {
int Render::SetupFontAndStyle(bool main_window) {
float font_size = 32.0f;
// Setup Dear ImGui style
@@ -815,7 +820,11 @@ int Render::SetupFontAndStyle() {
// Load system Chinese font as fallback
config.MergeMode = false;
config.FontDataOwnedByAtlas = false;
system_chinese_font_ = nullptr;
if (main_window) {
main_windows_system_chinese_font_ = nullptr;
} else {
stream_windows_system_chinese_font_ = nullptr;
}
#if defined(_WIN32)
// Windows: Try Microsoft YaHei (微软雅黑) first, then SimSun (宋体)
@@ -841,20 +850,37 @@ int Render::SetupFontAndStyle() {
std::ifstream font_file(font_paths[i], std::ios::binary);
if (font_file.good()) {
font_file.close();
system_chinese_font_ =
io.Fonts->AddFontFromFileTTF(font_paths[i], font_size, &config,
io.Fonts->GetGlyphRangesChineseFull());
if (system_chinese_font_ != nullptr) {
LOG_INFO("Loaded system Chinese font: {}", font_paths[i]);
break;
if (main_window) {
main_windows_system_chinese_font_ =
io.Fonts->AddFontFromFileTTF(font_paths[i], font_size, &config,
io.Fonts->GetGlyphRangesChineseFull());
if (main_windows_system_chinese_font_ != nullptr) {
LOG_INFO("Loaded system Chinese font: {}", font_paths[i]);
break;
}
} else {
stream_windows_system_chinese_font_ =
io.Fonts->AddFontFromFileTTF(font_paths[i], font_size, &config,
io.Fonts->GetGlyphRangesChineseFull());
if (stream_windows_system_chinese_font_ != nullptr) {
LOG_INFO("Loaded system Chinese font: {}", font_paths[i]);
break;
}
}
}
}
// If no system font found, use default font
if (system_chinese_font_ == nullptr) {
system_chinese_font_ = io.Fonts->AddFontDefault(&config);
LOG_WARN("System Chinese font not found, using default font");
if (main_window) {
if (main_windows_system_chinese_font_ == nullptr) {
main_windows_system_chinese_font_ = io.Fonts->AddFontDefault(&config);
LOG_WARN("System Chinese font not found, using default font");
}
} else {
if (stream_windows_system_chinese_font_ == nullptr) {
stream_windows_system_chinese_font_ = io.Fonts->AddFontDefault(&config);
LOG_WARN("System Chinese font not found, using default font");
}
}
ImGui::StyleColorsLight();
@@ -892,9 +918,10 @@ int Render::DrawMainWindow() {
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
ImGuiIO& io = ImGui::GetIO();
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(main_window_width_, main_window_height_),
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y),
ImGuiCond_Always);
ImGui::Begin("MainRender", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
@@ -906,7 +933,7 @@ int Render::DrawMainWindow() {
MainWindow();
UpdateNotificationWindow();
// UpdateNotificationWindow();
#ifdef __APPLE__
if (show_request_permission_window_) {
@@ -917,7 +944,6 @@ int Render::DrawMainWindow() {
ImGui::End();
// Rendering
ImGuiIO& io = ImGui::GetIO();
(void)io;
ImGui::Render();
SDL_SetRenderScale(main_renderer_, io.DisplayFramebufferScale.x,

View File

@@ -180,7 +180,7 @@ class Render {
int DestroyMainWindow();
int CreateStreamWindow();
int DestroyStreamWindow();
int SetupFontAndStyle();
int SetupFontAndStyle(bool main_window);
int DestroyMainWindowContext();
int DestroyStreamWindowContext();
int DrawMainWindow();
@@ -313,7 +313,8 @@ class Render {
SDL_Window* main_window_ = nullptr;
SDL_Renderer* main_renderer_ = nullptr;
ImGuiContext* main_ctx_ = nullptr;
ImFont* system_chinese_font_ = nullptr; // System Chinese font for fallback
ImFont* main_windows_system_chinese_font_ = nullptr;
ImFont* stream_windows_system_chinese_font_ = nullptr;
bool exit_ = false;
const int sdl_refresh_ms_ = 16; // ~60 FPS
#if _WIN32

View File

@@ -1,34 +1,38 @@
#include "layout_relative.h"
#include "localization.h"
#include "render.h"
namespace crossdesk {
int Render::StatusBar() {
