mirror of
https://github.com/dotnet/MQTTnet.git
synced 2026-10-15 00:15:15 +08:00
Fix support for unix sockets (#1995)
* Add support for changing the protocol type on socket level * Do not set NoDelay when not supported by protocol * Update release notes * Fix release notes
This commit is contained in:
@@ -1,6 +1,8 @@
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* [Core] Optimized packet serialization of PUBACK and PUBREC packets for protocol version 5.0.0 (#1939, thanks to @Y-Sindo).
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* [Core] The package inspector is now fully async (#1941).
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* [Core] Fixed decoding of DISCONNECT packet with empty body (#1994, thanks to @Y-Sindo).
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* [Client] Exposed the _EndPoint_ type to support other endpoint types (like Unix Domain Sockets) in client options (#1919).
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* [Client] Fixed support for unix sockets by exposing more options (#1995).
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* [Client] Added a dedicated exception when the client is not connected (#1954, thanks to @marcpiulachs).
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* [Client] The client will now throw a _MqttClientUnexpectedDisconnectReceivedException_ when publishing a QoS 0 message which leads to a server disconnect (BREAKING CHANGE!, #1974, thanks to @fazho).
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* [Client] Exposed the certificate selection event handler in client options (#1984).
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@@ -19,7 +19,7 @@ namespace MQTTnet.Tests
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public async Task Dispose_Channel_While_Used()
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{
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var ct = new CancellationTokenSource();
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var serverSocket = new CrossPlatformSocket(AddressFamily.InterNetwork);
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var serverSocket = new CrossPlatformSocket(AddressFamily.InterNetwork, ProtocolType.Tcp);
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try
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{
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@@ -38,7 +38,7 @@ namespace MQTTnet.Tests
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}
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}, ct.Token);
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var clientSocket = new CrossPlatformSocket(AddressFamily.InterNetwork);
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var clientSocket = new CrossPlatformSocket(AddressFamily.InterNetwork, ProtocolType.Tcp);
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await clientSocket.ConnectAsync("localhost", 50001, CancellationToken.None);
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var tcpChannel = new MqttTcpChannel(clientSocket.GetStream(), "test", null);
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@@ -23,7 +23,7 @@ namespace MQTTnet.Tests.Server
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{
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await testEnvironment.StartServer(new MqttServerOptionsBuilder().WithDefaultCommunicationTimeout(TimeSpan.FromSeconds(1)));
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var client = new CrossPlatformSocket(AddressFamily.InterNetwork);
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var client = new CrossPlatformSocket(AddressFamily.InterNetwork, ProtocolType.Tcp);
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await client.ConnectAsync("localhost", testEnvironment.ServerPort, CancellationToken.None);
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// Don't send anything. The server should close the connection.
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@@ -54,7 +54,7 @@ namespace MQTTnet.Tests.Server
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// Send an invalid packet and ensure that the server will close the connection and stay in a waiting state
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// forever. This is security related.
