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380 Commits
Author SHA1 Message Date
dijunkun 34fb3fda92 [fix] use lowercase for nvcodec folder name 2025-05-06 18:32:52 +08:00
dijunkun 1a34c6bc1d [feat] use 'const DecodedFrame*' instead of 'const DecodedFrame&' in Decode() method 2025-04-25 17:30:29 +08:00
dijunkun ab74361fd3 [fix] fix compile error 2025-04-25 17:22:32 +08:00
dijunkun db26753eca [fix] use DecodedFrame ptr in decoding process 2025-04-25 17:19:12 +08:00
dijunkun fb00234498 [fix] fix crash duo to invalid target resolution 2025-04-18 15:34:03 +08:00
dijunkun 38c88e27e0 [feat] use original resolution ratio when upgrade/downgrade source frame 2025-04-16 17:22:04 +08:00
dijunkun df6f4321e8 [feat] use smart pointer for ReceivedFrame when send it into decoder 2025-04-14 16:11:25 +08:00
dijunkun bc3dd680f9 [fix] add override key word 2025-04-11 16:02:51 +08:00
dijunkun ded00d5c19 [fix] need double check for task queue 2025-04-11 15:38:53 +08:00
dijunkun 50fbc9cadf [fix] put resolution converter into task queue 2025-04-11 15:27:13 +08:00
dijunkun d40ca8814c [fix] fix nvcodec crash due to cuda context not being released 2025-04-10 17:10:40 +08:00
dijunkun f48d940b80 [feat] add user id in params 2025-04-09 15:45:30 +08:00
dijunkun 9972047199 [fix] fix audio rtp packet packetization 2025-04-07 15:21:10 +08:00
dijunkun dee2d4f5ca [fix] fix compiling error 2025-04-03 17:19:19 +08:00
dijunkun 772db42494 [fix] use task queue to process rtp packet history 2025-04-03 16:54:28 +08:00
dijunkun a36b352039 [fix] fix frame out of order in pending queue 2025-04-03 15:54:17 +08:00
dijunkun c69818bb1d [feat] use pending_frames_ instead of compelete_video_frame_queue_ in h264 frame assember 2025-04-02 17:34:46 +08:00
dijunkun f361347795 [feat] h264 frame assember refactoring 2025-04-01 18:12:15 +08:00
dijunkun e399260daa [fix] mark original sequence number as sent for rtx packets 2025-04-01 11:17:43 +08:00
dijunkun f9717f8481 [feat] modify the implementation of rtx packet 2025-03-31 17:34:28 +08:00
dijunkun 794d57eb40 [fix] fix crash due to unsupported bitrate limits 2025-03-28 17:37:35 +08:00
dijunkun 506ded3027 [fix] fix h264 frame assember 2025-03-28 15:16:41 +08:00
dijunkun 0d9d3c5eca [feat] complete h264 frame assember 2025-03-27 17:35:27 +08:00
dijunkun 0f07058fb9 [feat] refactor h264 frame assember 2025-03-26 17:39:47 +08:00
dijunkun 28dc9bf62d [feat] use decode thread to decode frame 2025-03-26 11:14:12 +08:00
dijunkun dff7948245 [fix] clear task queue before IceTransportController released 2025-03-25 17:36:33 +08:00
dijunkun bcf01791f7 [feat] use encode thread to encode frame 2025-03-25 17:18:52 +08:00
dijunkun 160ee9feef [fix] fix crash due to thread releasing 2025-03-24 17:39:29 +08:00
dijunkun d17b29dfa4 [fix] fix pacer module crash due to multi-thread 2025-03-21 16:49:43 +08:00
dijunkun 1d41b6499f [fix] audio and data rtp packets do not be sent by pacer module 2025-03-20 23:22:04 +08:00
dijunkun d79bcdf1e5 [feat] nack supported 2025-03-20 20:42:56 +08:00
dijunkun 7def8a9568 [fix] fix pacer rate setting 2025-03-20 15:17:42 +08:00
dijunkun b50175f943 [feat] add new classes EncodedFrame/DecodedFrame/ReceivedFrame for video frame module 2025-03-19 18:36:55 +08:00
dijunkun 1cd9ea1b0e [fix] fix video frame capture timestamp 2025-03-19 14:35:48 +08:00
dijunkun 257581e5e9 [fix] set SendBurstInterval and QueueTimeLimit when packet sender created 2025-03-18 17:38:07 +08:00
dijunkun 2d59c74669 [fix] fix decoding error caused by padding packets 2025-03-18 15:11:10 +08:00
dijunkun fa667df1e0 [feat] use packet sender to send all rtp packets 2025-03-17 18:44:29 +08:00
dijunkun b0306d510c [refactor] move channel module into transport module 2025-03-17 17:19:46 +08:00
dijunkun 5c598be51d [fix] fix padding packets building 2025-03-17 10:28:58 +08:00
dijunkun bd65d87137 [feat] add task queue module 2025-03-14 18:29:07 +08:00
dijunkun d2b45b91e7 [feat] move rtp packet sender out of channel module 2025-03-13 21:11:20 +08:00
dijunkun 23df1f3b60 [feat] add pacing controller module 2025-03-12 18:18:19 +08:00
dijunkun 2bf60a9c81 [fix] fix crash due to invalid XVideoFrame size 2025-03-11 22:57:00 +08:00
dijunkun 092e894622 [feat] bandwidth probing supported 2025-03-11 17:36:07 +08:00
dijunkun 7f2ebbde5a [fix] fix getting wrong resolution when using decoder->GetWidth() and decoder->GetHeight() for nv decoder 2025-03-10 22:41:10 +08:00
dijunkun 8b4ff8cd1f [fix] fix resolution adapter 2025-03-10 11:24:53 +08:00
dijunkun de0386f08a [feat] support FIR 2025-03-07 18:36:55 +08:00
dijunkun 19fc8cda89 [feat] enable resolution downgrading 2025-03-07 17:31:34 +08:00
dijunkun 706beaa2ce [fix] fix crash due to rebuilding h264 frame 2025-03-06 17:23:37 +08:00
dijunkun 84ba2d8339 [fix] fix payload length for sender report and receiver report 2025-03-05 17:49:17 +08:00
dijunkun 02f00642e9 [feat] clean rtp packet buffer queue when ice destroyed 2025-03-05 17:48:33 +08:00
dijunkun 0dbc0236bf [feat] add clear() method to Ringbuffer class 2025-03-05 17:45:51 +08:00
dijunkun cf374a0ff3 [feat] introduce fraction lost into congestion control module 2025-03-04 17:39:54 +08:00
dijunkun ebfeaf4754 [fix] fix receiver report building and parsing 2025-03-04 11:17:19 +08:00
dijunkun fba5993866 [feat] implementation for receiver report 2025-02-28 17:50:17 +08:00
dijunkun 3bb12e3f60 [fix] use ntp timestamp ms as video rtp timestamp 2025-02-28 15:52:21 +08:00
dijunkun 962d856946 [fix] fix sender report building and parsing 2025-02-27 17:30:41 +08:00
dijunkun b7a5066c6b [fix] fix rtcp common header 2025-02-26 17:30:24 +08:00
dijunkun ee70280056 [fix] fix ntp time calculation 2025-02-25 17:32:21 +08:00
dijunkun d1177747fd [feat] add timestamp to sender report 2025-02-21 17:36:32 +08:00
dijunkun a39d0f6652 [feat] use VideoFrameWrapper to store frame info 2025-02-21 16:13:31 +08:00
dijunkun f797cc3f91 [feat] use an adapter layer to convert SystemClock into webrtc Clock 2025-02-20 15:31:58 +08:00
dijunkun 899ab05cda [feat] add clock module 2025-02-19 17:03:33 +08:00
dijunkun cbf9ccc284 [fix] update sr and rr module 2025-02-18 18:39:06 +08:00
dijunkun 4aa9925e56 [feat] update sr and rr implementation 2025-02-17 17:32:20 +08:00
dijunkun 71b9c78dd5 [feat] update rtp packet history module 2025-02-17 17:05:45 +08:00
dijunkun 1ef7c536f1 [feat] add rtp packet history module 2025-02-14 17:30:12 +08:00
dijunkun 7b4bba4166 [feat] implementation for nack generator module 2025-02-13 17:24:18 +08:00
dijunkun 1db57bfc76 [feat] add nack module 2025-02-12 17:35:59 +08:00
dijunkun 36704c7e4c [feat] enable congestion controller set target bitrate to video encoder 2025-02-11 17:25:50 +08:00
dijunkun 7a8be01e7b [fix] move channels initialization into GetRemoteCapabilities() 2025-02-10 17:41:33 +08:00
dijunkun 59275af1ee [fix] remove including headerfile <minwinbase.h> on Windows 2025-02-10 17:40:32 +08:00
dijunkun 0595112d4f [fix] fix sent packet size in congestion control feedbacks 2025-02-10 16:06:19 +08:00
dijunkun 2c48ce12c5 [fix] fix compile error on MacOSX 2025-02-10 15:46:22 +08:00
dijunkun 1f3c93c77a [feat] add robust throughput estimator 2025-02-10 14:23:07 +08:00
dijunkun 61ac3a9971 [fix] fix timestamp in congestion control feedback 2025-02-08 17:59:30 +08:00
dijunkun 8d7068aa32 [feat] enable congestion controller 2025-02-07 17:42:05 +08:00
dijunkun 316a0220a8 [feat] add network controller into video send channel 2025-02-06 17:36:35 +08:00
dijunkun 3accdf2192 [fix] fix crash due to rtp receivers destroy 2025-02-06 17:08:26 +08:00
dijunkun 1d85247785 [fix] use shared ptr to create real time clock 2025-02-06 13:53:58 +08:00
dijunkun dbb31f8298 [fix] fix illegal access to IceTransport's member function in lambda 2025-02-06 11:10:08 +08:00
dijunkun 60d5885b8b [fix] fix nvidia h264 decoder return value 2025-02-06 10:03:23 +08:00
dijunkun 794e33c325 [fix] fix h264 rtp packetization error 2025-02-05 17:28:57 +08:00
dijunkun 2d5749f93a [fix] fix h264 rtp packet parse 2025-01-24 17:54:54 +08:00
dijunkun 7b839ab773 [fix] fix h264 rtp packet packetization and depacketization 2025-01-23 17:28:17 +08:00
dijunkun cd349cd98d [feat] rewrite rtp module 2025-01-22 17:32:24 +08:00
dijunkun ea592f5a58 [fix] fix crash due to rtp extension 2025-01-21 17:30:00 +08:00
dijunkun 477fd1f13b [fix] fix qos module 2025-01-20 18:41:52 +08:00
dijunkun 5bbd182a3f [fix] fix congestion control module 2025-01-17 17:33:13 +08:00
dijunkun 6e2a52e506 [feat] use original webrtc header defines 2025-01-16 17:33:46 +08:00
dijunkun a8e9609736 [feat] implementation for send side congestion controller 2025-01-14 17:31:18 +08:00
dijunkun ba268016e4 [feat] receive and parse congestion control feedback supported 2025-01-13 17:12:28 +08:00
dijunkun 63ed77e43a [feat] congestion control feedback sending support 2025-01-10 17:21:03 +08:00
dijunkun 49b74ffcd6 [fix] fix crash caused by RtpPacketReceived 2025-01-09 17:03:08 +08:00
dijunkun de212a8e75 [feat] implementation for qos module 2025-01-08 17:30:13 +08:00
dijunkun 7a84b25b5c [feat] update qos module 2025-01-07 17:31:14 +08:00
dijunkun 601fedfd76 [fix] fix inbound rtp statistics 2025-01-06 17:18:49 +08:00
dijunkun 0737eee95a [feat] update transport module and channel module 2025-01-06 17:10:56 +08:00
dijunkun eef35ff0d4 [feat] separate rtp send/receive module from ice transport module 2025-01-03 17:34:46 +08:00
dijunkun 7ddcca53e4 [fix] update qos module 2024-12-18 18:07:45 +08:00
dijunkun 2512e1eb15 [feat] update congestion control feedback 2024-12-18 17:27:42 +08:00
dijunkun c6d4b172fc [fix] fix transport feedback module 2024-12-12 16:37:11 +08:00
dijunkun bacf62c6b8 [feat] add rtcp packet module 2024-12-11 17:34:51 +08:00
dijunkun b29f3de868 [feat] SSRC supported for RTP packets 2024-12-09 17:08:22 +08:00
dijunkun 2cb92ddd72 [feat] add rtcp thread in rtp video receiver 2024-12-06 17:26:52 +08:00
dijunkun 348df6a4bf [fix] fix loss rate calculation 2024-12-04 23:33:11 +08:00
dijunkun 6e3c8c488d [feat] add user id in NetStatusReport 2024-12-03 17:20:31 +08:00
dijunkun 49d6307154 [fix] fix loss rate calculation 2024-12-01 17:00:20 +08:00
dijunkun b0fdcd9193 [fix] fix loss rate calculation 2024-11-29 18:20:26 +08:00
dijunkun daef6f19dc [feat] use the io statistics module to collect network information 2024-11-29 17:53:30 +08:00
dijunkun 11d84068a4 [fix] start to send data only when ice status turns to READY 2024-11-28 18:26:00 +08:00
dijunkun 21737c354a [fix] fix crash: ice worker still has IceWorkMsg::Type::Destroy msg which has not been processed when try to stop ice worker 2024-11-27 22:15:45 +08:00
dijunkun 1b7c8905b7 [fix] fix all unused variables and type conversions on MacOSX 2024-11-27 10:56:43 +08:00
dijunkun 826fc2d312 [fix] fix all unused variables and type conversions 2024-11-26 23:30:38 +08:00
dijunkun 7e3856a68d [fix] fix unused variables and type conversions 2024-11-26 17:31:16 +08:00
dijunkun 8d56a76844 [feat] rewrite log module 2024-11-26 16:03:08 +08:00
dijunkun 09c0ab9235 [fix] move codecs from pc into transmission module 2024-11-26 15:06:05 +08:00
dijunkun 98c6501846 [feat] enable to save ice io stream into local files 2024-11-26 00:57:07 +08:00
dijunkun 38fabc9741 [fix] fix the user id of net traffic stats 2024-11-19 20:04:27 +08:00
dijunkun c5c85f0785 [feat] net traffic stats supported 2024-11-18 17:32:42 +08:00
dijunkun 9d2e6f0c2a [fix] fix ice status error during closing ice connection 2024-10-30 17:11:35 +08:00
dijunkun 35d4f522c5 [fix] stop threads when DestroyIceTransmission() called 2024-10-18 17:15:33 +08:00
dijunkun 30c167e6cc [fix] use reliable ice by default 2024-10-16 15:27:21 +08:00
dijunkun b10e41ccab [fix] fix the function which converts yuv420p into nv12 2024-10-16 09:48:33 +08:00
dijunkun 6e622b4ab2 [fix] find out dav1d decode error 2024-10-15 17:36:18 +08:00
dijunkun 9a6def32fd [fix] fix av1 rtp packetizer 2024-10-15 10:29:18 +08:00
dijunkun c13cffb58e [fix] fix OBU_TEMPORAL_DELIMITER and OBU_SEQUENCE_HEADER obu data building 2024-10-14 17:31:08 +08:00
dijunkun 6bda59b1a7 [fix] obu data corrupted after transmission 2024-10-12 17:30:29 +08:00
dijunkun 1407f67d3c [fix] try to fix av1 packets parsering 2024-09-29 17:23:59 +08:00
dijunkun 7388a2c288 [fix] update obu parser 2024-09-27 17:30:24 +08:00
dijunkun 2740f31642 [feat] add aom av1 decoder implementation 2024-09-27 17:29:47 +08:00
dijunkun bbd60570a1 [fix] packetize kObuTypeTemporalDelimiter obu into rtp packets 2024-09-24 16:45:26 +08:00
dijunkun aa1bc1a936 [fix] fix the issue where created video codec is different from the one negotiated 2024-09-23 14:31:07 +08:00
dijunkun c7b934026b [feat] support getting codec name 2024-09-23 14:14:45 +08:00
dijunkun 5eb455b6c8 [feat] support using negotiated sdp to create media codecs 2024-09-23 11:13:53 +08:00
dijunkun f48e5a7350 [fix] fix capabilities negotiation 2024-09-20 17:30:45 +08:00
dijunkun 8083d4b4c9 [fix] fix audio payload type parsing 2024-09-19 17:32:33 +08:00
dijunkun 9d2e122fcc [fix] fix the issue where the media payload type parsing failed 2024-09-19 16:41:06 +08:00
dijunkun f4cf4d826b [feat] support multiple streams in sdp 2024-09-19 16:18:14 +08:00
dijunkun e48b29a2c8 [feat] implentation for negotiation module 2024-09-18 17:29:30 +08:00
dijunkun 0e3da6daf8 [fix] reset openh264 target bitrate 2024-09-18 09:46:45 +08:00
dijunkun a0bccfe53d [fix] increase the default size of the RingBuffer to 1280 to prevent handling overly large encoded video frame 2024-09-13 22:00:47 +08:00
dijunkun c67ce332f6 [fix] add rtp header version checker 2024-09-13 00:33:07 +08:00
dijunkun bbd05bcb8d [fix] fix crash due to accessing to invalid virtual function 2024-09-10 22:32:59 +08:00
dijunkun a8333c622b [fix] fix nvidia encoder crash during reconfigure the resolution 2024-09-10 17:32:43 +08:00
dijunkun 2f16d22ab7 [fix] fix openh264 encoder resolution change failed 2024-09-06 16:57:23 +08:00
dijunkun 255ef0edec [feat] openh264 encoder and dav1d decoder support dynamic resolution 2024-09-06 13:05:57 +08:00
dijunkun c477643aed [feat] support dynamic resolution codec 2024-09-05 17:28:58 +08:00
dijunkun c0c2b18b8b [feat] add statistics module 2024-09-04 17:31:08 +08:00
dijunkun d285d7971a [fix] fix crash when signal server close the connection actively 2024-09-04 17:03:09 +08:00
dijunkun d78dc4585f [feat] enable TURN for answer peer by default 2024-09-03 10:43:13 +08:00
dijunkun fd392922d7 [fix] only offer peer use use id list to create ice agent 2024-09-02 16:54:29 +08:00
dijunkun 98bd477af5 [fix] solve deadlock caused by destroy ice agent 2024-09-02 16:31:33 +08:00
dijunkun 0b11646619 [feat] put ice agent into ice worker thread and use message queue to handle events 2024-08-28 17:30:34 +08:00
dijunkun 0b0e61cdc4 [feat] add config param to control use TURN or not 2024-08-27 17:05:41 +08:00
dijunkun 35f26283de [fix] change video receiver check compelete frame frequency 2024-08-21 17:10:18 +08:00
dijunkun 6ae12771c2 [fix] check the return value is DAV1D_ERR(EAGAIN) or not for method dav1d_get_picture() and dav1d_send_data() 2024-08-20 17:09:55 +08:00
dijunkun 949aa804e7 [fix] set g_threads = 8 and AOME_SET_CPUUSED = 10 for av1 encoder 2024-08-20 16:46:40 +08:00
dijunkun 5536311920 [fix] use 'CAMERA_VIDEO_REAL_TIME' instead of 'SCREEN_CONTENT_REAL_TIME' for openh264 encoder because the latter will cause slow encoding 2024-08-20 16:11:22 +08:00
dijunkun e9be021c0f [fix] allow data sending once ice connected 2024-08-20 10:20:53 +08:00
dijunkun 4eac29b6de [fix] remove libyuv shared library (*.dylib) on MacOSX 2024-08-16 17:17:12 +08:00
dijunkun 61b57dd3fe [fix] fix codec creating on MacOSX 2024-08-16 15:37:35 +08:00
dijunkun d6599abf81 [fix] fix DestroyPeer() method object delete 2024-08-14 16:37:54 +08:00
dijunkun c056bb6f7d [fix] fix websocket ping thread blocking main thread during program exit 2024-08-14 16:36:32 +08:00
dijunkun 5f8e60d1c8 [fix] fix compile error on MacOSX 2024-08-13 16:45:13 +08:00
dijunkun e2e053a285 [fix] release NvCodec DLL only when loaded success 2024-08-13 16:29:37 +08:00
dijunkun 4624d4f27f [fix] fix load NvCodec API failed on Windows 2024-08-13 16:10:00 +08:00
dijunkun 9e30203e90 [fix] fix crash due to codec init failed 2024-08-13 11:13:29 +08:00
dijunkun f02286365c [fix] use dynamic DLL loading for cuda library 2024-08-12 17:26:51 +08:00
dijunkun 1626b482de [fix] fix send error when ice state change from ready to connected 2024-08-09 16:53:48 +08:00
dijunkun 10cb335779 [feat] use trickle ice by default 2024-08-09 10:43:26 +08:00
dijunkun 911f209fda [fix] use proper std::chrono clock 2024-08-09 10:23:21 +08:00
dijunkun a308094fbd [feat] add Login() private method which uses to check/request use_id when websocket opened 2024-08-08 15:13:38 +08:00
dijunkun dd8ab05d0f [feat] LeaveConnection() method needs to specific which transmission wants to leave 2024-08-07 17:32:22 +08:00
dijunkun 8dc96eeb4c [fix] fix crash due to empty pointer 2024-08-06 17:31:29 +08:00
dijunkun 3453d4e0c4 [feat] Use server to generate transmission id and client id 2024-08-06 17:26:46 +08:00
dijunkun 0edeec3d16 [fix] fix crash due to yuv420p convert to nv12 2024-08-02 16:13:49 +08:00
dijunkun 66fc4d3f95 [feat] update dav1d to 1.4.3 2024-07-31 17:41:58 +08:00
dijunkun 54179722e5 [feat] add callback to notify the travsesal mode 2024-07-30 17:31:44 +08:00
dijunkun af49ebe63d [feat] Support trickle ice 2024-07-29 16:47:51 +08:00
dijunkun 15419cc313 [feat] Implementation for trickle ice 2024-07-26 17:34:31 +08:00
dijunkun e73f9b3457 Fix crash: send audio data when encoder has not inited yet 2024-07-24 16:11:40 +08:00
dijunkun 792a286899 Remove log.cpp 2024-07-17 14:44:18 +08:00
dijunkun 28fb35faf5 Check ice status by using ice_transmission::state_ instead of nice_agent_get_component_state() method 2024-06-14 13:43:21 +08:00
dijunkun c575a9170c 1.Use std::move to initialize std::thread; 2.Fix thread cannot exit error 2024-06-13 15:46:05 +08:00
dijunkun eee3b2a95e Do not request member list when host leaves 2024-06-07 16:21:15 +08:00
dijunkun caba77765d Fix symbol export error 2024-06-06 15:22:34 +08:00
dijunkun 5e804349d9 Add destroy method for peer instance 2024-06-06 15:09:25 +08:00
dijunkun 460d644d64 Support read configure params from input directly 2024-06-04 17:38:23 +08:00
dijunkun 0adaf357ec Support user date in peer instance and callback functions 2024-05-30 17:26:49 +08:00
dijunkun 2c640db255 Allow connecting to itself 2024-05-30 16:08:21 +08:00
dijunkun 9122d0d15f Add default constructor and virtual destructor for interface class VideoDecoder 2024-05-28 16:38:36 +08:00
dijunkun 3ea4d0724d Specify the version of thirdparty libraries 2024-05-28 16:26:00 +08:00
dijunkun 5d6861233e Use self compilied openh264 instead of xmake-repo 2024-05-28 15:23:07 +08:00
dijunkun 28f9d9cfd6 Fix priority of '<<' and '+' 2024-05-28 09:57:07 +08:00
dijunkun 5deb52ce2d Update spdlog to v1.14.1 and fix compile error 2024-05-24 15:04:40 +08:00
dijunkun a20927ec6c Fix libyuv build error 2024-05-24 15:03:30 +08:00
dijunkun 3fc8f9f616 Fix compile error on Linux platform and use c++ style header file(<cstddef> instead of <stddef.h>) 2024-05-23 15:04:18 +08:00
dijunkun 5decc4b007 Add description and version information for openfec package 2024-05-22 16:30:52 +08:00
dijunkun fdb8819926 Use remote packages for aom and libyuv 2024-05-22 16:17:05 +08:00
dijunkun c95a2a32dc 1.Not specify vcpkg::libnice version and it makes compiling process easier; 2.Remove ffmpeg from thirdparty 2024-05-22 14:04:43 +08:00
dijunkun 57ff14ada4 Remove dependency on FFmpeg 2024-05-17 17:55:25 +08:00
dijunkun 6df90ff55a Fix AV1 codec on MacOS 2024-05-10 14:44:34 +08:00
dijunkun 1439751ae3 Update config.ini 2024-05-09 17:01:19 +08:00
dijunkun 83861a8ba0 Fix H264 decode error due to sequence number checking 2024-05-09 17:00:21 +08:00
dijunkun c8d21794f5 Remove the temporal delimiter OBU during transmition 2024-05-09 16:53:56 +08:00
dijunkun 6bc8aaabdc 1.Use libyuv instead of ffmpeg to do nv12<->yuv420p convertion;2.Use local package to build libyuv(branch stable 2021.4.28 commit eb6e7bb63738e29efd82ea3cf2a115238a89fa51) 2024-05-08 16:34:53 +08:00
dijunkun e0d2ab5a9f Fix blurred screen caused by yuv to nv12 error 2024-05-08 14:27:57 +08:00
dijunkun 114c80cd72 Complete AV1 frame rtp packetizer and depacketizer 2024-05-07 17:13:14 +08:00
dijunkun 95da7ff52d Fix error during encoding obu packet into rtp packet 2024-05-06 17:21:33 +08:00
dijunkun 182c7dbec6 Finish AV1 rtp packetizer 2024-04-28 16:13:37 +08:00
dijunkun 35857488dc Fix crash caused by obu payload assigning to rtp packet 2024-04-26 17:21:07 +08:00
dijunkun 8d22d1855c Implement single OBU packetizer 2024-04-26 16:38:02 +08:00
dijunkun 76465a95c2 Fix OBU total length error 2024-04-24 17:27:53 +08:00
dijunkun 5deaacab51 Fix OBU header parse error when payload size equals to 0 2024-04-23 11:29:58 +08:00
dijunkun dfc72b5ccc Add parser for OBU packets 2024-04-22 17:32:25 +08:00
dijunkun f5586a7922 Implementation for av1 codec 2024-04-19 17:35:19 +08:00
dijunkun a309627ca3 1.Using c++14; 2.Using {} to initialize std::atomic 2023-12-22 15:46:28 +08:00
dijunkun d6cd6a8099 Use realloc in copy assignment operator 2023-12-22 14:12:56 +08:00
dijunkun 82dafa9782 Add 1 second time interval for retry join transmission 2023-12-18 15:23:44 +08:00
dijunkun 0b80124b3c Fix unused variables warnning 2023-12-13 17:23:20 +08:00
dijunkun d4abc318a4 Use reliable ice by default 2023-12-06 15:22:01 +08:00
dijunkun 2b0a3938bc Use vcpkg libnice and openh264 instead of brew on MacOS 2023-12-05 15:17:00 +08:00
dijunkun 6a6e922fc1 Fix connection status error: send packets only when ice status is ready 2023-12-05 15:12:18 +08:00
dijunkun 936348ba9e Fix h264 frame size error 2023-12-05 15:09:25 +08:00
dijunkun 62f85bb333 Add signal connection status 'NoSuchTransmissionId' 2023-12-04 14:04:17 +08:00
dijunkun 25c345f675 Fix ffmpeg link error on MacOS 2023-12-04 11:19:31 +08:00
dijunkun 13ea652278 Use openh264 as default codec for MacOS 2023-12-01 17:15:57 +08:00
dijunkun 052d479004 Fix crash caused by invalid iterator access 2023-12-01 17:00:49 +08:00
dijunkun f99a9bea13 Support openh264 codec on MacOS 2023-12-01 16:53:21 +08:00
dijunkun 3eef1f8d84 Disable ffmpeg openh264 codec 2023-11-29 22:57:03 -08:00
dijunkun 079ceddae7 Fix api export define error 2023-11-29 22:02:45 -08:00
dijunkun 3a1be00ca5 Opus codec module test pass 2023-11-29 19:16:12 -08:00
dijunkun d79720532d Optimize build script 2023-11-22 17:00:52 +08:00
dijunkun c8d404ea7d Fix compile error on Windows 2023-11-22 15:15:40 +08:00
dijunkun e44c5b1cc7 Add opus codec test 2023-11-21 22:30:25 -08:00
dijunkun 19506af831 Split applications from this project 2023-11-19 23:05:22 -08:00
dijunkun b68d6820bb Auto login and no password by default 2023-11-17 17:27:13 +08:00
dijunkun 256f3611ba Fix mouse mapping error 2023-11-17 17:18:29 +08:00
dijunkun 2a9760c5e5 Fix openh264 compile error on MacOS 2023-11-17 16:59:27 +08:00
dijunkun 0b90feed79 Support generate makefile 2023-11-17 00:38:13 -08:00
dijunkun bd2722f408 Disable FEC by default 2023-11-16 01:15:09 -08:00
dijunkun 4ec26a1fd7 Add closed status for ice 2023-11-16 00:50:55 -08:00
dijunkun 53a5f35fcd Do not refresh display frame if disconnected 2023-11-16 00:38:29 -08:00
dijunkun 9bb5dae126 Fix received_frame flag error in display client 2023-11-16 00:32:52 -08:00
dijunkun d901508adf Fix display error on Linux 2023-11-16 00:27:45 -08:00
dijunkun b0bee226d1 Implementation for FEC decoder module 2023-11-15 22:01:05 -08:00
dijunkun 31b5d7f2e3 Fix rtp header marker bit error 2023-11-14 18:58:47 -08:00
dijunkun 5c0a6646c8 Fix H264 decode error caused by fec packets 2023-11-14 18:55:08 -08:00
dijunkun fd667c8b86 Fix fec module type error 2023-11-14 00:17:14 -08:00
dijunkun e410e4e0c4 Fix OpenFEC compile error on Windows platform 2023-11-14 16:11:57 +08:00
dijunkun 270ad8df43 Implementation for FEC encoder module 2023-11-13 22:46:07 -08:00
dijunkun 2040db4eec Fix OpenFEC compile error on Windows platform 2023-11-10 10:00:09 +08:00
dijunkun 6d89a2aa35 Add library OpenFEC v1.4.2 2023-11-09 01:00:39 -08:00
dijunkun f833a503ae Use hardware codec by default 2023-11-09 14:42:36 +08:00
dijunkun 54529960d4 Set pong timeout interval to 1000ms 2023-11-09 14:38:02 +08:00
dijunkun a4681de246 Provide build option 'server_only' 2023-11-09 14:32:32 +08:00
dijunkun 325ec69f5f Implementation for websocket heartbeat 2023-11-09 10:40:42 +08:00
dijunkun 7409351b66 Fix x11 screen capture memory leakage 2023-11-08 01:20:02 -08:00
dijunkun 007134838b Fix openh264 decoder frame loss 2023-11-08 16:29:16 +08:00
dijunkun 27bfcb7621 Update ffmpeg codec configures 2023-11-08 15:54:08 +08:00
dijunkun 99360f5da2 Use OpenH264 as default ffmpeg codec 2023-11-07 00:11:23 -08:00
dijunkun e456ae3577 OpenH264 supports Windows platform 2023-11-07 15:27:57 +08:00
dijunkun 325f626fb5 Fix openh264 decode error caused by yuv stride 2023-11-06 19:02:39 -08:00
dijunkun 5ae756bf7f Implementation for openh264 codec 2023-11-03 02:31:57 -07:00