ImGuiIO& io = ImGui::GetIO();
float status_bar_width = io.DisplaySize.x;
float status_bar_height = io.DisplaySize.y * STATUS_BAR_HEIGHT;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
static bool a, b, c, d, e;
ImGui::SetNextWindowPos(
ImVec2(0, main_window_height_ - status_bar_height_ - 1),
ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT)),
ImGuiCond_Always);
ImGui::BeginChild(
"StatusBar", ImVec2(main_window_width_, status_bar_height_ + 1),
"StatusBar", ImVec2(status_bar_width, status_bar_height),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBringToFrontOnFocus);
ImVec2 dot_pos = ImVec2(13.0f * dpi_scale_,
(main_window_height_ - status_bar_height_) * 1.025f);
ImVec2 dot_pos = ImVec2(status_bar_width * 0.025f,
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.5f));
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddCircleFilled(dot_pos, 5.0f * dpi_scale_,
draw_list->AddCircleFilled(dot_pos, status_bar_height * 0.2f,
ImColor(signal_connected_ ? 0.0f : 1.0f,
signal_connected_ ? 1.0f : 0.0f, 0.0f),
100);
draw_list->AddCircle(dot_pos, 6.0f * dpi_scale_, ImColor(1.0f, 1.0f, 1.0f),
100);
draw_list->AddCircle(dot_pos, status_bar_height * 0.25f,
ImColor(1.0f, 1.0f, 1.0f), 100);
ImGui::SetWindowFontScale(0.6f);
draw_list->AddText(
ImVec2(25.0f * dpi_scale_,
(main_window_height_ - status_bar_height_) * 1.003f),
ImVec2(status_bar_width * 0.045f,
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.9f)),
ImColor(0.0f, 0.0f, 0.0f),
signal_connected_
? localization::signal_connected[localization_language_index_].c_str()

View File

@@ -1,109 +1,81 @@
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#define BUTTON_PADDING 36.0f * dpi_scale_
#define NEW_VERSION_ICON_RENDER_TIME_INTERVAL 2000
namespace crossdesk {
int Render::TitleBar(bool main_window) {
ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild(
main_window ? "MainTitleBar" : "StreamTitleBar",
ImVec2(main_window ? main_window_width_ : stream_window_width_,
title_bar_height_),
ImGuiChildFlags_Border,
ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGuiIO& io = ImGui::GetIO();
float title_bar_width = io.DisplaySize.x;
float title_bar_height = io.DisplaySize.y * TITLE_BAR_HEIGHT;
float title_bar_button_width = io.DisplaySize.x * TITLE_BAR_BUTTON_WIDTH;
float title_bar_button_height = io.DisplaySize.y * TITLE_BAR_BUTTON_HEIGHT;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild(main_window ? "MainTitleBar" : "StreamTitleBar",
ImVec2(title_bar_width, title_bar_height),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();
// get draw list
ImDrawList* draw_list = ImGui::GetWindowDrawList();
if (ImGui::BeginMenuBar()) {
ImGui::SetWindowFontScale(0.8f);
ImGui::SetCursorPosX(
(main_window ? main_window_width_ : stream_window_width_) -
(BUTTON_PADDING * 3 - 3.0f * dpi_scale_));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0, 0, 0, 0.1f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive,
ImGui::SetCursorPos(
ImVec2(title_bar_width - title_bar_button_width * 3, 0.0f));
if (main_window) {
float bar_pos_x = title_bar_width - title_bar_button_width * 3 +
title_bar_button_width * 0.33f;
float bar_pos_y = title_bar_button_height * 0.5f;
// draw menu icon
float menu_bar_line_size = title_bar_button_width * 0.33f;
draw_list->AddLine(
ImVec2(bar_pos_x, bar_pos_y - title_bar_button_height * 0.15f),
ImVec2(bar_pos_x + menu_bar_line_size,
bar_pos_y - title_bar_button_height * 0.15f),
IM_COL32(0, 0, 0, 255));
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y),
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y),
IM_COL32(0, 0, 0, 255));
draw_list->AddLine(
ImVec2(bar_pos_x, bar_pos_y + title_bar_button_height * 0.15f),
