Files
crossdesk/src/device_controller/keyboard/mac/keyboard_capturer.cpp
2024-11-25 17:15:22 +08:00

158 lines
5.8 KiB
C++

#include "keyboard_capturer.h"
#include "keyboard_converter.h"
#include "rd_log.h"
static OnKeyAction g_on_key_action = nullptr;
static void *g_user_ptr = nullptr;
CGEventRef eventCallback(CGEventTapProxy proxy, CGEventType type,
CGEventRef event, void *userInfo) {
KeyboardCapturer *keyboard_capturer = (KeyboardCapturer *)userInfo;
if (!keyboard_capturer) {
LOG_ERROR("keyboard_capturer is nullptr");
return event;
}
int vk_code = 0;
if (type == kCGEventKeyDown || type == kCGEventKeyUp) {
CGKeyCode key_code = static_cast<CGKeyCode>(
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
std::cout << "Key Down Event: key code = " << key_code << std::endl;
if (CGKeyCodeToVkCode.find(key_code) != CGKeyCodeToVkCode.end()) {
g_on_key_action(CGKeyCodeToVkCode[key_code], type == kCGEventKeyDown,
g_user_ptr);
} else {
LOG_ERROR("key_code not found");
}
} else if (type == kCGEventFlagsChanged) {
CGEventFlags current_flags = CGEventGetFlags(event);
CGKeyCode key_code = static_cast<CGKeyCode>(
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
// 检测 CapsLock 键
bool caps_lock_state = (current_flags & kCGEventFlagMaskAlphaShift) != 0;
if (caps_lock_state != keyboard_capturer->caps_lock_flag_) {
keyboard_capturer->caps_lock_flag_ = caps_lock_state;
if (keyboard_capturer->caps_lock_flag_) {
std::cout << "CapsLock Pressed" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
} else {
std::cout << "CapsLock Released" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
}
}
// 检测 Shift 键
bool shift_state = (current_flags & kCGEventFlagMaskShift) != 0;
if (shift_state != keyboard_capturer->shift_flag_) {
keyboard_capturer->shift_flag_ = shift_state;
if (keyboard_capturer->shift_flag_) {
LOG_INFO("Shift Pressed: key_code = {:#04x} -> {:#04x}", key_code,
CGKeyCodeToVkCode[key_code]);
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
} else {
LOG_INFO("Shift Released: key_code = {:#04x} -> {:#04x}", key_code,
CGKeyCodeToVkCode[key_code]);
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
}
}
// 检测 Control 键
bool control_state = (current_flags & kCGEventFlagMaskControl) != 0;
if (control_state != keyboard_capturer->control_flag_) {
keyboard_capturer->control_flag_ = control_state;
if (keyboard_capturer->control_flag_) {
std::cout << "Control Pressed" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
} else {
std::cout << "Control Released" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
}
}
// 检测 Option 键
bool option_state = (current_flags & kCGEventFlagMaskAlternate) != 0;
if (option_state != keyboard_capturer->option_flag_) {
keyboard_capturer->option_flag_ = option_state;
if (keyboard_capturer->option_flag_) {
std::cout << "Option Pressed" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
} else {
std::cout << "Option Released" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
}
}
// 检测 Command 键
bool command_state = (current_flags & kCGEventFlagMaskCommand) != 0;
if (command_state != keyboard_capturer->command_flag_) {
keyboard_capturer->command_flag_ = command_state;
if (keyboard_capturer->command_flag_) {
std::cout << "Command Pressed" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
} else {
std::cout << "Command Released" << std::endl;
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
}
}
}
return nullptr; // 返回 null 表示阻止事件
}
KeyboardCapturer::KeyboardCapturer() {}
KeyboardCapturer::~KeyboardCapturer() {}
int KeyboardCapturer::Hook(OnKeyAction on_key_action, void *user_ptr) {
g_on_key_action = on_key_action;
g_user_ptr = user_ptr;
CGEventMask eventMask = (1 << kCGEventKeyDown) | (1 << kCGEventKeyUp) |
(1 << kCGEventFlagsChanged);
eventTap = CGEventTapCreate(kCGSessionEventTap, // 事件 Tap 的作用范围
kCGHeadInsertEventTap, // 插入到事件队列的最前面
kCGEventTapOptionDefault, // 默认选项
eventMask, // 要拦截的事件类型
eventCallback, // 事件回调函数
this // 用户数据指针(可选)
);
if (!eventTap) {
std::cerr << "Failed to create event tap. Ensure Accessibility permissions "
"are granted."
<< std::endl;
return -1;
}
runLoopSource =
CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource,
kCFRunLoopCommonModes);
CGEventTapEnable(eventTap, true);
return 0;
}
int KeyboardCapturer::Unhook() {
CFRelease(runLoopSource);
CFRelease(eventTap);
return 0;
}
int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
LOG_INFO("SendKeyboardCommand: key_code = {:#04x}", key_code);
if (vkCodeToCGKeyCode.find(key_code) != vkCodeToCGKeyCode.end()) {
CGKeyCode cg_key_code = vkCodeToCGKeyCode[key_code];
CGEventRef event = CGEventCreateKeyboardEvent(NULL, cg_key_code, is_down);
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
} else {
LOG_ERROR("key_code not found");
}
return 0;
}