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7 Commits
fix/dpi-sc
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d21e1bd422
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d21e1bd422 | ||
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be044c248b | ||
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49cbbc3363 | ||
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1e20cb806b | ||
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2e52818f6f | ||
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b50f386713 | ||
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280e011ae4 |
91
src/gui/assets/layouts/layout_relative.h
Normal file
91
src/gui/assets/layouts/layout_relative.h
Normal file
@@ -0,0 +1,91 @@
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/*
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* @Author: DI JUNKUN
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* @Date: 2024-06-14
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* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _LAYOUT_STYLE_H_
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#define _LAYOUT_STYLE_H_
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#include "render.h"
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#define TITLE_BAR_HEIGHT 0.0625f
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#define TITLE_BAR_BUTTON_WIDTH 0.0625f
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#define TITLE_BAR_BUTTON_HEIGHT 0.0625f
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#define STATUS_BAR_HEIGHT 0.05f
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#define MENU_WINDOW_WIDTH_CN 300
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#define MENU_WINDOW_HEIGHT_CN 280
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#define LOCAL_WINDOW_WIDTH_CN 300
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#define LOCAL_WINDOW_HEIGHT_CN 280
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#define REMOTE_WINDOW_WIDTH_CN 300
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#define REMOTE_WINDOW_HEIGHT_CN 280
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#define MENU_WINDOW_WIDTH_EN 190
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#define MENU_WINDOW_HEIGHT_EN 245
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#define IPUT_WINDOW_WIDTH 160
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#define INPUT_WINDOW_PADDING_CN 66
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#define INPUT_WINDOW_PADDING_EN 96
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#define SETTINGS_WINDOW_WIDTH_CN 202
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#define SETTINGS_WINDOW_WIDTH_EN 248
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#if USE_CUDA
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#if _WIN32
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#define SETTINGS_WINDOW_HEIGHT_CN 405
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#define SETTINGS_WINDOW_HEIGHT_EN 405
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#else
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#define SETTINGS_WINDOW_HEIGHT_CN 375
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#define SETTINGS_WINDOW_HEIGHT_EN 375
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#endif
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#else
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#if _WIN32
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#define SETTINGS_WINDOW_HEIGHT_CN 375
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#define SETTINGS_WINDOW_HEIGHT_EN 375
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#else
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#define SETTINGS_WINDOW_HEIGHT_CN 345
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#define SETTINGS_WINDOW_HEIGHT_EN 345
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#endif
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#endif
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#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_CN 228
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#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_EN 275
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#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_CN 195
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#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_EN 195
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#define LANGUAGE_SELECT_WINDOW_PADDING_CN 120
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#define LANGUAGE_SELECT_WINDOW_PADDING_EN 167
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#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_CN 120
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#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_EN 167
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#define VIDEO_FRAME_RATE_SELECT_WINDOW_PADDING_CN 120
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#define VIDEO_FRAME_RATE_SELECT_WINDOW_PADDING_EN 167
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#define VIDEO_ENCODE_FORMAT_SELECT_WINDOW_PADDING_CN 120
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#define VIDEO_ENCODE_FORMAT_SELECT_WINDOW_PADDING_EN 167
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#define ENABLE_HARDWARE_VIDEO_CODEC_CHECKBOX_PADDING_CN 171
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#define ENABLE_HARDWARE_VIDEO_CODEC_CHECKBOX_PADDING_EN 218
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#define ENABLE_TURN_CHECKBOX_PADDING_CN 171
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#define ENABLE_TURN_CHECKBOX_PADDING_EN 218
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#define ENABLE_SRTP_CHECKBOX_PADDING_CN 171
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#define ENABLE_SRTP_CHECKBOX_PADDING_EN 218
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#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_CN 171
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#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_EN 218
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#define ENABLE_AUTOSTART_PADDING_CN 171
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#define ENABLE_AUTOSTART_PADDING_EN 218
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#define ENABLE_DAEMON_PADDING_CN 171
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#define ENABLE_DAEMON_PADDING_EN 218
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#define ENABLE_MINIZE_TO_TRAY_PADDING_CN 171
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#define ENABLE_MINIZE_TO_TRAY_PADDING_EN 218
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#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_CN 90
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#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_EN 137
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#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_CN 90
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#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_EN 137
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#define SETTINGS_SELECT_WINDOW_WIDTH 73
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#define SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH 130
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#define SETTINGS_OK_BUTTON_PADDING_CN 65