ImVec2(bar_pos_x + menu_bar_line_size,
bar_pos_y + title_bar_button_height * 0.15f),
IM_COL32(0, 0, 0, 255));
std::string title_bar_menu_button = "##title_bar_menu"; // ICON_FA_BARS;
std::string title_bar_menu = "##title_bar_menu";
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
if (main_window) {
float bar_pos_x = ImGui::GetCursorPosX() + 6 * dpi_scale_;
float bar_pos_y = ImGui::GetCursorPosY() + 15 * dpi_scale_;
std::string menu_button = " "; // ICON_FA_BARS;
if (ImGui::BeginMenu(menu_button.c_str())) {
ImGui::SetWindowFontScale(0.6f);
if (ImGui::MenuItem(
localization::settings[localization_language_index_].c_str())) {
show_settings_window_ = true;
}
if (ImGui::Button(
title_bar_menu_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
ImGui::OpenPopup(title_bar_menu.c_str());
}
ImGui::PopStyleColor(3);
show_new_version_icon_in_menu_ = false;
std::string about_str =
localization::about[localization_language_index_];
if (update_available_) {
auto now_time =
std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
// every 2 seconds
if (now_time - new_version_icon_last_trigger_time_ >=
NEW_VERSION_ICON_RENDER_TIME_INTERVAL) {
show_new_version_icon_ = true;
new_version_icon_render_start_time_ = now_time;
new_version_icon_last_trigger_time_ = now_time;
}
// render for 1 second
if (show_new_version_icon_) {
about_str = about_str + " " + ICON_FA_TRIANGLE_EXCLAMATION;
if (now_time - new_version_icon_render_start_time_ >=
NEW_VERSION_ICON_RENDER_TIME_INTERVAL / 2) {
show_new_version_icon_ = false;
}
} else {
about_str = about_str + " ";
}
}
if (ImGui::MenuItem(about_str.c_str())) {
show_about_window_ = true;
}
if (update_available_ && ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::SetWindowFontScale(0.5f * dpi_scale_);
std::string new_version_available_str =
localization::new_version_available
[localization_language_index_] +
": " + latest_version_;
ImGui::Text("%s", new_version_available_str.c_str());
ImGui::SetWindowFontScale(1.0f);
ImGui::EndTooltip();
}
ImGui::EndMenu();
} else {
show_new_version_icon_in_menu_ = true;
if (ImGui::BeginPopup(title_bar_menu.c_str())) {
ImGui::SetWindowFontScale(0.6f);
if (ImGui::MenuItem(
localization::settings[localization_language_index_].c_str())) {
show_settings_window_ = true;
}
float menu_bar_line_size = 15.0f * dpi_scale_;
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y - 6),
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y - 6),
IM_COL32(0, 0, 0, 255));
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y),
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y),
IM_COL32(0, 0, 0, 255));
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y + 6),
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y + 6),
IM_COL32(0, 0, 0, 255));
show_new_version_icon_in_menu_ = false;
if (update_available_ && show_new_version_icon_in_menu_) {
std::string about_str = localization::about[localization_language_index_];
if (update_available_) {
auto now_time = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
@@ -118,139 +90,196 @@ int Render::TitleBar(bool main_window) {
// render for 1 second
if (show_new_version_icon_) {
ImGui::SetWindowFontScale(0.6f);
ImGui::SetCursorPos(ImVec2(bar_pos_x + 10, bar_pos_y - 17));
ImGui::Text(ICON_FA_TRIANGLE_EXCLAMATION);
ImGui::SetWindowFontScale(1.0f);
about_str = about_str + " " + ICON_FA_TRIANGLE_EXCLAMATION;
if (now_time - new_version_icon_render_start_time_ >=
NEW_VERSION_ICON_RENDER_TIME_INTERVAL / 2) {
show_new_version_icon_ = false;
}
} else {
about_str = about_str + " ";
}
}
{
SettingWindow();
SelfHostedServerWindow();
AboutWindow();
if (ImGui::MenuItem(about_str.c_str())) {
show_about_window_ = true;
}