dijunkun 6e19e53603 1.ImGUI display success; 2.To do: fix x264 encode green screen 2023-11-02 02:34:14 -07:00
dijunkun 9be5d90a69 Fix ffmpeg link error on Linux platform 2023-11-01 21:42:35 -07:00
dijunkun 821d0cd68b Update x11 capture module 2023-10-31 02:35:53 -07:00
dijunkun 7d2c3dda4e Update linux capture module 2023-10-30 02:33:39 -07:00
dijunkun a79fc87c63 Update linux capture test 2023-10-30 10:25:35 +08:00
dijunkun 64e0b9767b Update linux capture test 2023-10-27 17:33:02 +08:00
dijunkun 344bddb863 Add test for x11grab 2023-10-27 14:44:41 +08:00
dijunkun 888e43b7d0 Fix warning when destroy connection in TURN mode 2023-10-18 14:53:45 +08:00
dijunkun 75e6e93069 Fix MacOSx compile warning by using linker flag '-ld_classic' 2023-10-17 14:52:54 +08:00
dijunkun 5e11e6057a Use function nice_agent_set_relay_info() to set turn info 2023-10-17 14:50:33 +08:00
dijunkun df42aaf225 Nice supports TURN mode 2023-10-17 14:00:12 +08:00
dijunkun 18b2a4a175 Fix nice agent crash 2023-10-17 10:54:40 +08:00
dijunkun ca4f379d3b Libjuice deprecated 2023-10-16 17:27:04 +08:00
dijunkun 027780160e Nice connection supports MacOSx 2023-10-16 13:56:21 +08:00
dijunkun a1940c9cf7 Libnice test pass 2023-10-14 19:13:40 +08:00
dijunkun 5b46218f9b Add libnice as ice agent 2023-10-13 17:34:06 +08:00
dijunkun 48b1d025fc Fix crash caused by server leave and rejoin 2023-10-11 17:30:29 +08:00
dijunkun 34274001dc Add callback for connection status 2023-10-11 17:01:14 +08:00
dijunkun 4261dff416 Not control mouse in DEBUG mode 2023-10-11 16:17:13 +08:00
dijunkun 4a9cc19b23 Add feature password 2023-10-11 16:03:22 +08:00
dijunkun 907daa581f Fix remote id cannot modify error 2023-10-11 15:20:53 +08:00
dijunkun a25b7f0aad Change signal server logfile name 2023-10-11 15:06:54 +08:00
dijunkun 24b94b8ffc Fix default display resolution to 720p and change resize strategy 2023-10-11 14:58:04 +08:00
dijunkun 682fa0ff17 Fix signal server member list error when rejoin same one connection 2023-10-11 14:26:57 +08:00
dijunkun 683235fa3f Fix ice status check error 2023-10-11 09:45:58 +08:00
dijunkun aba06f3289 Fix crash during rejoin connection 2023-10-10 17:09:24 +08:00
dijunkun 4efaccd5e4 Add password for connection 2023-10-10 16:21:04 +08:00
dijunkun 63db76b99c Fix windows compile error 2023-10-10 11:05:15 +08:00
dijunkun 78c2766730 Fix MacOSX compile error 2023-10-10 10:59:36 +08:00
dijunkun 766248be61 Finish remote desk gui 2023-10-10 10:31:32 +08:00
dijunkun 9f0653211e Combine server and client into a single program 2023-10-09 17:31:55 +08:00
dijunkun 50c6a24e26 Add ID input gui 2023-10-09 16:31:47 +08:00
dijunkun 4e06d111fa Fix mouse control 2023-10-09 15:05:10 +08:00
dijunkun 95d2d74979 Eable leave connection 2023-10-09 14:11:29 +08:00
dijunkun 85582f8339 Add main menu using imgui 2023-10-08 17:39:28 +08:00
dijunkun d42f4305b5 Use imgui 2023-10-08 16:33:53 +08:00
dijunkun 8cc04796b1 Rejoin transmission when server leaves 2023-10-08 14:30:54 +08:00
dijunkun 7de31fd78f Fix turn config error 2023-10-08 11:20:23 +08:00
dijunkun 40f3d19af6 Remove dependent for vcpkg::sdl2 2023-10-07 17:33:18 +08:00
dijunkun 8f14230a04 1.Fix rtp packet memory leakage; 2.Retry candidates gathering when failed 2023-10-07 15:48:12 +08:00
dijunkun e2e2fb53ae Make first frame for each connection into I frame 2023-10-07 15:32:06 +08:00
dijunkun bf4f5ca87d Fix cursor map error after resize client window 2023-10-07 15:13:24 +08:00
dijunkun 5c9b20a112 Fix cursor position error 2023-10-07 15:12:09 +08:00
dijunkun 678b38049e Fix error caused by type 'long' has difference size in difference platforms 2023-10-07 14:43:33 +08:00
dijunkun 0a7dd291f1 Fix MacOS compile error 2023-10-07 10:07:45 +08:00
dijunkun 36305eef46 Add shared lib for nvcodec 2023-09-22 17:28:51 +08:00
dijunkun 0e1da712f5 Add -ldl link flag for Linux platform 2023-09-22 15:50:40 +08:00
dijunkun 2299aee315 Fix compile compatibility 2023-09-22 14:50:37 +08:00
dijunkun aa198a4629 Remote desk client supports Linux platform 2023-09-22 14:48:21 +08:00
dijunkun 9355b670b8 Set I frame max qp to 22 for nvidia encoder 2023-09-21 17:02:35 +08:00
dijunkun 156172accb Add hardware accerleration valiation 2023-09-21 11:26:08 +08:00
dijunkun b4318cc8d6 Add global hardware acceleration codec switch 2023-09-21 10:42:16 +08:00
dijunkun a794cd43b9 Use factory to create encoder/decoder 2023-09-20 17:44:29 +08:00
dijunkun 3d4e1effe9 Support ffmpeg soft encode 2023-09-20 16:54:56 +08:00
dijunkun b16b29780b Remote desk client supports MacOS 2023-09-19 17:06:00 +08:00
dijunkun ebd7d87e91 Update ffmpeg decoder 2023-09-15 17:34:40 +08:00
dijunkun 44f787b360 Support ffmpeg soft decode for Winodws 2023-09-15 16:51:40 +08:00
dijunkun caf46a33bf Use lambda to capture video decode result 2023-09-14 17:32:33 +08:00
dijunkun df686461a5 Fix data parse error 2023-09-14 16:32:22 +08:00
dijunkun a0abb7455c Implementation for user data sending 2023-09-13 17:31:02 +08:00
dijunkun e2533d18e4 Implementation for rtcp receiver report 2023-09-13 15:11:25 +08:00
dijunkun ea74495b5a Fix rtcp header parse 2023-09-13 10:49:18 +08:00
dijunkun c1d31790d4 Implementation for rtcp sender report 2023-09-12 17:30:08 +08:00
dijunkun 8c545f7544 Add rtcp module 2023-09-11 17:23:32 +08:00
dijunkun 3a291fe171 Add rtp video statistics module 2023-09-11 16:15:46 +08:00
dijunkun a2d7bb7ff5 Change class name RtpVideoSession to RtpCodec 2023-09-11 15:23:51 +08:00
dijunkun f52142fc00 Start thread after created when use ThreadBase 2023-09-11 15:15:59 +08:00
dijunkun 0899fe2f1d Fix crash caused by multi threads during program termination 2023-09-11 14:45:22 +08:00
dijunkun 79c838629a Implementation for jitter 2023-09-08 17:45:01 +08:00
dijunkun dc11f50d82 Combine Fu-A subframes into complete h264 frame 2023-09-08 16:09:23 +08:00
dijunkun ab71838483 Fix default rtp type decode error 2023-09-07 17:42:09 +08:00
dijunkun b2e725e564 Implementation for FuA encode and decode 2023-09-07 17:20:38 +08:00
dijunkun 58c73f10c6 Nalu slices test pass 2023-09-07 15:46:26 +08:00
dijunkun 952bb02df5 Implementation for NALU 2023-09-06 17:30:58 +08:00
dijunkun cea0cfdb95 1.Implementation for rtp session module; 2.Separate signal server from main project 2023-09-06 11:29:34 +08:00
dijunkun 213318bfa3 Implementation for rtp module 2023-09-05 17:38:10 +08:00
dijunkun 3389dc5751 Add rtp module 2023-09-04 17:31:47 +08:00
dijunkun daf7caf5bb Use one thread to process render and mouse/key events 2023-09-02 00:20:55 +08:00
dijunkun 6989d58e47 Use vcpkg static ffmpeg lib for windows 2023-09-01 21:34:08 +08:00
dijunkun d20df60472 Fix crash caused by remote desk client leaves 2023-09-01 18:08:56 +08:00
dijunkun af285f4b5b Fix kcp transmission error 2023-08-31 17:49:08 +08:00
dijunkun 3c1f7973d0 Use kcp as QoS module 2023-08-30 17:44:22 +08:00
dijunkun a4cd77dcb0 Fix sdl2 resize window 2023-08-30 10:02:58 +08:00
dijunkun 1bef5a1cab Use SDL2 to display BGRA frame 2023-08-30 00:29:08 +08:00
dijunkun dcd5273cf6 Use sdl2 to display capture screen 2023-08-29 17:33:58 +08:00
dijunkun b9b836119f Remove files 2023-08-29 00:21:33 +08:00
dijunkun ed8c81540a wgc dll test pass 2023-08-28 17:19:46 +08:00
dijunkun 8f803cbd4c Add wgc demo 2023-08-28 00:53:55 +08:00
dijunkun 69ee2ed5d5 Add application folder 2023-08-24 17:36:28 +08:00
dijunkun 36f4367c79 Set data receive interface for test 2023-08-24 15:09:20 +08:00
dijunkun 28560cbac3 Remove websocket receive method in class IceTrnasmission 2023-08-24 14:36:34 +08:00
dijunkun dc84a0becf Add Qos module 2023-08-24 14:22:07 +08:00
dijunkun 1c0d80fa3a Optimize PeerConnection::Create() and PeerConnection::Join() 2023-08-24 10:25:23 +08:00
dijunkun e31405c78b Release ice instance when a user leave transmission 2023-08-24 09:57:55 +08:00
dijunkun 2e28ad61f8 Notify other users when a user websocket closed 2023-08-23 17:35:57 +08:00
dijunkun 932944ad86 Remove user from transmission when websocket closed 2023-08-23 17:16:20 +08:00
dijunkun 5a38aabb55 Support mesh connection 2023-08-23 09:43:05 +08:00
dijunkun d5c1c26fc9 Use user id instead of ice username 2023-08-21 17:31:44 +08:00
dijunkun 515f0c06bd Dev version: Support multiple ice connections 2023-08-18 17:35:53 +08:00
dijunkun 3a55dd0938 Support multiple ice connections 2023-08-17 17:31:08 +08:00
dijunkun a9db3d290b Refactor connection create process 2023-08-17 10:20:47 +08:00
dijunkun c46396a18a Use hash in switch method instead of map list 2023-08-16 16:01:53 +08:00
dijunkun 481f6af9e7 Fix answer query offer side sdp error 2023-08-01 10:05:07 +08:00
dijunkun ff8e1ed34d Fix crash caused by the initialization of answer peer ahead of offer peer 2023-07-31 15:21:32 +08:00
dijunkun 7ad8375ddc Fix stun error on answer side 2023-07-31 14:59:02 +08:00
dijunkun 5792ded4ac Modify interface 2023-07-20 09:50:44 +08:00
dijunkun fbfaf9ac75 Use relative path for test config files 2023-07-18 17:33:49 +08:00
dijunkun 5362d9591e Fix stun port error 2023-07-18 17:11:09 +08:00
dijunkun 03cb767f1f Use config to declare signal/stun server info 2023-07-18 16:58:53 +08:00
dijunkun ea9ffbd6d8 Add test interface for ice data transport 2023-07-18 11:10:43 +08:00
dijunkun 8276dd6c20 Fix crash during answer 2023-07-17 10:27:13 +08:00
dijunkun efc1e3bd85 Fix compile error for linux platform 2023-07-14 09:35:48 +08:00
dijunkun 1c064a1cff Define '_WEBSOCKETPP_CPP11_INTERNAL_' only for win 2023-07-14 09:23:56 +08:00
dijunkun 8cd87a2646 Use sourcecode for libjuice 2023-07-13 16:58:20 +08:00
dijunkun ef6a04dc97 Init project 2023-07-13 14:17:34 +08:00
961 changed files with 98113 additions and 125726 deletions
-22
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**
!.dockerignore
!docker/
!docker/linux-build/
!docker/linux-build/**
# Dependency manifests and local xmake package recipes are the only project
# files needed while pre-warming the build image.
!xmake.lua
!apps/
!apps/desktop/
!apps/desktop/xmake/
!apps/desktop/xmake/**
!deps/thirdparty/
!deps/thirdparty/**
!deps/submodules/
!deps/submodules/xmake.lua
!deps/submodules/minirtc/
!deps/submodules/minirtc/xmake.lua
!deps/submodules/minirtc/thirdparty/
!deps/submodules/minirtc/thirdparty/**
-3
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*.h linguist-language=C++
*.cpp linguist-language=C++
*.lua linguist-language=Xmake
-35
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@@ -1,35 +0,0 @@
---
name: 问题反馈
about: 请在此提交问题报告,以便持续优化产品。
title: ''
labels: bug
assignees: kunkundi
---
**描述问题**
清晰简洁地描述遇到的错误。
**复现步骤**
复现该问题的步骤:
1. 前往 '...'
2. 点击 '....'
3. 出现错误
**预期行为**
清晰简洁地描述你期望发生的行为。
**截图**
如果适用,请添加截图以帮助说明问题。
**桌面端信息(请填写以下内容):**
- 操作系统: [例如 Windows 11]
- 版本: [例如 v1.1.10]
**移动端信息(请填写以下内容):**
- 设备: [例如 iPhone 17]
- 操作系统: [例如 iOS 26.1]
- 浏览器: [例如 系统浏览器、Safari]
**补充信息**
在此添加与问题相关的其他上下文内容。
-28
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---
name: 需求建议
about: 请在此提交功能需求或改进建议,以便后续迭代参考。
title: ''
labels: enhancement
assignees: kunkundi
---
**功能/改进建议描述**
清晰简洁地描述希望新增的功能或改进的内容。
**使用场景 / 背景**
说明该功能或改进的使用场景,以及解决后带来的价值。
**预期效果**
描述你认为最理想的功能表现或改进效果。
**参考示例(可选)**
提供类似功能截图、参考链接或其他说明,帮助更好理解需求。
**优先级(可选)**
- [ ] 高
- [ ] 中
- [ ] 低
**补充信息(可选)**
其他相关信息或特殊要求。
-157
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name: Build Linux Build Image
on:
push:
branches:
- ci/linux-build-image
paths:
- .dockerignore
- .gitmodules
- .github/workflows/build-linux-image.yml
- docker/linux-build/**
- xmake.lua
- xmake/**
- deps/thirdparty/**
- deps/submodules/xmake.lua
- deps/submodules/minirtc
- deps/submodules/minirtc/xmake.lua
- deps/submodules/minirtc/thirdparty/**
workflow_dispatch:
permissions:
contents: read
concurrency:
group: linux-build-image-${{ github.ref }}
cancel-in-progress: true
env:
IMAGE_NAME: crossdesk/ubuntu20.04
STACK_TAG: buildenv-cuda12.6.3-gcc10-cmake3.31.6-pipewire0.3.48-xmake3.0.9-rust1.92.0
CMAKE_VERSION: 3.31.6
XMAKE_VERSION: 3.0.9
RUST_VERSION: 1.92.0
RUSTUP_VERSION: 1.28.2
jobs:
build:
name: Build candidate (${{ matrix.arch }})
runs-on: ${{ matrix.runner }}
timeout-minutes: 180
strategy:
fail-fast: false
matrix:
include:
- arch: amd64
platform: linux/amd64
runner: ubuntu-24.04
base_image: nvidia/cuda:12.6.3-devel-ubuntu20.04
- arch: arm64
platform: linux/arm64
runner: ubuntu-24.04-arm
base_image: ubuntu:20.04
steps:
- name: Set candidate tag
id: image
run: |
CANDIDATE_TAG="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-${{ matrix.arch }}"
echo "CANDIDATE_TAG=${CANDIDATE_TAG}" >> "${GITHUB_ENV}"
echo "candidate=${CANDIDATE_TAG}" >> "${GITHUB_OUTPUT}"
- name: Checkout source
uses: actions/checkout@v5
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v4
- name: Log in to Docker Hub
uses: docker/login-action@v4
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build and push candidate
uses: docker/build-push-action@v7
with:
context: .
file: docker/linux-build/Dockerfile
platforms: ${{ matrix.platform }}
push: true
pull: true
tags: ${{ steps.image.outputs.candidate }}
cache-from: type=registry,ref=${{ env.IMAGE_NAME }}:${{ env.STACK_TAG }}
cache-to: type=inline
provenance: false
sbom: false
build-args: |
BASE_IMAGE=${{ matrix.base_image }}
CMAKE_VERSION=${{ env.CMAKE_VERSION }}
XMAKE_VERSION=${{ env.XMAKE_VERSION }}
RUST_VERSION=${{ env.RUST_VERSION }}
RUSTUP_VERSION=${{ env.RUSTUP_VERSION }}
verify:
name: Verify candidate (${{ matrix.arch }})
needs: build
runs-on: ${{ matrix.runner }}
timeout-minutes: 30
strategy:
fail-fast: false
matrix:
include:
- arch: amd64
runner: ubuntu-24.04
- arch: arm64
runner: ubuntu-24.04-arm
steps:
- name: Set candidate tag
run: |
CANDIDATE_TAG="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-${{ matrix.arch }}"
echo "CANDIDATE_TAG=${CANDIDATE_TAG}" >> "${GITHUB_ENV}"
- name: Log in to Docker Hub
uses: docker/login-action@v4
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Verify tools, architecture, and Ubuntu baseline
run: |
docker pull "${CANDIDATE_TAG}"
docker run --rm \
--env EXPECTED_ARCH="${{ matrix.arch }}" \
"${CANDIDATE_TAG}" \
verify-crossdesk-build-image
publish:
name: Publish multi-arch image
needs: verify
runs-on: ubuntu-24.04
timeout-minutes: 20
steps:
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v4
- name: Log in to Docker Hub
uses: docker/login-action@v4
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Promote verified candidates
run: |
AMD64_IMAGE="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-amd64"
ARM64_IMAGE="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-arm64"
docker buildx imagetools create \
--tag "${IMAGE_NAME}:${STACK_TAG}" \
--tag "${IMAGE_NAME}:sha-${GITHUB_SHA}" \
--tag "${IMAGE_NAME}:latest" \
"${AMD64_IMAGE}" \
"${ARM64_IMAGE}"
- name: Inspect published manifest
run: |
docker buildx imagetools inspect "${IMAGE_NAME}:${STACK_TAG}"
-915
View File
@@ -1,915 +0,0 @@
name: Build and Release
on:
push:
branches:
- "**"
- "!ci/linux-build-image"
tags:
- "*"
workflow_dispatch:
inputs:
patch:
description: "Hotfix patch number, for example 1 or 2. Use 0 for a normal build."
required: false
default: "0"
sign_windows_test:
description: "Submit the Windows installer to SignPath using test-signing."
required: false
type: boolean
default: false
permissions:
actions: read
contents: write
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
jobs:
build-linux:
name: Build Linux (${{ matrix.arch }})
runs-on: ${{ matrix.runner }}
strategy:
matrix:
include:
- arch: amd64
runner: ubuntu-24.04
image: crossdesk/ubuntu20.04:buildenv-cuda12.6.3-gcc10-cmake3.31.6-pipewire0.3.48-xmake3.0.9-rust1.92.0
package_script: ./apps/desktop/scripts/linux/pkg_amd64.sh
- arch: arm64
runner: ubuntu-24.04-arm
image: crossdesk/ubuntu20.04:buildenv-cuda12.6.3-gcc10-cmake3.31.6-pipewire0.3.48-xmake3.0.9-rust1.92.0
package_script: ./apps/desktop/scripts/linux/pkg_arm64.sh
container:
image: ${{ matrix.image }}
options: --user root
steps:
- name: Extract version number
shell: bash
run: |
VERSION_REF="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}"
PATCH_NUMBER="${{ github.event.inputs.patch }}"
BUILD_DATE_OVERRIDE=""
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE_OVERRIDE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE_OVERRIDE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE_OVERRIDE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
echo "VERSION_BASE=${VERSION_BASE}" >> $GITHUB_ENV
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_ENV
echo "BUILD_DATE_OVERRIDE=${BUILD_DATE_OVERRIDE}" >> $GITHUB_ENV
- name: Set legal Debian version
shell: bash
run: |
BUILD_DATE="${BUILD_DATE_OVERRIDE}"
if [[ -z "${BUILD_DATE}" ]]; then
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d)
fi
if [[ ! "${VERSION_BASE}" =~ ^[0-9] ]]; then
VERSION_BASE="0.0.0-${VERSION_BASE}"
fi
if [[ "${PATCH_NUMBER}" != "0" ]]; then
LEGAL_VERSION="v${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
LEGAL_VERSION="v${VERSION_BASE}-${BUILD_DATE}"
fi
echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV
echo "BUILD_DATE=${BUILD_DATE}" >> $GITHUB_ENV
- name: Checkout code
uses: actions/checkout@v5
with:
submodules: recursive
- name: Verify Linux build image
run: verify-crossdesk-build-image
- name: Ensure Wayland build dependencies
shell: bash
run: |
if pkg-config --exists dbus-1 libdrm && \
test -f /opt/crossdesk-pipewire-sdk/include/pipewire-0.3/pipewire/pipewire.h && \
test -f /opt/crossdesk-pipewire-sdk/include/spa-0.2/spa/param/video/format-utils.h; then
exit 0
fi
apt-get update
apt-get install -y --no-install-recommends \
libdbus-1-dev \
libdrm-dev
rm -rf /var/lib/apt/lists/*
install-crossdesk-pipewire-sdk
pkg-config --exists dbus-1 libdrm
test -f /opt/crossdesk-pipewire-sdk/include/pipewire-0.3/pipewire/pipewire.h
test -f /opt/crossdesk-pipewire-sdk/include/spa-0.2/spa/param/video/format-utils.h
- name: Build CrossDesk
env:
CUDA_PATH: /usr/local/cuda
XMAKE_GLOBALDIR: /data
run: |
xmake f --CROSSDESK_VERSION=${LEGAL_VERSION} --USE_CUDA=true --USE_WAYLAND=true \
--cc=gcc-10 --cxx=g++-10 --root -y
xmake b -vy --root crossdesk
- name: Verify repository and wire boundaries
env:
XMAKE_GLOBALDIR: /data
run: |
xmake b -vy --root repository_structure_test
xmake b -vy --root crossdesk_wire_test
xmake b -vy --root keyboard_state_wire_test
xmake run --root repository_structure_test
xmake run --root crossdesk_wire_test
xmake run --root keyboard_state_wire_test
- name: Package
run: |
chmod +x ${{ matrix.package_script }}
${{ matrix.package_script }} ${LEGAL_VERSION}
- name: Verify Ubuntu 20.04 package dependency resolution
run: |
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-linux-${{ matrix.arch }}-${LEGAL_VERSION}.deb"
apt-get update
apt-get install --simulate "${PACKAGE_FILE}"
- name: Verify packaged Ubuntu 20.04 glibc baseline
run: |
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-linux-${{ matrix.arch }}-${LEGAL_VERSION}.deb"
VERIFY_DIR="${RUNNER_TEMP}/crossdesk-glibc-${{ matrix.arch }}"
install -d "${VERIFY_DIR}"
dpkg-deb --extract "${PACKAGE_FILE}" "${VERIFY_DIR}"
verify-crossdesk-glibc-baseline "${VERIFY_DIR}" 2.31
- name: Upload artifact
uses: actions/upload-artifact@v6
with:
name: crossdesk-linux-${{ matrix.arch }}-${{ env.LEGAL_VERSION }}
path: ${{ github.workspace }}/crossdesk-linux-${{ matrix.arch }}-${{ env.LEGAL_VERSION }}.deb
# macOS
build-macos:
name: Build on macOS
runs-on: ${{ matrix.runner }}
env:
MACOSX_DEPLOYMENT_TARGET: "14.0"
EXPECTED_MACOS_SDK: "26.5"
strategy:
matrix:
include:
- arch: x64
binary_arch: x86_64
runner: macos-26-intel
cache-key: intel-macos26-xcode26.6-min14
out-dir: ./build/macosx/x86_64/release/crossdesk
package_script: ./apps/desktop/scripts/macos/pkg_x64.sh
- arch: arm64
binary_arch: arm64
runner: macos-26
cache-key: arm-macos26-xcode26.6-min14
out-dir: ./build/macosx/arm64/release/crossdesk
package_script: ./apps/desktop/scripts/macos/pkg_arm64.sh
steps:
- name: Extract version number
id: version
shell: bash
run: |
VERSION_REF="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}"
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d)
PATCH_NUMBER="${{ github.event.inputs.patch }}"
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
if [[ "${PATCH_NUMBER}" != "0" ]]; then
VERSION_NUM="v${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
VERSION_NUM="v${VERSION_BASE}-${BUILD_DATE}"
fi
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
echo "VERSION_NUM=${VERSION_NUM}"
echo "BUILD_DATE=${BUILD_DATE}" >> $GITHUB_ENV
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_ENV
- name: Select Xcode 26.6
shell: bash
run: |
sudo xcode-select -s /Applications/Xcode_26.6.app/Contents/Developer
xcodebuild -version
SDK_VERSION="$(xcrun --sdk macosx --show-sdk-version)"
if [[ "${SDK_VERSION}" != "${EXPECTED_MACOS_SDK}" ]]; then
echo "Unexpected macOS SDK: expected ${EXPECTED_MACOS_SDK}, got ${SDK_VERSION}" >&2
exit 1
fi
- name: Cache xmake dependencies
uses: actions/cache@v5
with:
path: ~/.xmake/packages
key: "${{ runner.os }}-xmake-deps-${{ matrix.cache-key }}-${{ github.run_id }}"
restore-keys: |
${{ runner.os }}-xmake-deps-${{ matrix.cache-key }}-
- name: Install xmake
run: brew install xmake
- name: Update xmake repositories
run: xmake repo -u
- name: Checkout code
uses: actions/checkout@v5
- name: Initialize submodules
run: git submodule update --init --recursive
- name: Build CrossDesk
run: |
xmake f --target_minver=${MACOSX_DEPLOYMENT_TARGET} --CROSSDESK_VERSION=${VERSION_NUM} --USE_CUDA=false -vyD
xmake b -vy crossdesk
- name: Package CrossDesk app
run: |
chmod +x ${{ matrix.package_script }}
${{ matrix.package_script }} ${VERSION_NUM}
- name: Verify packaged app
shell: bash
run: |
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-macos-${{ matrix.arch }}-${VERSION_NUM}.pkg"
VERIFY_DIR="$(mktemp -d "${RUNNER_TEMP}/crossdesk-macos-pkg.XXXXXX")"
trap 'rm -rf "${VERIFY_DIR}"' EXIT
pkgutil --expand-full "${PACKAGE_FILE}" "${VERIFY_DIR}/expanded"
APP_PATH="$(find "${VERIFY_DIR}/expanded" -type d -name 'CrossDesk.app' -print -quit)"
if [[ -z "${APP_PATH}" ]]; then
echo "CrossDesk.app is missing from ${PACKAGE_FILE}" >&2
exit 1
fi
./apps/desktop/scripts/macos/verify_app.sh "${APP_PATH}" "${{ matrix.binary_arch }}" "${EXPECTED_MACOS_SDK}"
- name: Upload build artifacts
uses: actions/upload-artifact@v6
with:
name: crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}
path: crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}.pkg
- name: Move files to release dir
run: |
mkdir -p release
cp crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}.pkg release/
# iOS
build-ios:
name: Build on iOS (arm64)
runs-on: macos-26
timeout-minutes: 120
outputs:
version: ${{ steps.ios_version.outputs.version }}
env:
IOS_DEPLOYMENT_TARGET: "16.0"
EXPECTED_IOS_SDK: "26.5"
XMAKE_VERSION: "3.1.1"
XMAKE_REPO_REVISION: "121109352da272cd1a3d4ed52f2dcda34f839955"
steps:
- name: Extract version number
shell: bash
run: |
VERSION_REF="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}"
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d)
PATCH_NUMBER="${{ github.event.inputs.patch }}"
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
if [[ "${PATCH_NUMBER}" != "0" ]]; then
VERSION_NUM="v${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
VERSION_NUM="v${VERSION_BASE}-${BUILD_DATE}"
fi
echo "VERSION_NUM=${VERSION_NUM}" >> "${GITHUB_ENV}"
echo "VERSION_NUM=${VERSION_NUM}"
- name: Select Xcode 26.6
shell: bash
run: |
sudo xcode-select -s /Applications/Xcode_26.6.app/Contents/Developer
xcodebuild -version
SDK_VERSION="$(xcrun --sdk iphoneos --show-sdk-version)"
if [[ "${SDK_VERSION}" != "${EXPECTED_IOS_SDK}" ]]; then
echo "Unexpected iOS SDK: expected ${EXPECTED_IOS_SDK}, got ${SDK_VERSION}" >&2
exit 1
fi
- name: Checkout code
uses: actions/checkout@v5
- name: Read independent iOS version
id: ios_version
shell: bash
run: |
IOS_VERSION_BASE="$(xcodebuild \
-project apps/ios/CrossDeskMobile.xcodeproj \
-scheme CrossDeskMobile \
-configuration Release \
-destination 'generic/platform=iOS' \
-showBuildSettings CODE_SIGNING_ALLOWED=NO | \
awk '$1 == "MARKETING_VERSION" && $2 == "=" { print $3 }')"
if [[ ! "${IOS_VERSION_BASE}" =~ ^[0-9]+\.[0-9]+\.[0-9]+$ ]]; then
echo "Invalid iOS marketing version: ${IOS_VERSION_BASE}" >&2
exit 1
fi
VERSION_NUM="v${IOS_VERSION_BASE}-${VERSION_NUM##*-}"
echo "IOS_VERSION_BASE=${IOS_VERSION_BASE}" >> "${GITHUB_ENV}"
echo "VERSION_NUM=${VERSION_NUM}" >> "${GITHUB_ENV}"
echo "version=${VERSION_NUM}" >> "${GITHUB_OUTPUT}"
- name: Initialize submodules
run: git submodule update --init --recursive
- name: Cache xmake dependencies
uses: actions/cache@v5
with:
path: apps/ios/.xmake/packages
key: "${{ runner.os }}-xmake${{ env.XMAKE_VERSION }}-deps-ios-arm64-xcode26.6-xrepo1211093-min16-${{ github.run_id }}"
restore-keys: |
${{ runner.os }}-xmake${{ env.XMAKE_VERSION }}-deps-ios-arm64-xcode26.6-xrepo1211093-min16-
- name: Set up Python
uses: actions/setup-python@v6
with:
python-version: "3.13"
- name: Install xmake
uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: "${{ env.XMAKE_VERSION }}"
- name: Verify xmake version