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#define SETTINGS_OK_BUTTON_PADDING_EN 83
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#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_CN 78
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#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_EN 91
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#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_CN 162
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#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_EN 146
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#define UPDATE_NOTIFICATION_RESERVED_HEIGHT 120
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#define REQUEST_PERMISSION_WINDOW_WIDTH_CN 130
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#define REQUEST_PERMISSION_WINDOW_HEIGHT_CN 125
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#define REQUEST_PERMISSION_WINDOW_WIDTH_EN 260
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#define REQUEST_PERMISSION_WINDOW_HEIGHT_EN 125
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#define REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_CN 90
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#define REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_EN 210
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#endif
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@@ -1,6 +1,6 @@
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#include <random>
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#include "layout.h"
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#include "layout_relative.h"
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#include "localization.h"
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#include "rd_log.h"
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#include "render.h"
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@@ -8,20 +8,27 @@
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namespace crossdesk {
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int Render::LocalWindow() {
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ImGui::SetNextWindowPos(ImVec2(-1.0f, title_bar_height_), ImGuiCond_Always);
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ImGuiIO& io = ImGui::GetIO();
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float local_window_width = io.DisplaySize.x * 0.5f;
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float local_window_height =
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io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
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float local_window_button_width = io.DisplaySize.x * 0.046f;
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float local_window_button_height = io.DisplaySize.y * 0.075f;
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ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
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ImGuiCond_Always);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
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ImGui::BeginChild("LocalDesktopWindow",
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ImVec2(local_window_width_, local_window_height_),
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ImVec2(local_window_width, local_window_height),
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ImGuiChildFlags_None,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + main_window_text_y_padding_);
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ImGui::Indent(main_child_window_x_padding_);
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ImGui::SetCursorPos(
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ImVec2(io.DisplaySize.x * 0.045f, io.DisplaySize.y * 0.02f));
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ImGui::TextColored(
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ImVec4(0.0f, 0.0f, 0.0f, 0.5f), "%s",
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@@ -30,18 +37,16 @@ int Render::LocalWindow() {
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ImGui::Spacing();
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{
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ImGui::SetNextWindowPos(
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ImVec2(main_child_window_x_padding_,
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title_bar_height_ + main_child_window_y_padding_),
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ImVec2(io.DisplaySize.x * 0.045f, io.DisplaySize.y * 0.15f),
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ImGuiCond_Always);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(239.0f / 255, 240.0f / 255,
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242.0f / 255, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
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ImGui::BeginChild(
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"LocalDesktopWindow_1",
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ImVec2(local_child_window_width_, local_child_window_height_),
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"LocalDesktopPanel",
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ImVec2(local_window_width * 0.8f, local_window_height * 0.43f),
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ImGuiChildFlags_Border,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleVar();
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ImGui::PopStyleColor();
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@@ -52,7 +57,7 @@ int Render::LocalWindow() {
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ImGui::Spacing();
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH);
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ImGui::SetNextItemWidth(io.DisplaySize.x * 0.25f);
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ImGui::SetWindowFontScale(1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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@@ -76,8 +81,8 @@ int Render::LocalWindow() {
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
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ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
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ImGui::SetWindowFontScale(0.5f);
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if (ImGui::Button(ICON_FA_COPY,
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ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
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if (ImGui::Button(ICON_FA_COPY, ImVec2(local_window_button_width,
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local_window_button_height))) {
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local_id_copied_ = true;
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ImGui::SetClipboardText(client_id_);
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copy_start_time_ = ImGui::GetTime();
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@@ -87,17 +92,10 @@ int Render::LocalWindow() {
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double time_duration = ImGui::GetTime() - copy_start_time_;
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if (local_id_copied_ && time_duration < 1.0f) {
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const ImGuiViewport* viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(