if (update_available_ && ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::SetWindowFontScale(0.5f * dpi_scale_);
std::string new_version_available_str =
localization::new_version_available[localization_language_index_] +
": " + latest_version_;
ImGui::Text("%s", new_version_available_str.c_str());
ImGui::SetWindowFontScale(1.0f);
ImGui::EndTooltip();
}
ImGui::EndMenu();
} else {
ImGui::SetWindowFontScale(1.2f);
show_new_version_icon_in_menu_ = true;
}
ImGui::PopStyleColor(2);
if (update_available_ && show_new_version_icon_in_menu_) {
auto now_time = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
// every 2 seconds
if (now_time - new_version_icon_last_trigger_time_ >=
NEW_VERSION_ICON_RENDER_TIME_INTERVAL) {
show_new_version_icon_ = true;
new_version_icon_render_start_time_ = now_time;
new_version_icon_last_trigger_time_ = now_time;
}
// render for 1 second
if (show_new_version_icon_) {
ImGui::SetWindowFontScale(0.6f);
ImGui::SetCursorPos(ImVec2(bar_pos_x + 10, bar_pos_y - 17));
ImGui::Text(ICON_FA_TRIANGLE_EXCLAMATION);
ImGui::SetWindowFontScale(1.0f);
if (now_time - new_version_icon_render_start_time_ >=
NEW_VERSION_ICON_RENDER_TIME_INTERVAL / 2) {
show_new_version_icon_ = false;
}
}
}
{
SettingWindow();
SelfHostedServerWindow();
AboutWindow();
}
} else {
ImGui::SetWindowFontScale(1.2f);
}
ImGui::SetCursorPos(ImVec2(
title_bar_width - title_bar_button_width * (main_window ? 2 : 3), 0.0f));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
float minimize_pos_x = title_bar_width -
title_bar_button_width * (main_window ? 2 : 3) +
title_bar_button_width * 0.33f;
float minimize_pos_y = title_bar_height * 0.5f;
std::string window_minimize_button = "##minimize"; // ICON_FA_MINUS;
if (ImGui::Button(window_minimize_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
SDL_MinimizeWindow(main_window ? main_window_ : stream_window_);
}
draw_list->AddLine(
ImVec2(minimize_pos_x, minimize_pos_y),
ImVec2(minimize_pos_x + title_bar_button_width * 0.33f, minimize_pos_y),
IM_COL32(0, 0, 0, 255));
ImGui::PopStyleColor(3);
if (!main_window) {
ImGui::SetCursorPos(
ImVec2(title_bar_width - title_bar_button_width * 2, 0.0f));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::SetCursorPosX(main_window
? (main_window_width_ - BUTTON_PADDING * 2)
: (stream_window_width_ - BUTTON_PADDING * 3));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
float minimize_pos_x = ImGui::GetCursorPosX() + 12.0f * dpi_scale_;
float minimize_pos_y = ImGui::GetCursorPosY() + 15.0f * dpi_scale_;
std::string window_minimize_button = "##minimize"; // ICON_FA_MINUS;
if (ImGui::Button(window_minimize_button.c_str(),
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
SDL_MinimizeWindow(main_window ? main_window_ : stream_window_);
}
draw_list->AddLine(ImVec2(minimize_pos_x, minimize_pos_y),
ImVec2(minimize_pos_x + 12 * dpi_scale_, minimize_pos_y),
IM_COL32(0, 0, 0, 255));
ImGui::PopStyleColor(2);
if (!main_window) {
ImGui::SetCursorPosX(stream_window_width_ - BUTTON_PADDING * 2);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
if (window_maximized_) {
float pos_x_top = ImGui::GetCursorPosX() + 11 * dpi_scale_;
float pos_y_top = ImGui::GetCursorPosY() + 11 * dpi_scale_;
float pos_x_bottom = ImGui::GetCursorPosX() + 13 * dpi_scale_;
float pos_y_bottom = ImGui::GetCursorPosY() + 9 * dpi_scale_;
std::string window_restore_button =
"##restore"; // ICON_FA_WINDOW_RESTORE;
if (ImGui::Button(window_restore_button.c_str(),
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
SDL_RestoreWindow(stream_window_);
window_maximized_ = false;
}
draw_list->AddRect(
ImVec2(pos_x_top, pos_y_top),
ImVec2(pos_x_top + 12 * dpi_scale_, pos_y_top + 12 * dpi_scale_),
IM_COL32(0, 0, 0, 255));