shell: bash
run: |
XMAKE_VERSION_OUTPUT="$(xmake --version)"
echo "${XMAKE_VERSION_OUTPUT}"
if [[ "${XMAKE_VERSION_OUTPUT}" != *"xmake v${XMAKE_VERSION}"* ]]; then
echo "Unexpected xmake version: expected ${XMAKE_VERSION}" >&2
exit 1
fi
- name: Pin xmake package repository
shell: bash
run: |
xmake repo -u
XMAKE_REPO_DIR="${HOME}/.xmake/repositories/xmake-repo"
git -C "${XMAKE_REPO_DIR}" fetch --depth=1 origin "${XMAKE_REPO_REVISION}"
git -C "${XMAKE_REPO_DIR}" checkout --detach "${XMAKE_REPO_REVISION}"
test "$(git -C "${XMAKE_REPO_DIR}" rev-parse HEAD)" = "${XMAKE_REPO_REVISION}"
- name: Build CrossDesk Mobile
shell: bash
run: |
DERIVED_DATA="${RUNNER_TEMP}/CrossDeskMobileDerivedData"
echo "DERIVED_DATA=${DERIVED_DATA}" >> "${GITHUB_ENV}"
xcodebuild \
-project apps/ios/CrossDeskMobile.xcodeproj \
-scheme CrossDeskMobile \
-configuration Release \
-destination 'generic/platform=iOS' \
-derivedDataPath "${DERIVED_DATA}" \
CODE_SIGNING_ALLOWED=NO \
CODE_SIGNING_REQUIRED=NO \
COMPILER_INDEX_STORE_ENABLE=NO \
IPHONEOS_DEPLOYMENT_TARGET="${IOS_DEPLOYMENT_TARGET}" \
build
- name: Verify CrossDesk Mobile
shell: bash
run: |
APP_PATH="${DERIVED_DATA}/Build/Products/Release-iphoneos/CrossDeskMobile.app"
EXECUTABLE_PATH="${APP_PATH}/CrossDeskMobile"
INFO_PLIST="${APP_PATH}/Info.plist"
if [[ ! -x "${EXECUTABLE_PATH}" ]]; then
echo "CrossDeskMobile executable is missing from ${APP_PATH}" >&2
exit 1
fi
xcrun lipo "${EXECUTABLE_PATH}" -verify_arch arm64
APP_VERSION=$(/usr/libexec/PlistBuddy -c 'Print :CFBundleShortVersionString' "${INFO_PLIST}")
if [[ "${APP_VERSION}" != "${IOS_VERSION_BASE}" ]]; then
echo "Unexpected iOS app version: expected ${IOS_VERSION_BASE}, got ${APP_VERSION}" >&2
exit 1
fi
MINIMUM_OS=$(/usr/libexec/PlistBuddy -c 'Print :MinimumOSVersion' "${INFO_PLIST}")
if [[ "${MINIMUM_OS}" != "${IOS_DEPLOYMENT_TARGET}" ]]; then
echo "Unexpected minimum iOS version: expected ${IOS_DEPLOYMENT_TARGET}, got ${MINIMUM_OS}" >&2
exit 1
fi
xcrun lipo -info "${EXECUTABLE_PATH}"
echo "Minimum iOS version: ${MINIMUM_OS}"
- name: Package CrossDesk Mobile
shell: bash
run: |
APP_PATH="${DERIVED_DATA}/Build/Products/Release-iphoneos/CrossDeskMobile.app"
PACKAGE_DIR="${RUNNER_TEMP}/crossdesk-ios-arm64-unsigned-${VERSION_NUM}"
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-ios-arm64-unsigned-${VERSION_NUM}.zip"
mkdir -p "${PACKAGE_DIR}"
cp -R "${APP_PATH}" "${PACKAGE_DIR}/"
DSYM_PATH="${DERIVED_DATA}/Build/Products/Release-iphoneos/CrossDeskMobile.app.dSYM"
if [[ -d "${DSYM_PATH}" ]]; then
cp -R "${DSYM_PATH}" "${PACKAGE_DIR}/"
fi
ditto -c -k --sequesterRsrc --keepParent "${PACKAGE_DIR}" "${PACKAGE_FILE}"
echo "PACKAGE_FILE=${PACKAGE_FILE}" >> "${GITHUB_ENV}"
- name: Upload build artifact
uses: actions/upload-artifact@v6
with:
name: crossdesk-ios-arm64-unsigned-${{ env.VERSION_NUM }}
path: ${{ env.PACKAGE_FILE }}
if-no-files-found: error
# Windows
build-windows-x64:
name: Build on Windows x64
runs-on: windows-2022
env:
XMAKE_GLOBALDIR: D:\xmake_global
steps:
- name: Extract version number
shell: pwsh
run: |
$ref = $env:GITHUB_REF
$version = $ref -replace '^refs/(tags|heads)/', ''
$version = $version -replace '^v', ''
$version = $version -replace '/', '-'
$BUILD_DATE = ([System.TimeZoneInfo]::ConvertTimeBySystemTimeZoneId((Get-Date), "China Standard Time")).ToString("yyyyMMdd")
$PATCH_NUMBER = "${{ github.event.inputs.patch }}"
if ($PATCH_NUMBER -notmatch '^[0-9]+$') {
$PATCH_NUMBER = "0"
}
if ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$') {
$version = $Matches[1]
$PATCH_NUMBER = $Matches[3]
$BUILD_DATE = $Matches[4]
} elseif ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$') {
$version = $Matches[1]
$BUILD_DATE = $Matches[3]
$PATCH_NUMBER = $Matches[4]
} elseif ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$') {
$version = $Matches[1]
$BUILD_DATE = $Matches[3]
} elseif ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$' -and $PATCH_NUMBER -eq "0") {
$version = $Matches[1]
$PATCH_NUMBER = $Matches[3]
}
if ($PATCH_NUMBER -ne "0") {
$VERSION_NUM = "v$version-$PATCH_NUMBER-$BUILD_DATE"
} else {
$VERSION_NUM = "v$version-$BUILD_DATE"
}
echo "VERSION_NUM=$VERSION_NUM" >> $env:GITHUB_ENV
echo "BUILD_DATE=$BUILD_DATE" >> $env:GITHUB_ENV
echo "PATCH_NUMBER=$PATCH_NUMBER" >> $env:GITHUB_ENV
- name: Cache xmake dependencies
uses: actions/cache@v5
with:
path: D:\xmake_global\.xmake\packages
key: "${{ runner.os }}-xmake-deps-intel-${{ github.run_id }}"
restore-keys: |
${{ runner.os }}-xmake-deps-intel-
- name: Install xmake
run: |
Invoke-Expression (Invoke-Webrequest 'https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.ps1' -UseBasicParsing).Content
echo "C:\Users\runneradmin\xmake" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
xmake repo -u
xmake create cuda
Set-Location cuda
xmake g --theme=plain
$cudaPath = ""
$packagesPath = "D:\xmake_global\.xmake\packages"
if (Test-Path $packagesPath) {
Write-Host "Packages directory exists: $packagesPath"
try {
$info = xmake require --info "cuda 12.6.3" 2>$null
if ($null -ne $info -and $info -ne "") {
$cudaPath = (($info | Select-String installdir).ToString() -replace '.*installdir:\s*','').Trim()
}
} catch {}
} else {
Write-Host "Packages directory not found: $packagesPath"
Write-Host "Installing CUDA package..."
xmake require -vy "cuda 12.6.3"
$info = xmake require --info "cuda 12.6.3"
$cudaPath = (($info | Select-String installdir).ToString() -replace '.*installdir:\s*','').Trim()
}
echo "CUDA_PATH=$cudaPath" >> $env:GITHUB_ENV
Write-Host "Resolved CUDA_PATH = $cudaPath"
Pop-Location
- name: Download INetC plugin
shell: powershell
run: |
$url = "https://github.com/DigitalMediaServer/NSIS-INetC-plugin/releases/download/v1.0.5.7/InetC.zip"
$out = "$env:RUNNER_TEMP\InetC.zip"
Invoke-WebRequest -Uri $url -OutFile $out
Expand-Archive $out -DestinationPath "$env:RUNNER_TEMP\InetC" -Force
$source = "$env:RUNNER_TEMP\InetC\x86-unicode\INetC.dll"
$target = "C:\Program Files (x86)\NSIS\Plugins\x86-unicode\INetC.dll"
Write-Host "Copying $source to $target"
Copy-Item $source $target -Force
- name: Checkout code
uses: actions/checkout@v5
- name: Initialize submodules
run: git submodule update --init --recursive
- name: Copy nsProcess plugin to NSIS folder
run: |
$nsisPluginDir = "C:\Program Files (x86)\NSIS\Plugins\x86-unicode"
copy "${{ github.workspace }}\apps\desktop\scripts\windows\nsProcess.dll" $nsisPluginDir
- name: Build CrossDesk
run: |
xmake f --CROSSDESK_VERSION=${{ env.VERSION_NUM }} --USE_CUDA=true -y
xmake b -vy crossdesk
- name: Package
shell: pwsh
run: |
& "${{ github.workspace }}\apps\desktop\scripts\windows\pkg_x64.ps1" $env:VERSION_NUM
- name: Upload unsigned Windows installer for test signing
if: github.event_name == 'workflow_dispatch' && inputs.sign_windows_test
id: upload-unsigned-windows-installer
uses: actions/upload-artifact@v7
with:
path: ${{ github.workspace }}/apps/desktop/scripts/windows/crossdesk-win-x64-${{ env.VERSION_NUM }}.exe
archive: false
if-no-files-found: error
retention-days: 1
- name: Sign Windows installer with SignPath test certificate
if: github.event_name == 'workflow_dispatch' && inputs.sign_windows_test
uses: signpath/github-action-submit-signing-request@v2
with:
api-token: ${{ secrets.SIGNPATH_API_TOKEN }}
organization-id: ${{ vars.SIGNPATH_ORGANIZATION_ID }}
project-slug: crossdesk
signing-policy-slug: test-signing
github-artifact-id: ${{ steps.upload-unsigned-windows-installer.outputs.artifact-id }}
wait-for-completion: true
output-artifact-directory: ${{ github.workspace }}\signpath\signed-installer
skip-decompress: true
parameters: |
version: ${{ toJSON(env.VERSION_NUM) }}
- name: Verify and use test-signed Windows installer
if: github.event_name == 'workflow_dispatch' && inputs.sign_windows_test
shell: pwsh
run: |
$installerName = "crossdesk-win-x64-${{ env.VERSION_NUM }}.exe"
$signedInstaller = Join-Path "${{ github.workspace }}\signpath\signed-installer" $installerName
$destination = Join-Path "${{ github.workspace }}\apps\desktop\scripts\windows" $installerName
if (!(Test-Path $signedInstaller)) {
throw "SignPath did not return the signed installer: $signedInstaller"
}
$signature = Get-AuthenticodeSignature $signedInstaller
if (!$signature.SignerCertificate -or $signature.Status -eq "NotSigned") {
throw "SignPath returned an installer without an Authenticode signature."
}
Write-Host "Signer: $($signature.SignerCertificate.Subject)"
Write-Host "Signature status: $($signature.Status)"
Copy-Item $signedInstaller $destination -Force
- name: Build Portable CrossDesk
run: |
xmake f --CROSSDESK_VERSION=${{ env.VERSION_NUM }} --USE_CUDA=true --CROSSDESK_PORTABLE=true -y
xmake b -vy crossdesk
- name: Package Portable
shell: pwsh
run: |
$buildDir = "${{ github.workspace }}\build\windows\x64\release"
$portableDir = "${{ github.workspace }}\portable"
New-Item -ItemType Directory -Force -Path $portableDir
$portableFiles = @(
@("crossdesk.exe", "CrossDesk.exe"),
@("crossdesk_service.exe", "crossdesk_service.exe"),
@("crossdesk_session_helper.exe", "crossdesk_session_helper.exe"),
@("crossdesk_privacy_cursor_helper.exe", "crossdesk_privacy_cursor_helper.exe"),
@("crossdesk_privacy_window.dll", "crossdesk_privacy_window.dll")
)
foreach ($file in $portableFiles) {
$source = Join-Path $buildDir $file[0]
$destination = Join-Path $portableDir $file[1]
if (!(Test-Path $source)) {
throw "Missing portable package file: $source"
}
Copy-Item $source $destination -Force
}
Copy-Item (Join-Path $buildDir "*.dll") $portableDir -Force
# Bundled Amyuni usbmmidd_v2 virtual display driver (headless hosts)
$driverDir = Join-Path $buildDir "usbmmidd_v2"
if (!(Test-Path (Join-Path $driverDir "deviceinstaller64.exe"))) {
throw "Missing bundled usbmmidd_v2 driver package: $driverDir"
}
Copy-Item $driverDir (Join-Path $portableDir "usbmmidd_v2") -Recurse -Force
foreach ($file in $portableFiles) {
$packagedFile = Join-Path $portableDir $file[1]
if (!(Test-Path $packagedFile)) {
throw "Portable package is missing: $packagedFile"
}
}
Compress-Archive -Path "$portableDir\*" -DestinationPath "${{ github.workspace }}\crossdesk-win-x64-portable-${{ env.VERSION_NUM }}.zip"
- name: Upload artifact
uses: actions/upload-artifact@v6
with:
name: crossdesk-win-x64-${{ env.VERSION_NUM }}
path: ${{ github.workspace }}/apps/desktop/scripts/windows/crossdesk-win-x64-${{ env.VERSION_NUM }}.exe
- name: Upload portable artifact
uses: actions/upload-artifact@v6
with:
name: crossdesk-win-x64-portable-${{ env.VERSION_NUM }}
path: ${{ github.workspace }}/crossdesk-win-x64-portable-${{ env.VERSION_NUM }}.zip
release:
name: Publish Release
if: startsWith(github.ref, 'refs/tags/v')
needs: [build-linux, build-macos, build-ios, build-windows-x64]
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v5
- name: Download all artifacts
uses: actions/download-artifact@v8
with:
path: artifacts
- name: Extract version number
id: version
shell: bash
run: |
VERSION_REF="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}"
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d)
PATCH_NUMBER="${{ github.event.inputs.patch }}"
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
BUILD_DATE_ISO="${BUILD_DATE:0:4}-${BUILD_DATE:4:2}-${BUILD_DATE:6:2}"
if [[ "${PATCH_NUMBER}" != "0" ]]; then
VERSION_NUM="${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
VERSION_NUM="${VERSION_BASE}-${BUILD_DATE}"
fi
VERSION_WITH_V="v${VERSION_NUM}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT
echo "VERSION_WITH_V=${VERSION_WITH_V}" >> $GITHUB_OUTPUT
echo "VERSION_BASE=${VERSION_BASE}" >> $GITHUB_OUTPUT
echo "BUILD_DATE=${BUILD_DATE}" >> $GITHUB_OUTPUT
echo "BUILD_DATE_ISO=${BUILD_DATE_ISO}" >> $GITHUB_OUTPUT
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_OUTPUT
- name: Prepare release notes
env:
RELEASE_TAG: ${{ steps.version.outputs.VERSION_WITH_V }}
VERSION_BASE: ${{ steps.version.outputs.VERSION_BASE }}
run: |
if [[ -f "docs/releases/${RELEASE_TAG}.md" ]]; then
cp "docs/releases/${RELEASE_TAG}.md" release-notes.md
elif [[ -f "docs/releases/v${VERSION_BASE}.md" ]]; then
cp "docs/releases/v${VERSION_BASE}.md" release-notes.md
else
cat > release-notes.md << 'EOF'
Binary release only. Source code is not included.
## Code signing policy
Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).
EOF
fi
- name: Rename artifacts
run: |
mkdir -p release
cp artifacts/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg
cp artifacts/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg
cp artifacts/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}.deb
cp artifacts/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.deb
cp artifacts/crossdesk-ios-arm64-unsigned-${{ needs.build-ios.outputs.version }}/* release/crossdesk-ios-arm64-unsigned-${{ needs.build-ios.outputs.version }}.zip
cp artifacts/crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}.exe
cp artifacts/crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}.zip
- name: List release files
run: ls -lh release/
- name: Upload to Versioned GitHub Release
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ steps.version.outputs.VERSION_WITH_V }}
target_commitish: ${{ github.sha }}
name: Release ${{ steps.version.outputs.VERSION_WITH_V }}
draft: false
prerelease: false
files: release/*
generate_release_notes: false
body_path: release-notes.md
- name: Create or update 'latest' tag
run: |
git config user.name "github-actions[bot]"
git config user.email "github-actions[bot]@users.noreply.github.com"
git tag -f latest
git push origin latest --force
- name: Upload to GitHub Release (latest)
uses: softprops/action-gh-release@v2
with:
tag_name: latest
name: Latest Release
draft: false
prerelease: false
files: release/*
generate_release_notes: false
body_path: release-notes.md
- name: Upload artifacts to server
uses: burnett01/rsync-deployments@5.2
with:
switches: -avzr --progress --delete
path: release/*
remote_path: /var/www/html/downloads/
remote_host: ${{ secrets.SERVER_HOST }}
remote_user: ${{ secrets.SERVER_USER }}
remote_key: ${{ secrets.SERVER_KEY }}
- name: Generate version.json
run: |
cat > version.json << EOF
{
"latest_version": "${{ steps.version.outputs.VERSION_NUM }}",
"version": "${{ steps.version.outputs.VERSION_NUM }}",
"releaseDate": "${{ steps.version.outputs.BUILD_DATE_ISO }}",
"patch": ${{ steps.version.outputs.PATCH_NUMBER }},
"releaseName": "",
"releaseNotes": "",
"tagName": "${{ steps.version.outputs.VERSION_WITH_V }}",
"downloads": {
"windows-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}.exe",
"filename": "crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}.exe"
},
"windows-x64-portable": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}.zip",
"filename": "crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}.zip"
},
"macos-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg",
"filename": "crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg"
},
"macos-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg",
"filename": "crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg"
},
"linux-amd64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}.deb",
"filename": "crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}.deb"
},
"linux-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.deb",
"filename": "crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.deb"
}
}
}
EOF
jq --arg release_name "Release ${{ steps.version.outputs.VERSION_WITH_V }}" \
--rawfile release_notes release-notes.md \
'.releaseName = $release_name | .releaseNotes = $release_notes' \
version.json > version-with-notes.json
mv version-with-notes.json version.json
cat version.json
- name: Upload version.json to server
uses: burnett01/rsync-deployments@5.2
with:
switches: -avzr --delete
path: version.json
remote_path: /var/www/html/version/
remote_host: ${{ secrets.SERVER_HOST }}
remote_user: ${{ secrets.SERVER_USER }}
remote_key: ${{ secrets.SERVER_KEY }}
-69
View File
@@ -1,69 +0,0 @@
name: Close Inactive Issues
on:
schedule:
# run every day at midnight
- cron: "0 0 * * *"
workflow_dispatch:
permissions:
issues: write
pull-requests: write
contents: read
jobs:
close_inactive_issues:
runs-on: ubuntu-latest
steps:
- name: Check inactive issues and close them
uses: actions/github-script@v7
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
script: |
const inactivePeriod = 7 * 24 * 60 * 60 * 1000; // 7 days
const now = Date.now();
// paginate through all open issues (listForRepo also returns PRs)
const issues = await github.paginate(github.rest.issues.listForRepo, {
owner: context.repo.owner,
repo: context.repo.repo,
state: 'open',
});
for (const issue of issues) {
// skip pull requests (they are also returned by listForRepo)
if (issue.pull_request) continue;
// skip labeled issues
if (issue.labels.length > 0) {
console.log(`Skipping issue #${issue.number} (Has labels).`);
continue;
}
// last activity time = the issue's own updated_at, which is
// refreshed on comments, labels, etc. This avoids relying on
// fetching comments and is accurate even when comments are edited.
const lastActivityTime = new Date(issue.updated_at).getTime();
// check inactivity
if (now - lastActivityTime > inactivePeriod) {
console.log(`Closing inactive issue: #${issue.number} (No activity for 7 days)`);
await github.rest.issues.createComment({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: issue.number,
body: "This issue has been automatically closed due to inactivity for 7 days."
});
await github.rest.issues.update({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: issue.number,
state: 'closed',
});
} else {
console.log(`Skipping issue #${issue.number} (Active within 7 days).`);
}
}
-164
View File
@@ -1,164 +0,0 @@
name: Update version.json from Release
on:
release:
types: [published, edited]
permissions:
contents: write
jobs:
update-version-json:
name: Update version.json with release information
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
token: ${{ secrets.GITHUB_TOKEN }}
- name: Extract version from tag
id: version
shell: bash
run: |
TAG_NAME="${{ github.event.release.tag_name }}"
TAG_VERSION="${TAG_NAME#v}"
VERSION_FULL="${TAG_VERSION}"
VERSION_BASE="${TAG_VERSION}"
PATCH_NUMBER=0
# Extract date and patch from tags such as v1.2.3-1-20251113.
if [[ "${TAG_VERSION}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
DATE_STR="${BASH_REMATCH[4]}"
BUILD_DATE_ISO="${DATE_STR:0:4}-${DATE_STR:4:2}-${DATE_STR:6:2}"
elif [[ "${TAG_VERSION}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
DATE_STR="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
BUILD_DATE_ISO="${DATE_STR:0:4}-${DATE_STR:4:2}-${DATE_STR:6:2}"
elif [[ "${TAG_VERSION}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
DATE_STR="${BASH_REMATCH[3]}"
BUILD_DATE_ISO="${DATE_STR:0:4}-${DATE_STR:4:2}-${DATE_STR:6:2}"
else
# Use release published date
BUILD_DATE_ISO=$(echo "${{ github.event.release.published_at }}" | cut -d'T' -f1)
fi
echo "TAG_NAME=${TAG_NAME}" >> $GITHUB_OUTPUT
echo "VERSION_FULL=${VERSION_FULL}" >> $GITHUB_OUTPUT
echo "VERSION_BASE=${VERSION_BASE}" >> $GITHUB_OUTPUT
echo "BUILD_DATE_ISO=${BUILD_DATE_ISO}" >> $GITHUB_OUTPUT
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_OUTPUT
- name: Install jq
run: sudo apt-get update && sudo apt-get install -y jq
- name: Get release information
id: release_info
run: |
# Use jq to properly escape JSON
RELEASE_BODY="${{ github.event.release.body }}"
RELEASE_NAME="${{ github.event.release.name }}"
# Handle empty values
if [ -z "$RELEASE_BODY" ]; then
RELEASE_BODY=""
fi
if [ -z "$RELEASE_NAME" ]; then
RELEASE_NAME=""
fi
# Save to temporary files for proper handling
echo -n "$RELEASE_BODY" > /tmp/release_body.txt
echo -n "$RELEASE_NAME" > /tmp/release_name.txt
# Use jq to escape JSON strings
RELEASE_BODY_JSON=$(jq -Rs . < /tmp/release_body.txt)
RELEASE_NAME_JSON=$(jq -Rs . < /tmp/release_name.txt)
echo "RELEASE_BODY=${RELEASE_BODY_JSON}" >> $GITHUB_OUTPUT
echo "RELEASE_NAME=${RELEASE_NAME_JSON}" >> $GITHUB_OUTPUT
- name: Download current version.json from server
id: download_version
continue-on-error: true
run: |
# Try to download current version.json from server
curl -f -s "https://version.crossdesk.cn/version.json" -o version.json || echo "Failed to download, will create new one"
- name: Generate or update version.json
run: |
# If version.json exists, try to preserve downloads section
if [ -f version.json ] && jq -e '.downloads' version.json > /dev/null 2>&1; then
EXISTING_DOWNLOADS=$(jq -c '.downloads' version.json)
if [ "$EXISTING_DOWNLOADS" != "null" ] && [ "$EXISTING_DOWNLOADS" != "{}" ]; then
DOWNLOADS_JSON="$EXISTING_DOWNLOADS"
else
DOWNLOADS_JSON=""
fi
else
DOWNLOADS_JSON=""
fi
# If downloads is empty, use default structure
if [ -z "$DOWNLOADS_JSON" ]; then
DOWNLOADS_JSON=$(cat << DOWNLOADS_EOF
{
"windows-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-${{ steps.version.outputs.TAG_NAME }}.exe",
"filename": "crossdesk-win-x64-${{ steps.version.outputs.TAG_NAME }}.exe"
},
"windows-x64-portable": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-portable-${{ steps.version.outputs.TAG_NAME }}.zip",
"filename": "crossdesk-win-x64-portable-${{ steps.version.outputs.TAG_NAME }}.zip"
},
"macos-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-x64-${{ steps.version.outputs.TAG_NAME }}.pkg",
"filename": "crossdesk-macos-x64-${{ steps.version.outputs.TAG_NAME }}.pkg"
},
"macos-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-arm64-${{ steps.version.outputs.TAG_NAME }}.pkg",
"filename": "crossdesk-macos-arm64-${{ steps.version.outputs.TAG_NAME }}.pkg"
},
"linux-amd64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-amd64-${{ steps.version.outputs.TAG_NAME }}.deb",
"filename": "crossdesk-linux-amd64-${{ steps.version.outputs.TAG_NAME }}.deb"
},
"linux-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-arm64-${{ steps.version.outputs.TAG_NAME }}.deb",
"filename": "crossdesk-linux-arm64-${{ steps.version.outputs.TAG_NAME }}.deb"
}
}
DOWNLOADS_EOF
)
fi
# Generate version.json using cat and heredoc
cat > version.json << EOF
{
"latest_version": "${{ steps.version.outputs.VERSION_FULL }}",
"version": "${{ steps.version.outputs.VERSION_FULL }}",
"releaseDate": "${{ steps.version.outputs.BUILD_DATE_ISO }}",
"patch": ${{ steps.version.outputs.PATCH_NUMBER }},
"releaseName": ${{ steps.release_info.outputs.RELEASE_NAME }},
"releaseNotes": ${{ steps.release_info.outputs.RELEASE_BODY }},
"tagName": "${{ steps.version.outputs.TAG_NAME }}",
"downloads": ${DOWNLOADS_JSON}
}
EOF
cat version.json
- name: Upload version.json to server
uses: burnett01/rsync-deployments@5.2
with:
switches: -avzr --delete
path: version.json
remote_path: /var/www/html/version/
remote_host: ${{ secrets.SERVER_HOST }}
remote_user: ${{ secrets.SERVER_USER }}
remote_key: ${{ secrets.SERVER_KEY }}
+3 -5
View File
@@ -1,14 +1,12 @@
# Xmake cache
.xmake/
build/
apps/ios/Vendor/
apps/ios/DerivedData*/
apps/ios/.xmake/
xcuserdata/
*.xcuserstate
thirdparty/ffmpeg/lib/*
.VSCodeCounter/
# MacOS Cache
.DS_Store
# VSCode cache
.vscode
projectx.code-workspace
-3
View File
@@ -1,3 +0,0 @@
[submodule "deps/submodules/minirtc"]
path = deps/submodules/minirtc
url = https://github.com/kunkundi/minirtc.git
-674
View File
@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-99
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@@ -1,99 +0,0 @@
# CrossDesk Privacy Policy
Last updated: August 8, 2026
[中文](#中文) | [English](#english)
## 中文
### 适用范围
本隐私政策适用于 CrossDesk 桌面客户端及项目提供的默认网络服务。用户自行部署或指定的服务器由相应服务器运营者负责,其数据处理方式不在本政策控制范围内。
### 网络通信
CrossDesk 是远程桌面软件,需要通过网络完成设备发现、连接协商及远程会话。客户端可能进行以下网络通信:
- **默认服务:** 未启用自托管时,客户端会连接预配置的 CrossDesk 服务(`api.crossdesk.cn`),用于设备注册、信令、网络地址转换(NAT)穿透,并在无法建立直接连接时提供中继。
- **版本检查:** 客户端启动时会从 CrossDesk 版本服务(`version.crossdesk.cn`)获取最新版本信息。当前即使启用自托管,版本检查仍会访问 CrossDesk 版本服务。
- **远程会话:** 用户主动发起或接受远程连接后,CrossDesk 会根据使用的功能在设备之间传输屏幕画面、音频、键盘和鼠标输入、剪贴板文本以及用户选择传输的文件。剪贴板文本可能在远程会话期间自动同步。这些数据可能通过直接连接传输,也可能在必要时通过配置的中继服务器转发。
- **自托管:** 用户可以在设置中指定自己的信令及中继服务器。自托管服务器的日志、数据保存和访问规则由其运营者决定。
### 处理的信息
为提供上述功能,CrossDesk 可能处理:
- 连接所需的设备标识及认证信息;
- IP 地址、端口、连接时间、连接状态等必要的网络元数据;
- 版本检查请求产生的标准网络请求信息;
- 用户授权的远程会话中处理的屏幕、音频、控制指令、剪贴板及文件内容。
### 信息的使用与保存
- 设备标识、连接设置及用户偏好会保存在本地设备上,以便后续使用。
- 通过官方信令和中继服务处理的信息仅用于建立、维持和转发 CrossDesk 连接,以及服务运行、安全防护和故障排查。
- 中继传输的远程会话内容仅用于实时转发,不用于广告或用户画像。
- CrossDesk 桌面客户端不包含广告功能,也不会主动上传诊断日志、崩溃报告或用户行为分析数据。
- 自托管服务器可能保存的日志和数据由其运营者控制,请向相应运营者了解其隐私与保存政策。
### 用户选择
用户可以:
- 配置自托管服务器,以替代默认信令和中继服务;
- 决定是否发起或接受远程会话;
- 决定是否选择并传输文件;
- 结束远程会话,以停止会话数据传输;
- 删除 CrossDesk 的本地配置、缓存及日志文件。
### 政策更新与联系方式
本政策可能随着 CrossDesk 功能或网络服务的变化而更新。更新内容将在本文件中发布。如有隐私相关问题,请联系 [junkun.di@hotmail.com](mailto:junkun.di@hotmail.com)。
---
## English
### Scope
This Privacy Policy applies to the CrossDesk desktop client and the default network services provided by the project. Servers deployed or selected by users are operated by their respective administrators, and their data-processing practices are outside the control of this policy.