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ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
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notification_window_width_) /
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2,
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(viewport->WorkSize.y - viewport->WorkPos.y -
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notification_window_height_) /
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2));
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::SetNextWindowSize(
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ImVec2(notification_window_width_, notification_window_height_));
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::PushStyleColor(
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ImGuiCol_WindowBg,
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ImVec4(1.0f, 1.0f, 1.0f, 1.0f - (float)time_duration));
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@@ -116,7 +114,7 @@ int Render::LocalWindow() {
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[localization_language_index_];
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auto text_width = ImGui::CalcTextSize(text.c_str()).x;
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ImGui::SetCursorPosX((window_width - text_width) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::PushStyleColor(ImGuiCol_Text,
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ImVec4(0, 0, 0, 1.0f - (float)time_duration));
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ImGui::Text("%s", text.c_str());
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@@ -135,7 +133,7 @@ int Render::LocalWindow() {
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localization::password[localization_language_index_].c_str());
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH);
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ImGui::SetNextItemWidth(io.DisplaySize.x * 0.25f);
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ImGui::Spacing();
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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@@ -157,55 +155,34 @@ int Render::LocalWindow() {
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ImGui::SetWindowFontScale(0.5f);
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auto l_x = ImGui::GetCursorScreenPos().x;
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auto l_y = ImGui::GetCursorScreenPos().y;
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if (ImGui::Button(ICON_FA_EYE,
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ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
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if (ImGui::Button(
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show_password_ ? ICON_FA_EYE : ICON_FA_EYE_SLASH,
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ImVec2(local_window_button_width, local_window_button_height))) {
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show_password_ = !show_password_;
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}
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if (!show_password_) {
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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draw_list->AddLine(
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ImVec2(l_x + 3.0f * dpi_scale_, l_y + 12.5f * dpi_scale_),
|
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ImVec2(l_x + 20.3f * dpi_scale_, l_y + 26.5f * dpi_scale_),
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IM_COL32(239, 240, 242, 255), 2.0f);
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draw_list->AddLine(
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ImVec2(l_x + 3.0f * dpi_scale_, l_y + 11.0f * dpi_scale_),
|
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ImVec2(l_x + 20.3f * dpi_scale_, l_y + 25.0f * dpi_scale_),
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IM_COL32(0, 0, 0, 255), 1.5f);
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}
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ImGui::SameLine();
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if (ImGui::Button(ICON_FA_PEN,
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ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
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if (ImGui::Button(ICON_FA_PEN, ImVec2(local_window_button_width,
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local_window_button_height))) {
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show_reset_password_window_ = true;
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}
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ImGui::SetWindowFontScale(1.0f);
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ImGui::PopStyleColor(3);
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if (show_reset_password_window_) {
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const ImGuiViewport* viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(
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ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
|
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connection_status_window_width_) /
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2,
|
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(viewport->WorkSize.y - viewport->WorkPos.y -
|
||||
connection_status_window_height_) /
|
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2));
|
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ImGui::SetNextWindowSize(ImVec2(connection_status_window_width_,
|
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connection_status_window_height_));
|
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
|
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ImGui::SetNextWindowSize(
|
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
|
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|
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
|
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|
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
|
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
|
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|
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ImGui::Begin("ResetPasswordWindow", nullptr,
|
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings);
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::PopStyleColor();
|
||||
@@ -220,9 +197,9 @@ int Render::LocalWindow() {
|
||||
ImGui::SetCursorPosY(window_height * 0.2f);
|
||||
ImGui::Text("%s", text.c_str());
|
||||
|
||||
ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
|
||||
ImGui::SetCursorPosX(window_width * 0.33f);
|
||||
ImGui::SetCursorPosY(window_height * 0.4f);
|
||||
ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
|
||||
ImGui::SetNextItemWidth(window_width * 0.33f);
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
|
||||
|
||||
|
||||
@@ -37,7 +37,10 @@ int Render::RecentConnectionsWindow() {
|
||||
}
|
||||
|
||||
int Render::ShowRecentConnections() {
|
||||
ImGui::SetCursorPosX(25.0f * dpi_scale_);
|
||||
float recent_connection_window_padding = 25.0f * dpi_scale_;
|
||||
float recent_connection_window_width =
|
||||
main_window_width_ - 2 * recent_connection_window_padding;
|
||||
ImGui::SetCursorPosX(recent_connection_window_padding);