draw_list->AddRect(ImVec2(pos_x_bottom, pos_y_bottom),
ImVec2(pos_x_bottom + 12 * dpi_scale_,
pos_y_bottom + 12 * dpi_scale_),
IM_COL32(0, 0, 0, 255));
if (!window_maximized_) {
float pos_x_top = title_bar_width - title_bar_button_width * 1.65f;
float pos_y_top = title_bar_button_height * 0.36f;
float pos_x_bottom = title_bar_width - title_bar_button_width * 1.6f;
float pos_y_bottom = title_bar_button_height * 0.28f;
std::string window_restore_button =
"##restore"; // ICON_FA_WINDOW_RESTORE;
if (ImGui::Button(
window_restore_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
SDL_RestoreWindow(stream_window_);
window_maximized_ = false;
}
draw_list->AddRect(ImVec2(pos_x_top, pos_y_top),
ImVec2(pos_x_top + title_bar_button_height * 0.33f,
pos_y_top + title_bar_button_height * 0.33f),
IM_COL32(0, 0, 0, 255));
draw_list->AddRect(ImVec2(pos_x_bottom, pos_y_bottom),
ImVec2(pos_x_bottom + title_bar_button_height * 0.33f,
pos_y_bottom + title_bar_button_height * 0.33f),
IM_COL32(0, 0, 0, 255));
if (ImGui::IsItemHovered()) {
draw_list->AddRectFilled(
ImVec2(pos_x_top + 1 * dpi_scale_, pos_y_top + 1 * dpi_scale_),
ImVec2(pos_x_top + 11 * dpi_scale_, pos_y_top + 11 * dpi_scale_),
ImVec2(pos_x_top + title_bar_button_height * 0.02f,
pos_y_top + title_bar_button_height * 0.01f),
ImVec2(pos_x_top + title_bar_button_height * 0.32f,
pos_y_top + title_bar_button_height * 0.31f),
IM_COL32(229, 229, 229, 255));
} else {
draw_list->AddRectFilled(
ImVec2(pos_x_top + title_bar_button_height * 0.02f,
pos_y_top + title_bar_button_height * 0.01f),
ImVec2(pos_x_top + title_bar_button_height * 0.32f,
pos_y_top + title_bar_button_height * 0.31f),
IM_COL32(255, 255, 255, 255));
} else {
float maximize_pos_x = ImGui::GetCursorPosX() + 12 * dpi_scale_;
float maximize_pos_y = ImGui::GetCursorPosY() + 10 * dpi_scale_;
std::string window_maximize_button =
"##maximize"; // ICON_FA_SQUARE_FULL;
if (ImGui::Button(window_maximize_button.c_str(),
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
SDL_MaximizeWindow(stream_window_);
window_maximized_ = !window_maximized_;
}
draw_list->AddRect(ImVec2(maximize_pos_x, maximize_pos_y),
ImVec2(maximize_pos_x + 12, maximize_pos_y + 12),
IM_COL32(0, 0, 0, 255));
}
ImGui::PopStyleColor(2);
}
ImGui::SetCursorPosX(
(main_window ? main_window_width_ : stream_window_width_) -
BUTTON_PADDING);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0, 0, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0, 0, 0.5f));
float xmark_pos_x = ImGui::GetCursorPosX() + 18 * dpi_scale_;
float xmark_pos_y = ImGui::GetCursorPosY() + 16 * dpi_scale_;
float xmark_size = 12.0f * dpi_scale_;
std::string close_button = "##xmark"; // ICON_FA_XMARK;
if (ImGui::Button(close_button.c_str(),
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
#if _WIN32
if (enable_minimize_to_tray_) {
tray_->MinimizeToTray();
} else {
#endif
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
#if _WIN32
} else {
float maximize_pos_x = title_bar_width - title_bar_button_width * 1.5f -
title_bar_button_height * 0.165f;
float maximize_pos_y = title_bar_button_height * 0.33f;
std::string window_maximize_button =
"##maximize"; // ICON_FA_SQUARE_FULL;
if (ImGui::Button(
window_maximize_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
SDL_MaximizeWindow(stream_window_);
window_maximized_ = !window_maximized_;
}
#endif
draw_list->AddRect(
ImVec2(maximize_pos_x, maximize_pos_y),
ImVec2(maximize_pos_x + title_bar_button_height * 0.33f,
maximize_pos_y + title_bar_button_height * 0.33f),
IM_COL32(0, 0, 0, 255));
}
draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
xmark_pos_y - xmark_size / 2 + 0.75f),
ImVec2(xmark_pos_x + xmark_size / 2 - 1.5f,