### Network communications
CrossDesk is remote desktop software and requires network communications for device discovery, connection negotiation, and remote sessions. The client may perform the following communications:
- **Default services:** Unless self-hosting is enabled, the client connects to preconfigured CrossDesk services (`api.crossdesk.cn`) for device registration, signaling, network address translation (NAT) traversal, and relay when a direct connection cannot be established.
- **Update checks:** On startup, the client retrieves current release information from the CrossDesk version service (`version.crossdesk.cn`). Update checks currently continue to use the CrossDesk version service even when self-hosting is enabled.
- **Remote sessions:** After a user initiates or accepts a remote connection, CrossDesk transmits the data required by enabled features between devices. This may include screen content, audio, keyboard and mouse input, clipboard text, and files selected by the user. Clipboard text may be synchronized automatically during a remote session. Data may travel over a direct connection or through the configured relay server when necessary.
- **Self-hosting:** Users may configure their own signaling and relay servers. Logging, retention, and access policies for a self-hosted server are determined by its operator.
### Information processed
To provide these functions, CrossDesk may process:
- device identifiers and authentication information required for connections;
- necessary network metadata, such as IP addresses, ports, connection times, and connection status;
- standard network request information generated by update checks; and
- screen, audio, control, clipboard, and file content processed during a remote session authorized by the user.
### Use and storage of information
- Device identifiers, connection settings, and user preferences are stored locally for subsequent use.
- Information processed by the official signaling and relay services is used only to establish, maintain, and relay CrossDesk connections and for service operation, security, and troubleshooting.
- Remote-session content passing through a relay is used only for real-time forwarding and is not used for advertising or user profiling.
- The CrossDesk desktop client does not contain advertising functionality and does not intentionally upload diagnostic logs, crash reports, or behavioral analytics.
- Logs and data that may be retained by self-hosted servers are controlled by their operators. Contact the relevant operator for its privacy and retention practices.
### User choices
Users may:
- configure a self-hosted server instead of the default signaling and relay services;
- choose whether to initiate or accept a remote session;
- choose whether to select and transfer files;
- end a remote session to stop session-data transmission; and
- remove local CrossDesk configuration, cache, and log files.
### Changes and contact
This policy may be updated as CrossDesk features or network services change. Updates will be published in this file. For privacy-related questions, contact [junkun.di@hotmail.com](mailto:junkun.di@hotmail.com).
+24 -207
View File
@@ -1,217 +1,34 @@
<div align="center">
<img src="apps/desktop/resources/linux/crossdesk_128x128.png" width="80" alt="CrossDesk 标志" />
<h1>CrossDesk</h1>
<p>轻量、跨平台的远程桌面,让电脑、浏览器和 iPhone / iPad 连接到同一张桌面。</p>
<p><a href="https://www.crossdesk.cn/">官方网站</a> · <a href="https://github.com/kunkundi/crossdesk/releases">下载客户端</a> · <a href="https://web.crossdesk.cn/">打开 Web 客户端</a> · <a href="README_EN.md">English</a></p>
</div>
# projectx
<div align="center">
vcpkg/buildtrees/versioning_/versions/pcre/69e232f12c4e3eab4115f0672466a6661978bea2$ vim portfile.cmake
[![Platforms](https://img.shields.io/badge/platform-Windows%20%7C%20macOS%20%7C%20Linux%20%7C%20iOS-blue)](#download)
[![Release](https://img.shields.io/github/v/release/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/releases)
[![Build](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml)
[![License: GPL v3](https://img.shields.io/badge/license-GPL--3.0-blue)](LICENSE)
[![Stars](https://img.shields.io/github/stars/kunkundi/crossdesk?style=social)](https://github.com/kunkundi/crossdesk/stargazers)
- URLS "https://ftp.pcre.org/pub/pcre/pcre-${PCRE_VERSION}.zip"
+ URLS "https://sourceforge.net/projects/pcre/files/pcre/${PCRE_VERSION}/pcre-${PCRE_VERSION}.zip"
</div>
linux
CrossDesk 支持 Windows、macOS、Linux 之间的远程访问,也可从浏览器或原生 iOS 客户端控制电脑。项目基于 [MiniRTC](https://github.com/kunkundi/minirtc),提供实时音视频传输、键鼠控制、文件传输与自托管能力,仍在持续开发中。
sudo apt-get install nvidia-cuda-toolkit
solve <cuda.h>
> 本文按当前仓库代码整理。截图展示当前 Slint 桌面界面,使用演示 ID、密码、在线状态和连接记录;缩略图来自公开页面;下载包的功能与系统要求请同时核对对应 Release 说明。原生 iOS 客户端的构建、签名方式见下文。
sudo apt-get install libxcb-randr0-dev libxcb-xtest0-dev libxcb-xinerama0-dev libxcb-shape0-dev libxcb-xkb-dev libxcb-xfixes0-dev libxv-dev
solve x11
[界面预览](#preview) · [下载与安装](#download) · [快速连接](#quick-start) · [会话操作](#session) · [设置](#settings) · [iOS](#ios) · [自托管](#self-hosting) · [源码构建](docs/BUILD.md) · [常见问题](docs/FAQ.md)
sudo apt-get -y install libasound2-dev libsndio-dev libxcb-shm0-dev
solve asound sndio xcb-shm
<a id="preview"></a>
sudo apt-get -y install libasound2-dev libpulse-dev && rebuild
solve error dsp no such audio device
## 界面预览
sudo apt-get install libavcodec-dev libavformat-dev libavutil-dev libavfilter-dev libavdevice-dev
### 桌面客户端
sudo apt remove libssl-dev libglib2.0-dev
主窗口集中展示本机 ID、连接密码、远程连接入口和近期连接记录。
<p align="center">
<img src="docs/images/desktop-main-zh.png" width="800" alt="当前桌面客户端示例:已连接服务器,三台在线设备均显示页面缩略图" />
</p>
### Web 客户端
在浏览器中输入远程设备 ID 和密码,无需在控制端安装桌面客户端。
<p align="center">
<img src="docs/images/web-client.png" width="800" alt="CrossDesk Web 客户端当前连接首页" />
</p>
图片来源与更新方式见 [截图说明](docs/images/README.md)。
## 主要功能
| 能力 | 当前支持 |
| --- | --- |
| 跨平台控制 | Windows / macOS / Linux 桌面互控;浏览器与原生 iOS 作为控制端 |
| 实时画面与声音 | H.264 / AV1、30 / 60 fps 设置、硬件编解码选项、远端声音播放;实际能力取决于设备与构建配置 |
| 多设备与多显示器 | 近期连接、设备别名、会话标签与远端显示器切换 |
| 输入与协作 | 键鼠输入、远端光标同步、组合键、文本剪贴板同步、文件传输 |
| 网络与部署 | P2P 直连、TURN 中继、SRTP 加密选项、自托管信令与中继服务 |
| Windows 锁屏控制 | 通过 CrossDesk Service 支持锁屏、登录界面及安全桌面的输入转发 |
各客户端的入口和能力有所不同;桌面会话操作见下文,iOS 的具体功能见 [开发说明](apps/ios/README.md)。
<a id="download"></a>
## 下载与安装
前往 [GitHub Releases](https://github.com/kunkundi/crossdesk/releases) 或 [官方网站](https://www.crossdesk.cn/),按系统与 CPU 架构选择安装包。
| 平台 | 当前源码 / CI 基线 | 安装方式 |
| --- | --- | --- |
| Windows | Windows 10+,x64 | `.exe` 安装包;便携构建也受支持 |
| macOS | macOS 14.0+,Intel / Apple Silicon | 选择 x64 或 arm64 的 `.pkg` |
| Linux | Ubuntu 20.04+,amd64 / arm64,glibc 2.31 基线 | `.deb` 安装包 |
| iOS / iPadOS | iOS 16.0+,arm64 真机 | 原生客户端;使用 Xcode 构建并签名,CI 产物为未签名应用 |
| Web | 支持 WebRTC 的浏览器 | 访问 [web.crossdesk.cn](https://web.crossdesk.cn/) |
Linux 下载后,在下载目录中将文件名替换为实际安装包名称:
```bash
sudo apt install "./crossdesk-linux-amd64-<version>.deb"
```
**macOS 首次运行:** 按应用提示,在“系统设置 → 隐私与安全性”中授予 CrossDesk **屏幕录制**(新系统可能显示为“屏幕与系统音频录制”)及 **辅助功能**权限,再按系统提示重新打开应用。前者用于捕获桌面,后者用于远程键鼠输入。
<a id="quick-start"></a>
## 快速连接
### 从另一台电脑连接
1. **准备被控电脑。** 安装并运行 CrossDesk,等待底部显示“已连接服务器”。在左侧“本桌面”查看 **本机 ID** 和 **密码**,提供给控制端。
2. **输入对端 ID。** 在控制端右侧“远程桌面 → 对端 ID”输入被控电脑的 ID,点击 **→**。
3. **完成密码验证。** 按弹窗输入被控电脑当前的连接密码,确认后等待远程画面出现。需要保存密码时勾选“记住密码”。
4. **再次连接。** 成功连接过的设备会出现在“近期连接”中,可通过卡片重连,也可编辑别名或删除记录。
本机密码旁的眼睛按钮用于显示 / 隐藏密码,铅笔按钮用于修改密码。修改时使用 **6 位数字或英文字母**,并保持连接服务器;等待修改成功、客户端重新连接后,再复制当前密码。已保存旧密码的控制端需重新输入。
### 从浏览器连接
1. 保持被控电脑上的 CrossDesk 运行,并确认已连接服务器;在被控端“设置”中保持 **启用 SRTP** 开启。
2. 打开 [Web 客户端](https://web.crossdesk.cn/),输入 **远程设备 ID** 和 **密码**,点击“连接”。
3. 连接后使用页面提供的显示器、鼠标模式和键盘控件操作远端;手机和平板也可通过浏览器访问。
如果使用自建服务器,需要让控制端与被控端接入同一服务;Web 部署配置见 [CrossDesk Web Client](https://github.com/kunkundi/crossdesk-web-client)。
<a id="session"></a>
## 会话中的常用操作
远程窗口通过会话标签切换设备,控制栏提供以下操作;控制栏收起时先点击展开按钮。将鼠标悬停在图标上可查看提示。
| 入口 | 用途 |
| --- | --- |
| 显示器 | 切换远端显示器 |
| 键盘 | 发送组合键;Windows 的 `Ctrl+Alt+Del` 依赖远端服务 |
| 鼠标 | 控制 / 释放远端鼠标 |
| 扬声器 | 播放声音 / 静音 |
| 文件夹 | 选择文件发送到远端,并查看传输进度 |
| 网络状态 | 查看流量、丢包率、帧率、分辨率及直连 / 中继状态 |
| 全屏 | 进入 / 退出全屏 |
| 断开连接 | 结束当前远程会话 |
桌面端可同步文本剪贴板。接收文件的位置可在“设置 → 文件保存路径”调整。关闭主窗口会隐藏窗口并保持程序运行;需要完全退出时使用系统托盘或菜单栏中的退出入口。
<a id="settings"></a>
## 调整画面与连接设置
点击主窗口右上角 **☰ → 设置**,修改后点击“确认”保存。建议在建立连接前调整;会话进行中部分选项不可修改。设置列表可向下滚动,查看自托管、启动方式与文件保存路径。
<p align="center">
<img src="docs/images/desktop-settings-zh.png" width="720" alt="当前设置界面:画质、帧率、画面偏好、编解码、中继与 SRTP" />
</p>
| 设置 | 说明 |
| --- | --- |
| 画面质量 / 帧率 | 选择低、中、高画质与 30 / 60 fps;实际帧率取决于网络和设备 |
| 画面偏好 | 在帧率优先、画质优先、平衡之间选择 |
| 视频编码格式 | H.264 / AV1;硬件编解码是否可用取决于平台、硬件与构建选项 |
| 启用中继服务 | 允许借助 TURN 中继建立连接;P2P 连接失败时先检查此项 |
| 启用 SRTP | 媒体传输加密选项,两端配置需兼容 |
| 自托管配置 | 设置服务器地址、信令端口与中继端口,并勾选启用 |
| 开机自启 / 启用守护进程 | 调整启动与进程守护行为,按界面提示重启后生效 |
| 文件保存路径 | 选择接收文件的目录 |
<a id="ios"></a>
## 原生 iOS / iPadOS 客户端
仓库的 [`apps/ios`](apps/ios/README.md) 提供原生控制端,与桌面端使用同一套 MiniRTC 协议。它可以控制远端电脑;当前不提供将 iPhone / iPad 作为被控桌面的功能。
1. 按 [iOS 开发说明](apps/ios/README.md) 使用 Xcode 构建并签名,安装到 iOS 16+ 的真机。
2. 在首页输入对端 ID,点击连接并填写密码;成功连接后可从“最近连接”中重连。
3. 在设置中选择鼠标模式:**相对位置**像触控板一样移动光标,**绝对位置**将触摸位置直接映射到远端画面。
4. 点击悬浮图标展开菜单,可切换显示器、显示键盘、控制声音或发送文件。收到的文件位于应用的 `Documents/Received`,可通过传输状态旁的分享按钮导出。
当前支持接收远端文本到 iOS 剪贴板;界面暂未提供主动发送本机剪贴板的按钮。
当前支持单指点击、双指右键、长按拖动与捏合缩放;缩放后的双指平移用于移动视图。原生端与浏览器端分别维护,使用入口和手势可能不同。
<a id="windows-service"></a>
## Windows 锁屏与登录界面
**CrossDesk Service**(服务名 `CrossDeskService`)提供锁屏、登录、凭据输入及安全桌面的状态上报、`Ctrl+Alt+Del` 发送和键鼠输入转发。
安装版会注册按需启动的服务,客户端启动时尝试启动它;本机没有 CrossDesk 客户端进程后服务会自动退出。便携版可在提示窗口或“设置 → 锁屏控制服务”中安装服务,需要管理员权限。该服务依赖客户端运行。
<details>
<summary>手动部署与服务管理命令</summary>
保留完整安装目录;自行部署构建产物时,将 `CrossDesk.exe`、`crossdesk_service.exe`、`crossdesk_session_helper.exe` 及同次构建输出的全部 `.dll` 放在同一目录。在该目录打开管理员 PowerShell,按需执行:
```powershell
.\CrossDesk.exe --service-install
.\CrossDesk.exe --service-start
.\CrossDesk.exe --service-status
.\CrossDesk.exe --service-ping
# 停止或卸载服务
.\CrossDesk.exe --service-stop
.\CrossDesk.exe --service-uninstall
```
</details>
出现“远端 Windows 服务不可用”时,检查被控电脑的安装和服务状态;普通桌面连接仍可使用,受保护界面的控制能力会受限。
<a id="self-hosting"></a>
## 自托管服务器
可自行部署信令服务与 TURN 中继,并在桌面客户端 **☰ → 设置 → 自托管配置** 中填写连接信息。控制端与被控端都需要启用同一套配置。
- [自托管指南](docs/SELF_HOSTING.md):当前 Compose 部署入口、客户端设置、证书信任与排查。
- [CrossDesk Server](https://github.com/kunkundi/crossdesk-server):服务端源码与发布配置。
- [CrossDesk Web Client](https://github.com/kunkundi/crossdesk-web-client):浏览器端源码与自托管说明。
## 开发与反馈
- [源码构建](docs/BUILD.md):Windows、macOS、Linux、可选编译参数与打包。
- [iOS 开发说明](apps/ios/README.md):原生端构建和真机验证。
- [GUI 架构](docs/gui-architecture.md):桌面 UI、平台实现与工程结构。
- [常见问题](docs/FAQ.md):连接失败、黑屏、文件位置与编译问题。
- [提交问题](https://github.com/kunkundi/crossdesk/issues):请附上两端系统、客户端版本、连接方式和可复现步骤。
## 致谢与许可
感谢 [HelloGitHub](https://hellogithub.com/)、[阮一峰的科技爱好者周刊](https://github.com/ruanyf/weekly) 与 [LinuxDo](https://linux.do) 社区的推荐、交流与支持。
CrossDesk 使用 [GPL-3.0](LICENSE) 许可。隐私说明见 [隐私政策](PRIVACY.md#中文)。
Windows 安装包内置 [Amyuni Technologies](https://www.amyuni.com/) 的 USB Mobile Monitor 虚拟显示器驱动(usbmmidd_v2),用于无显示器主机;驱动未作任何修改,其许可见安装目录 `usbmmidd_v2\License.txt`。
### Code signing policy
CrossDesk 使用 SignPath.io 为本仓库构建的官方 Windows 发布包提供代码签名。
**Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).**
- **Committers and reviewers(代码提交与审核):** [kunkundi](https://github.com/kunkundi)
- **Approvers(签名审批):** [kunkundi](https://github.com/kunkundi)
install:
@echo hello world
install -D build/linux/x86_64/release/remote_desk -t /usr/bin
install -D config/config.ini -t /usr/bin
install -D build/linux/x86_64/release/libprojectx.so -t /usr/lib
install -D thirdparty/nvcodec/Lib/x64/libnvidia-encode.so.1 -t /usr/lib
install -D thirdparty/nvcodec/Lib/x64/libnvidia-encode.so -t /usr/lib
install -D thirdparty/nvcodec/Lib/x64/libnvcuvid.so.1 -t /usr/lib
install -D thirdparty/nvcodec/Lib/x64/libnvcuvid.so -t /usr/lib
-217
View File
@@ -1,217 +0,0 @@
<div align="center">
<img src="apps/desktop/resources/linux/crossdesk_128x128.png" width="80" alt="CrossDesk logo" />
<h1>CrossDesk</h1>
<p>A lightweight, cross-platform remote desktop for computers, browsers, and iPhone / iPad.</p>
<p><a href="https://www.crossdesk.cn/">Website</a> · <a href="https://github.com/kunkundi/crossdesk/releases">Download</a> · <a href="https://web.crossdesk.cn/">Open Web Client</a> · <a href="README.md">中文</a></p>
</div>
<div align="center">
[![Platforms](https://img.shields.io/badge/platform-Windows%20%7C%20macOS%20%7C%20Linux%20%7C%20iOS-blue)](#download)
[![Release](https://img.shields.io/github/v/release/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/releases)
[![Build](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml)
[![License: GPL v3](https://img.shields.io/badge/license-GPL--3.0-blue)](LICENSE)
[![Stars](https://img.shields.io/github/stars/kunkundi/crossdesk?style=social)](https://github.com/kunkundi/crossdesk/stargazers)
</div>
CrossDesk connects Windows, macOS, and Linux desktops, with browser and native iOS clients for controlling computers. Built on [MiniRTC](https://github.com/kunkundi/minirtc), it supports real-time video and audio, keyboard and mouse control, file transfer, and self-hosting. The project is under active development.
> This guide follows the current repository source. Desktop screenshots render the current Slint UI with sample IDs, passwords, online statuses, and recent devices; thumbnails show public pages. Check each release's notes for the features and requirements of its binaries. Native iOS build and signing instructions are below.
[Preview](#preview) · [Download](#download) · [Quick start](#quick-start) · [Session controls](#session) · [Settings](#settings) · [iOS](#ios) · [Self-hosting](#self-hosting) · [Build](docs/BUILD_EN.md) · [FAQ](docs/FAQ.md#english)
<a id="preview"></a>
## Preview
### Desktop client
The main window brings together your device ID, connection password, remote connection entry, and recent devices.
<p align="center">
<img src="docs/images/desktop-main-en.png" width="800" alt="Current desktop UI example showing a connected server and three online devices with page thumbnails" />
</p>
### Web client
Enter a remote device ID and password in your browser without installing the desktop app on the controlling device.
<p align="center">
<img src="docs/images/web-client.png" width="800" alt="Current CrossDesk Web Client connection page in Chinese" />
</p>
See the [screenshot notes](docs/images/README.md) for image sources and refresh instructions.
## Features
| Capability | Current support |
| --- | --- |
| Cross-platform control | Windows / macOS / Linux desktop control; browser and native iOS controllers |
| Live video and audio | H.264 / AV1, 30 / 60 fps settings, hardware codec options, and remote audio; availability depends on hardware and build configuration |
| Devices and displays | Recent connections, device aliases, session tabs, and remote display switching |
| Input and sharing | Keyboard/mouse input, remote cursor synchronization, shortcuts, text clipboard synchronization, and file transfer |
| Networking and deployment | Direct P2P connections, TURN relay, an SRTP encryption option, and self-hosted signaling/relay services |
| Windows protected desktops | CrossDesk Service forwards input on lock screens, sign-in screens, and secure desktops |
Controls and capabilities vary by client. Desktop controls are described below; see the [iOS guide](apps/ios/README.md) for native mobile features.
<a id="download"></a>
## Download and install
Choose a package matching your OS and CPU architecture from [GitHub Releases](https://github.com/kunkundi/crossdesk/releases) or the [website](https://www.crossdesk.cn/).
| Platform | Current source / CI baseline | Installation |
| --- | --- | --- |
| Windows | Windows 10+, x64 | `.exe` installer; portable builds are also supported |
| macOS | macOS 14.0+, Intel / Apple Silicon | x64 or arm64 `.pkg` |
| Linux | Ubuntu 20.04+, amd64 / arm64, glibc 2.31 baseline | `.deb` package |
| iOS / iPadOS | iOS 16.0+, arm64 physical device | Native controller; build and sign with Xcode, or sign the unsigned CI app |
| Web | A WebRTC-capable browser | Open [web.crossdesk.cn](https://web.crossdesk.cn/) |
On Linux, replace the example filename with the downloaded package name:
```bash
sudo apt install "./crossdesk-linux-amd64-<version>.deb"
```
**First launch on macOS:** follow the app prompts to grant **Screen Recording** (called **Screen & System Audio Recording** on newer systems) and **Accessibility** under **System Settings → Privacy & Security**. Reopen the app if prompted. These permissions allow desktop capture and remote keyboard/mouse input respectively.
<a id="quick-start"></a>
## Quick start
### Connect from another computer
1. **Prepare the host.** Install and run CrossDesk on the computer to control. Wait for the bottom status bar to show that the server is connected. Share the **Local ID** and **Password** shown under **Local Desktop** with the controller.
2. **Enter the remote ID.** On the controlling computer, enter the host's ID in **Remote Desktop → Remote ID**, then click **→**.
3. **Verify the password.** Enter the host's current connection password when prompted and confirm. Select **Remember password** if you want to save it.
4. **Reconnect later.** Previously connected devices appear under **Recent Connections**. Reconnect from a card, edit its alias, or remove its record.
The eye button shows or hides the local password; the pencil button changes it. Use **6 ASCII letters or digits** and stay connected to the server while changing it. Wait for the change to succeed and the client to reconnect, then copy the current password. Controllers that saved the old password must enter it again.
### Connect from a browser
1. Keep CrossDesk running and connected to the server on the host computer, with **Enable SRTP** enabled in its Settings.
2. Open the [Web Client](https://web.crossdesk.cn/), enter the **Remote Device ID** and **Password**, and click **Connect**.
3. Use the page's display, mouse-mode, and keyboard controls during the session. Phone and tablet browsers can also connect.
For self-hosting, connect both sides to the same service. Browser deployment is documented in [CrossDesk Web Client](https://github.com/kunkundi/crossdesk-web-client).
<a id="session"></a>
## Session controls
Switch devices using session tabs. Expand the control bar if it is collapsed, and hover over icons to see their tooltips.
| Control | Action |
| --- | --- |
| Display | Switch the remote monitor |
| Keyboard | Send shortcuts; Windows `Ctrl+Alt+Del` requires the remote service |
| Mouse | Enable / release remote mouse control |
| Speaker | Play / mute remote audio |
| Folder | Select a file to send and view transfer progress |
| Network statistics | Inspect traffic, packet loss, frame rate, resolution, and direct / relay mode |
| Fullscreen | Enter / exit fullscreen |
| Disconnect | End the current remote session |
Desktop clients synchronize text clipboard contents. Configure the receiving directory under **Settings → File Save Path**. Closing the main window hides it and keeps the app running; use the system tray or menu-bar exit command to quit completely.
<a id="settings"></a>
## Video and connection settings
Open **☰ → Settings** in the top-right corner and click **OK** to save. Configure the session before connecting; some settings are disabled during an active session. Scroll down for self-hosting, startup behavior, and the file save path.
<p align="center">
<img src="docs/images/desktop-settings-en.png" width="720" alt="Current settings for quality, frame rate, video preference, codecs, relay, and SRTP" />
</p>
| Setting | Purpose |
| --- | --- |
| Video Quality / Video Capture Frame Rate | Low, medium, or high quality and 30 / 60 fps; actual performance depends on the connection and device |
| Video Preference | Choose frame-rate priority, quality priority, or balanced adaptation |
| Video Encode Format | H.264 / AV1; hardware codec availability depends on the platform, device, and build options |
| Enable TURN Service | Allow relay-assisted connections; check this setting if P2P fails |
| SRTP | Media encryption option; configurations on both ends must be compatible |
| Self-Hosted Config | Set the host, signaling port, and TURN port, then enable the checkbox |
| Auto Start / Enable Daemon | Configure startup and process supervision; restart as indicated by the UI |
| File Save Path | Choose where received files are saved |
<a id="ios"></a>
## Native iOS / iPadOS client
[`apps/ios`](apps/ios/README.md) contains a native controller using the same MiniRTC protocol as the desktop client. It controls remote computers; it does not expose an iPhone or iPad as a remotely controlled desktop.
1. Follow the [iOS guide](apps/ios/README.md) to build and sign the app with Xcode, then install it on an iOS 16+ physical device.
2. Enter a remote ID on the home screen, connect, and enter its password. Successful connections become available in the recent devices list.
3. Choose a mouse mode in Settings: **Relative Position** works like a trackpad; **Absolute Position** maps touches directly to the remote screen.
4. Tap the floating icon to expand the menu, then switch displays, open the keyboard, toggle audio, or send files. Received files are stored in `Documents/Received` and can be exported using the share button beside the transfer status.
The app currently receives remote text into the iOS clipboard. Its UI does not yet expose a button to send the local clipboard.
Gestures include one-finger click, two-finger right-click, long-press drag, and pinch-to-zoom. When zoomed in, two-finger panning moves the viewport. The native and browser clients are maintained separately, so their controls and gestures may differ. The current native UI uses Chinese labels.
<a id="windows-service"></a>
## Windows lock screens and sign-in
**CrossDesk Service** (`CrossDeskService`) reports protected desktop states and forwards `Ctrl+Alt+Del`, keyboard, and mouse input on lock screens, sign-in screens, credential prompts, and secure desktops.
The installer registers an on-demand service. CrossDesk tries to start it on launch, and the service exits when no local CrossDesk client is running. Portable builds offer service installation in the prompt or **Settings → Lock Screen Service**, with administrator privileges. The service depends on a running client.
<details>
<summary>Manual deployment and service commands</summary>
Keep the complete installation directory. For manual deployment, place `CrossDesk.exe`, `crossdesk_service.exe`, `crossdesk_session_helper.exe`, and all `.dll` files from the same build together. Open an administrator PowerShell in that directory and run the commands you need:
```powershell
.\CrossDesk.exe --service-install
.\CrossDesk.exe --service-start
.\CrossDesk.exe --service-status
.\CrossDesk.exe --service-ping
# Stop or uninstall the service
.\CrossDesk.exe --service-stop
.\CrossDesk.exe --service-uninstall
```
</details>
If **Remote Windows service unavailable** appears, check installation and service status on the host. Ordinary desktop connections remain available, while control of protected screens is limited.