|
||||
ImVec2 sub_window_pos = ImGui::GetCursorPos();
|
||||
std::map<std::string, ImVec2> sub_containers_pos;
|
||||
float recent_connection_sub_container_width =
|
||||
@@ -48,7 +51,7 @@ int Render::ShowRecentConnections() {
|
||||
ImVec4(239.0f / 255, 240.0f / 255, 242.0f / 255, 1.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
|
||||
ImGui::BeginChild("RecentConnectionsContainer",
|
||||
ImVec2(main_window_width_ * 0.95f,
|
||||
ImVec2(recent_connection_window_width,
|
||||
recent_connection_sub_container_height * 1.1f),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
||||
@@ -209,11 +212,11 @@ int Render::ShowRecentConnections() {
|
||||
if (count != recent_connections_count - 1) {
|
||||
ImVec2 line_start =
|
||||
ImVec2(image_screen_pos.x + recent_connection_image_width_ +
|
||||
25.0f * dpi_scale_,
|
||||
20.0f * dpi_scale_,
|
||||
image_screen_pos.y);
|
||||
ImVec2 line_end = ImVec2(
|
||||
image_screen_pos.x + recent_connection_image_width_ +
|
||||
25.0f * dpi_scale_,
|
||||
20.0f * dpi_scale_,
|
||||
image_screen_pos.y + recent_connection_image_height_ + button_height);
|
||||
ImGui::GetWindowDrawList()->AddLine(line_start, line_end,
|
||||
IM_COL32(0, 0, 0, 122), 1.0f);
|
||||
@@ -221,7 +224,7 @@ int Render::ShowRecentConnections() {
|
||||
|
||||
count++;
|
||||
ImGui::SameLine(
|
||||
0, count != recent_connections_count ? (35.0f * dpi_scale_) : 0.0f);
|
||||
0, count != recent_connections_count ? (25.0f * dpi_scale_) : 0.0f);
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "layout.h"
|
||||
#include "layout_relative.h"
|
||||
#include "localization.h"
|
||||
#include "rd_log.h"
|
||||
#include "render.h"
|
||||
@@ -8,21 +8,28 @@ namespace crossdesk {
|
||||
static int InputTextCallback(ImGuiInputTextCallbackData* data);
|
||||
|
||||
int Render::RemoteWindow() {
|
||||
ImGui::SetNextWindowPos(ImVec2(local_window_width_ + 1.0f, title_bar_height_),
|
||||
ImGuiCond_Always);
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
float remote_window_width = io.DisplaySize.x * 0.5f;
|
||||
float remote_window_height =
|
||||
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
|
||||
float remote_window_button_width = io.DisplaySize.x * 0.046f;
|
||||
float remote_window_button_height = io.DisplaySize.y * 0.075f;
|
||||
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
|
||||
ImGuiCond_Always);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
|
||||
ImGui::BeginChild("RemoteDesktopWindow",
|
||||
ImVec2(remote_window_width_, remote_window_height_),
|
||||
ImVec2(remote_window_width, remote_window_height),
|
||||
ImGuiChildFlags_None,
|
||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + main_window_text_y_padding_);
|
||||
ImGui::Indent(main_child_window_x_padding_ - 1.0f);
|
||||
ImGui::SetCursorPos(
|
||||
ImVec2(io.DisplaySize.x * 0.545f, io.DisplaySize.y * 0.02f));
|
||||
|
||||
ImGui::TextColored(
|
||||
ImVec4(0.0f, 0.0f, 0.0f, 0.5f), "%s",
|
||||
@@ -31,8 +38,7 @@ int Render::RemoteWindow() {
|
||||
ImGui::Spacing();
|
||||
{
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(local_window_width_ + main_child_window_x_padding_ - 1.0f,
|
||||
title_bar_height_ + main_child_window_y_padding_),
|
||||
ImVec2(io.DisplaySize.x * 0.56f, io.DisplaySize.y * 0.15f),
|
||||
ImGuiCond_Always);
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(239.0f / 255, 240.0f / 255,
|
||||
242.0f / 255, 1.0f));
|
||||
@@ -40,10 +46,9 @@ int Render::RemoteWindow() {
|
||||
|
||||
ImGui::BeginChild(
|
||||
"RemoteDesktopWindow_1",
|
||||
ImVec2(remote_child_window_width_, remote_child_window_height_),
|
||||
ImVec2(remote_window_width * 0.8f, remote_window_height * 0.43f),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
@@ -661,27 +661,34 @@ int Render::CreateMainWindow() {
|
||||
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
|
||||
dpi_scale_ = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
|
||||
LOG_INFO("System DPI scale before window creation: [{}]", dpi_scale_);
|
||||
|
||||
UpdateWindowSizeWithDpiScale(dpi_scale_);
|
||||
|
||||
if (!SDL_CreateWindowAndRenderer(
|
||||
"Remote Desk", (int)main_window_width_, (int)main_window_height_,
|
||||
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
|
||||
SDL_WINDOW_HIDDEN,
|
||||
&main_window_, &main_renderer_)) {
|
||||
LOG_ERROR("Error creating main_window_ and main_renderer_: {}",
|
||||
SDL_GetError());
|
||||
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
float dpi_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
|
||||
if (std::abs(dpi_scale_ - dpi_scale) > 0.01f) {
|
||||
dpi_scale_ = dpi_scale;
|
||||
|
||||
main_window_width_ = (int)(main_window_width_ * dpi_scale_);
|
||||
main_window_height_ = (int)(main_window_height_ * dpi_scale_);
|
||||
stream_window_width_ = (int)(stream_window_width_ * dpi_scale_);
|
||||
stream_window_height_ = (int)(stream_window_height_ * dpi_scale_);
|
||||
|
||||
SDL_SetWindowSize(main_window_, (int)main_window_width_,
|
||||
(int)main_window_height_);
|
||||
}
|
||||
|
||||
SDL_SetWindowResizable(main_window_, false);
|
||||
|
||||
// for window region action
|
||||
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
|
||||
|
||||
SetupFontAndStyle();
|
||||
SetupFontAndStyle(true);
|
||||
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
style.ScaleAllSizes(dpi_scale_);
|
||||
@@ -750,9 +757,7 @@ int Render::CreateStreamWindow() {
|
||||
// for window region action
|
||||
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
|
||||
|
||||
SetupFontAndStyle();
|
||||
|
||||
SDL_SetRenderScale(stream_renderer_, dpi_scale_, dpi_scale_);
|
||||
SetupFontAndStyle(false);
|
||||
|
||||
ImGui_ImplSDL3_InitForSDLRenderer(stream_window_, stream_renderer_);
|
||||
ImGui_ImplSDLRenderer3_Init(stream_renderer_);
|
||||
@@ -793,7 +798,7 @@ int Render::DestroyStreamWindow() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Render::SetupFontAndStyle() {
|
||||
int Render::SetupFontAndStyle(bool main_window) {
|
||||
float font_size = 32.0f;
|
||||
|
||||
// Setup Dear ImGui style
|
||||
@@ -815,7 +820,11 @@ int Render::SetupFontAndStyle() {
|
||||
// Load system Chinese font as fallback
|
||||
config.MergeMode = false;
|
||||
config.FontDataOwnedByAtlas = false;
|
||||
system_chinese_font_ = nullptr;
|
||||
if (main_window) {
|
||||
main_windows_system_chinese_font_ = nullptr;
|
||||
} else {
|
||||
stream_windows_system_chinese_font_ = nullptr;
|
||||
}
|
||||
|
||||
#if defined(_WIN32)
|
||||
// Windows: Try Microsoft YaHei (微软雅黑) first, then SimSun (宋体)
|
||||
@@ -841,20 +850,37 @@ int Render::SetupFontAndStyle() {
|
||||
std::ifstream font_file(font_paths[i], std::ios::binary);
|
||||
if (font_file.good()) {
|
||||
font_file.close();
|
||||
system_chinese_font_ =
|
||||
io.Fonts->AddFontFromFileTTF(font_paths[i], font_size, &config,
|
||||
io.Fonts->GetGlyphRangesChineseFull());
|
||||
if (system_chinese_font_ != nullptr) {
|
||||
LOG_INFO("Loaded system Chinese font: {}", font_paths[i]);
|
||||
break;
|
||||
if (main_window) {
|
||||
main_windows_system_chinese_font_ =
|
||||
io.Fonts->AddFontFromFileTTF(font_paths[i], font_size, &config,
|
||||
io.Fonts->GetGlyphRangesChineseFull());
|
||||
if (main_windows_system_chinese_font_ != nullptr) {
|
||||
LOG_INFO("Loaded system Chinese font: {}", font_paths[i]);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
stream_windows_system_chinese_font_ =
|
||||
io.Fonts->AddFontFromFileTTF(font_paths[i], font_size, &config,
