mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-28 20:06:14 +08:00
167 lines
5.3 KiB
C++
167 lines
5.3 KiB
C++
#include "keyboard_capturer.h"
|
|
|
|
#include "keyboard_converter.h"
|
|
#include "rd_log.h"
|
|
|
|
static OnKeyAction g_on_key_action = nullptr;
|
|
static void *g_user_ptr = nullptr;
|
|
|
|
CGEventRef eventCallback(CGEventTapProxy proxy, CGEventType type,
|
|
CGEventRef event, void *userInfo) {
|
|
KeyboardCapturer *keyboard_capturer = (KeyboardCapturer *)userInfo;
|
|
if (!keyboard_capturer) {
|
|
LOG_ERROR("keyboard_capturer is nullptr");
|
|
return event;
|
|
}
|
|
|
|
int vk_code = 0;
|
|
|
|
if (type == kCGEventKeyDown || type == kCGEventKeyUp) {
|
|
CGKeyCode key_code = static_cast<CGKeyCode>(
|
|
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
|
|
if (CGKeyCodeToVkCode.find(key_code) != CGKeyCodeToVkCode.end()) {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], type == kCGEventKeyDown,
|
|
g_user_ptr);
|
|
}
|
|
} else if (type == kCGEventFlagsChanged) {
|
|
CGEventFlags current_flags = CGEventGetFlags(event);
|
|
CGKeyCode key_code = static_cast<CGKeyCode>(
|
|
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
|
|
|
|
// caps lock
|
|
bool caps_lock_state = (current_flags & kCGEventFlagMaskAlphaShift) != 0;
|
|
if (caps_lock_state != keyboard_capturer->caps_lock_flag_) {
|
|
keyboard_capturer->caps_lock_flag_ = caps_lock_state;
|
|
if (keyboard_capturer->caps_lock_flag_) {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
|
|
} else {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
|
|
}
|
|
}
|
|
|
|
// shift
|
|
bool shift_state = (current_flags & kCGEventFlagMaskShift) != 0;
|
|
if (shift_state != keyboard_capturer->shift_flag_) {
|
|
keyboard_capturer->shift_flag_ = shift_state;
|
|
if (keyboard_capturer->shift_flag_) {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
|
|
} else {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
|
|
}
|
|
}
|
|
|
|
// control
|
|
bool control_state = (current_flags & kCGEventFlagMaskControl) != 0;
|
|
if (control_state != keyboard_capturer->control_flag_) {
|
|
keyboard_capturer->control_flag_ = control_state;
|
|
if (keyboard_capturer->control_flag_) {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
|
|
} else {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
|
|
}
|
|
}
|
|
|
|
// option
|
|
bool option_state = (current_flags & kCGEventFlagMaskAlternate) != 0;
|
|
if (option_state != keyboard_capturer->option_flag_) {
|
|
keyboard_capturer->option_flag_ = option_state;
|
|
if (keyboard_capturer->option_flag_) {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
|
|
} else {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
|
|
}
|
|
}
|
|
|
|
// command
|
|
bool command_state = (current_flags & kCGEventFlagMaskCommand) != 0;
|
|
if (command_state != keyboard_capturer->command_flag_) {
|
|
keyboard_capturer->command_flag_ = command_state;
|
|
if (keyboard_capturer->command_flag_) {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], true, g_user_ptr);
|
|
} else {
|
|
g_on_key_action(CGKeyCodeToVkCode[key_code], false, g_user_ptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
KeyboardCapturer::KeyboardCapturer() {}
|
|
|
|
KeyboardCapturer::~KeyboardCapturer() {}
|
|
|
|
int KeyboardCapturer::Hook(OnKeyAction on_key_action, void *user_ptr) {
|
|
g_on_key_action = on_key_action;
|
|
g_user_ptr = user_ptr;
|
|
|
|
CGEventMask eventMask = (1 << kCGEventKeyDown) | (1 << kCGEventKeyUp) |
|
|
(1 << kCGEventFlagsChanged);
|
|
|
|
event_tap_ = CGEventTapCreate(kCGSessionEventTap, kCGHeadInsertEventTap,
|
|
kCGEventTapOptionDefault, eventMask,
|
|
eventCallback, this);
|
|
|
|
if (!event_tap_) {
|
|
LOG_ERROR("CGEventTapCreate failed");
|
|
return -1;
|
|
}
|
|
|
|
run_loop_source_ =
|
|
CFMachPortCreateRunLoopSource(kCFAllocatorDefault, event_tap_, 0);
|
|
|
|
CFRunLoopAddSource(CFRunLoopGetCurrent(), run_loop_source_,
|
|
kCFRunLoopCommonModes);
|
|
|
|
CGEventTapEnable(event_tap_, true);
|
|
return 0;
|
|
}
|
|
|
|
int KeyboardCapturer::Unhook() {
|
|
CFRelease(run_loop_source_);
|
|
CFRelease(event_tap_);
|
|
return 0;
|
|
}
|
|
|
|
inline bool IsFunctionKey(int key_code) {
|
|
switch (key_code) {
|
|
case 0x7A:
|
|
case 0x78:
|
|
case 0x63:
|
|
case 0x76:
|
|
case 0x60:
|
|
case 0x61:
|
|
case 0x62:
|
|
case 0x64:
|
|
case 0x65:
|
|
case 0x6D:
|
|
case 0x67:
|
|
case 0x6F:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
|
|
if (vkCodeToCGKeyCode.find(key_code) != vkCodeToCGKeyCode.end()) {
|
|
CGKeyCode cg_key_code = vkCodeToCGKeyCode[key_code];
|
|
CGEventRef event = CGEventCreateKeyboardEvent(NULL, cg_key_code, is_down);
|
|
CGEventRef clearFlags =
|
|
CGEventCreateKeyboardEvent(NULL, (CGKeyCode)0, true);
|
|
CGEventSetFlags(clearFlags, 0);
|
|
CGEventPost(kCGHIDEventTap, event);
|
|
CFRelease(event);
|
|
|
|
// F1-F12 keys often require the FN key to be pressed on Mac keyboards, so
|
|
// we simulate the FN key release when an F1-F12 key is released.
|
|
if (IsFunctionKey(cg_key_code) && !is_down) {
|
|
CGEventRef fn_release_event =
|
|
CGEventCreateKeyboardEvent(NULL, fn_key_code_, false);
|
|
CGEventPost(kCGHIDEventTap, fn_release_event);
|
|
CFRelease(fn_release_event);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
} |