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var client = new CrossPlatformSocket(AddressFamily.InterNetwork);
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var client = new CrossPlatformSocket(AddressFamily.InterNetwork, ProtocolType.Tcp);
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await client.ConnectAsync("localhost", testEnvironment.ServerPort, CancellationToken.None);
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var buffer = Encoding.UTF8.GetBytes("Garbage");
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@@ -8,6 +8,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using MQTTnet.Formatter;
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using MQTTnet.Packets;
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@@ -18,14 +19,14 @@ namespace MQTTnet.Client
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public sealed class MqttClientOptionsBuilder
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{
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readonly MqttClientOptions _options = new MqttClientOptions();
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int? _port;
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[Obsolete] MqttClientWebSocketProxyOptions _proxyOptions;
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EndPoint _remoteEndPoint;
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MqttClientTcpOptions _tcpOptions;
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MqttClientTlsOptions _tlsOptions;
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EndPoint _remoteEndPoint;
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int? _port;
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[Obsolete] MqttClientOptionsBuilderTlsParameters _tlsParameters;
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MqttClientWebSocketOptions _webSocketOptions;
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@@ -89,7 +90,7 @@ namespace MQTTnet.Client
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if (_tcpOptions.RemoteEndpoint == null)
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{
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_tcpOptions.RemoteEndpoint = _remoteEndPoint;
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_tcpOptions.RemoteEndpoint = _remoteEndPoint;
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}
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}
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else if (_webSocketOptions != null)
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@@ -114,6 +115,12 @@ namespace MQTTnet.Client
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return _options;
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}
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public MqttClientOptionsBuilder WithAddressFamily(AddressFamily addressFamily)
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{
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_tcpOptions.AddressFamily = addressFamily;
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return this;
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}
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public MqttClientOptionsBuilder WithAuthentication(string method, byte[] data)
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{
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_options.AuthenticationMethod = method;
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@@ -218,6 +225,14 @@ namespace MQTTnet.Client
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return this;
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}
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public MqttClientOptionsBuilder WithEndPoint(EndPoint endPoint)
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{
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_remoteEndPoint = endPoint ?? throw new ArgumentNullException(nameof(endPoint));
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_tcpOptions = new MqttClientTcpOptions();
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return this;
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}
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public MqttClientOptionsBuilder WithExtendedAuthenticationExchangeHandler(IMqttExtendedAuthenticationExchangeHandler handler)
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{
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_options.ExtendedAuthenticationExchangeHandler = handler;
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@@ -263,6 +278,12 @@ namespace MQTTnet.Client
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return this;
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}
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public MqttClientOptionsBuilder WithProtocolType(ProtocolType protocolType)
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{
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_tcpOptions.ProtocolType = protocolType;
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return this;
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}
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public MqttClientOptionsBuilder WithProtocolVersion(MqttProtocolVersion value)
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{
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if (value == MqttProtocolVersion.Unknown)
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@@ -344,14 +365,6 @@ namespace MQTTnet.Client
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return this;
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}
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public MqttClientOptionsBuilder WithEndPoint(EndPoint endPoint)
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{
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_remoteEndPoint = endPoint ?? throw new ArgumentNullException(nameof(endPoint));
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_tcpOptions = new MqttClientTcpOptions();
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return this;
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}
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public MqttClientOptionsBuilder WithTcpServer(Action<MqttClientTcpOptions> optionsBuilder)
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{
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@@ -28,8 +28,20 @@ namespace MQTTnet.Client
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/// </summary>
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public EndPoint LocalEndpoint { get; set; }
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/// <summary>
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/// Enables or disables the Nagle algorithm for the socket.
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/// This is only supported for TCP.
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/// For other protocol types the value is ignored.
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/// Default: true
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/// </summary>
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public bool NoDelay { get; set; } = true;
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/// <summary>
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/// The MQTT transport is usually TCP but when using other endpoint types like
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/// unix sockets it must be changed (IP for unix sockets).
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/// </summary>
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public ProtocolType ProtocolType { get; set; } = ProtocolType.Tcp;
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public EndPoint RemoteEndpoint { get; set; }
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public MqttClientTlsOptions TlsOptions { get; set; } = new MqttClientTlsOptions();
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@@ -22,9 +22,9 @@ namespace MQTTnet.Implementations
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NetworkStream _networkStream;
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public CrossPlatformSocket(AddressFamily addressFamily)
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public CrossPlatformSocket(AddressFamily addressFamily, ProtocolType protocolType)
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{
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_socket = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
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_socket = new Socket(addressFamily, SocketType.Stream, protocolType);
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#if !NET5_0_OR_GREATER
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_socketDisposeAction = _socket.Dispose;
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@@ -67,7 +67,7 @@ namespace MQTTnet.Implementations
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}
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else
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{
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socket = new CrossPlatformSocket(_tcpOptions.AddressFamily);
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socket = new CrossPlatformSocket(_tcpOptions.AddressFamily, _tcpOptions.ProtocolType);
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}
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if (_tcpOptions.LocalEndpoint != null)
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@@ -78,7 +78,12 @@ namespace MQTTnet.Implementations
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socket.ReceiveBufferSize = _tcpOptions.BufferSize;
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socket.SendBufferSize = _tcpOptions.BufferSize;
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socket.SendTimeout = (int)_clientOptions.Timeout.TotalMilliseconds;
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socket.NoDelay = _tcpOptions.NoDelay;
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if (_tcpOptions.ProtocolType == ProtocolType.Tcp)
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{
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// Other protocol types do not support the Nagle algorithm.