|
||||
io.Fonts->GetGlyphRangesChineseFull());
|
||||
if (stream_windows_system_chinese_font_ != nullptr) {
|
||||
LOG_INFO("Loaded system Chinese font: {}", font_paths[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If no system font found, use default font
|
||||
if (system_chinese_font_ == nullptr) {
|
||||
system_chinese_font_ = io.Fonts->AddFontDefault(&config);
|
||||
LOG_WARN("System Chinese font not found, using default font");
|
||||
if (main_window) {
|
||||
if (main_windows_system_chinese_font_ == nullptr) {
|
||||
main_windows_system_chinese_font_ = io.Fonts->AddFontDefault(&config);
|
||||
LOG_WARN("System Chinese font not found, using default font");
|
||||
}
|
||||
} else {
|
||||
if (stream_windows_system_chinese_font_ == nullptr) {
|
||||
stream_windows_system_chinese_font_ = io.Fonts->AddFontDefault(&config);
|
||||
LOG_WARN("System Chinese font not found, using default font");
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::StyleColorsLight();
|
||||
@@ -892,9 +918,10 @@ int Render::DrawMainWindow() {
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::SetNextWindowSize(ImVec2(main_window_width_, main_window_height_),
|
||||
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y),
|
||||
ImGuiCond_Always);
|
||||
ImGui::Begin("MainRender", nullptr,
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
|
||||
@@ -906,7 +933,7 @@ int Render::DrawMainWindow() {
|
||||
|
||||
MainWindow();
|
||||
|
||||
UpdateNotificationWindow();
|
||||
// UpdateNotificationWindow();
|
||||
|
||||
#ifdef __APPLE__
|
||||
if (show_request_permission_window_) {
|
||||
@@ -917,7 +944,6 @@ int Render::DrawMainWindow() {
|
||||
ImGui::End();
|
||||
|
||||
// Rendering
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
(void)io;
|
||||
ImGui::Render();
|
||||
SDL_SetRenderScale(main_renderer_, io.DisplayFramebufferScale.x,
|
||||
|
||||
@@ -180,7 +180,7 @@ class Render {
|
||||
int DestroyMainWindow();
|
||||
int CreateStreamWindow();
|
||||
int DestroyStreamWindow();
|
||||
int SetupFontAndStyle();
|
||||
int SetupFontAndStyle(bool main_window);
|
||||
int DestroyMainWindowContext();
|
||||
int DestroyStreamWindowContext();
|
||||
int DrawMainWindow();
|
||||
@@ -313,7 +313,8 @@ class Render {
|
||||
SDL_Window* main_window_ = nullptr;
|
||||
SDL_Renderer* main_renderer_ = nullptr;
|
||||
ImGuiContext* main_ctx_ = nullptr;
|
||||
ImFont* system_chinese_font_ = nullptr; // System Chinese font for fallback
|
||||
ImFont* main_windows_system_chinese_font_ = nullptr;
|
||||
ImFont* stream_windows_system_chinese_font_ = nullptr;
|
||||
bool exit_ = false;
|
||||
const int sdl_refresh_ms_ = 16; // ~60 FPS
|
||||
#if _WIN32
|
||||
|
||||
@@ -1,34 +1,38 @@
|
||||
#include "layout_relative.h"
|
||||
#include "localization.h"
|
||||
#include "render.h"
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
int Render::StatusBar() {
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
float status_bar_width = io.DisplaySize.x;
|
||||
float status_bar_height = io.DisplaySize.y * STATUS_BAR_HEIGHT;
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
static bool a, b, c, d, e;
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(0, main_window_height_ - status_bar_height_ - 1),
|
||||
ImGuiCond_Always);
|
||||
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT)),
|
||||
ImGuiCond_Always);
|
||||
|
||||
ImGui::BeginChild(
|
||||
"StatusBar", ImVec2(main_window_width_, status_bar_height_ + 1),
|
||||
"StatusBar", ImVec2(status_bar_width, status_bar_height),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
|
||||
ImVec2 dot_pos = ImVec2(13.0f * dpi_scale_,
|
||||
(main_window_height_ - status_bar_height_) * 1.025f);
|
||||
ImVec2 dot_pos = ImVec2(status_bar_width * 0.025f,
|
||||
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.5f));
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
draw_list->AddCircleFilled(dot_pos, 5.0f * dpi_scale_,
|
||||
draw_list->AddCircleFilled(dot_pos, status_bar_height * 0.2f,
|
||||
ImColor(signal_connected_ ? 0.0f : 1.0f,
|
||||
signal_connected_ ? 1.0f : 0.0f, 0.0f),
|
||||
100);
|
||||
draw_list->AddCircle(dot_pos, 6.0f * dpi_scale_, ImColor(1.0f, 1.0f, 1.0f),
|
||||
100);
|
||||
draw_list->AddCircle(dot_pos, status_bar_height * 0.25f,
|
||||
ImColor(1.0f, 1.0f, 1.0f), 100);
|
||||
|
||||
ImGui::SetWindowFontScale(0.6f);
|
||||
draw_list->AddText(
|
||||
ImVec2(25.0f * dpi_scale_,
|
||||
(main_window_height_ - status_bar_height_) * 1.003f),
|
||||
ImVec2(status_bar_width * 0.045f,
|
||||
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.9f)),
|
||||
ImColor(0.0f, 0.0f, 0.0f),
|
||||
signal_connected_
|
||||
? localization::signal_connected[localization_language_index_].c_str()
|
||||
|
||||
@@ -1,109 +1,81 @@
|
||||
#include "layout_relative.h"
|
||||
#include "localization.h"
|
||||
#include "rd_log.h"
|
||||
#include "render.h"
|
||||
|
||||
#define BUTTON_PADDING 36.0f * dpi_scale_
|
||||
#define NEW_VERSION_ICON_RENDER_TIME_INTERVAL 2000
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
int Render::TitleBar(bool main_window) {
|
||||
ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::BeginChild(
|
||||
main_window ? "MainTitleBar" : "StreamTitleBar",
|
||||
ImVec2(main_window ? main_window_width_ : stream_window_width_,
|
||||
title_bar_height_),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDecoration |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
float title_bar_width = io.DisplaySize.x;
|
||||
float title_bar_height = io.DisplaySize.y * TITLE_BAR_HEIGHT;
|
||||
float title_bar_button_width = io.DisplaySize.x * TITLE_BAR_BUTTON_WIDTH;
|
||||
float title_bar_button_height = io.DisplaySize.y * TITLE_BAR_BUTTON_HEIGHT;
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::BeginChild(main_window ? "MainTitleBar" : "StreamTitleBar",
|
||||
ImVec2(title_bar_width, title_bar_height),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
// get draw list
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
ImGui::SetWindowFontScale(0.8f);
|
||||
ImGui::SetCursorPosX(
|
||||
(main_window ? main_window_width_ : stream_window_width_) -
|
||||
(BUTTON_PADDING * 3 - 3.0f * dpi_scale_));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderActive,
|
||||
|
||||
ImGui::SetCursorPos(
|
||||
ImVec2(title_bar_width - title_bar_button_width * 3, 0.0f));
|
||||
if (main_window) {
|
||||
float bar_pos_x = title_bar_width - title_bar_button_width * 3 +
|
||||
title_bar_button_width * 0.33f;
|
||||
float bar_pos_y = title_bar_button_height * 0.5f;
|
||||
|
||||
// draw menu icon
|
||||
float menu_bar_line_size = title_bar_button_width * 0.33f;
|
||||
draw_list->AddLine(
|
||||
ImVec2(bar_pos_x, bar_pos_y - title_bar_button_height * 0.15f),
|
||||
ImVec2(bar_pos_x + menu_bar_line_size,
|
||||
bar_pos_y - title_bar_button_height * 0.15f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y),
|
||||
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddLine(
|
||||
ImVec2(bar_pos_x, bar_pos_y + title_bar_button_height * 0.15f),
|
||||
ImVec2(bar_pos_x + menu_bar_line_size,
|
||||
bar_pos_y + title_bar_button_height * 0.15f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
|
||||
std::string title_bar_menu_button = "##title_bar_menu"; // ICON_FA_BARS;
|
||||
std::string title_bar_menu = "##title_bar_menu";
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
|
||||
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
if (main_window) {