xmark_pos_y + xmark_size / 2 - 0.5f),
IM_COL32(0, 0, 0, 255));
draw_list->AddLine(ImVec2(xmark_pos_x + xmark_size / 2 - 1.75f,
xmark_pos_y - xmark_size / 2 + 0.75f),
ImVec2(xmark_pos_x - xmark_size / 2,
xmark_pos_y + xmark_size / 2 - 1.0f),
IM_COL32(0, 0, 0, 255));
ImGui::PopStyleColor(2);
ImGui::PopStyleColor();
ImGui::PopStyleColor(3);
}
ImGui::EndMenuBar();
float xmark_button_pos_x = title_bar_width - title_bar_button_width;
ImGui::SetCursorPos(ImVec2(xmark_button_pos_x, 0.0f));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0, 0, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0, 0, 0.5f));
float xmark_pos_x = xmark_button_pos_x + title_bar_button_width * 0.5f;
float xmark_pos_y = title_bar_height * 0.5f;
float xmark_size = title_bar_button_width * 0.33f;
std::string close_button = "##xmark"; // ICON_FA_XMARK;
if (ImGui::Button(close_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
#if _WIN32
if (enable_minimize_to_tray_) {
tray_->MinimizeToTray();
} else {
#endif
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
#if _WIN32
}
#endif
}
draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
xmark_pos_y - xmark_size / 2 + 0.75f),
ImVec2(xmark_pos_x + xmark_size / 2 - 1.5f,
xmark_pos_y + xmark_size / 2 - 0.5f),
IM_COL32(0, 0, 0, 255));
draw_list->AddLine(
ImVec2(xmark_pos_x + xmark_size / 2 - 1.75f,
xmark_pos_y - xmark_size / 2 + 0.75f),
ImVec2(xmark_pos_x - xmark_size / 2, xmark_pos_y + xmark_size / 2 - 1.0f),
IM_COL32(0, 0, 0, 255));
ImGui::PopStyleColor(3);
ImGui::EndChild();
ImGui::PopStyleColor();
return 0;
}
} // namespace crossdesk

View File

@@ -1,3 +1,4 @@
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
@@ -5,30 +6,35 @@
namespace crossdesk {
int Render::MainWindow() {
ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Always);
ImGuiIO& io = ImGui::GetIO();
float local_remote_window_width = io.DisplaySize.x;
float local_remote_window_height =
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::BeginChild("DeskWindow",
ImVec2(main_window_width_, local_window_height_),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::BeginChild(
"DeskWindow",
ImVec2(local_remote_window_width, local_remote_window_height),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();
LocalWindow();
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddLine(
ImVec2(main_window_width_ / 2, title_bar_height_ + 15.0f * dpi_scale_),
ImVec2(main_window_width_ / 2, title_bar_height_ + 225.0f * dpi_scale_),
IM_COL32(0, 0, 0, 122), 1.0f);
draw_list->AddLine(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.1f),
ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.53f),
IM_COL32(0, 0, 0, 122), 1.0f);
RemoteWindow();
ImGui::EndChild();
RecentConnectionsWindow();
// RecentConnectionsWindow();
StatusBar();
if (show_connection_status_window_) {

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@@ -138,8 +138,8 @@ int Render::RequestPermissionWindow() {
ImGui::SetWindowFontScale(0.3f);
// use system font
if (system_chinese_font_ != nullptr) {
ImGui::PushFont(system_chinese_font_);
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PushFont(main_windows_system_chinese_font_);
}
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetTextLineHeight() + 5.0f);
@@ -191,7 +191,7 @@ int Render::RequestPermissionWindow() {
ImGui::SetWindowFontScale(0.45f);
// pop system font
if (system_chinese_font_ != nullptr) {
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PopFont();
}

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@@ -111,8 +111,8 @@ int Render::UpdateNotificationWindow() {
float scrollable_height =
window_height - UPDATE_NOTIFICATION_RESERVED_HEIGHT;
if (system_chinese_font_ != nullptr) {
