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73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
#ifndef _WS_CORE_H_
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#define _WS_CORE_H_
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#include <condition_variable>
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#include <map>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <thread>
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#include "websocketpp/client.hpp"
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#include "websocketpp/common/memory.hpp"
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#include "websocketpp/common/thread.hpp"
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#include "websocketpp/config/asio_no_tls_client.hpp"
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typedef websocketpp::client<websocketpp::config::asio_client> client;
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enum WsStatus { WsOpening = 0, WsOpened, WsFailed, WsClosed, WsReconnecting };
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class WsCore {
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public:
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WsCore();
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virtual ~WsCore();
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int Connect(std::string const &uri);
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void Close(websocketpp::close::status::value code =
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websocketpp::close::status::going_away,
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std::string reason = "");
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void Send(std::string message);
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void Ping(websocketpp::connection_hdl hdl);
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WsStatus GetStatus();
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// Callback
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void OnOpen(client *c, websocketpp::connection_hdl hdl);
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void OnFail(client *c, websocketpp::connection_hdl hdl);
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void OnClose(client *c, websocketpp::connection_hdl hdl);
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bool OnPing(websocketpp::connection_hdl hdl, std::string msg);
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bool OnPong(websocketpp::connection_hdl hdl, std::string msg);
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void OnPongTimeout(websocketpp::connection_hdl hdl, std::string msg);
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void OnMessage(websocketpp::connection_hdl hdl, client::message_ptr msg);
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virtual void OnReceiveMessage(const std::string &msg) = 0;
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virtual void OnWsStatus(WsStatus ws_status) = 0;
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private:
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client m_endpoint_;
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websocketpp::connection_hdl connection_handle_;
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std::thread m_thread_;
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std::thread ping_thread_;
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bool running_ = true;
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std::mutex mtx_;
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unsigned int interval_ = 3;
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std::condition_variable cond_var_;
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WsStatus ws_status_ = WsStatus::WsClosed;
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int timeout_count_ = 0;
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std::string uri_;
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bool destructed_ = false;
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};
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#endif |