<a id="self-hosting"></a>
## Self-hosting
Host your own signaling and TURN services, then enter their connection details under **☰ → Settings → Self-Hosted Config**. Enable the same server configuration on both the controller and host.
- [Self-hosting guide](docs/SELF_HOSTING_EN.md): current Compose deployment, client settings, certificate trust, and troubleshooting.
- [CrossDesk Server](https://github.com/kunkundi/crossdesk-server): server source and release configuration.
- [CrossDesk Web Client](https://github.com/kunkundi/crossdesk-web-client): browser source and deployment instructions.
## Development and feedback
- [Build from source](docs/BUILD_EN.md): Windows, macOS, Linux, optional flags, and packaging.
- [iOS development](apps/ios/README.md): native build and physical-device checks.
- [GUI architecture](docs/gui-architecture.md): desktop UI and platform organization.
- [FAQ](docs/FAQ.md#english): connection failures, blank video, received files, and build issues.
- [Report an issue](https://github.com/kunkundi/crossdesk/issues): include both operating systems, client versions, connection mode, and reproduction steps.
## Acknowledgements and license
Thanks to [HelloGitHub](https://hellogithub.com/), [Ruanyf Weekly](https://github.com/ruanyf/weekly), and the [LinuxDo](https://linux.do) community for featuring CrossDesk and contributing feedback.
CrossDesk is licensed under [GPL-3.0](LICENSE). See the [Privacy Policy](PRIVACY.md#english).
The Windows packages bundle the unmodified USB Mobile Monitor virtual display driver (usbmmidd_v2) by [Amyuni Technologies](https://www.amyuni.com/) for hosts without a monitor; its license is in `usbmmidd_v2\License.txt` in the install directory.
### Code signing policy
CrossDesk uses SignPath.io to sign official Windows releases built from this repository.
**Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).**
- **Committers and reviewers:** [kunkundi](https://github.com/kunkundi)
- **Approvers:** [kunkundi](https://github.com/kunkundi)
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@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="1.0.0.0"
name="CrossDesk"
type="win32" />
<description>CrossDesk Application</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>
@@ -1,16 +0,0 @@
// Application icon resource; load by the resource name IDI_ICON1.
IDI_ICON1 ICON "crossdesk.ico"
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
#define RT_MANIFEST 24
#ifdef CROSSDESK_DEBUG
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_debug.manifest"
#else
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk.manifest"
#endif
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk"
#define CROSSDESK_ORIGINAL_FILENAME "CrossDesk.exe"
#include "version_info.rcinc"
@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="1.0.0.0"
name="CrossDesk"
type="win32" />
<description>CrossDesk Application</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>
@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="1.0.0.0"
name="CrossDesk"
type="win32" />
<description>CrossDesk Portable Application</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>
@@ -1,13 +0,0 @@
// Portable build resource. The app itself runs as the current user; service
// installation raises a separate UAC prompt only when the user chooses it.
IDI_ICON1 ICON "crossdesk.ico"
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
#define RT_MANIFEST 24
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_portable.manifest"
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Portable"
#define CROSSDESK_ORIGINAL_FILENAME "CrossDesk.exe"
#include "version_info.rcinc"
@@ -1,13 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-11
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
IDI_CROSSDESK_LOGO ICON "crossdesk.ico"
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Privacy Window"
#define CROSSDESK_ORIGINAL_FILENAME "crossdesk_privacy_window.dll"
#define CROSSDESK_FILE_TYPE VFT_DLL
#include "version_info.rcinc"
@@ -1,4 +0,0 @@
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Service"
#define CROSSDESK_ORIGINAL_FILENAME "crossdesk_service.exe"
#include "version_info.rcinc"
@@ -1,18 +0,0 @@
// Session helper icon and manifest resources.
IDI_ICON1 ICON "crossdesk.ico"
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
#define RT_MANIFEST 24
#ifdef CROSSDESK_PORTABLE
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_portable.manifest"
#elif defined(CROSSDESK_DEBUG)
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_debug.manifest"
#else
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk.manifest"
#endif
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Session Helper"
#define CROSSDESK_ORIGINAL_FILENAME "crossdesk_session_helper.exe"
#include "version_info.rcinc"
@@ -1,12 +0,0 @@
Copyright 2014-2021 Amyuni Technologies Inc.
https://www.amyuni.com
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
By using this software, you accept to be prompted with an advertisement page which is not always under the control of the author. A fully commercial version is available for users who do not wisth to see those advertisements.
Permission is granted to anyone to use this software for any purpose subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
If you use this software in a product, an acknowledgment in the product documentation would be required.
2. Altered versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any distribution.
@@ -1,50 +0,0 @@
Procedure to add a virtual monitor to your system (Windows 10 Only!)
- Download our virtual display driver from https://www.amyuni.com/downloads/usbmmidd_v2.zip
- Unpack the zip file to an empty folder, e.g. c:\temp\usbmmidd
- Make sure you read the License.txt file as with any other software product
- Open a command prompt window as Administrator (you cannot add a device to your system unless you "Run As Administrator")
- Run the following commands:
- cd c:\temp\usbmmid (or whatever destination folder you chose)
- deviceinstaller64 install usbmmidd.inf usbmmidd (If you are on a 32-bit system, replace "deviceinstaller64" by "deviceinstaller")
- Make sure you see the message that the drivers are signed by Amyuni Technologies Inc. This is a confirmation that the drivers went through Microsoft driver signing procedure and are virus free
- Starting with version 2, the virtual monitor supports the following display resolutions by default:
1024 x 768 pixels
1360 x 768 pixels
1440 x 900 pixels
1600 x 900 pixels
1600 x 1200 pixels
1920 x 1080 pixels [Default Resolution]
1920 x 1200 pixels
2560 x 1440 pixels
3840 x 2160 pixels
After the first step above is executed, you can modify the list of supported resolutions by changing the following registry key:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\WUDF\Services\usbmmIdd\Parameters\Monitors
Up to 10 resolutions can be defined through this registry key. The keys should be named from "0" to "9". The (Default) registry value defines the default monitor resolution.
Note that the list of resolutions can also be found in the usbmmidd.inf file that accompanies the printer driver. The inf file should not be modified in any way, otherwise the virtual display driver digital signature is invalidated.
Once you are satisfied with the list of resolutions, you can activate the virtual monitor by running:
- deviceinstaller64 enableidd 1
With version 2, rou can run this command multiple times to add up to 4 virtual monitors to your system.
The included batch file usbmmidd.bat runs these commands automatically and selects between the 32- or 64-bit version of deviceinstaller.
If you are not comfortable opening a command prompt and entering these commands, right-click on usbmmidd.bat and "Run As Administrator."
That's it. You now have a high definition monitor in your Display Settings. You can change the display resolution, position the monitor, extend the desktop or do whatever you do with a real monitor.
To deactivate the virtual monitor, run the command:
deviceinstaller64 enableidd 0
If ou have added more than one monitor, you should run this command multiple times to remove all monitors.
to reactivate a virtual monitor:
deviceinstaller64 enableidd 1
To completely remove the drivers from your system, you can either go through the Device Manager and uninstall "USB Mobile Monitor Virtual Display", or run the commands:
deviceinstaller64 stop usbmmidd
deviceinstaller64 remove usbmmid
@@ -1,16 +0,0 @@
@cd /d "%~dp0"
@goto %PROCESSOR_ARCHITECTURE%
@exit
:AMD64
@cmd /c deviceinstaller64.exe install usbmmidd.inf usbmmidd
@cmd /c deviceinstaller64.exe enableidd 1
@goto end
:x86
@cmd /c deviceinstaller.exe install usbmmidd.inf usbmmidd
@cmd /c deviceinstaller.exe enableidd 1
:end
@pause
@@ -1,54 +0,0 @@
#include <winver.h>
#ifndef CROSSDESK_VERSION_STRING
#define CROSSDESK_VERSION_STRING "0.0.0"
#endif
#ifndef CROSSDESK_VERSION_NUMERIC
#define CROSSDESK_VERSION_NUMERIC 0,0,0,0
#endif
#ifndef CROSSDESK_FILE_DESCRIPTION
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk"
#endif
#ifndef CROSSDESK_ORIGINAL_FILENAME
#define CROSSDESK_ORIGINAL_FILENAME "CrossDesk.exe"
#endif
#ifndef CROSSDESK_FILE_TYPE
#define CROSSDESK_FILE_TYPE VFT_APP
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION CROSSDESK_VERSION_NUMERIC
PRODUCTVERSION CROSSDESK_VERSION_NUMERIC
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef CROSSDESK_DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE CROSSDESK_FILE_TYPE
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "CrossDesk\0"
VALUE "FileDescription", CROSSDESK_FILE_DESCRIPTION "\0"
VALUE "FileVersion", CROSSDESK_VERSION_STRING "\0"
VALUE "InternalName", CROSSDESK_ORIGINAL_FILENAME "\0"
VALUE "LegalCopyright", "Copyright (C) CrossDesk contributors\0"
VALUE "OriginalFilename", CROSSDESK_ORIGINAL_FILENAME "\0"
VALUE "ProductName", "CrossDesk\0"
VALUE "ProductVersion", CROSSDESK_VERSION_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
@@ -1,5 +0,0 @@
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Windows Graphics Capture Plugin"
#define CROSSDESK_ORIGINAL_FILENAME "wgc_plugin.dll"
#define CROSSDESK_FILE_TYPE VFT_DLL
#include "version_info.rcinc"
-200
View File
@@ -1,200 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
# Keep readelf and ldd output stable for the runtime dependency checks below.
export LC_ALL=C
if [[ $# -lt 3 || $# -gt 4 ]]; then
echo "Usage: $0 <debian-arch> <xmake-arch> <version> [extra-recommendation]" >&2
exit 2
fi
DEBIAN_ARCH="$1"
XMAKE_ARCH="$2"
INPUT_VERSION="$3"
EXTRA_RECOMMENDATION="${4:-}"
PKG_NAME="crossdesk"
APP_NAME="CrossDesk"
MAINTAINER="Junkun Di <junkun.di@hotmail.com>"
DESCRIPTION="A simple cross-platform remote desktop client."
ALSA_RUNTIME_DEP="libasound2 | libasound2t64"
PORTAL_RUNTIME_RECOMMENDS="xdg-desktop-portal, xdg-desktop-portal-gtk | xdg-desktop-portal-kde | xdg-desktop-portal-wlr"
TRAY_RUNTIME_RECOMMENDS="libayatana-appindicator3-1 | libappindicator3-1"
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../../../.." && pwd)"
normalize_app_version() {
local input="$1"
local prefix=""
local body="$input"
if [[ "$body" == v* ]]; then
prefix="v"
body="${body#v}"
fi
if [[ "$body" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
echo "${prefix}${BASH_REMATCH[1]}-${BASH_REMATCH[4]}-${BASH_REMATCH[3]}"
else
echo "$input"
fi
}
find_slint_runtime() {
local needed="$1"
local resolved=""
resolved="$(ldd "$BUILD_BINARY" 2>/dev/null | awk -v needed="$needed" \
'$1 == needed && $2 == "=>" && $3 ~ /^\// { print $3; exit }')"
if [[ -n "$resolved" && -f "$resolved" ]]; then
echo "$resolved"
return 0
fi
local package_roots=()
if [[ -n "${XMAKE_GLOBALDIR:-}" ]]; then
package_roots+=("$XMAKE_GLOBALDIR/.xmake/packages")
fi
package_roots+=("$HOME/.xmake/packages" "/data/.xmake/packages")
local package_root=""
local candidate=""
for package_root in "${package_roots[@]}"; do
[[ -d "$package_root/s/slint" ]] || continue
candidate="$(find "$package_root/s/slint" -path "*/lib/$needed" -print -quit 2>/dev/null || true)"
if [[ -n "$candidate" ]]; then
echo "$candidate"
return 0
fi
done
return 1
}
APP_VERSION="$(normalize_app_version "$INPUT_VERSION")"
DEB_VERSION="${APP_VERSION#v}"
if [[ ! "$DEB_VERSION" =~ ^[0-9][0-9A-Za-z.+:~_-]*$ ]]; then
echo "Invalid Debian version: $DEB_VERSION" >&2
exit 2
fi
BUILD_BINARY="$PROJECT_ROOT/build/linux/$XMAKE_ARCH/release/crossdesk"
if [[ ! -x "$BUILD_BINARY" ]]; then
echo "Missing release binary: $BUILD_BINARY" >&2
echo "Build it first with: xmake f -m release -y && xmake b -vy crossdesk" >&2
exit 1
fi
for command_name in readelf ldd dpkg-deb strip; do
if ! command -v "$command_name" >/dev/null 2>&1; then
echo "Required packaging command is missing: $command_name" >&2
exit 1
fi
done
WORK_DIR="$(mktemp -d "${TMPDIR:-/tmp}/crossdesk-deb.XXXXXX")"
trap 'rm -rf "$WORK_DIR"' EXIT
DEB_DIR="$WORK_DIR/${PKG_NAME}-${DEB_VERSION}"
DEBIAN_DIR="$DEB_DIR/DEBIAN"
BIN_DIR="$DEB_DIR/usr/bin"
PRIVATE_DIR="$DEB_DIR/usr/lib/$PKG_NAME"
ICON_BASE_DIR="$DEB_DIR/usr/share/icons/hicolor"
DESKTOP_DIR="$DEB_DIR/usr/share/applications"
OUTPUT_FILE="$PROJECT_ROOT/${PKG_NAME}-linux-${DEBIAN_ARCH}-${APP_VERSION}.deb"
install -d "$DEBIAN_DIR" "$BIN_DIR" "$PRIVATE_DIR" "$DESKTOP_DIR"
install -m 0755 "$BUILD_BINARY" "$PRIVATE_DIR/crossdesk-bin"
# PipeWire is deliberately optional. The Wayland capturer resolves PipeWire
# 0.3 with dlopen() so the same package can run on Ubuntu 20.04 without the
# runtime while using the host runtime on newer Ubuntu releases.
if readelf -d "$BUILD_BINARY" \
| grep -qE 'Shared library: \[libpipewire-0\.3\.so'; then
echo "CrossDesk must not link directly to the optional PipeWire runtime" >&2
exit 1
fi
# Slint is intentionally built as a shared library. Keep that runtime private
# to CrossDesk instead of relying on a non-existent distribution package.
SLINT_NEEDED="$(readelf -d "$BUILD_BINARY" | sed -n \
's/.*Shared library: \[\(libslint_cpp[^]]*\)\].*/\1/p' | head -n 1)"
if [[ -n "$SLINT_NEEDED" ]]; then
SLINT_LIBRARY="$(find_slint_runtime "$SLINT_NEEDED" || true)"
if [[ -z "$SLINT_LIBRARY" ]]; then
echo "Unable to locate the required Slint runtime: $SLINT_NEEDED" >&2
exit 1
fi
install -m 0755 "$SLINT_LIBRARY" "$PRIVATE_DIR/$SLINT_NEEDED"
# Keep dynamic exports/relocations while removing unneeded symbols from the
# staged copy. Never strip Xmake's cached runtime in place.
strip --strip-unneeded "$PRIVATE_DIR/$SLINT_NEEDED"
fi
cat > "$BIN_DIR/$PKG_NAME" <<'EOF'
#!/bin/sh
private_lib_dir="/usr/lib/crossdesk"
if [ -n "${LD_LIBRARY_PATH:-}" ]; then
export LD_LIBRARY_PATH="$private_lib_dir:$LD_LIBRARY_PATH"
else
export LD_LIBRARY_PATH="$private_lib_dir"
fi
exec /usr/lib/crossdesk/crossdesk-bin "$@"
EOF
chmod 0755 "$BIN_DIR/$PKG_NAME"
ln -s "$PKG_NAME" "$BIN_DIR/$APP_NAME"
for size in 16 24 32 48 64 96 128 256; do
install -d "$ICON_BASE_DIR/${size}x${size}/apps"
install -m 0644 "$PROJECT_ROOT/apps/desktop/resources/linux/crossdesk_${size}x${size}.png" \
"$ICON_BASE_DIR/${size}x${size}/apps/${PKG_NAME}.png"
done
RECOMMENDS="$PORTAL_RUNTIME_RECOMMENDS, $TRAY_RUNTIME_RECOMMENDS"
if [[ -n "$EXTRA_RECOMMENDATION" ]]; then
RECOMMENDS="$RECOMMENDS, $EXTRA_RECOMMENDATION"
fi
cat > "$DEBIAN_DIR/control" <<EOF
Package: $PKG_NAME
Version: $DEB_VERSION
Architecture: $DEBIAN_ARCH
Maintainer: $MAINTAINER
Description: $DESCRIPTION
Depends: libc6 (>= 2.31), libstdc++6 (>= 10), libx11-6, libxext6,
libxrender1, libxft2, libxrandr2, libxfixes3, libxcursor1, libxi6, libxcb1, libxcb-randr0,
libxcb-xtest0, libxcb-xinerama0, libxcb-shape0, libxcb-xkb1,
libxcb-xfixes0, libxv1, libxtst6, $ALSA_RUNTIME_DEP, libsndio7.0,
libxcb-shm0, libpulse0, libdrm2, libdbus-1-3, libgl1
Recommends: $RECOMMENDS
Priority: optional
Section: utils
EOF
cat > "$DESKTOP_DIR/$PKG_NAME.desktop" <<EOF
[Desktop Entry]
Version=1.0
Name=$APP_NAME
Comment=$DESCRIPTION
Exec=/usr/bin/$PKG_NAME
Icon=$PKG_NAME
StartupWMClass=$PKG_NAME
Terminal=false
Type=Application
Categories=Utility;
EOF
rm -f "$OUTPUT_FILE"
dpkg-deb --root-owner-group --build "$DEB_DIR" "$OUTPUT_FILE"
dpkg-deb --info "$OUTPUT_FILE" >/dev/null
dpkg-deb --contents "$OUTPUT_FILE" > "$WORK_DIR/package-contents.txt"
if [[ -n "$SLINT_NEEDED" ]] && \
! grep -q "usr/lib/$PKG_NAME/$SLINT_NEEDED" "$WORK_DIR/package-contents.txt"; then
echo "Packaged artifact is missing $SLINT_NEEDED" >&2
exit 1
fi
echo "Deb package created: $OUTPUT_FILE"
-11
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@@ -1,11 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
if [[ $# -ne 1 ]]; then
echo "Usage: $0 <version>" >&2
exit 2
fi
exec bash "$SCRIPT_DIR/package_deb.sh" amd64 x86_64 "$1" nvidia-cuda-toolkit
-11
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@@ -1,11 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
if [[ $# -ne 1 ]]; then
echo "Usage: $0 <version>" >&2
exit 2
fi
exec bash "$SCRIPT_DIR/package_deb.sh" arm64 arm64 "$1"
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#!/usr/bin/env bash
set -euo pipefail
if [[ $# -ne 2 ]]; then
echo "Usage: $0 <app-bundle> <expected-architecture>" >&2
exit 2
fi
APP_BUNDLE="$1"
EXPECTED_ARCH="$2"
APP_EXECUTABLE="$APP_BUNDLE/Contents/MacOS/CrossDesk"
FRAMEWORKS_DIR="$APP_BUNDLE/Contents/Frameworks"
for command_name in codesign install_name_tool lipo otool strip; do
if ! command -v "$command_name" >/dev/null 2>&1; then
echo "Required bundling command is missing: $command_name" >&2
exit 1
fi
done
if [[ ! -x "$APP_EXECUTABLE" ]]; then
echo "Missing app executable: $APP_EXECUTABLE" >&2
exit 1
fi
if ! lipo "$APP_EXECUTABLE" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "App executable does not contain the expected architecture: $EXPECTED_ARCH" >&2
lipo -archs "$APP_EXECUTABLE" >&2 || true
exit 1
fi
SLINT_REFERENCE="$(otool -L "$APP_EXECUTABLE" | awk \
'$1 ~ /(^|\/)libslint_cpp[^\/[:space:]]*\.dylib$/ { print $1; exit }')"
if [[ -z "$SLINT_REFERENCE" ]]; then
echo "The app executable does not reference the Slint runtime" >&2
exit 1
fi
SLINT_NAME="${SLINT_REFERENCE##*/}"
SLINT_CURRENT_VERSION="$(otool -L "$APP_EXECUTABLE" | awk -v dependency="$SLINT_REFERENCE" '
$1 == dependency {
for (i = 1; i <= NF; ++i) {
if ($i == "current") {
version = $(i + 2)
gsub(/[),]/, "", version)
print version
exit
}
}
}')"
slint_runtime_version() {
local library="$1"
otool -L "$library" | awk -v name="$SLINT_NAME" '
index($1, "/" name) || $1 == "@rpath/" name {
for (i = 1; i <= NF; ++i) {
if ($i == "current") {
version = $(i + 2)
gsub(/[),]/, "", version)
print version
exit
}
}
}'
}
find_slint_runtime() {
local candidate=""
local candidate_version=""
local package_root=""
local package_roots=()
if [[ "$SLINT_REFERENCE" == /* && -f "$SLINT_REFERENCE" ]]; then
if lipo "$SLINT_REFERENCE" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "$SLINT_REFERENCE"
return 0
fi
fi
if [[ -n "${XMAKE_GLOBALDIR:-}" ]]; then
package_roots+=("$XMAKE_GLOBALDIR/.xmake/packages")
fi
package_roots+=("$HOME/.xmake/packages" "/data/.xmake/packages")
for package_root in "${package_roots[@]}"; do
[[ -d "$package_root/s/slint" ]] || continue
while IFS= read -r candidate; do
if ! lipo "$candidate" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
continue
fi
candidate_version="$(slint_runtime_version "$candidate")"
if [[ -n "$SLINT_CURRENT_VERSION" && "$candidate_version" != "$SLINT_CURRENT_VERSION" ]]; then
continue
fi
echo "$candidate"
return 0
done < <(find "$package_root/s/slint" -type f -path "*/lib/$SLINT_NAME" -print 2>/dev/null)
done
return 1
}
SLINT_LIBRARY="$(find_slint_runtime || true)"
if [[ -z "$SLINT_LIBRARY" ]]; then
echo "Unable to locate $SLINT_NAME for $EXPECTED_ARCH (current version $SLINT_CURRENT_VERSION)" >&2
exit 1
fi
install -d "$FRAMEWORKS_DIR"
install -m 0755 "$SLINT_LIBRARY" "$FRAMEWORKS_DIR/$SLINT_NAME"
install_name_tool -id "@rpath/$SLINT_NAME" "$FRAMEWORKS_DIR/$SLINT_NAME"
if [[ "$SLINT_REFERENCE" != "@rpath/$SLINT_NAME" ]]; then
install_name_tool -change "$SLINT_REFERENCE" "@rpath/$SLINT_NAME" "$APP_EXECUTABLE"
fi
if ! otool -l "$APP_EXECUTABLE" | awk '
$1 == "cmd" { in_rpath = ($2 == "LC_RPATH"); next }
in_rpath && $1 == "path" && $2 == "@executable_path/../Frameworks" { found = 1 }
END { exit(found ? 0 : 1) }'; then
install_name_tool -add_rpath "@executable_path/../Frameworks" "$APP_EXECUTABLE"
fi
# Strip only the staged runtime, retaining exported symbols for Slint's C ABI.
# The package cache remains intact for debugging and other consumers.
strip -S -x "$FRAMEWORKS_DIR/$SLINT_NAME"
# install_name_tool and strip invalidate the linker's ad-hoc signature. Sign nested code
# first, then seal the complete app bundle so local packages remain launchable.
codesign --force --sign - "$FRAMEWORKS_DIR/$SLINT_NAME"
codesign --force --deep --sign - "$APP_BUNDLE"
echo "Bundled Slint runtime: $SLINT_LIBRARY"
-220
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#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../../../.." && pwd)"
APP_NAME="crossdesk"
APP_NAME_UPPER="CrossDesk"
EXECUTABLE_PATH="${PROJECT_ROOT}/build/macosx/arm64/release/crossdesk"
PLATFORM="macos"
ARCH="arm64"
BINARY_ARCH="arm64"
IDENTIFIER="cn.crossdesk.app"
ICON_PATH="${PROJECT_ROOT}/apps/desktop/resources/macos/crossdesk.icns"
MACOS_MIN_VERSION="14.0"
cd "$PROJECT_ROOT"
normalize_app_version() {
local input="$1"
local prefix=""
local body="$input"
if [[ "$body" == v* ]]; then
prefix="v"
body="${body#v}"
fi
if [[ "$body" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
echo "${prefix}${BASH_REMATCH[1]}-${BASH_REMATCH[4]}-${BASH_REMATCH[3]}"
else
echo "$input"
fi
}
APP_VERSION="$(normalize_app_version "$1")"
APP_BUNDLE="${APP_NAME_UPPER}.app"
CONTENTS_DIR="${APP_BUNDLE}/Contents"
MACOS_DIR="${CONTENTS_DIR}/MacOS"
RESOURCES_DIR="${CONTENTS_DIR}/Resources"
INSTALLER_TITLE="${APP_NAME_UPPER} ${APP_VERSION}"
PKG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.pkg"
DMG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.dmg"
VOL_NAME="Install ${APP_NAME_UPPER}"
echo "delete old files"
rm -rf "${APP_BUNDLE}" "${PKG_NAME}" "${DMG_NAME}" build_pkg_temp CrossDesk_dmg_temp
mkdir -p build_pkg_temp
mkdir -p "${MACOS_DIR}" "${RESOURCES_DIR}"
cp "${EXECUTABLE_PATH}" "${MACOS_DIR}/${APP_NAME_UPPER}"
chmod +x "${MACOS_DIR}/${APP_NAME_UPPER}"
if [ -f "${ICON_PATH}" ]; then
cp "${ICON_PATH}" "${RESOURCES_DIR}/crossedesk.icns"
ICON_KEY="<key>CFBundleIconFile</key><string>crossedesk.icns</string>"
else
ICON_KEY=""
fi
echo "generate Info.plist"
cat > "${CONTENTS_DIR}/Info.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleDisplayName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleIdentifier</key>
<string>${IDENTIFIER}</string>
<key>CFBundleVersion</key>
<string>${APP_VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${APP_VERSION}</string>
<key>CFBundleExecutable</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
${ICON_KEY}
<key>LSMinimumSystemVersion</key>
<string>${MACOS_MIN_VERSION}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSCameraUsageDescription</key>
<string>应用需要访问摄像头</string>
<key>NSMicrophoneUsageDescription</key>
<string>应用需要访问麦克风</string>
<key>NSAppleEventsUsageDescription</key>
<string>应用需要发送 Apple 事件</string>
<key>NSScreenCaptureUsageDescription</key>
<string>应用需要录屏权限以捕获屏幕内容</string>
</dict>
</plist>
EOF
xattr -cr "${APP_BUNDLE}" 2>/dev/null || true
find "${APP_BUNDLE}" -name '._*' -delete
"${SCRIPT_DIR}/bundle_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
"${SCRIPT_DIR}/verify_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
echo ".app created successfully."
mkdir -p build_pkg_scripts
cp "${SCRIPT_DIR}/tcc_postinstall.sh" build_pkg_scripts/postinstall
chmod +x build_pkg_scripts/postinstall
mkdir -p build_pkg_resources
cat > build_pkg_resources/welcome.html <<EOF
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
body {
font-family: -apple-system, BlinkMacSystemFont, "Helvetica Neue", sans-serif;
font-size: 13px;
line-height: 1.5;
color: #222;
margin: 0;
padding: 0;
}
h1 {
font-size: 20px;
font-weight: 600;
margin: 0 0 12px;
}
p {
margin: 0 0 10px;
}
</style>
</head>
<body>
<h1>欢迎安装 ${INSTALLER_TITLE}</h1>
<p>CrossDesk 将安装到“应用程序”文件夹。</p>
<p>首次启动时,CrossDesk 会引导你在系统设置中授予必要权限,包括辅助功能、录屏与系统录音等。</p>
<p>为避免旧版本授权残留造成状态误判,安装后可能需要重新授权。</p>
<p>安装完成后,请从“应用程序”文件夹启动 CrossDesk。</p>
</body>
</html>
EOF
echo "building pkg..."
pkgbuild \
--identifier "${IDENTIFIER}" \
--version "${APP_VERSION}" \
--install-location "/Applications" \
--component "${APP_BUNDLE}" \
--scripts build_pkg_scripts \
build_pkg_temp/${APP_NAME}-component.pkg
cat > build_pkg_temp/Distribution <<EOF
<?xml version="1.0" encoding="utf-8"?>
<installer-gui-script minSpecVersion="1">
<title>${INSTALLER_TITLE}</title>
<welcome file="welcome.html" mime-type="text/html"/>
<options customize="never" require-scripts="false" hostArchitectures="arm64"/>
<choices-outline>
<line choice="default">
<line choice="${IDENTIFIER}"/>
</line>
</choices-outline>
<choice id="default" title="${INSTALLER_TITLE}"/>
<choice id="${IDENTIFIER}" title="${INSTALLER_TITLE}" visible="false">
<pkg-ref id="${IDENTIFIER}"/>
</choice>
<pkg-ref id="${IDENTIFIER}" version="${APP_VERSION}" onConclusion="none">crossdesk-component.pkg</pkg-ref>
</installer-gui-script>
EOF
productbuild \
--distribution build_pkg_temp/Distribution \
--package-path build_pkg_temp \
--resources build_pkg_resources \
"${PKG_NAME}"
echo "PKG package created: ${PKG_NAME}"
# Set custom icon for PKG file
if [ -f "${ICON_PATH}" ]; then
echo "Setting custom icon for PKG file..."