ImGui::PushFont(system_chinese_font_);
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PushFont(main_windows_system_chinese_font_);
}
// scrollable content area
ImGui::SetCursorPosX(window_width * 0.05f);
@@ -163,7 +163,7 @@ int Render::UpdateNotificationWindow() {
ImGui::EndChild();
// pop system font
if (system_chinese_font_ != nullptr) {
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PopFont();
}

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@@ -77,12 +77,14 @@ ScreenCapturerWgc::~ScreenCapturerWgc() {
CleanUp();
if (nv12_frame_) {
delete nv12_frame_;
delete[] nv12_frame_;
nv12_frame_ = nullptr;
nv12_width_ = 0;
nv12_height_ = 0;
}
if (nv12_frame_scaled_) {
delete nv12_frame_scaled_;
delete[] nv12_frame_scaled_;
nv12_frame_scaled_ = nullptr;
}
}
@@ -215,13 +217,14 @@ int ScreenCapturerWgc::Resume(int monitor_index) {
}
int ScreenCapturerWgc::Stop() {
running_ = false;
for (int i = 0; i < sessions_.size(); i++) {
if (sessions_[i].running_) {
sessions_[i].session_->Stop();
sessions_[i].running_ = false;
}
}
running_ = false;
return 0;
}
@@ -256,18 +259,61 @@ int ScreenCapturerWgc::SwitchTo(int monitor_index) {
void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
int id) {
if (!running_ || !on_data_) {
return;
}
std::lock_guard<std::mutex> lock(frame_mutex_);
if (on_data_) {
if (!nv12_frame_) {
nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
if (id < 0 || id >= static_cast<int>(display_info_list_.size())) {
LOG_ERROR("WGC OnFrame invalid display index: {}", id);
return;
}
libyuv::ARGBToNV12((const uint8_t*)frame.data, frame.width * 4,
(uint8_t*)nv12_frame_, frame.width,
(uint8_t*)(nv12_frame_ + frame.width * frame.height),
frame.width, frame.width, frame.height);
if (!frame.data || frame.row_pitch == 0) {
LOG_ERROR("WGC OnFrame received invalid frame: data={}, row_pitch={}",
(void*)frame.data, frame.row_pitch);
return;
}
on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
frame.height, display_info_list_[id].name.c_str());
// calculate the maximum width that can be contained in one row according to
// row_pitch (BGRA: 4 bytes per pixel), and take the minimum with logical
// width to avoid out-of-bounds access.
unsigned int max_width_by_pitch = frame.row_pitch / 4u;
int logical_width = static_cast<int>(
frame.width < max_width_by_pitch ? frame.width : max_width_by_pitch);
// libyuv::ARGBToNV12 requires even width/height
int even_width = logical_width & ~1;
int even_height = static_cast<int>(frame.height) & ~1;
if (even_width <= 0 || even_height <= 0) {
LOG_ERROR(
"WGC OnFrame invalid frame size after adjust: width={} "
"(frame.width={}, max_by_pitch={}), height={}",
logical_width, frame.width, max_width_by_pitch, frame.height);
return;
}
int nv12_size = even_width * even_height * 3 / 2;
if (!nv12_frame_ || nv12_width_ != even_width ||
nv12_height_ != even_height) {
delete[] nv12_frame_;
nv12_frame_ = new unsigned char[nv12_size];
nv12_width_ = even_width;
nv12_height_ = even_height;
}
libyuv::ARGBToNV12((const uint8_t*)frame.data,
static_cast<int>(frame.row_pitch), (uint8_t*)nv12_frame_,
even_width,
(uint8_t*)(nv12_frame_ + even_width * even_height),
even_width, even_width, even_height);
on_data_(nv12_frame_, nv12_size, even_width, even_height,
display_info_list_[id].name.c_str());
}
}

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@@ -3,6 +3,7 @@
#include <atomic>
#include <functional>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
@@ -65,6 +66,10 @@ class ScreenCapturerWgc : public ScreenCapturer,
unsigned char* nv12_frame_ = nullptr;
unsigned char* nv12_frame_scaled_ = nullptr;
int nv12_width_ = 0;
int nv12_height_ = 0;
std::mutex frame_mutex_;
};
} // namespace crossdesk
#endif