|
||||
float bar_pos_x = ImGui::GetCursorPosX() + 6 * dpi_scale_;
|
||||
float bar_pos_y = ImGui::GetCursorPosY() + 15 * dpi_scale_;
|
||||
std::string menu_button = " "; // ICON_FA_BARS;
|
||||
if (ImGui::BeginMenu(menu_button.c_str())) {
|
||||
ImGui::SetWindowFontScale(0.6f);
|
||||
if (ImGui::MenuItem(
|
||||
localization::settings[localization_language_index_].c_str())) {
|
||||
show_settings_window_ = true;
|
||||
}
|
||||
if (ImGui::Button(
|
||||
title_bar_menu_button.c_str(),
|
||||
ImVec2(title_bar_button_width, title_bar_button_height))) {
|
||||
ImGui::OpenPopup(title_bar_menu.c_str());
|
||||
}
|
||||
ImGui::PopStyleColor(3);
|
||||
|
||||
show_new_version_icon_in_menu_ = false;
|
||||
|
||||
std::string about_str =
|
||||
localization::about[localization_language_index_];
|
||||
if (update_available_) {
|
||||
auto now_time =
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch())
|
||||
.count();
|
||||
|
||||
// every 2 seconds
|
||||
if (now_time - new_version_icon_last_trigger_time_ >=
|
||||
NEW_VERSION_ICON_RENDER_TIME_INTERVAL) {
|
||||
show_new_version_icon_ = true;
|
||||
new_version_icon_render_start_time_ = now_time;
|
||||
new_version_icon_last_trigger_time_ = now_time;
|
||||
}
|
||||
|
||||
// render for 1 second
|
||||
if (show_new_version_icon_) {
|
||||
about_str = about_str + " " + ICON_FA_TRIANGLE_EXCLAMATION;
|
||||
if (now_time - new_version_icon_render_start_time_ >=
|
||||
NEW_VERSION_ICON_RENDER_TIME_INTERVAL / 2) {
|
||||
show_new_version_icon_ = false;
|
||||
}
|
||||
} else {
|
||||
about_str = about_str + " ";
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::MenuItem(about_str.c_str())) {
|
||||
show_about_window_ = true;
|
||||
}
|
||||
|
||||
if (update_available_ && ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::SetWindowFontScale(0.5f * dpi_scale_);
|
||||
std::string new_version_available_str =
|
||||
localization::new_version_available
|
||||
[localization_language_index_] +
|
||||
": " + latest_version_;
|
||||
ImGui::Text("%s", new_version_available_str.c_str());
|
||||
ImGui::SetWindowFontScale(1.0f);
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
|
||||
ImGui::EndMenu();
|
||||
} else {
|
||||
show_new_version_icon_in_menu_ = true;
|
||||
if (ImGui::BeginPopup(title_bar_menu.c_str())) {
|
||||
ImGui::SetWindowFontScale(0.6f);
|
||||
if (ImGui::MenuItem(
|
||||
localization::settings[localization_language_index_].c_str())) {
|
||||
show_settings_window_ = true;
|
||||
}
|
||||
|
||||
float menu_bar_line_size = 15.0f * dpi_scale_;
|
||||
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y - 6),
|
||||
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y - 6),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y),
|
||||
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddLine(ImVec2(bar_pos_x, bar_pos_y + 6),
|
||||
ImVec2(bar_pos_x + menu_bar_line_size, bar_pos_y + 6),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
show_new_version_icon_in_menu_ = false;
|
||||
|
||||
if (update_available_ && show_new_version_icon_in_menu_) {
|
||||
std::string about_str = localization::about[localization_language_index_];
|
||||
if (update_available_) {
|
||||
auto now_time = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch())
|
||||
.count();
|
||||
@@ -118,139 +90,196 @@ int Render::TitleBar(bool main_window) {
|
||||
|
||||
// render for 1 second
|
||||
if (show_new_version_icon_) {
|
||||
ImGui::SetWindowFontScale(0.6f);
|
||||
ImGui::SetCursorPos(ImVec2(bar_pos_x + 10, bar_pos_y - 17));
|
||||
ImGui::Text(ICON_FA_TRIANGLE_EXCLAMATION);
|
||||
ImGui::SetWindowFontScale(1.0f);
|
||||
|
||||
about_str = about_str + " " + ICON_FA_TRIANGLE_EXCLAMATION;
|
||||
if (now_time - new_version_icon_render_start_time_ >=
|
||||
NEW_VERSION_ICON_RENDER_TIME_INTERVAL / 2) {
|
||||
show_new_version_icon_ = false;
|
||||
}
|
||||
} else {
|
||||
about_str = about_str + " ";
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
SettingWindow();
|
||||
SelfHostedServerWindow();
|
||||
AboutWindow();
|
||||
if (ImGui::MenuItem(about_str.c_str())) {
|
||||
show_about_window_ = true;
|
||||
}
|
||||
|
||||
if (update_available_ && ImGui::IsItemHovered()) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::SetWindowFontScale(0.5f * dpi_scale_);
|
||||
std::string new_version_available_str =
|
||||
localization::new_version_available[localization_language_index_] +
|
||||
": " + latest_version_;
|
||||
ImGui::Text("%s", new_version_available_str.c_str());
|
||||
ImGui::SetWindowFontScale(1.0f);
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
|
||||
ImGui::EndMenu();
|
||||
} else {
|
||||
ImGui::SetWindowFontScale(1.2f);
|
||||
show_new_version_icon_in_menu_ = true;
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor(2);
|
||||
if (update_available_ && show_new_version_icon_in_menu_) {
|
||||
auto now_time = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch())
|
||||
.count();
|
||||
|
||||
// every 2 seconds
|
||||
if (now_time - new_version_icon_last_trigger_time_ >=
|
||||
NEW_VERSION_ICON_RENDER_TIME_INTERVAL) {
|
||||
show_new_version_icon_ = true;
|
||||
new_version_icon_render_start_time_ = now_time;
|
||||
new_version_icon_last_trigger_time_ = now_time;
|
||||
}
|
||||
|
||||
// render for 1 second
|
||||
if (show_new_version_icon_) {
|
||||
ImGui::SetWindowFontScale(0.6f);
|
||||
ImGui::SetCursorPos(ImVec2(bar_pos_x + 10, bar_pos_y - 17));
|
||||
ImGui::Text(ICON_FA_TRIANGLE_EXCLAMATION);
|
||||
ImGui::SetWindowFontScale(1.0f);
|
||||
|
||||
if (now_time - new_version_icon_render_start_time_ >=
|
||||
NEW_VERSION_ICON_RENDER_TIME_INTERVAL / 2) {
|
||||
show_new_version_icon_ = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
SettingWindow();
|
||||
SelfHostedServerWindow();
|
||||
AboutWindow();
|
||||
}
|
||||
} else {
|
||||
ImGui::SetWindowFontScale(1.2f);
|
||||
}
|
||||
|
||||
ImGui::SetCursorPos(ImVec2(
|
||||
title_bar_width - title_bar_button_width * (main_window ? 2 : 3), 0.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
|
||||
float minimize_pos_x = title_bar_width -
|
||||
title_bar_button_width * (main_window ? 2 : 3) +
|
||||
title_bar_button_width * 0.33f;
|
||||
float minimize_pos_y = title_bar_height * 0.5f;
|
||||
std::string window_minimize_button = "##minimize"; // ICON_FA_MINUS;
|
||||
if (ImGui::Button(window_minimize_button.c_str(),
|
||||
ImVec2(title_bar_button_width, title_bar_button_height))) {
|
||||
SDL_MinimizeWindow(main_window ? main_window_ : stream_window_);
|
||||
}
|
||||
draw_list->AddLine(
|
||||
ImVec2(minimize_pos_x, minimize_pos_y),
|
||||
ImVec2(minimize_pos_x + title_bar_button_width * 0.33f, minimize_pos_y),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
ImGui::PopStyleColor(3);
|
||||
|
||||
if (!main_window) {
|
||||
ImGui::SetCursorPos(
|
||||
ImVec2(title_bar_width - title_bar_button_width * 2, 0.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
|
||||
ImGui::SetCursorPosX(main_window
|
||||
? (main_window_width_ - BUTTON_PADDING * 2)
|
||||
: (stream_window_width_ - BUTTON_PADDING * 3));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
|
||||
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
|
||||
float minimize_pos_x = ImGui::GetCursorPosX() + 12.0f * dpi_scale_;
|
||||
float minimize_pos_y = ImGui::GetCursorPosY() + 15.0f * dpi_scale_;
|
||||
std::string window_minimize_button = "##minimize"; // ICON_FA_MINUS;
|
||||