# Create a temporary iconset from icns
TEMP_ICON_DIR=$(mktemp -d)
cp "${ICON_PATH}" "${TEMP_ICON_DIR}/icon.icns"
# Use sips to create a png from icns for the icon
sips -s format png "${TEMP_ICON_DIR}/icon.icns" --out "${TEMP_ICON_DIR}/icon.png" 2>/dev/null || true
# Method: Use osascript to set file icon (works on macOS)
osascript <<APPLESCRIPT
use framework "Foundation"
use framework "AppKit"
set iconPath to POSIX file "${TEMP_ICON_DIR}/icon.icns"
set targetPath to POSIX file "$(pwd)/${PKG_NAME}"
set iconImage to current application's NSImage's alloc()'s initWithContentsOfFile:(POSIX path of iconPath)
set workspace to current application's NSWorkspace's sharedWorkspace()
workspace's setIcon:iconImage forFile:(POSIX path of targetPath) options:0
APPLESCRIPT
if [ $? -eq 0 ]; then
echo "Custom icon set successfully for ${PKG_NAME}"
else
echo "Warning: Failed to set custom icon (this is optional)"
fi
rm -rf "${TEMP_ICON_DIR}"
fi
echo "Set icon finished"
rm -rf build_pkg_temp build_pkg_scripts build_pkg_resources ${APP_BUNDLE}
echo "PKG package created successfully."
echo "package ${APP_BUNDLE}"
echo "installer ${PKG_NAME}"
-220
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@@ -1,220 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../../../.." && pwd)"
APP_NAME="crossdesk"
APP_NAME_UPPER="CrossDesk"
EXECUTABLE_PATH="${PROJECT_ROOT}/build/macosx/x86_64/release/crossdesk"
PLATFORM="macos"
ARCH="x64"
BINARY_ARCH="x86_64"
IDENTIFIER="cn.crossdesk.app"
ICON_PATH="${PROJECT_ROOT}/apps/desktop/resources/macos/crossdesk.icns"
MACOS_MIN_VERSION="14.0"
cd "$PROJECT_ROOT"
normalize_app_version() {
local input="$1"
local prefix=""
local body="$input"
if [[ "$body" == v* ]]; then
prefix="v"
body="${body#v}"
fi
if [[ "$body" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
echo "${prefix}${BASH_REMATCH[1]}-${BASH_REMATCH[4]}-${BASH_REMATCH[3]}"
else
echo "$input"
fi
}
APP_VERSION="$(normalize_app_version "$1")"
APP_BUNDLE="${APP_NAME_UPPER}.app"
CONTENTS_DIR="${APP_BUNDLE}/Contents"
MACOS_DIR="${CONTENTS_DIR}/MacOS"
RESOURCES_DIR="${CONTENTS_DIR}/Resources"
INSTALLER_TITLE="${APP_NAME_UPPER} ${APP_VERSION}"
PKG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.pkg"
DMG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.dmg"
VOL_NAME="Install ${APP_NAME_UPPER}"
echo "delete old files"
rm -rf "${APP_BUNDLE}" "${PKG_NAME}" "${DMG_NAME}" build_pkg_temp CrossDesk_dmg_temp
mkdir -p build_pkg_temp
mkdir -p "${MACOS_DIR}" "${RESOURCES_DIR}"
cp "${EXECUTABLE_PATH}" "${MACOS_DIR}/${APP_NAME_UPPER}"
chmod +x "${MACOS_DIR}/${APP_NAME_UPPER}"
if [ -f "${ICON_PATH}" ]; then
cp "${ICON_PATH}" "${RESOURCES_DIR}/crossedesk.icns"
ICON_KEY="<key>CFBundleIconFile</key><string>crossedesk.icns</string>"
else
ICON_KEY=""
fi
echo "generate Info.plist"
cat > "${CONTENTS_DIR}/Info.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleDisplayName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleIdentifier</key>
<string>${IDENTIFIER}</string>
<key>CFBundleVersion</key>
<string>${APP_VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${APP_VERSION}</string>
<key>CFBundleExecutable</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
${ICON_KEY}
<key>LSMinimumSystemVersion</key>
<string>${MACOS_MIN_VERSION}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSCameraUsageDescription</key>
<string>应用需要访问摄像头</string>
<key>NSMicrophoneUsageDescription</key>
<string>应用需要访问麦克风</string>
<key>NSAppleEventsUsageDescription</key>
<string>应用需要发送 Apple 事件</string>
<key>NSScreenCaptureUsageDescription</key>
<string>应用需要录屏权限以捕获屏幕内容</string>
</dict>
</plist>
EOF
xattr -cr "${APP_BUNDLE}" 2>/dev/null || true
find "${APP_BUNDLE}" -name '._*' -delete
"${SCRIPT_DIR}/bundle_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
"${SCRIPT_DIR}/verify_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
echo ".app created successfully."
mkdir -p build_pkg_scripts
cp "${SCRIPT_DIR}/tcc_postinstall.sh" build_pkg_scripts/postinstall
chmod +x build_pkg_scripts/postinstall
mkdir -p build_pkg_resources
cat > build_pkg_resources/welcome.html <<EOF
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
body {
font-family: -apple-system, BlinkMacSystemFont, "Helvetica Neue", sans-serif;
font-size: 13px;
line-height: 1.5;
color: #222;
margin: 0;
padding: 0;
}
h1 {
font-size: 20px;
font-weight: 600;
margin: 0 0 12px;
}
p {
margin: 0 0 10px;
}
</style>
</head>
<body>
<h1>欢迎安装 ${INSTALLER_TITLE}</h1>
<p>CrossDesk 将安装到“应用程序”文件夹。</p>
<p>首次启动时,CrossDesk 会引导你在系统设置中授予必要权限,包括辅助功能、录屏与系统录音等。</p>
<p>为避免旧版本授权残留造成状态误判,安装后可能需要重新授权。</p>
<p>安装完成后,请从“应用程序”文件夹启动 CrossDesk。</p>
</body>
</html>
EOF
echo "building pkg..."
pkgbuild \
--identifier "${IDENTIFIER}" \
--version "${APP_VERSION}" \
--install-location "/Applications" \
--component "${APP_BUNDLE}" \
--scripts build_pkg_scripts \
build_pkg_temp/${APP_NAME}-component.pkg
cat > build_pkg_temp/Distribution <<EOF
<?xml version="1.0" encoding="utf-8"?>
<installer-gui-script minSpecVersion="1">
<title>${INSTALLER_TITLE}</title>
<welcome file="welcome.html" mime-type="text/html"/>
<options customize="never" require-scripts="false" hostArchitectures="x86_64"/>
<choices-outline>
<line choice="default">
<line choice="${IDENTIFIER}"/>
</line>
</choices-outline>
<choice id="default" title="${INSTALLER_TITLE}"/>
<choice id="${IDENTIFIER}" title="${INSTALLER_TITLE}" visible="false">
<pkg-ref id="${IDENTIFIER}"/>
</choice>
<pkg-ref id="${IDENTIFIER}" version="${APP_VERSION}" onConclusion="none">crossdesk-component.pkg</pkg-ref>
</installer-gui-script>
EOF
productbuild \
--distribution build_pkg_temp/Distribution \
--package-path build_pkg_temp \
--resources build_pkg_resources \
"${PKG_NAME}"
echo "PKG package created: ${PKG_NAME}"
# Set custom icon for PKG file
if [ -f "${ICON_PATH}" ]; then
echo "Setting custom icon for PKG file..."
# Create a temporary iconset from icns
TEMP_ICON_DIR=$(mktemp -d)
cp "${ICON_PATH}" "${TEMP_ICON_DIR}/icon.icns"
# Use sips to create a png from icns for the icon
sips -s format png "${TEMP_ICON_DIR}/icon.icns" --out "${TEMP_ICON_DIR}/icon.png" 2>/dev/null || true
# Method: Use osascript to set file icon (works on macOS)
osascript <<APPLESCRIPT
use framework "Foundation"
use framework "AppKit"
set iconPath to POSIX file "${TEMP_ICON_DIR}/icon.icns"
set targetPath to POSIX file "$(pwd)/${PKG_NAME}"
set iconImage to current application's NSImage's alloc()'s initWithContentsOfFile:(POSIX path of iconPath)
set workspace to current application's NSWorkspace's sharedWorkspace()
workspace's setIcon:iconImage forFile:(POSIX path of targetPath) options:0
APPLESCRIPT
if [ $? -eq 0 ]; then
echo "Custom icon set successfully for ${PKG_NAME}"
else
echo "Warning: Failed to set custom icon (this is optional)"
fi
rm -rf "${TEMP_ICON_DIR}"
fi
echo "Set icon finished"
rm -rf build_pkg_temp build_pkg_scripts build_pkg_resources ${APP_BUNDLE}
echo "PKG package created successfully."
echo "package ${APP_BUNDLE}"
echo "installer ${PKG_NAME}"
@@ -1,112 +0,0 @@
#!/bin/bash
set -e
APP_IDENTIFIER="cn.crossdesk.app"
# Keep known historical identifiers here. tccutil only resets identifiers that
# Launch Services can currently resolve, so path/db cleanup below remains a
# best-effort fallback for stale entries from unsigned or removed builds.
BUNDLE_IDENTIFIERS=(
"cn.crossdesk.app"
"cn.crossdesk.CrossDesk"
"com.crossdesk.app"
"com.crossdesk.CrossDesk"
"com.kunkundi.crossdesk"
"com.kunkundi.CrossDesk"
)
TCC_SERVICES=(
"ScreenCapture"
"Accessibility"
"Microphone"
"AudioCapture"
)
run_tccutil() {
local user_name="$1"
local user_id="$2"
local service="$3"
local bundle_id="$4"
if [ -n "$user_name" ] && [ -n "$user_id" ]; then
/bin/launchctl asuser "$user_id" \
/usr/bin/sudo -u "$user_name" \
/usr/bin/tccutil reset "$service" "$bundle_id" >/dev/null 2>&1
else
/usr/bin/tccutil reset "$service" "$bundle_id" >/dev/null 2>&1
fi
}
reset_bundle_tcc() {
local user_name="$1"
local user_id="$2"
local bundle_id
local service
for bundle_id in "${BUNDLE_IDENTIFIERS[@]}"; do
if run_tccutil "$user_name" "$user_id" "All" "$bundle_id"; then
continue
fi
for service in "${TCC_SERVICES[@]}"; do
run_tccutil "$user_name" "$user_id" "$service" "$bundle_id" || true
done
done
}
cleanup_tcc_db() {
local db_path="$1"
if [ ! -f "$db_path" ] || ! command -v sqlite3 >/dev/null 2>&1; then
return
fi
/usr/bin/sqlite3 "$db_path" <<'SQL' >/dev/null 2>&1 || true
DELETE FROM access
WHERE service IN (
'kTCCServiceScreenCapture',
'kTCCServiceAccessibility',
'kTCCServiceMicrophone',
'kTCCServiceAudioCapture'
)
AND (
client IN (
'cn.crossdesk.app',
'cn.crossdesk.CrossDesk',
'com.crossdesk.app',
'com.crossdesk.CrossDesk',
'com.kunkundi.crossdesk',
'com.kunkundi.CrossDesk'
)
OR lower(client) LIKE '%crossdesk%'
);
SQL
}
cleanup_user_tcc_db() {
local user_name="$1"
local home_dir
home_dir=$(/usr/bin/dscl . -read "/Users/${user_name}" NFSHomeDirectory 2>/dev/null |
/usr/bin/awk '{print $2}')
if [ -z "$home_dir" ]; then
return
fi
cleanup_tcc_db "${home_dir}/Library/Application Support/com.apple.TCC/TCC.db"
}
CONSOLE_USER=$(/usr/bin/stat -f "%Su" /dev/console 2>/dev/null || true)
if [ -n "$CONSOLE_USER" ] &&
[ "$CONSOLE_USER" != "root" ] &&
[ "$CONSOLE_USER" != "loginwindow" ]; then
CONSOLE_UID=$(/usr/bin/id -u "$CONSOLE_USER" 2>/dev/null || true)
reset_bundle_tcc "$CONSOLE_USER" "$CONSOLE_UID"
cleanup_user_tcc_db "$CONSOLE_USER"
fi
# Also clear any system/root-scoped decisions as a harmless fallback.
reset_bundle_tcc "" ""
cleanup_tcc_db "/Library/Application Support/com.apple.TCC/TCC.db"
exit 0
-117
View File
@@ -1,117 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
if [[ $# -lt 2 || $# -gt 3 ]]; then
echo "Usage: $0 <app-bundle> <expected-architecture> [expected-sdk-version]" >&2
exit 2
fi
APP_BUNDLE="$1"
EXPECTED_ARCH="$2"
EXPECTED_SDK_VERSION="${3:-}"
APP_EXECUTABLE="$APP_BUNDLE/Contents/MacOS/CrossDesk"
FRAMEWORKS_DIR="$APP_BUNDLE/Contents/Frameworks"
INFO_PLIST="$APP_BUNDLE/Contents/Info.plist"
if [[ ! -x "$APP_EXECUTABLE" ]]; then
echo "Missing app executable: $APP_EXECUTABLE" >&2
exit 1
fi
if ! lipo "$APP_EXECUTABLE" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "Unexpected app architecture; expected $EXPECTED_ARCH" >&2
lipo -archs "$APP_EXECUTABLE" >&2 || true
exit 1
fi
if ! otool -l "$APP_EXECUTABLE" | awk '
$1 == "cmd" { in_rpath = ($2 == "LC_RPATH"); next }
in_rpath && $1 == "path" && $2 == "@executable_path/../Frameworks" { found = 1 }
END { exit(found ? 0 : 1) }'; then
echo "Missing app rpath: @executable_path/../Frameworks" >&2
exit 1
fi
verify_dependencies() {
local macho="$1"
local dependency=""
local relative_path=""
while IFS= read -r dependency; do
case "$dependency" in
/System/Library/*|/usr/lib/*)
;;
@rpath/*)
relative_path="${dependency#@rpath/}"
if [[ ! -f "$FRAMEWORKS_DIR/$relative_path" ]]; then
echo "Unbundled dependency in $macho: $dependency" >&2
return 1
fi
;;
@executable_path/../Frameworks/*)
relative_path="${dependency#@executable_path/../Frameworks/}"
if [[ ! -f "$FRAMEWORKS_DIR/$relative_path" ]]; then
echo "Unbundled dependency in $macho: $dependency" >&2
return 1
fi
;;
@loader_path/*)
relative_path="${dependency#@loader_path/}"
if [[ ! -f "$(dirname "$macho")/$relative_path" ]]; then
echo "Unbundled dependency in $macho: $dependency" >&2
return 1
fi
;;
*)
echo "External non-system dependency in $macho: $dependency" >&2
return 1
;;
esac
done < <(otool -L "$macho" | tail -n +2 | awk '{ print $1 }')
}
verify_dependencies "$APP_EXECUTABLE"
SLINT_LIBRARY="$(find "$FRAMEWORKS_DIR" -maxdepth 1 -type f -name 'libslint_cpp*.dylib' -print -quit 2>/dev/null || true)"
if [[ -z "$SLINT_LIBRARY" ]]; then
echo "The packaged app does not contain libslint_cpp.dylib" >&2
exit 1
fi
if ! lipo "$SLINT_LIBRARY" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "Unexpected Slint runtime architecture; expected $EXPECTED_ARCH" >&2
lipo -archs "$SLINT_LIBRARY" >&2 || true
exit 1
fi
verify_dependencies "$SLINT_LIBRARY"
PLIST_MIN_VERSION="$(/usr/libexec/PlistBuddy -c 'Print :LSMinimumSystemVersion' "$INFO_PLIST")"
BINARY_MIN_VERSION="$(otool -l "$APP_EXECUTABLE" | awk '
$1 == "cmd" { build_version = ($2 == "LC_BUILD_VERSION"); version_min = ($2 == "LC_VERSION_MIN_MACOSX"); next }
build_version && $1 == "minos" { print $2; exit }
version_min && $1 == "version" { print $2; exit }')"
if [[ -z "$BINARY_MIN_VERSION" || "$PLIST_MIN_VERSION" != "$BINARY_MIN_VERSION" ]]; then
echo "Minimum macOS version mismatch: plist=$PLIST_MIN_VERSION binary=${BINARY_MIN_VERSION:-unknown}" >&2
exit 1
fi
if [[ -n "$EXPECTED_SDK_VERSION" ]]; then
verify_sdk_version() {
local macho="$1"
local actual_sdk=""
actual_sdk="$(otool -l "$macho" | awk '
$1 == "cmd" { build_version = ($2 == "LC_BUILD_VERSION"); next }
build_version && $1 == "sdk" { print $2; exit }')"
if [[ "$actual_sdk" != "$EXPECTED_SDK_VERSION" ]]; then
echo "Unexpected macOS SDK in $macho: expected $EXPECTED_SDK_VERSION, got ${actual_sdk:-unknown}" >&2
return 1
fi
}
verify_sdk_version "$APP_EXECUTABLE"
verify_sdk_version "$SLINT_LIBRARY"
fi
codesign --verify --deep --strict --verbose=2 "$APP_BUNDLE"
echo "Verified $APP_BUNDLE ($EXPECTED_ARCH, macOS $BINARY_MIN_VERSION+)"
Binary file not shown.
@@ -1,305 +0,0 @@
; Set search path
!addincludedir "${__FILEDIR__}"
; Installer initial constants
!define PRODUCT_NAME "CrossDesk"
!define PRODUCT_VERSION "${VERSION}"
!define PRODUCT_VERSION_NUMERIC "${VERSION_NUMERIC}"
!define PRODUCT_PUBLISHER "CrossDesk"
!define PRODUCT_WEB_SITE "https://www.crossdesk.cn/"
!define APP_NAME "CrossDesk"
!define UNINSTALL_REG_KEY "CrossDesk"
!define PRODUCT_SERVICE_NAME "CrossDeskService"
; Installer icon path
!define MUI_ICON "${__FILEDIR__}\..\..\resources\windows\crossdesk.ico"
; Compression settings
SetCompressor /FINAL lzma
; Request admin privileges (needed to write HKLM)
RequestExecutionLevel admin
; ------ MUI Modern UI Definition ------
!include "MUI.nsh"
!define MUI_ABORTWARNING
!insertmacro MUI_PAGE_WELCOME
!insertmacro MUI_PAGE_DIRECTORY
!insertmacro MUI_PAGE_INSTFILES
; Add run-after-install option
!define MUI_FINISHPAGE_RUN
!define MUI_FINISHPAGE_RUN_TEXT "Run ${PRODUCT_NAME}"
!define MUI_FINISHPAGE_RUN_FUNCTION LaunchApp
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_LANGUAGE "SimpChinese"
!insertmacro MUI_RESERVEFILE_INSTALLOPTIONS
; ------ End of MUI Definition ------
; Include LogicLib for process handling
!include "LogicLib.nsh"
Name "${PRODUCT_NAME} ${PRODUCT_VERSION}"
OutFile "crossdesk-win-x64-${PRODUCT_VERSION}.exe"
VIProductVersion "${PRODUCT_VERSION_NUMERIC}"
VIAddVersionKey /LANG=2052 "CompanyName" "CrossDesk"
VIAddVersionKey /LANG=2052 "FileDescription" "CrossDesk Installer"
VIAddVersionKey /LANG=2052 "FileVersion" "${PRODUCT_VERSION}"
VIAddVersionKey /LANG=2052 "LegalCopyright" "Copyright (C) CrossDesk contributors"
VIAddVersionKey /LANG=2052 "OriginalFilename" "crossdesk-win-x64-${PRODUCT_VERSION}.exe"
VIAddVersionKey /LANG=2052 "ProductName" "${PRODUCT_NAME}"
VIAddVersionKey /LANG=2052 "ProductVersion" "${PRODUCT_VERSION}"
InstallDir "$PROGRAMFILES\CrossDesk"
InstallDirRegKey HKCU "Software\${PRODUCT_NAME}" "InstallDir"
ShowInstDetails show
Section "MainSection"
; Check if CrossDesk is running
StrCpy $1 "CrossDesk.exe"
nsProcess::_FindProcess "$1"
Pop $R0
${If} $R0 = 0 ;
MessageBox MB_ICONQUESTION|MB_YESNO "CrossDesk is running. Do you want to close it and continue the installation?" IDYES closeApp IDNO cancelInstall
${Else}
Goto installApp
${EndIf}
closeApp:
nsProcess::_KillProcess "$1"
Pop $R0
Sleep 500
Goto installApp
cancelInstall:
SetDetailsPrint both
MessageBox MB_ICONEXCLAMATION|MB_OK "Installation has been aborted."
Abort
installApp:
Call StopInstalledService
SetOutPath "$INSTDIR"
SetOverwrite ifnewer
; Main application executable path
File /oname=CrossDesk.exe "..\..\..\..\build\windows\x64\release\crossdesk.exe"
; Bundle service-side binaries required by the Windows service flow
File "..\..\..\..\build\windows\x64\release\crossdesk_service.exe"
File "..\..\..\..\build\windows\x64\release\crossdesk_session_helper.exe"
File "..\..\..\..\build\windows\x64\release\crossdesk_privacy_cursor_helper.exe"
File "..\..\..\..\build\windows\x64\release\crossdesk_privacy_window.dll"
; Bundle runtime DLLs from the release output directory
File /x crossdesk_privacy_window.dll "..\..\..\..\build\windows\x64\release\*.dll"
; Amyuni usbmmidd_v2 virtual display driver for headless hosts. xmake
; copies apps\desktop\resources\windows\usbmmidd_v2 into the release
; output directory after building crossdesk; its License.txt ships with it.
File /r "..\..\..\..\build\windows\x64\release\usbmmidd_v2"
Call RegisterInstalledService
; Write uninstall information
WriteUninstaller "$INSTDIR\uninstall.exe"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "DisplayName" "${PRODUCT_NAME}"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "UninstallString" "$INSTDIR\uninstall.exe"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "DisplayVersion" "${PRODUCT_VERSION}"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "Publisher" "${PRODUCT_PUBLISHER}"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "URLInfoAbout" "${PRODUCT_WEB_SITE}"
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "DisplayIcon" "$INSTDIR\CrossDesk.exe"
WriteRegDWORD HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "NoModify" 1
WriteRegDWORD HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}" "NoRepair" 1
WriteRegStr HKCU "Software\${PRODUCT_NAME}" "InstallDir" "$INSTDIR"
SectionEnd
Section -AdditionalIcons
; Desktop shortcut
CreateShortCut "$DESKTOP\${PRODUCT_NAME}.lnk" "$INSTDIR\CrossDesk.exe" "" "$INSTDIR\CrossDesk.exe"
; Start menu shortcut
CreateShortCut "$SMPROGRAMS\${PRODUCT_NAME}.lnk" "$INSTDIR\CrossDesk.exe" "" "$INSTDIR\CrossDesk.exe"
SectionEnd
Section "Uninstall"
; Check if CrossDesk is running
StrCpy $1 "CrossDesk.exe"
nsProcess::_FindProcess "$1"
Pop $R0
${If} $R0 = 0
MessageBox MB_ICONQUESTION|MB_YESNO "CrossDesk is running. Do you want to close it and uninstall?" IDYES closeApp IDNO cancelUninstall
${Else}
Goto uninstallApp
${EndIf}
closeApp:
nsProcess::_KillProcess "$1"
Pop $R0
Sleep 500
Goto uninstallApp
cancelUninstall:
SetDetailsPrint both
MessageBox MB_ICONEXCLAMATION|MB_OK "Uninstallation has been aborted."
Abort
uninstallApp:
Call un.UnregisterInstalledService
Call un.RemoveUsbmmiddDriver
; Delete main executable and uninstaller
Delete "$INSTDIR\CrossDesk.exe"
Delete "$INSTDIR\crossdesk_service.exe"
Delete "$INSTDIR\crossdesk_session_helper.exe"
Delete "$INSTDIR\crossdesk_privacy_cursor_helper.exe"
Delete "$INSTDIR\crossdesk_privacy_window.dll"
Delete "$INSTDIR\uninstall.exe"
; Leave the install directory before removing it
SetOutPath "$TEMP"
; Recursively delete installation directory
RMDir /r "$INSTDIR"
; Delete desktop and start menu shortcuts
Delete "$DESKTOP\${PRODUCT_NAME}.lnk"
Delete "$SMPROGRAMS\${PRODUCT_NAME}.lnk"
; Delete registry uninstall entry
DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINSTALL_REG_KEY}"
; Delete remembered install dir
DeleteRegKey HKCU "Software\${PRODUCT_NAME}"
; Recursively delete CrossDesk folder in user AppData
RMDir /r "$APPDATA\CrossDesk"
RMDir /r "$LOCALAPPDATA\CrossDesk"
SectionEnd
; ------ Functions ------
Function LaunchApp
Exec "$INSTDIR\CrossDesk.exe"
FunctionEnd
Function StopInstalledService
IfFileExists "$INSTDIR\CrossDesk.exe" 0 stop_with_sc
IfFileExists "$INSTDIR\crossdesk_service.exe" 0 stop_with_sc
DetailPrint "Stopping existing CrossDesk service"
ExecWait '"$INSTDIR\CrossDesk.exe" --service-stop' $0
${If} $0 = 0
Return
${EndIf}
stop_with_sc:
DetailPrint "Stopping existing CrossDesk service via Service Control Manager"
ExecWait '"$SYSDIR\sc.exe" stop ${PRODUCT_SERVICE_NAME}' $0
${If} $0 != 0
${AndIf} $0 != 1060
${AndIf} $0 != 1062
MessageBox MB_ICONSTOP|MB_OK "Failed to stop the existing CrossDesk service. The installation will be aborted."
Abort
${EndIf}
Sleep 1500
FunctionEnd
Function RegisterInstalledService
IfFileExists "$INSTDIR\CrossDesk.exe" 0 missing_service_binary
IfFileExists "$INSTDIR\crossdesk_service.exe" 0 missing_service_binary
IfFileExists "$INSTDIR\crossdesk_session_helper.exe" 0 missing_service_binary
DetailPrint "Registering CrossDesk service"
ExecWait '"$INSTDIR\CrossDesk.exe" --service-install' $0
${If} $0 != 0
MessageBox MB_ICONSTOP|MB_OK "Failed to register the CrossDesk service. The installation will be aborted."
Abort
${EndIf}
DetailPrint "CrossDesk service registered for on-demand start"
Return
missing_service_binary:
MessageBox MB_ICONSTOP|MB_OK "CrossDesk service files are missing from the installer package. The installation will be aborted."
Abort
FunctionEnd
Function un.UnregisterInstalledService
IfFileExists "$INSTDIR\CrossDesk.exe" 0 unregister_with_sc
DetailPrint "Stopping CrossDesk service"
ExecWait '"$INSTDIR\CrossDesk.exe" --service-stop' $0
${If} $0 = 0
DetailPrint "Removing CrossDesk service"
ExecWait '"$INSTDIR\CrossDesk.exe" --service-uninstall' $0
${If} $0 = 0
Return
${EndIf}
${EndIf}
unregister_with_sc:
DetailPrint "Removing CrossDesk service via Service Control Manager"
ExecWait '"$SYSDIR\sc.exe" stop ${PRODUCT_SERVICE_NAME}' $0
${If} $0 != 0
${AndIf} $0 != 1060
${AndIf} $0 != 1062
MessageBox MB_ICONSTOP|MB_OK "Failed to stop the CrossDesk service. Uninstall will be aborted."
Abort
${EndIf}
Sleep 1500
ExecWait '"$SYSDIR\sc.exe" delete ${PRODUCT_SERVICE_NAME}' $0
${If} $0 != 0
${AndIf} $0 != 1060
MessageBox MB_ICONSTOP|MB_OK "Failed to remove the CrossDesk service. Uninstall will be aborted."
Abort
${EndIf}
FunctionEnd
; The session helper (or an elevated CrossDesk) installs the bundled usbmmidd
; driver on first headless use and records HKLM\SOFTWARE\CrossDesk\
; UsbmmiddDriverInstalled in the 64-bit registry view. Only a driver CrossDesk
; installed is removed here; one set up by the user for other software stays.
; deviceinstaller64.exe resolves usbmmIdd.dll relative to the working
; directory, so run it from the driver folder. Failures are logged, not fatal:
; the driver can still be removed from Device Manager.
Function un.RemoveUsbmmiddDriver
IfFileExists "$INSTDIR\usbmmidd_v2\deviceinstaller64.exe" 0 done
SetRegView 64
ClearErrors
ReadRegDWORD $0 HKLM "Software\${PRODUCT_NAME}" "UsbmmiddDriverInstalled"
${If} ${Errors}
${OrIf} $0 != 1
SetRegView lastused
Return
${EndIf}
DetailPrint "Removing the usbmmidd virtual display driver installed by CrossDesk"
SetOutPath "$INSTDIR\usbmmidd_v2"
; Unplug every virtual monitor first (the driver allows up to four).
StrCpy $1 0
unplug_loop:
nsExec::ExecToLog '"$INSTDIR\usbmmidd_v2\deviceinstaller64.exe" enableidd 0'
Pop $2
IntOp $1 $1 + 1
${If} $2 = 0
${AndIf} $1 < 4
Goto unplug_loop
${EndIf}
nsExec::ExecToLog '"$INSTDIR\usbmmidd_v2\deviceinstaller64.exe" stop usbmmidd'
Pop $2
nsExec::ExecToLog '"$INSTDIR\usbmmidd_v2\deviceinstaller64.exe" remove usbmmidd'
Pop $2
${If} $2 != 0
DetailPrint "usbmmidd driver removal returned $2; remove 'USB Mobile Monitor Virtual Display' from Device Manager if it remains"
${EndIf}
SetOutPath "$TEMP"
DeleteRegValue HKLM "Software\${PRODUCT_NAME}" "UsbmmiddDriverInstalled"
DeleteRegKey /ifempty HKLM "Software\${PRODUCT_NAME}"
SetRegView lastused
done:
FunctionEnd
-68
View File
@@ -1,68 +0,0 @@
param(
[Parameter(Mandatory = $true)]
[string]$Version
)
$ErrorActionPreference = "Stop"
function Normalize-AppVersion {
param(
[Parameter(Mandatory = $true)]
[string]$InputVersion
)
$prefix = ""
$body = $InputVersion
if ($body.StartsWith("v")) {
$prefix = "v"
$body = $body.Substring(1)
}
if ($body -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$') {
return "${prefix}$($Matches[1])-$($Matches[4])-$($Matches[3])"
}
return $InputVersion
}
function Convert-To-WindowsVersion {
param(
[Parameter(Mandatory = $true)]
[string]$InputVersion
)
$body = $InputVersion -replace '^v', ''
$baseMatch = [regex]::Match($body, '^[0-9]+(?:\.[0-9]+){0,3}')
if (!$baseMatch.Success) {
return "0.0.0.0"
}
$parts = [System.Collections.Generic.List[int]]::new()
foreach ($part in $baseMatch.Value.Split('.')) {
$value = [int]$part
if ($value -gt 65535) {
$value = 0
}
$parts.Add($value)
}
while ($parts.Count -lt 4) {
$parts.Add(0)
}
return ($parts -join '.')
