#include "keyboard_capturer.h" #include "keyboard_converter.h" #include "rd_log.h" static OnKeyAction g_on_key_action = nullptr; static void *g_user_ptr = nullptr; CGEventRef eventCallback(CGEventTapProxy proxy, CGEventType type, CGEventRef event, void *userInfo) { KeyboardCapturer *keyboard_capturer = (KeyboardCapturer *)userInfo; if (!keyboard_capturer) { LOG_ERROR("keyboard_capturer is nullptr"); return event; } int vk_code = 0; if (type == kCGEventKeyDown || type == kCGEventKeyUp) { CGKeyCode key_code = static_cast( CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode)); std::cout << "Key Down Event: key code = " << key_code << std::endl; if (CGKeyCodeToVkCode.find(key_code) != CGKeyCodeToVkCode.end()) { g_on_key_action(CGKeyCodeToVkCode[key_code], type == kCGEventKeyDown, g_user_ptr); } else { LOG_ERROR("key_code not found"); } } else if (type == kCGEventFlagsChanged) { CGEventFlags current_flags = CGEventGetFlags(event); CGKeyCode key_code = static_cast( CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode)); // 检测 CapsLock 键 bool caps_lock_state = (current_flags & kCGEventFlagMaskAlphaShift) != 0; if (caps_lock_state != keyboard_capturer->caps_lock_flag_) { keyboard_capturer->caps_lock_flag_ = caps_lock_state; if (keyboard_capturer->caps_lock_flag_) { std::cout << "CapsLock Pressed" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr); } else { std::cout << "CapsLock Released" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr); } } // 检测 Shift 键 bool shift_state = (current_flags & kCGEventFlagMaskShift) != 0; if (shift_state != keyboard_capturer->shift_flag_) { keyboard_capturer->shift_flag_ = shift_state; if (keyboard_capturer->shift_flag_) { LOG_INFO("Shift Pressed: key_code = {:#04x} -> {:#04x}", key_code, CGKeyCodeToVkCode[key_code]); g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr); } else { LOG_INFO("Shift Released: key_code = {:#04x} -> {:#04x}", key_code, CGKeyCodeToVkCode[key_code]); g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr); } } // 检测 Control 键 bool control_state = (current_flags & kCGEventFlagMaskControl) != 0; if (control_state != keyboard_capturer->control_flag_) { keyboard_capturer->control_flag_ = control_state; if (keyboard_capturer->control_flag_) { std::cout << "Control Pressed" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr); } else { std::cout << "Control Released" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr); } } // 检测 Option 键 bool option_state = (current_flags & kCGEventFlagMaskAlternate) != 0; if (option_state != keyboard_capturer->option_flag_) { keyboard_capturer->option_flag_ = option_state; if (keyboard_capturer->option_flag_) { std::cout << "Option Pressed" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr); } else { std::cout << "Option Released" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr); } } // 检测 Command 键 bool command_state = (current_flags & kCGEventFlagMaskCommand) != 0; if (command_state != keyboard_capturer->command_flag_) { keyboard_capturer->command_flag_ = command_state; if (keyboard_capturer->command_flag_) { std::cout << "Command Pressed" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr); } else { std::cout << "Command Released" << std::endl; g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr); } } } return nullptr; // 返回 null 表示阻止事件 } KeyboardCapturer::KeyboardCapturer() {} KeyboardCapturer::~KeyboardCapturer() {} int KeyboardCapturer::Hook(OnKeyAction on_key_action, void *user_ptr) { g_on_key_action = on_key_action; g_user_ptr = user_ptr; CGEventMask eventMask = (1 << kCGEventKeyDown) | (1 << kCGEventKeyUp) | (1 << kCGEventFlagsChanged); eventTap = CGEventTapCreate(kCGSessionEventTap, // 事件 Tap 的作用范围 kCGHeadInsertEventTap, // 插入到事件队列的最前面 kCGEventTapOptionDefault, // 默认选项 eventMask, // 要拦截的事件类型 eventCallback, // 事件回调函数 this // 用户数据指针(可选) ); if (!eventTap) { std::cerr << "Failed to create event tap. Ensure Accessibility permissions " "are granted." << std::endl; return -1; } runLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopCommonModes); CGEventTapEnable(eventTap, true); return 0; } int KeyboardCapturer::Unhook() { CFRelease(runLoopSource); CFRelease(eventTap); return 0; } int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) { LOG_INFO("SendKeyboardCommand: key_code = {:#04x}", key_code); if (vkCodeToCGKeyCode.find(key_code) != vkCodeToCGKeyCode.end()) { CGKeyCode cg_key_code = vkCodeToCGKeyCode[key_code]; CGEventRef event = CGEventCreateKeyboardEvent(NULL, cg_key_code, is_down); CGEventPost(kCGHIDEventTap, event); CFRelease(event); } else { LOG_ERROR("key_code not found"); } return 0; }