if (ImGui::Button(window_minimize_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
|
||||
SDL_MinimizeWindow(main_window ? main_window_ : stream_window_);
|
||||
}
|
||||
draw_list->AddLine(ImVec2(minimize_pos_x, minimize_pos_y),
|
||||
ImVec2(minimize_pos_x + 12 * dpi_scale_, minimize_pos_y),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
ImGui::PopStyleColor(2);
|
||||
|
||||
if (!main_window) {
|
||||
ImGui::SetCursorPosX(stream_window_width_ - BUTTON_PADDING * 2);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
|
||||
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
|
||||
if (window_maximized_) {
|
||||
float pos_x_top = ImGui::GetCursorPosX() + 11 * dpi_scale_;
|
||||
float pos_y_top = ImGui::GetCursorPosY() + 11 * dpi_scale_;
|
||||
float pos_x_bottom = ImGui::GetCursorPosX() + 13 * dpi_scale_;
|
||||
float pos_y_bottom = ImGui::GetCursorPosY() + 9 * dpi_scale_;
|
||||
std::string window_restore_button =
|
||||
"##restore"; // ICON_FA_WINDOW_RESTORE;
|
||||
if (ImGui::Button(window_restore_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
|
||||
SDL_RestoreWindow(stream_window_);
|
||||
window_maximized_ = false;
|
||||
}
|
||||
draw_list->AddRect(
|
||||
ImVec2(pos_x_top, pos_y_top),
|
||||
ImVec2(pos_x_top + 12 * dpi_scale_, pos_y_top + 12 * dpi_scale_),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddRect(ImVec2(pos_x_bottom, pos_y_bottom),
|
||||
ImVec2(pos_x_bottom + 12 * dpi_scale_,
|
||||
pos_y_bottom + 12 * dpi_scale_),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
if (!window_maximized_) {
|
||||
float pos_x_top = title_bar_width - title_bar_button_width * 1.65f;
|
||||
float pos_y_top = title_bar_button_height * 0.36f;
|
||||
float pos_x_bottom = title_bar_width - title_bar_button_width * 1.6f;
|
||||
float pos_y_bottom = title_bar_button_height * 0.28f;
|
||||
std::string window_restore_button =
|
||||
"##restore"; // ICON_FA_WINDOW_RESTORE;
|
||||
if (ImGui::Button(
|
||||
window_restore_button.c_str(),
|
||||
ImVec2(title_bar_button_width, title_bar_button_height))) {
|
||||
SDL_RestoreWindow(stream_window_);
|
||||
window_maximized_ = false;
|
||||
}
|
||||
draw_list->AddRect(ImVec2(pos_x_top, pos_y_top),
|
||||
ImVec2(pos_x_top + title_bar_button_height * 0.33f,
|
||||
pos_y_top + title_bar_button_height * 0.33f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddRect(ImVec2(pos_x_bottom, pos_y_bottom),
|
||||
ImVec2(pos_x_bottom + title_bar_button_height * 0.33f,
|
||||
pos_y_bottom + title_bar_button_height * 0.33f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
if (ImGui::IsItemHovered()) {
|
||||
draw_list->AddRectFilled(
|
||||
ImVec2(pos_x_top + 1 * dpi_scale_, pos_y_top + 1 * dpi_scale_),
|
||||
ImVec2(pos_x_top + 11 * dpi_scale_, pos_y_top + 11 * dpi_scale_),
|
||||
ImVec2(pos_x_top + title_bar_button_height * 0.02f,
|
||||
pos_y_top + title_bar_button_height * 0.01f),
|
||||
ImVec2(pos_x_top + title_bar_button_height * 0.32f,
|
||||
pos_y_top + title_bar_button_height * 0.31f),
|
||||
IM_COL32(229, 229, 229, 255));
|
||||
} else {
|
||||
draw_list->AddRectFilled(
|
||||
ImVec2(pos_x_top + title_bar_button_height * 0.02f,
|
||||
pos_y_top + title_bar_button_height * 0.01f),
|
||||
ImVec2(pos_x_top + title_bar_button_height * 0.32f,
|
||||
pos_y_top + title_bar_button_height * 0.31f),
|
||||
IM_COL32(255, 255, 255, 255));
|
||||
} else {
|
||||
float maximize_pos_x = ImGui::GetCursorPosX() + 12 * dpi_scale_;
|
||||
float maximize_pos_y = ImGui::GetCursorPosY() + 10 * dpi_scale_;
|
||||
std::string window_maximize_button =
|
||||
"##maximize"; // ICON_FA_SQUARE_FULL;
|
||||
if (ImGui::Button(window_maximize_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
|
||||
SDL_MaximizeWindow(stream_window_);
|
||||
window_maximized_ = !window_maximized_;
|
||||
}
|
||||
draw_list->AddRect(ImVec2(maximize_pos_x, maximize_pos_y),
|
||||
ImVec2(maximize_pos_x + 12, maximize_pos_y + 12),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
}
|
||||
ImGui::PopStyleColor(2);
|
||||
}
|
||||
|
||||
ImGui::SetCursorPosX(
|
||||
(main_window ? main_window_width_ : stream_window_width_) -
|
||||
BUTTON_PADDING);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0, 0, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0, 0, 0.5f));
|
||||
|
||||
float xmark_pos_x = ImGui::GetCursorPosX() + 18 * dpi_scale_;
|
||||
float xmark_pos_y = ImGui::GetCursorPosY() + 16 * dpi_scale_;
|
||||
float xmark_size = 12.0f * dpi_scale_;
|
||||
std::string close_button = "##xmark"; // ICON_FA_XMARK;
|
||||
if (ImGui::Button(close_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30.0f * dpi_scale_))) {
|
||||
#if _WIN32
|
||||
if (enable_minimize_to_tray_) {
|
||||
tray_->MinimizeToTray();
|
||||
} else {
|
||||
#endif
|
||||
SDL_Event event;
|
||||
event.type = SDL_EVENT_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
#if _WIN32
|
||||
} else {
|
||||
float maximize_pos_x = title_bar_width - title_bar_button_width * 1.5f -
|
||||
title_bar_button_height * 0.165f;
|
||||
float maximize_pos_y = title_bar_button_height * 0.33f;
|
||||
std::string window_maximize_button =
|
||||
"##maximize"; // ICON_FA_SQUARE_FULL;
|
||||
if (ImGui::Button(
|
||||
window_maximize_button.c_str(),
|
||||
ImVec2(title_bar_button_width, title_bar_button_height))) {
|
||||
SDL_MaximizeWindow(stream_window_);
|
||||
window_maximized_ = !window_maximized_;
|
||||
}
|
||||
#endif
|
||||
draw_list->AddRect(
|
||||
ImVec2(maximize_pos_x, maximize_pos_y),
|
||||
ImVec2(maximize_pos_x + title_bar_button_height * 0.33f,
|
||||
maximize_pos_y + title_bar_button_height * 0.33f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
}
|
||||
draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
|
||||
xmark_pos_y - xmark_size / 2 + 0.75f),
|
||||
ImVec2(xmark_pos_x + xmark_size / 2 - 1.5f,
|
||||
xmark_pos_y + xmark_size / 2 - 0.5f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddLine(ImVec2(xmark_pos_x + xmark_size / 2 - 1.75f,
|
||||
xmark_pos_y - xmark_size / 2 + 0.75f),
|
||||
ImVec2(xmark_pos_x - xmark_size / 2,
|
||||
xmark_pos_y + xmark_size / 2 - 1.0f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
|
||||
ImGui::PopStyleColor(2);
|
||||
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor(3);
|
||||
}
|
||||
|
||||
ImGui::EndMenuBar();
|
||||
float xmark_button_pos_x = title_bar_width - title_bar_button_width;
|
||||
ImGui::SetCursorPos(ImVec2(xmark_button_pos_x, 0.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0, 0, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0, 0, 0.5f));
|
||||
|
||||
float xmark_pos_x = xmark_button_pos_x + title_bar_button_width * 0.5f;
|
||||
float xmark_pos_y = title_bar_height * 0.5f;
|
||||
float xmark_size = title_bar_button_width * 0.33f;
|
||||
std::string close_button = "##xmark"; // ICON_FA_XMARK;
|
||||
if (ImGui::Button(close_button.c_str(),
|
||||
ImVec2(title_bar_button_width, title_bar_button_height))) {
|
||||
#if _WIN32
|
||||
if (enable_minimize_to_tray_) {
|
||||
tray_->MinimizeToTray();
|
||||
} else {
|
||||
#endif
|
||||
SDL_Event event;
|
||||
event.type = SDL_EVENT_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
#if _WIN32
|
||||
}
|
||||
#endif
|
||||
}
|
||||
draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
|
||||
xmark_pos_y - xmark_size / 2 + 0.75f),
|
||||
ImVec2(xmark_pos_x + xmark_size / 2 - 1.5f,
|
||||
xmark_pos_y + xmark_size / 2 - 0.5f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
draw_list->AddLine(
|