}
$normalizedVersion = Normalize-AppVersion -InputVersion $Version
$windowsVersion = Convert-To-WindowsVersion -InputVersion $normalizedVersion
$scriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
Push-Location $scriptDir
try {
& makensis "/DVERSION=$normalizedVersion" "/DVERSION_NUMERIC=$windowsVersion" "nsis_script.nsi"
if ($LASTEXITCODE -ne 0) {
exit $LASTEXITCODE
}
} finally {
Pop-Location
}
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<artifact-configuration xmlns="http://signpath.io/artifact-configuration/v1">
<parameters>
<parameter name="version" required="true" />
</parameters>
<pe-file path="crossdesk-win-x64-${version}.exe"
product-name="CrossDesk"
product-version="${version}"
file-version="${version}"
company-name="CrossDesk"
copyright="Copyright (C) CrossDesk contributors"
original-filename="crossdesk-win-x64-${version}.exe">
<authenticode-sign />
</pe-file>
</artifact-configuration>
-76
View File
@@ -1,76 +0,0 @@
#include "daemon.h"
#include <chrono>
#include <iostream>
#include <thread>
#include <utility>
#include "platform/daemon_backend.h"
namespace {
constexpr int kRestartDelayMs = 1000;
} // namespace
Daemon::Daemon(const std::string& name) : name_(name), running_(false) {}
void Daemon::stop() {
running_.store(false);
crossdesk::platform::RequestDaemonStop();
}
bool Daemon::isRunning() const {
return running_.load() && !crossdesk::platform::DaemonStopRequested();
}
bool Daemon::start(MainLoopFunc loop) {
crossdesk::platform::ResetDaemonStop();
if (!crossdesk::platform::PrepareDaemon()) return false;
running_.store(true);
return runWithRestart(std::move(loop));
}
bool Daemon::runWithRestart(MainLoopFunc loop) {
int restart_count = 0;
const std::string executable_path =
crossdesk::platform::GetDaemonExecutablePath();
if (executable_path.empty()) {
std::cerr
<< "Failed to get executable path, falling back to direct execution"
<< std::endl;
while (isRunning()) {
try {
loop();
break;
} catch (...) {
++restart_count;
std::cerr << "Exception caught, restarting... (attempt "
<< restart_count << ")" << std::endl;
std::this_thread::sleep_for(
std::chrono::milliseconds(kRestartDelayMs));
}
}
return true;
}
while (isRunning()) {
const crossdesk::platform::DaemonChildResult result =
crossdesk::platform::RunDaemonChild(
executable_path, [this] { return isRunning(); });
if (!isRunning() || result.normal_exit) break;
++restart_count;
if (!result.started) {
std::cerr << "Failed to create child process";
} else if (result.terminated_by_signal) {
std::cerr << "Child process crashed with signal " << result.exit_code;
} else {
std::cerr << "Child process exited with code " << result.exit_code;
}
std::cerr << ", restarting... (attempt " << restart_count << ")"
<< std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(kRestartDelayMs));
}
return true;
}
-33
View File
@@ -1,33 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2025-11-19
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DAEMON_H_
#define _DAEMON_H_
#include <atomic>
#include <functional>
#include <string>
class Daemon {
public:
using MainLoopFunc = std::function<void()>;
Daemon(const std::string& name);
bool start(MainLoopFunc loop);
void stop();
bool isRunning() const;
private:
std::string name_;
bool runWithRestart(MainLoopFunc loop);
std::atomic<bool> running_;
};
#endif
-256
View File
@@ -1,256 +0,0 @@
#ifdef _WIN32
#ifdef CROSSDESK_DEBUG
#pragma comment(linker, "/subsystem:\"console\"")
#else
#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")
#endif
#endif
#include <cstring>
#include <filesystem>
#include <iostream>
#include <memory>
#include <string>
#ifdef _WIN32
#include <cstdio>
#include "platform/windows/gui/slint_backend.h"
#include "service_host.h"
#endif
#include "config_center.h"
#include "daemon.h"
#include "path_manager.h"
#include "rd_log.h"
#include "render.h"
#ifdef __linux__
#include "platform/linux/privacy/privacy_guard.h"
#endif
#ifdef _WIN32
namespace {
void EnsureConsoleForCli() {
static bool console_ready = false;
if (console_ready) {
return;
}
if (!AttachConsole(ATTACH_PARENT_PROCESS)) {
DWORD error = GetLastError();
if (error != ERROR_ACCESS_DENIED) {
AllocConsole();
}
}
FILE* stream = nullptr;
freopen_s(&stream, "CONOUT$", "w", stdout);
freopen_s(&stream, "CONOUT$", "w", stderr);
freopen_s(&stream, "CONIN$", "r", stdin);
SetConsoleOutputCP(CP_UTF8);
console_ready = true;
}
void PrintServiceCliUsage() {
std::cout
<< "CrossDesk service management commands\n"
<< " --service-install Install the sibling crossdesk_service.exe\n"
<< " --service-uninstall Remove the installed Windows service\n"
<< " --service-start Start the Windows service\n"
<< " --service-stop Stop the Windows service\n"
<< " --service-sas Ask the service to send Secure Attention "
"Sequence\n"
<< " --service-ping Ping the service over named pipe IPC\n"
<< " --service-status Query service runtime status\n"
<< " --service-help Show this help\n";
}
std::wstring GetCurrentExecutablePathW() {
wchar_t path[MAX_PATH] = {0};
DWORD length = GetModuleFileNameW(nullptr, path, MAX_PATH);
if (length == 0 || length >= MAX_PATH) {
return L"";
}
return std::wstring(path, length);
}
std::filesystem::path GetSiblingServiceExecutablePath() {
std::wstring current_executable = GetCurrentExecutablePathW();
if (current_executable.empty()) {
return {};
}
return std::filesystem::path(current_executable).parent_path() /
L"crossdesk_service.exe";
}
bool IsServiceCliCommand(const char* arg) {
if (arg == nullptr) {
return false;
}
return std::strcmp(arg, "--service-install") == 0 ||
std::strcmp(arg, "--service-uninstall") == 0 ||
std::strcmp(arg, "--service-start") == 0 ||
std::strcmp(arg, "--service-stop") == 0 ||
std::strcmp(arg, "--service-sas") == 0 ||
std::strcmp(arg, "--service-ping") == 0 ||
std::strcmp(arg, "--service-status") == 0 ||
std::strcmp(arg, "--service-help") == 0;
}
void TryStartManagedWindowsService() {
std::filesystem::path service_path = GetSiblingServiceExecutablePath();
if (service_path.empty() || !std::filesystem::exists(service_path)) {
return;
}
if (!crossdesk::IsCrossDeskServiceInstalled()) {
return;
}
crossdesk::StartCrossDeskService();
}
int HandleServiceCliCommand(const std::string& command) {
EnsureConsoleForCli();
if (command == "--service-help") {
PrintServiceCliUsage();
return 0;
}
if (command == "--service-install") {
std::filesystem::path service_path = GetSiblingServiceExecutablePath();
if (service_path.empty()) {
std::cerr << "Failed to locate crossdesk_service.exe" << std::endl;
return 1;
}
if (!std::filesystem::exists(service_path)) {
std::cerr << "Service binary not found: " << service_path.string()
<< std::endl;
return 1;
}
bool success = crossdesk::InstallCrossDeskService(service_path.wstring());
std::cout << (success ? "install ok" : "install failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-uninstall") {
bool success = crossdesk::UninstallCrossDeskService();
std::cout << (success ? "uninstall ok" : "uninstall failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-start") {
bool success = crossdesk::StartCrossDeskService();
std::cout << (success ? "start ok" : "start failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-stop") {
bool success = crossdesk::StopCrossDeskService();
std::cout << (success ? "stop ok" : "stop failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-sas") {
std::cout << crossdesk::QueryCrossDeskService("sas") << std::endl;
return 0;
}
if (command == "--service-ping") {
std::cout << crossdesk::QueryCrossDeskService("ping") << std::endl;
return 0;
}
if (command == "--service-status") {
std::cout << crossdesk::QueryCrossDeskService("status") << std::endl;
return 0;
}
PrintServiceCliUsage();
return 1;
}
} // namespace
#endif
int main(int argc, char* argv[]) {
#ifdef __linux__
// Run before GUI, configuration, logging or daemon initialization. The
// guard owns native privacy resources and restores them if this app exits.
if (argc == 2 &&
std::strcmp(argv[1], crossdesk::kLinuxPrivacyGuardArgument) == 0) {
return crossdesk::RunLinuxPrivacyGuard();
}
#endif
#ifdef _WIN32
if (argc == 2 &&
std::strcmp(argv[1], crossdesk::kSlintRendererProbeArgument) == 0) {
return crossdesk::RunSlintRendererProbe();
}
#endif
// Service operations and config migration can log before the GUI starts.
// Configure the directory first, including CLI and daemon child paths.
auto path_manager = std::make_unique<crossdesk::PathManager>("CrossDesk");
crossdesk::InitLogger(path_manager->GetLogPath().string());
#ifdef _WIN32
if (argc > 1 && IsServiceCliCommand(argv[1])) {
return HandleServiceCliCommand(argv[1]);
}
#endif
// check if running as child process
bool is_child = false;
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--child") == 0) {
is_child = true;
break;
}
}
if (is_child) {
// child process: run render directly
crossdesk::Render render;
render.Run();
return 0;
}
#ifdef _WIN32
TryStartManagedWindowsService();
#endif
bool enable_daemon = false;
if (path_manager) {
std::string cache_path = path_manager->GetCachePath().string();
crossdesk::ConfigCenter config_center(cache_path + "/config.ini");
enable_daemon = config_center.IsEnableDaemon();
}
if (enable_daemon) {
// start daemon with restart monitoring
Daemon daemon("CrossDesk");
// define main loop function: run render and stop daemon on normal exit
Daemon::MainLoopFunc main_loop = [&daemon]() {
crossdesk::Render render;
render.Run();
daemon.stop();
};
// start daemon and return result
bool success = daemon.start(main_loop);
return success ? 0 : 1;
}
// run without daemon: direct execution
crossdesk::Render render;
render.Run();
return 0;
}
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@@ -1,21 +0,0 @@
#include "autostart.h"
#include "platform/autostart_backend.h"
namespace crossdesk {
bool EnableAutostart(const std::string& app_name) {
const std::string executable_path = platform::GetAutostartExecutablePath();
return !executable_path.empty() &&
platform::EnableAutostart(app_name, executable_path);
}
bool DisableAutostart(const std::string& app_name) {
return platform::DisableAutostart(app_name);
}
bool IsAutostartEnabled(const std::string& app_name) {
return platform::IsAutostartEnabled(app_name);
}
} // namespace crossdesk
-21
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@@ -1,21 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2025-11-18
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _AUTOSTART_H_
#define _AUTOSTART_H_
#include <string>
namespace crossdesk {
bool EnableAutostart(const std::string& appName);
bool DisableAutostart(const std::string& appName);
bool IsAutostartEnabled(const std::string& appName);
} // namespace crossdesk
#endif
-46
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@@ -1,46 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2025-05-15
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DISPLAY_INFO_H_
#define _DISPLAY_INFO_H_
#include <string>
namespace crossdesk {
class DisplayInfo {
public:
DisplayInfo(std::string name, int left, int top, int right, int bottom)
: name(name), left(left), top(top), right(right), bottom(bottom) {
width = right - left;
height = bottom - top;
}
DisplayInfo(void* handle, std::string name, bool is_primary, int left,
int top, int right, int bottom)
: handle(handle),
name(name),
is_primary(is_primary),
left(left),
top(top),
right(right),
bottom(bottom) {
width = right - left;
height = bottom - top;
}
~DisplayInfo() {}
void* handle = nullptr;
std::string name = "";
bool is_primary = false;
int left = 0;
int top = 0;
int right = 0;
int bottom = 0;
int width = 0;
int height = 0;
};
} // namespace crossdesk
#endif
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@@ -1,21 +0,0 @@
#ifndef CROSSDESK_COMMON_FILESYSTEM_UTF8_H_
#define CROSSDESK_COMMON_FILESYSTEM_UTF8_H_
#include <filesystem>
#include <string>
#include <string_view>
namespace crossdesk {
inline std::filesystem::path PathFromUtf8(std::string_view value) {
#if defined(__cpp_char8_t)
const auto *begin = reinterpret_cast<const char8_t *>(value.data());
return std::filesystem::path(std::u8string(begin, begin + value.size()));
#else
return std::filesystem::u8path(value.begin(), value.end());
#endif
}
} // namespace crossdesk
#endif // CROSSDESK_COMMON_FILESYSTEM_UTF8_H_
-62
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@@ -1,62 +0,0 @@
#include "nv12_scaler.h"
#include <cstddef>
#include <limits>
#include "libyuv/planar_functions.h"
namespace crossdesk {
int ScaleNv12ViaI420(const uint8_t* src_y, int src_stride_y,
const uint8_t* src_uv, int src_stride_uv, int src_width,
int src_height, uint8_t* dst_y, int dst_stride_y,
uint8_t* dst_uv, int dst_stride_uv, int dst_width,
int dst_height, libyuv::FilterMode filtering,
std::vector<uint8_t>* scratch_buffer) {
if (!src_y || !src_uv || !dst_y || !dst_uv || !scratch_buffer ||
src_width <= 0 || src_height <= 0 || dst_width <= 0 || dst_height <= 0 ||
(src_width & 1) != 0 || (src_height & 1) != 0 || (dst_width & 1) != 0 ||
(dst_height & 1) != 0) {
return -1;
}
const int src_chroma_width = src_width / 2;
const int src_chroma_height = src_height / 2;
const int dst_chroma_width = dst_width / 2;
const int dst_chroma_height = dst_height / 2;
const size_t src_chroma_size =
static_cast<size_t>(src_chroma_width) * src_chroma_height;
const size_t dst_chroma_size =
static_cast<size_t>(dst_chroma_width) * dst_chroma_height;
const size_t max_size = std::numeric_limits<size_t>::max();
if (src_chroma_size > max_size / 2 || dst_chroma_size > max_size / 2) {
return -1;
}
const size_t src_planes_size = 2 * src_chroma_size;
const size_t dst_planes_size = 2 * dst_chroma_size;
if (src_planes_size > max_size - dst_planes_size) {
return -1;
}
scratch_buffer->resize(src_planes_size + dst_planes_size);
uint8_t* src_u = scratch_buffer->data();
uint8_t* src_v = src_u + src_chroma_size;
uint8_t* dst_u = src_v + src_chroma_size;
uint8_t* dst_v = dst_u + dst_chroma_size;
libyuv::SplitUVPlane(src_uv, src_stride_uv, src_u, src_chroma_width, src_v,
src_chroma_width, src_chroma_width, src_chroma_height);
const int result = libyuv::I420Scale(
src_y, src_stride_y, src_u, src_chroma_width, src_v, src_chroma_width,
src_width, src_height, dst_y, dst_stride_y, dst_u, dst_chroma_width,
dst_v, dst_chroma_width, dst_width, dst_height, filtering);
if (result != 0) {
return result;
}
libyuv::MergeUVPlane(dst_u, dst_chroma_width, dst_v, dst_chroma_width, dst_uv,
dst_stride_uv, dst_chroma_width, dst_chroma_height);
return 0;
}
} // namespace crossdesk
-23
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@@ -1,23 +0,0 @@
#ifndef CROSSDESK_COMMON_NV12_SCALER_H_
#define CROSSDESK_COMMON_NV12_SCALER_H_
#include <cstdint>
#include <vector>
#include "libyuv/scale.h"
namespace crossdesk {
// Scales NV12 by separating the interleaved chroma plane before filtering.
// This avoids the downward chroma rounding bias in libyuv::NV12Scale while
// preserving the requested filtering quality.
int ScaleNv12ViaI420(const uint8_t* src_y, int src_stride_y,
const uint8_t* src_uv, int src_stride_uv, int src_width,
int src_height, uint8_t* dst_y, int dst_stride_y,
uint8_t* dst_uv, int dst_stride_uv, int dst_width,
int dst_height, libyuv::FilterMode filtering,
std::vector<uint8_t>* scratch_buffer);
} // namespace crossdesk
#endif // CROSSDESK_COMMON_NV12_SCALER_H_
-19
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@@ -1,19 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2023-12-18
* Copyright (c) 2023 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _PLATFORM_H_
#define _PLATFORM_H_
#include <string>
namespace crossdesk {
std::string GetMac();
std::string GetHostName();
bool IsWaylandSession();
} // namespace crossdesk
#endif
@@ -1,44 +0,0 @@
#include "shared_cursor_state.h"
#include <remote_action.h>
#include <mutex>
namespace crossdesk {
namespace {
std::mutex g_cursor_state_mutex;
SharedCursorState g_cursor_state;
bool g_cursor_state_available = false;
} // namespace
void PublishSharedCursorState(bool visible, RemoteCursorShape shape) {
std::lock_guard<std::mutex> lock(g_cursor_state_mutex);
++g_cursor_state.generation;
g_cursor_state.visible = visible;
g_cursor_state.shape = visible ? shape : RemoteCursorShape::none;
g_cursor_state_available = true;
}
bool GetSharedCursorState(SharedCursorState* state) {
if (!state) {
return false;
}
std::lock_guard<std::mutex> lock(g_cursor_state_mutex);
if (!g_cursor_state_available) {
return false;
}
*state = g_cursor_state;
return true;
}
void ClearSharedCursorState() {
std::lock_guard<std::mutex> lock(g_cursor_state_mutex);
++g_cursor_state.generation;
g_cursor_state.visible = false;
g_cursor_state.shape = RemoteCursorShape::none;
g_cursor_state_available = false;
}
} // namespace crossdesk
@@ -1,22 +0,0 @@
#ifndef CROSSDESK_COMMON_SHARED_CURSOR_STATE_H_
#define CROSSDESK_COMMON_SHARED_CURSOR_STATE_H_
#include <cstdint>
#include <remote_cursor_shape.h>
namespace crossdesk {
struct SharedCursorState {
uint64_t generation = 0;
bool visible = false;
RemoteCursorShape shape = RemoteCursorShape::default_cursor;
};
void PublishSharedCursorState(bool visible, RemoteCursorShape shape);
bool GetSharedCursorState(SharedCursorState* state);
void ClearSharedCursorState();
} // namespace crossdesk
#endif // CROSSDESK_COMMON_SHARED_CURSOR_STATE_H_
@@ -1,79 +0,0 @@
#include "task_queue_lock_free.h"
#include <exception>
#include <new>
#include <stdexcept>
#include <utility>
namespace crossdesk {
TaskQueueLockFree::TaskQueueLockFree()
: producer_(task_queue_), worker_([this] { WorkerThread(); }) {}
TaskQueueLockFree::~TaskQueueLockFree() { Stop(); }
std::future<void> TaskQueueLockFree::PostTask(std::function<void()> task) {
TaskItem item;
item.run = std::move(task);
auto result = item.completion.get_future();
{
std::lock_guard lock(mutex_);
if (stopping_) {
throw std::runtime_error("Cannot post to a stopped task queue");
}
// Count before publishing: the worker may dequeue as soon as enqueue returns.
++pending_tasks_;
if (!task_queue_.enqueue(producer_, std::move(item))) {
--pending_tasks_;
throw std::bad_alloc();
}
}
wake_.notify_one();
return result;
}
void TaskQueueLockFree::Stop() {
// Concurrent Stop callers all wait for the same worker shutdown to finish.
std::call_once(stop_once_, [this] {
{
std::lock_guard lock(mutex_);
stopping_ = true;
}
wake_.notify_all();
worker_.join();
});
}
void TaskQueueLockFree::WorkerThread() {
while (true) {
TaskItem item;
while (task_queue_.try_dequeue(item)) {
--pending_tasks_;
std::exception_ptr error;
try {
item.run();
} catch (...) {
error = std::current_exception();
}
// Release captured resources before marking the task complete.
item.run = nullptr;
if (error) {
item.completion.set_exception(error);
} else {
item.completion.set_value();
}
}
std::unique_lock lock(mutex_);
wake_.wait(lock, [this] { return stopping_ || pending_tasks_ > 0; });
// A stop request must not discard tasks submitted while the worker was idle.
if (stopping_ && pending_tasks_ == 0) {
return;
}
}
}
} // namespace crossdesk
@@ -1,57 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-07
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _TASK_QUEUE_LOCK_FREE_H_
#define _TASK_QUEUE_LOCK_FREE_H_
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <functional>
#include <future>
#include <mutex>
#include <thread>
#include <concurrentqueue.h>
namespace crossdesk {
// A single worker executes tasks in submission order. The concurrent queue
// stores tasks; a mutex coordinates submissions, worker wakeups and shutdown.
class TaskQueueLockFree {
public:
TaskQueueLockFree();
~TaskQueueLockFree();
// Returns completion or the task's exception. Throws if the queue is stopped.
std::future<void> PostTask(std::function<void()> task);
// Rejects new tasks, finishes accepted tasks and joins the worker.
// May be called repeatedly, but never from the queue's own tasks.
void Stop();
private:
struct TaskItem {
std::function<void()> run;
std::promise<void> completion;
};
void WorkerThread();
moodycamel::ConcurrentQueue<TaskItem> task_queue_;
// All submissions share one producer so different caller threads keep FIFO.
moodycamel::ProducerToken producer_;
std::atomic<std::size_t> pending_tasks_{0};
std::mutex mutex_;
std::condition_variable wake_;
bool stopping_ = false;
std::once_flag stop_once_;
std::thread worker_;
};
} // namespace crossdesk
#endif
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@@ -1,520 +0,0 @@
#include "config_center.h"
#include "autostart.h"
#include "rd_log.h"
namespace crossdesk {
namespace {
bool IsValidTurnModeValue(long value) {
return value >= static_cast<long>(ConfigCenter::TURN_MODE::DISABLED) &&
value <= static_cast<long>(ConfigCenter::TURN_MODE::FORCE_TCP);
}
bool IsValidVideoAdaptationPolicyValue(long value) {
using Policy = ConfigCenter::VIDEO_ADAPTATION_POLICY;
return value >= static_cast<long>(Policy::FRAME_RATE_PRIORITY) &&
value <= static_cast<long>(Policy::BALANCED);
}
} // namespace
ConfigCenter::ConfigCenter(const std::string& config_path)
: config_path_(config_path) {
ini_.SetUnicode(true);
Load();
}
ConfigCenter::~ConfigCenter() {}
int ConfigCenter::Load() {
SI_Error rc = ini_.LoadFile(config_path_.c_str());
if (rc < 0) {
Save();
return -1;
}
bool persist_config_migration = false;
persist_config_migration |= ini_.Delete(section_, "video_content_type");
persist_config_migration |= ini_.Delete(section_, "screen_content");
persist_config_migration |=
ini_.Delete(section_, "enable_desktop_quality_optimization");
persist_config_migration |=
ini_.Delete(section_, "enable_minimize_to_tray");
const long language_value =
ini_.GetLongValue(section_, "language", static_cast<long>(language_));
if (language_value < static_cast<long>(LANGUAGE::CHINESE) ||
language_value > static_cast<long>(LANGUAGE::RUSSIAN)) {
language_ = LANGUAGE::ENGLISH;
} else {
language_ = static_cast<LANGUAGE>(language_value);
}
video_quality_ = static_cast<VIDEO_QUALITY>(ini_.GetLongValue(
section_, "video_quality", static_cast<long>(video_quality_)));
video_frame_rate_ = static_cast<VIDEO_FRAME_RATE>(ini_.GetLongValue(
section_, "video_frame_rate", static_cast<long>(video_frame_rate_)));
const long screen_capture_method_value = ini_.GetLongValue(
section_, "screen_capture_method",
static_cast<long>(ScreenCaptureMethod::Auto));
screen_capture_method_ = IsValidScreenCaptureMethod(screen_capture_method_value)
? static_cast<ScreenCaptureMethod>(
screen_capture_method_value)
: ScreenCaptureMethod::Auto;
const long video_adaptation_policy_value = ini_.GetLongValue(
section_, "video_adaptation_policy",
static_cast<long>(video_adaptation_policy_));
if (IsValidVideoAdaptationPolicyValue(video_adaptation_policy_value)) {
video_adaptation_policy_ =
static_cast<VIDEO_ADAPTATION_POLICY>(video_adaptation_policy_value);
} else {
LOG_WARN("Invalid video adaptation policy [{}], using quality priority",
video_adaptation_policy_value);
video_adaptation_policy_ = VIDEO_ADAPTATION_POLICY::QUALITY_PRIORITY;
}
video_encode_format_ = static_cast<VIDEO_ENCODE_FORMAT>(
ini_.GetLongValue(section_, "video_encode_format",
static_cast<long>(video_encode_format_)));
hardware_video_codec_ = ini_.GetBoolValue(section_, "hardware_video_codec",
hardware_video_codec_);
const char* turn_mode_value = ini_.GetValue(section_, "turn_mode", nullptr);
if (turn_mode_value != nullptr && strlen(turn_mode_value) > 0) {
const long parsed_turn_mode = ini_.GetLongValue(
section_, "turn_mode", static_cast<long>(turn_mode_));
if (IsValidTurnModeValue(parsed_turn_mode)) {
turn_mode_ = static_cast<TURN_MODE>(parsed_turn_mode);
} else {
LOG_WARN("Invalid TURN mode [{}], using auto UDP/TCP",
parsed_turn_mode);
turn_mode_ = TURN_MODE::AUTO_UDP_TCP;
}
} else {
const bool legacy_enable_turn = ini_.GetBoolValue(
section_, "enable_turn", turn_mode_ != TURN_MODE::DISABLED);
turn_mode_ = legacy_enable_turn ? TURN_MODE::AUTO_UDP_TCP
: TURN_MODE::DISABLED;
ini_.SetLongValue(section_, "turn_mode", static_cast<long>(turn_mode_));
persist_config_migration = true;
}
// Migrate the former user switch. Keep true in the file for older builds,
// while the current application always requests encrypted native media.
if (!ini_.GetBoolValue(section_, "enable_srtp", false)) {
ini_.SetBoolValue(section_, "enable_srtp", true);
persist_config_migration = true;
}
enable_self_hosted_ =
ini_.GetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
const char* signal_server_host_value =
ini_.GetValue(section_, "signal_server_host", nullptr);
if (signal_server_host_value != nullptr &&
strlen(signal_server_host_value) > 0) {
signal_server_host_ = signal_server_host_value;
} else {
signal_server_host_ = "";
}
const char* signal_server_port_value =
ini_.GetValue(section_, "signal_server_port", nullptr);
if (signal_server_port_value != nullptr &&
strlen(signal_server_port_value) > 0) {
signal_server_port_ =
static_cast<int>(ini_.GetLongValue(section_, "signal_server_port", 0));
} else {
signal_server_port_ = 0;
}
enable_autostart_ =
ini_.GetBoolValue(section_, "enable_autostart", enable_autostart_);
enable_daemon_ = ini_.GetBoolValue(section_, "enable_daemon", enable_daemon_);
enable_privacy_screen_.store(
ini_.GetBoolValue(section_, "enable_privacy_screen", true));
portable_service_prompt_suppressed_ =
ini_.GetBoolValue(section_, "portable_service_prompt_suppressed",
portable_service_prompt_suppressed_);
const char* file_transfer_save_path_value =
ini_.GetValue(section_, "file_transfer_save_path", nullptr);
if (file_transfer_save_path_value != nullptr &&
strlen(file_transfer_save_path_value) > 0) {
file_transfer_save_path_ = file_transfer_save_path_value;
} else {
file_transfer_save_path_ = "";
}
if (persist_config_migration && ini_.SaveFile(config_path_.c_str()) < 0) {
return -1;
}
return 0;
}
int ConfigCenter::Save() {
ini_.SetLongValue(section_, "language", static_cast<long>(language_));
ini_.SetLongValue(section_, "video_quality",
static_cast<long>(video_quality_));
ini_.SetLongValue(section_, "video_frame_rate",
static_cast<long>(video_frame_rate_));
ini_.SetLongValue(section_, "screen_capture_method",
static_cast<long>(screen_capture_method_));
ini_.SetLongValue(section_, "video_adaptation_policy",
static_cast<long>(video_adaptation_policy_));
ini_.SetLongValue(section_, "video_encode_format",
static_cast<long>(video_encode_format_));
ini_.SetBoolValue(section_, "hardware_video_codec", hardware_video_codec_);
ini_.SetLongValue(section_, "turn_mode", static_cast<long>(turn_mode_));
ini_.SetBoolValue(section_, "enable_turn",
turn_mode_ != TURN_MODE::DISABLED);
ini_.SetBoolValue(section_, "enable_srtp", true);
ini_.SetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
// only save when self hosted
if (enable_self_hosted_) {
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str());
ini_.SetLongValue(section_, "signal_server_port",
static_cast<long>(signal_server_port_));
}
ini_.SetBoolValue(section_, "enable_autostart", enable_autostart_);
ini_.SetBoolValue(section_, "enable_daemon", enable_daemon_);
ini_.SetBoolValue(section_, "enable_privacy_screen",
enable_privacy_screen_.load());
ini_.SetBoolValue(section_, "portable_service_prompt_suppressed",
portable_service_prompt_suppressed_);
ini_.SetValue(section_, "file_transfer_save_path",
file_transfer_save_path_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
// setters
int ConfigCenter::SetLanguage(LANGUAGE language) {
language_ = language;
ini_.SetLongValue(section_, "language", static_cast<long>(language_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetVideoQuality(VIDEO_QUALITY video_quality) {
video_quality_ = video_quality;
ini_.SetLongValue(section_, "video_quality",
static_cast<long>(video_quality_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetVideoFrameRate(VIDEO_FRAME_RATE video_frame_rate) {
video_frame_rate_ = video_frame_rate;
ini_.SetLongValue(section_, "video_frame_rate",
static_cast<long>(video_frame_rate_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetScreenCaptureMethod(ScreenCaptureMethod method) {
if (!IsValidScreenCaptureMethod(static_cast<long>(method))) {
return -1;
}
ini_.SetLongValue(section_, "screen_capture_method", static_cast<long>(method));
if (ini_.SaveFile(config_path_.c_str()) < 0) {
ini_.SetLongValue(section_, "screen_capture_method",
static_cast<long>(screen_capture_method_));
return -1;
}
screen_capture_method_ = method;
return 0;
}
int ConfigCenter::SetVideoAdaptationPolicy(
VIDEO_ADAPTATION_POLICY policy) {
video_adaptation_policy_ = policy;
ini_.SetLongValue(section_, "video_adaptation_policy",
static_cast<long>(video_adaptation_policy_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetVideoEncodeFormat(
VIDEO_ENCODE_FORMAT video_encode_format) {
video_encode_format_ = video_encode_format;
ini_.SetLongValue(section_, "video_encode_format",
static_cast<long>(video_encode_format_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetHardwareVideoCodec(bool hardware_video_codec) {
hardware_video_codec_ = hardware_video_codec;
ini_.SetBoolValue(section_, "hardware_video_codec", hardware_video_codec_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetTurnMode(TURN_MODE turn_mode) {
if (!IsValidTurnModeValue(static_cast<long>(turn_mode))) {
return -1;
}
turn_mode_ = turn_mode;
ini_.SetLongValue(section_, "turn_mode", static_cast<long>(turn_mode_));
ini_.SetBoolValue(section_, "enable_turn",
turn_mode_ != TURN_MODE::DISABLED);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetTurn(bool enable_turn, bool force_relay) {
if (!enable_turn) {
return SetTurnMode(TURN_MODE::DISABLED);
}
if (!force_relay) {
return SetTurnMode(TURN_MODE::AUTO_UDP_TCP);
}
// Use TURN/UDP by default, preserving an explicitly configured TCP relay.