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socket.NoDelay = _tcpOptions.NoDelay;
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}
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if (socket.LingerState != null)
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{
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@@ -27,7 +27,7 @@ namespace MQTTnet.Implementations
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readonly MqttServerOptions _serverOptions;
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readonly MqttServerTcpEndpointBaseOptions _options;
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readonly MqttServerTlsTcpEndpointOptions _tlsOptions;
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CrossPlatformSocket _socket;
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IPEndPoint _localEndPoint;
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@@ -65,7 +65,7 @@ namespace MQTTnet.Implementations
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_logger.Info("Starting TCP listener (Endpoint={0}, TLS={1})", _localEndPoint, _tlsOptions?.CertificateProvider != null);
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_socket = new CrossPlatformSocket(_addressFamily);
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_socket = new CrossPlatformSocket(_addressFamily, ProtocolType.Tcp);
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// Usage of socket options is described here: https://docs.microsoft.com/en-us/dotnet/api/system.net.sockets.socket.setsocketoption?view=netcore-2.2
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if (_options.ReuseAddress)
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@@ -87,33 +87,33 @@ namespace MQTTnet.Implementations
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{
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_socket.KeepAlive = _options.KeepAlive.Value;
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}
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if (_options.TcpKeepAliveInterval.HasValue)
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{
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_socket.TcpKeepAliveInterval = _options.TcpKeepAliveInterval.Value;
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}
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if (_options.TcpKeepAliveRetryCount.HasValue)
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{
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_socket.TcpKeepAliveInterval = _options.TcpKeepAliveRetryCount.Value;
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}
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if (_options.TcpKeepAliveTime.HasValue)
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{
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_socket.TcpKeepAliveTime = _options.TcpKeepAliveTime.Value;
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}
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_socket.Bind(_localEndPoint);
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// Get the local endpoint back from the socket. The port may have changed.
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// This can happen when port 0 is used. Then the OS will choose the next free port.
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_localEndPoint = (IPEndPoint)_socket.LocalEndPoint;
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_options.Port = _localEndPoint.Port;
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_socket.Listen(_options.ConnectionBacklog);
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_logger.Verbose("TCP listener started (Endpoint={0})", _localEndPoint);
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Task.Run(() => AcceptClientConnectionsAsync(cancellationToken), cancellationToken).RunInBackground(_logger);
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return true;
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@@ -183,7 +183,7 @@ namespace MQTTnet.Implementations
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clientSocket.NoDelay = _options.NoDelay;
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stream = clientSocket.GetStream();
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var clientCertificate = _tlsOptions?.CertificateProvider?.GetCertificate();
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if (clientCertificate != null)
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{
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if (!clientCertificate.HasPrivateKey)
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@@ -228,7 +228,7 @@ namespace MQTTnet.Implementations
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var tcpChannel = new MqttTcpChannel(stream, remoteEndPoint, clientCertificate);
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var bufferWriter = new MqttBufferWriter(_serverOptions.WriterBufferSize, _serverOptions.WriterBufferSizeMax);
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var packetFormatterAdapter = new MqttPacketFormatterAdapter(bufferWriter);
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using (var clientAdapter = new MqttChannelAdapter(tcpChannel, packetFormatterAdapter, _rootLogger))
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{
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clientAdapter.AllowPacketFragmentation = _options.AllowPacketFragmentation;
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