||||
ImVec2(xmark_pos_x + xmark_size / 2 - 1.75f,
|
||||
xmark_pos_y - xmark_size / 2 + 0.75f),
|
||||
ImVec2(xmark_pos_x - xmark_size / 2, xmark_pos_y + xmark_size / 2 - 1.0f),
|
||||
IM_COL32(0, 0, 0, 255));
|
||||
|
||||
ImGui::PopStyleColor(3);
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::PopStyleColor();
|
||||
return 0;
|
||||
}
|
||||
} // namespace crossdesk
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "layout_relative.h"
|
||||
#include "localization.h"
|
||||
#include "rd_log.h"
|
||||
#include "render.h"
|
||||
@@ -5,30 +6,35 @@
|
||||
namespace crossdesk {
|
||||
|
||||
int Render::MainWindow() {
|
||||
ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Always);
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
float local_remote_window_width = io.DisplaySize.x;
|
||||
float local_remote_window_height =
|
||||
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
|
||||
ImGuiCond_Always);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::BeginChild("DeskWindow",
|
||||
ImVec2(main_window_width_, local_window_height_),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::BeginChild(
|
||||
"DeskWindow",
|
||||
ImVec2(local_remote_window_width, local_remote_window_height),
|
||||
ImGuiChildFlags_Border,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
LocalWindow();
|
||||
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
draw_list->AddLine(
|
||||
ImVec2(main_window_width_ / 2, title_bar_height_ + 15.0f * dpi_scale_),
|
||||
ImVec2(main_window_width_ / 2, title_bar_height_ + 225.0f * dpi_scale_),
|
||||
IM_COL32(0, 0, 0, 122), 1.0f);
|
||||
draw_list->AddLine(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.1f),
|
||||
ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.53f),
|
||||
IM_COL32(0, 0, 0, 122), 1.0f);
|
||||
|
||||
RemoteWindow();
|
||||
ImGui::EndChild();
|
||||
|
||||
RecentConnectionsWindow();
|
||||
// RecentConnectionsWindow();
|
||||
StatusBar();
|
||||
|
||||
if (show_connection_status_window_) {
|
||||
|
||||
@@ -138,8 +138,8 @@ int Render::RequestPermissionWindow() {
|
||||
ImGui::SetWindowFontScale(0.3f);
|
||||
|
||||
// use system font
|
||||
if (system_chinese_font_ != nullptr) {
|
||||
ImGui::PushFont(system_chinese_font_);
|
||||
if (main_windows_system_chinese_font_ != nullptr) {
|
||||
ImGui::PushFont(main_windows_system_chinese_font_);
|
||||
}
|
||||
|
||||
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetTextLineHeight() + 5.0f);
|
||||
@@ -191,7 +191,7 @@ int Render::RequestPermissionWindow() {
|
||||
ImGui::SetWindowFontScale(0.45f);
|
||||
|
||||
// pop system font
|
||||
if (system_chinese_font_ != nullptr) {
|
||||
if (main_windows_system_chinese_font_ != nullptr) {
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
|
||||
@@ -111,8 +111,8 @@ int Render::UpdateNotificationWindow() {
|
||||
float scrollable_height =
|
||||
window_height - UPDATE_NOTIFICATION_RESERVED_HEIGHT;
|
||||
|
||||
if (system_chinese_font_ != nullptr) {
|
||||
ImGui::PushFont(system_chinese_font_);
|
||||
if (main_windows_system_chinese_font_ != nullptr) {
|
||||
ImGui::PushFont(main_windows_system_chinese_font_);
|
||||
}
|
||||
// scrollable content area
|
||||
ImGui::SetCursorPosX(window_width * 0.05f);
|
||||
@@ -163,7 +163,7 @@ int Render::UpdateNotificationWindow() {
|
||||
ImGui::EndChild();
|
||||
|
||||
// pop system font
|
||||
if (system_chinese_font_ != nullptr) {
|
||||
if (main_windows_system_chinese_font_ != nullptr) {
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
|
||||
@@ -77,12 +77,14 @@ ScreenCapturerWgc::~ScreenCapturerWgc() {
|
||||
CleanUp();
|
||||
|
||||
if (nv12_frame_) {
|
||||
delete nv12_frame_;
|
||||
delete[] nv12_frame_;
|
||||
nv12_frame_ = nullptr;
|
||||
nv12_width_ = 0;
|
||||
nv12_height_ = 0;
|
||||
}
|
||||
|
||||
if (nv12_frame_scaled_) {
|
||||
delete nv12_frame_scaled_;
|
||||
delete[] nv12_frame_scaled_;
|
||||
nv12_frame_scaled_ = nullptr;
|
||||
}
|
||||
}
|
||||
@@ -215,13 +217,14 @@ int ScreenCapturerWgc::Resume(int monitor_index) {
|
||||
}
|
||||
|
||||
int ScreenCapturerWgc::Stop() {
|
||||
running_ = false;
|
||||
|
||||
for (int i = 0; i < sessions_.size(); i++) {
|
||||
if (sessions_[i].running_) {
|
||||
sessions_[i].session_->Stop();
|
||||
sessions_[i].running_ = false;
|
||||
}
|
||||
}
|
||||
running_ = false;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -256,18 +259,61 @@ int ScreenCapturerWgc::SwitchTo(int monitor_index) {
|
||||
|
||||
void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
|
||||
int id) {
|
||||
if (!running_ || !on_data_) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard<std::mutex> lock(frame_mutex_);
|
||||
|
||||
if (on_data_) {
|
||||
if (!nv12_frame_) {
|
||||
nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
|
||||
if (id < 0 || id >= static_cast<int>(display_info_list_.size())) {
|
||||
LOG_ERROR("WGC OnFrame invalid display index: {}", id);
|
||||
return;
|
||||
}
|
||||
|
||||
libyuv::ARGBToNV12((const uint8_t*)frame.data, frame.width * 4,
|
||||
(uint8_t*)nv12_frame_, frame.width,
|
||||
(uint8_t*)(nv12_frame_ + frame.width * frame.height),
|
||||
frame.width, frame.width, frame.height);
|
||||
if (!frame.data || frame.row_pitch == 0) {
|
||||
LOG_ERROR("WGC OnFrame received invalid frame: data={}, row_pitch={}",
|
||||
(void*)frame.data, frame.row_pitch);
|
||||
return;
|
||||
}
|
||||
|
||||
on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
|
||||
frame.height, display_info_list_[id].name.c_str());
|
||||
// calculate the maximum width that can be contained in one row according to
|
||||
// row_pitch (BGRA: 4 bytes per pixel), and take the minimum with logical
|
||||
// width to avoid out-of-bounds access.
|
||||
unsigned int max_width_by_pitch = frame.row_pitch / 4u;
|
||||
int logical_width = static_cast<int>(
|
||||
frame.width < max_width_by_pitch ? frame.width : max_width_by_pitch);
|
||||
|
||||
// libyuv::ARGBToNV12 requires even width/height
|
||||
int even_width = logical_width & ~1;
|
||||
int even_height = static_cast<int>(frame.height) & ~1;
|
||||
|
||||
if (even_width <= 0 || even_height <= 0) {
|
||||
LOG_ERROR(
|
||||
"WGC OnFrame invalid frame size after adjust: width={} "
|
||||
"(frame.width={}, max_by_pitch={}), height={}",
|
||||
logical_width, frame.width, max_width_by_pitch, frame.height);
|
||||
return;
|
||||
}
|
||||
|
||||
int nv12_size = even_width * even_height * 3 / 2;
|
||||
|
||||
if (!nv12_frame_ || nv12_width_ != even_width ||
|
||||
nv12_height_ != even_height) {
|
||||
delete[] nv12_frame_;
|
||||
nv12_frame_ = new unsigned char[nv12_size];
|
||||
nv12_width_ = even_width;
|
||||
nv12_height_ = even_height;
|
||||
}
|
||||
|
||||
libyuv::ARGBToNV12((const uint8_t*)frame.data,
|
||||
static_cast<int>(frame.row_pitch), (uint8_t*)nv12_frame_,
|
||||
even_width,
|
||||
(uint8_t*)(nv12_frame_ + even_width * even_height),
|
||||
even_width, even_width, even_height);
|
||||
|
||||
on_data_(nv12_frame_, nv12_size, even_width, even_height,
|
||||
display_info_list_[id].name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
@@ -65,6 +66,10 @@ class ScreenCapturerWgc : public ScreenCapturer,
|
||||
|
||||
unsigned char* nv12_frame_ = nullptr;
|
||||
unsigned char* nv12_frame_scaled_ = nullptr;
|
||||
int nv12_width_ = 0;
|
||||
int nv12_height_ = 0;
|
||||
|
||||
std::mutex frame_mutex_;
|
||||
};
|
||||
} // namespace crossdesk
|
||||
#endif
|
||||
Reference in New Issue
Block a user