return SetTurnMode(turn_mode_ == TURN_MODE::FORCE_TCP ? TURN_MODE::FORCE_TCP
: TURN_MODE::FORCE_UDP);
}
int ConfigCenter::SetServerHost(const std::string& signal_server_host) {
signal_server_host_ = signal_server_host;
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetServerPort(int signal_server_port) {
signal_server_port_ = signal_server_port;
ini_.SetLongValue(section_, "signal_server_port",
static_cast<long>(signal_server_port_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetSelfHosted(bool enable_self_hosted) {
enable_self_hosted_ = enable_self_hosted;
ini_.SetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
// load from config if self hosted is enabled
if (enable_self_hosted_) {
const char* signal_server_host_value =
ini_.GetValue(section_, "signal_server_host", nullptr);
if (signal_server_host_value != nullptr &&
strlen(signal_server_host_value) > 0) {
signal_server_host_ = signal_server_host_value;
}
const char* signal_server_port_value =
ini_.GetValue(section_, "signal_server_port", nullptr);
if (signal_server_port_value != nullptr &&
strlen(signal_server_port_value) > 0) {
signal_server_port_ = static_cast<int>(
ini_.GetLongValue(section_, "signal_server_port", 0));
}
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str());
ini_.SetLongValue(section_, "signal_server_port",
static_cast<long>(signal_server_port_));
}
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetAutostart(bool enable_autostart) {
enable_autostart_ = enable_autostart;
bool success = false;
if (enable_autostart) {
success = EnableAutostart("CrossDesk");
} else {
success = DisableAutostart("CrossDesk");
}
ini_.SetBoolValue(section_, "enable_autostart", enable_autostart_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
if (!success) {
LOG_ERROR("SetAutostart failed");
return -1;
}
return 0;
}
int ConfigCenter::SetDaemon(bool enable_daemon) {
enable_daemon_ = enable_daemon;
ini_.SetBoolValue(section_, "enable_daemon", enable_daemon_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetPrivacyScreen(bool enable_privacy_screen) {
const bool previous = enable_privacy_screen_.load();
if (previous == enable_privacy_screen) return 0;
ini_.SetBoolValue(section_, "enable_privacy_screen", enable_privacy_screen);
if (ini_.SaveFile(config_path_.c_str()) < 0) {
ini_.SetBoolValue(section_, "enable_privacy_screen", previous);
LOG_ERROR("Failed to save automatic privacy screen preference");
return -1;
}
// RTC callbacks read only the value committed by the settings thread.
enable_privacy_screen_.store(enable_privacy_screen);
LOG_INFO("Privacy screen on incoming connection: {}", enable_privacy_screen);
return 0;
}
int ConfigCenter::SetPortableServicePromptSuppressed(bool suppressed) {
portable_service_prompt_suppressed_ = suppressed;
ini_.SetBoolValue(section_, "portable_service_prompt_suppressed",
portable_service_prompt_suppressed_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
// getters
ConfigCenter::LANGUAGE ConfigCenter::GetLanguage() const { return language_; }
ConfigCenter::VIDEO_QUALITY ConfigCenter::GetVideoQuality() const {
return video_quality_;
}
ConfigCenter::VIDEO_FRAME_RATE ConfigCenter::GetVideoFrameRate() const {
return video_frame_rate_;
}
ScreenCaptureMethod ConfigCenter::GetScreenCaptureMethod() const {
return screen_capture_method_;
}
ConfigCenter::VIDEO_ADAPTATION_POLICY
ConfigCenter::GetVideoAdaptationPolicy() const {
return video_adaptation_policy_;
}
ConfigCenter::VIDEO_ENCODE_FORMAT ConfigCenter::GetVideoEncodeFormat() const {
return video_encode_format_;
}
bool ConfigCenter::IsHardwareVideoCodecAvailable() {
#if (((defined(_WIN32) || defined(__linux__)) && !defined(__aarch64__) && \
!defined(__arm__) && USE_CUDA) || \
defined(__APPLE__))
return true;
#else
return false;
#endif
}
bool ConfigCenter::IsHardwareVideoCodec() const {
return IsHardwareVideoCodecAvailable() && hardware_video_codec_;
}
ConfigCenter::TURN_MODE ConfigCenter::GetTurnMode() const {
return turn_mode_;
}
bool ConfigCenter::IsEnableTurn() const {
return turn_mode_ != TURN_MODE::DISABLED;
}
bool ConfigCenter::IsForceRelay() const {
return turn_mode_ == TURN_MODE::FORCE_UDP || turn_mode_ == TURN_MODE::FORCE_TCP;
}
bool ConfigCenter::IsEnableSrtp() const { return true; }
std::string ConfigCenter::GetSignalServerHost() const {
return signal_server_host_;
}
int ConfigCenter::GetSignalServerPort() const { return signal_server_port_; }
std::string ConfigCenter::GetDefaultServerHost() const {
return signal_server_host_default_;
}
int ConfigCenter::GetDefaultSignalServerPort() const {
return server_port_default_;
}
bool ConfigCenter::IsSelfHosted() const { return enable_self_hosted_; }
bool ConfigCenter::IsEnableAutostart() const { return enable_autostart_; }
bool ConfigCenter::IsEnableDaemon() const { return enable_daemon_; }
bool ConfigCenter::IsEnablePrivacyScreen() const {
return enable_privacy_screen_.load();
}
bool ConfigCenter::IsPortableServicePromptSuppressed() const {
return portable_service_prompt_suppressed_;
}
int ConfigCenter::SetFileTransferSavePath(const std::string& path) {
file_transfer_save_path_ = path;
ini_.SetValue(section_, "file_transfer_save_path",
file_transfer_save_path_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
std::string ConfigCenter::GetFileTransferSavePath() const {
return file_transfer_save_path_;
}
} // namespace crossdesk
@@ -1,114 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _CONFIG_CENTER_H_
#define _CONFIG_CENTER_H_
#include <atomic>
#include <string>
#include "SimpleIni.h"
#include "screen_capturer/screen_capture_method.h"
namespace crossdesk {
class ConfigCenter {
public:
enum class LANGUAGE { CHINESE = 0, ENGLISH = 1, RUSSIAN = 2 };
enum class VIDEO_QUALITY { LOW = 0, MEDIUM = 1, HIGH = 2 };
enum class VIDEO_FRAME_RATE { FPS_30 = 0, FPS_60 = 1 };
enum class VIDEO_ADAPTATION_POLICY {
FRAME_RATE_PRIORITY = 0,
QUALITY_PRIORITY = 1,
BALANCED = 2
};
enum class VIDEO_ENCODE_FORMAT { H264 = 0, AV1 = 1 };
enum class TURN_MODE {
DISABLED = 0,
AUTO_UDP_TCP = 1,
FORCE_UDP = 2,
FORCE_TCP = 3
};
public:
explicit ConfigCenter(const std::string& config_path = "config.ini");
~ConfigCenter();
// write config
int SetLanguage(LANGUAGE language);
int SetVideoQuality(VIDEO_QUALITY video_quality);
int SetVideoFrameRate(VIDEO_FRAME_RATE video_frame_rate);
int SetScreenCaptureMethod(ScreenCaptureMethod method);
int SetVideoAdaptationPolicy(VIDEO_ADAPTATION_POLICY policy);
int SetVideoEncodeFormat(VIDEO_ENCODE_FORMAT video_encode_format);
int SetHardwareVideoCodec(bool hardware_video_codec);
int SetTurnMode(TURN_MODE turn_mode);
int SetTurn(bool enable_turn, bool force_relay);
int SetServerHost(const std::string& signal_server_host);
int SetServerPort(int signal_server_port);
int SetSelfHosted(bool enable_self_hosted);
int SetAutostart(bool enable_autostart);
int SetDaemon(bool enable_daemon);
int SetPrivacyScreen(bool enable_privacy_screen);
int SetPortableServicePromptSuppressed(bool suppressed);
int SetFileTransferSavePath(const std::string& path);
// read config
LANGUAGE GetLanguage() const;
VIDEO_QUALITY GetVideoQuality() const;
VIDEO_FRAME_RATE GetVideoFrameRate() const;
ScreenCaptureMethod GetScreenCaptureMethod() const;
VIDEO_ADAPTATION_POLICY GetVideoAdaptationPolicy() const;
VIDEO_ENCODE_FORMAT GetVideoEncodeFormat() const;
// Whether this build includes a hardware video codec backend.
static bool IsHardwareVideoCodecAvailable();
bool IsHardwareVideoCodec() const;
TURN_MODE GetTurnMode() const;
bool IsEnableTurn() const;
bool IsForceRelay() const;
bool IsEnableSrtp() const;
std::string GetSignalServerHost() const;
int GetSignalServerPort() const;
std::string GetDefaultServerHost() const;
int GetDefaultSignalServerPort() const;
bool IsSelfHosted() const;
bool IsEnableAutostart() const;
bool IsEnableDaemon() const;
bool IsEnablePrivacyScreen() const;
bool IsPortableServicePromptSuppressed() const;
std::string GetFileTransferSavePath() const;
int Load();
int Save();
private:
std::string config_path_;
CSimpleIniA ini_;
const char* section_ = "Settings";
LANGUAGE language_ = LANGUAGE::CHINESE;
VIDEO_QUALITY video_quality_ = VIDEO_QUALITY::HIGH;
VIDEO_FRAME_RATE video_frame_rate_ = VIDEO_FRAME_RATE::FPS_60;
ScreenCaptureMethod screen_capture_method_ = ScreenCaptureMethod::Auto;
VIDEO_ADAPTATION_POLICY video_adaptation_policy_ =
VIDEO_ADAPTATION_POLICY::QUALITY_PRIORITY;
VIDEO_ENCODE_FORMAT video_encode_format_ = VIDEO_ENCODE_FORMAT::H264;
bool hardware_video_codec_ = false;
TURN_MODE turn_mode_ = TURN_MODE::AUTO_UDP_TCP;
std::string signal_server_host_ = "";
std::string signal_server_host_default_ = "api.crossdesk.cn";
int signal_server_port_ = 0;
int server_port_default_ = 9099;
bool enable_self_hosted_ = false;
bool enable_autostart_ = false;
bool enable_daemon_ = false;
std::atomic<bool> enable_privacy_screen_{true};
bool portable_service_prompt_suppressed_ = false;
std::string file_transfer_save_path_ = "";
};
} // namespace crossdesk
#endif
@@ -1,55 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2023-12-14
* Copyright (c) 2023 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DEVICE_CONTROLLER_H_
#define _DEVICE_CONTROLLER_H_
#include <cstdint>
#include <vector>
#include <remote_action.h>
#include "display_info.h"
namespace crossdesk {
// int key_code, bool is_down, uint32_t scan_code, bool extended
using OnKeyAction = void (*)(int, bool, uint32_t, bool, void*);
class DeviceController {
public:
virtual ~DeviceController() = default;
};
class MouseController : public DeviceController {
public:
~MouseController() override = default;
virtual int Init(std::vector<DisplayInfo> display_info_list) = 0;
virtual int Destroy() = 0;
virtual int SendMouseCommand(RemoteAction remote_action,
int display_index) = 0;
virtual void UpdateDisplayInfoList(
const std::vector<DisplayInfo>&) {}
};
class KeyboardCapturer : public DeviceController {
public:
~KeyboardCapturer() override = default;
virtual int Hook(OnKeyAction on_key_action, void* user_ptr) = 0;
virtual int Unhook() = 0;
// Backends with an asynchronous capture loop override this so the UI can
// fall back to window events if that loop stops unexpectedly.
virtual bool IsHookActive() const { return true; }
virtual int SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code = 0,
bool extended = false) = 0;
};
} // namespace crossdesk
#endif
@@ -1,25 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2023-12-14
* Copyright (c) 2023 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DEVICE_CONTROLLER_FACTORY_H_
#define _DEVICE_CONTROLLER_FACTORY_H_
#include "device_controller.h"
namespace crossdesk {
class DeviceControllerFactory {
public:
enum Device { Mouse = 0, Keyboard };
public:
virtual ~DeviceControllerFactory() {}
public:
DeviceController* Create(Device device);
};
} // namespace crossdesk
#endif
@@ -1,748 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-11-25
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _KEYBOARD_CONVERTER_H_
#define _KEYBOARD_CONVERTER_H_
#include <map>
namespace crossdesk {
// Windows vkCode to macOS CGKeyCode (104 keys)
std::map<int, int> vkCodeToCGKeyCode = {
// A-Z
{0x41, 0x00}, // A
{0x42, 0x0B}, // B
{0x43, 0x08}, // C
{0x44, 0x02}, // D
{0x45, 0x0E}, // E
{0x46, 0x03}, // F
{0x47, 0x05}, // G
{0x48, 0x04}, // H
{0x49, 0x22}, // I
{0x4A, 0x26}, // J
{0x4B, 0x28}, // K
{0x4C, 0x25}, // L
{0x4D, 0x2E}, // M
{0x4E, 0x2D}, // N
{0x4F, 0x1F}, // O
{0x50, 0x23}, // P
{0x51, 0x0C}, // Q
{0x52, 0x0F}, // R
{0x53, 0x01}, // S
{0x54, 0x11}, // T
{0x55, 0x20}, // U
{0x56, 0x09}, // V
{0x57, 0x0D}, // W
{0x58, 0x07}, // X
{0x59, 0x10}, // Y
{0x5A, 0x06}, // Z
// 0-9
{0x30, 0x1D}, // 0
{0x31, 0x12}, // 1
{0x32, 0x13}, // 2
{0x33, 0x14}, // 3
{0x34, 0x15}, // 4
{0x35, 0x17}, // 5
{0x36, 0x16}, // 6
{0x37, 0x1A}, // 7
{0x38, 0x1C}, // 8
{0x39, 0x19}, // 9
// F1-F12
{0x70, 0x7A}, // F1
{0x71, 0x78}, // F2
{0x72, 0x63}, // F3
{0x73, 0x76}, // F4
{0x74, 0x60}, // F5
{0x75, 0x61}, // F6
{0x76, 0x62}, // F7
{0x77, 0x64}, // F8
{0x78, 0x65}, // F9
{0x79, 0x6D}, // F10
{0x7A, 0x67}, // F11
{0x7B, 0x6F}, // F12
// control keys
{0x1B, 0x35}, // Escape
{0x0D, 0x24}, // Enter
{0x20, 0x31}, // Space
{0x08, 0x33}, // Backspace
{0x09, 0x30}, // Tab
{0x2C, 0x69}, // Print Screen(F13)
{0x2D, 0x72}, // Insert
{0x2E, 0x75}, // Delete
{0x24, 0x73}, // Home
{0x23, 0x77}, // End
{0x21, 0x74}, // Page Up
{0x22, 0x79}, // Page Down
// arrow keys
{0x25, 0x7B}, // Left Arrow
{0x27, 0x7C}, // Right Arrow
{0x26, 0x7E}, // Up Arrow
{0x28, 0x7D}, // Down Arrow
// numpad
{0x60, 0x52}, // Numpad 0
{0x61, 0x53}, // Numpad 1
{0x62, 0x54}, // Numpad 2
{0x63, 0x55}, // Numpad 3
{0x64, 0x56}, // Numpad 4
{0x65, 0x57}, // Numpad 5
{0x66, 0x58}, // Numpad 6
{0x67, 0x59}, // Numpad 7
{0x68, 0x5B}, // Numpad 8
{0x69, 0x5C}, // Numpad 9
{0x90, 0x47}, // Num Lock / Keypad Clear
{0x6E, 0x41}, // Numpad .
{0x6F, 0x4B}, // Numpad /
{0x6A, 0x43}, // Numpad *
{0x6D, 0x4E}, // Numpad -
{0x6B, 0x45}, // Numpad +
// symbol keys
{0xBA, 0x29}, // ; (Semicolon)
{0xDE, 0x27}, // ' (Quote)
{0xC0, 0x32}, // ` (Backtick)
{0xBC, 0x2B}, // , (Comma)
{0xBE, 0x2F}, // . (Period)
{0xBF, 0x2C}, // / (Slash)
{0xDC, 0x2A}, // \ (Backslash)
{0xDB, 0x21}, // [ (Left Bracket)
{0xDD, 0x1E}, // ] (Right Bracket)
{0xBD, 0x1B}, // - (Minus)
{0xBB, 0x18}, // = (Equals)
// modifier keys
{0x14, 0x39}, // Caps Lock
{0xA0, 0x38}, // Shift (Left)
{0xA1, 0x3C}, // Shift (Right)
{0xA2, 0x3B}, // Ctrl (Left)
{0xA3, 0x3E}, // Ctrl (Right)
{0xA4, 0x3A}, // Alt (Left)
{0xA5, 0x3D}, // Alt (Right)
{0x5B, 0x37}, // Left Command (Windows key)
{0x5C, 0x36}, // Right Command
};
// macOS CGKeyCode to Windows vkCode
std::map<int, int> CGKeyCodeToVkCode = {
// A-Z
{0x00, 0x41}, // A
{0x0B, 0x42}, // B
{0x08, 0x43}, // C
{0x02, 0x44}, // D
{0x0E, 0x45}, // E
{0x03, 0x46}, // F
{0x05, 0x47}, // G
{0x04, 0x48}, // H
{0x22, 0x49}, // I
{0x26, 0x4A}, // J
{0x28, 0x4B}, // K
{0x25, 0x4C}, // L
{0x2E, 0x4D}, // M
{0x2D, 0x4E}, // N
{0x1F, 0x4F}, // O
{0x23, 0x50}, // P
{0x0C, 0x51}, // Q
{0x0F, 0x52}, // R
{0x01, 0x53}, // S
{0x11, 0x54}, // T
{0x20, 0x55}, // U
{0x09, 0x56}, // V
{0x0D, 0x57}, // W
{0x07, 0x58}, // X
{0x10, 0x59}, // Y
{0x06, 0x5A}, // Z
// 0-9
{0x1D, 0x30}, // 0
{0x12, 0x31}, // 1
{0x13, 0x32}, // 2
{0x14, 0x33}, // 3
{0x15, 0x34}, // 4
{0x17, 0x35}, // 5
{0x16, 0x36}, // 6
{0x1A, 0x37}, // 7
{0x1C, 0x38}, // 8
{0x19, 0x39}, // 9
// F1-F12
{0x7A, 0x70}, // F1
{0x78, 0x71}, // F2
{0x63, 0x72}, // F3
{0x76, 0x73}, // F4
{0x60, 0x74}, // F5
{0x61, 0x75}, // F6
{0x62, 0x76}, // F7
{0x64, 0x77}, // F8
{0x65, 0x78}, // F9
{0x6D, 0x79}, // F10
{0x67, 0x7A}, // F11
{0x6F, 0x7B}, // F12
// control keys
{0x35, 0x1B}, // Escape
{0x24, 0x0D}, // Enter
{0x31, 0x20}, // Space
{0x33, 0x08}, // Backspace
{0x30, 0x09}, // Tab
{0x69, 0x2C}, // Print Screen(F13)
{0x72, 0x2D}, // Insert
{0x75, 0x2E}, // Delete
{0x73, 0x24}, // Home
{0x77, 0x23}, // End
{0x74, 0x21}, // Page Up
{0x79, 0x22}, // Page Down
// arrow keys
{0x7B, 0x25}, // Left Arrow
{0x7C, 0x27}, // Right Arrow
{0x7E, 0x26}, // Up Arrow
{0x7D, 0x28}, // Down Arrow
// numpad
{0x52, 0x60}, // Numpad 0
{0x53, 0x61}, // Numpad 1
{0x54, 0x62}, // Numpad 2
{0x55, 0x63}, // Numpad 3
{0x56, 0x64}, // Numpad 4
{0x57, 0x65}, // Numpad 5
{0x58, 0x66}, // Numpad 6
{0x59, 0x67}, // Numpad 7
{0x5B, 0x68}, // Numpad 8
{0x5C, 0x69}, // Numpad 9
{0x47, 0x90}, // Num Lock / Keypad Clear
{0x41, 0x6E}, // Numpad .
{0x4B, 0x6F}, // Numpad /
{0x43, 0x6A}, // Numpad *
{0x4E, 0x6D}, // Numpad -
{0x45, 0x6B}, // Numpad +
// symbol keys
{0x29, 0xBA}, // ; (Semicolon)
{0x27, 0xDE}, // ' (Quote)
{0x32, 0xC0}, // ` (Backtick)
{0x2B, 0xBC}, // , (Comma)
{0x2F, 0xBE}, // . (Period)
{0x2C, 0xBF}, // / (Slash)
{0x2A, 0xDC}, // \ (Backslash)
{0x21, 0xDB}, // [ (Left Bracket)
{0x1E, 0xDD}, // ] (Right Bracket)
{0x1B, 0xBD}, // - (Minus)
{0x18, 0xBB}, // = (Equals)
// modifier keys
{0x39, 0x14}, // Caps Lock
{0x38, 0xA0}, // Shift (Left)
{0x3C, 0xA1}, // Shift (Right)
{0x3B, 0xA2}, // Control (Left)
{0x3E, 0xA3}, // Control (Right)
{0x3A, 0xA4}, // Alt (Left)
{0x3D, 0xA5}, // Alt (Right)
{0x37, 0x5B}, // Left Command (Windows key)
{0x36, 0x5C}, // Right Command
};
// Windows vkCode to X11 KeySym
std::map<int, int> vkCodeToX11KeySym = {
// A-Z
{0x41, 0x0041}, // A
{0x42, 0x0042}, // B
{0x43, 0x0043}, // C
{0x44, 0x0044}, // D
{0x45, 0x0045}, // E
{0x46, 0x0046}, // F
{0x47, 0x0047}, // G
{0x48, 0x0048}, // H
{0x49, 0x0049}, // I
{0x4A, 0x004A}, // J
{0x4B, 0x004B}, // K
{0x4C, 0x004C}, // L
{0x4D, 0x004D}, // M
{0x4E, 0x004E}, // N
{0x4F, 0x004F}, // O
{0x50, 0x0050}, // P
{0x51, 0x0051}, // Q
{0x52, 0x0052}, // R
{0x53, 0x0053}, // S
{0x54, 0x0054}, // T
{0x55, 0x0055}, // U
{0x56, 0x0056}, // V
{0x57, 0x0057}, // W
{0x58, 0x0058}, // X
{0x59, 0x0059}, // Y
{0x5A, 0x005A}, // Z
// 0-9
{0x30, 0x0030}, // 0
{0x31, 0x0031}, // 1
{0x32, 0x0032}, // 2
{0x33, 0x0033}, // 3
{0x34, 0x0034}, // 4
{0x35, 0x0035}, // 5
{0x36, 0x0036}, // 6
{0x37, 0x0037}, // 7
{0x38, 0x0038}, // 8
{0x39, 0x0039}, // 9
// F1-F12
{0x70, 0xFFBE}, // F1
{0x71, 0xFFBF}, // F2
{0x72, 0xFFC0}, // F3
{0x73, 0xFFC1}, // F4
{0x74, 0xFFC2}, // F5
{0x75, 0xFFC3}, // F6
{0x76, 0xFFC4}, // F7
{0x77, 0xFFC5}, // F8
{0x78, 0xFFC6}, // F9
{0x79, 0xFFC7}, // F10
{0x7A, 0xFFC8}, // F11
{0x7B, 0xFFC9}, // F12
// control keys
{0x1B, 0xFF1B}, // Escape
{0x0D, 0xFF0D}, // Enter
{0x20, 0x0020}, // Space
{0x08, 0xFF08}, // Backspace
{0x09, 0xFF09}, // Tab
{0x2C, 0xFF15}, // Print Screen
{0x91, 0xFF14}, // Scroll Lock
{0x13, 0xFF13}, // Pause/Break
{0x2D, 0xFF63}, // Insert
{0x2E, 0xFFFF}, // Delete
{0x24, 0xFF50}, // Home
{0x23, 0xFF57}, // End
{0x21, 0xFF55}, // Page Up
{0x22, 0xFF56}, // Page Down
// arrow keys
{0x25, 0xFF51}, // Left Arrow
{0x27, 0xFF53}, // Right Arrow
{0x26, 0xFF52}, // Up Arrow
{0x28, 0xFF54}, // Down Arrow
// numpad
{0x60, 0xFFB0}, // Numpad 0
{0x61, 0xFFB1}, // Numpad 1
{0x62, 0xFFB2}, // Numpad 2
{0x63, 0xFFB3}, // Numpad 3
{0x64, 0xFFB4}, // Numpad 4
{0x65, 0xFFB5}, // Numpad 5
{0x66, 0xFFB6}, // Numpad 6
{0x67, 0xFFB7}, // Numpad 7
{0x68, 0xFFB8}, // Numpad 8
{0x69, 0xFFB9}, // Numpad 9
{0x90, 0xFF7F}, // Num Lock
{0x6E, 0xFFAE}, // Numpad .
{0x6F, 0xFFAF}, // Numpad /
{0x6A, 0xFFAA}, // Numpad *
{0x6D, 0xFFAD}, // Numpad -
{0x6B, 0xFFAB}, // Numpad +
// symbol keys
{0xBA, 0x003B}, // ; (Semicolon)
{0xDE, 0x0027}, // ' (Quote)
{0xC0, 0x007E}, // ` (Grave)
{0xBC, 0x002C}, // , (Comma)
{0xBE, 0x002E}, // . (Period)
{0xBF, 0x002F}, // / (Slash)
{0xDC, 0x005C}, // \ (Backslash)
{0xDB, 0x005B}, // [ (Left Bracket)
{0xDD, 0x005D}, // ] (Right Bracket)
{0xBD, 0x002D}, // - (Minus)
{0xBB, 0x003D}, // = (Equals)
// modifier keys
{0x14, 0xFFE5}, // Caps Lock
{0xA0, 0xFFE1}, // Shift (Left)
{0xA1, 0xFFE2}, // Shift (Right)
{0xA2, 0xFFE3}, // Ctrl (Left)
{0xA3, 0xFFE4}, // Ctrl (Right)
{0xA4, 0xFFE9}, // Alt (Left)
{0xA5, 0xFFEA}, // Alt (Right)
{0x5B, 0xFFEB}, // Left Command (Windows key)
{0x5C, 0xFFEC}, // Right Command
};
// X11 KeySym to Windows vkCode
// std::map<int, int> x11KeySymToVkCode = []() {
// std::map<int, int> result;
// for (const auto& pair : vkCodeToX11KeySym) {
// result[pair.second] = pair.first;
// }
// return result;
// }();
std::map<int, int> x11KeySymToVkCode = {
// A-Z
{0x0041, 0x41}, // A
{0x0042, 0x42}, // B
{0x0043, 0x43}, // C
{0x0044, 0x44}, // D
{0x0045, 0x45}, // E
{0x0046, 0x46}, // F
{0x0047, 0x47}, // G
{0x0048, 0x48}, // H
{0x0049, 0x49}, // I
{0x004A, 0x4A}, // J
{0x004B, 0x4B}, // K
{0x004C, 0x4C}, // L
{0x004D, 0x4D}, // M
{0x004E, 0x4E}, // N
{0x004F, 0x4F}, // O
{0x0050, 0x50}, // P
{0x0051, 0x51}, // Q
{0x0052, 0x52}, // R
{0x0053, 0x53}, // S
{0x0054, 0x54}, // T
{0x0055, 0x55}, // U
{0x0056, 0x56}, // V
{0x0057, 0x57}, // W
{0x0058, 0x58}, // X
{0x0059, 0x59}, // Y
{0x005A, 0x5A}, // Z
// 0-9
{0x0030, 0x30}, // 0
{0x0031, 0x31}, // 1
{0x0032, 0x32}, // 2
{0x0033, 0x33}, // 3
{0x0034, 0x34}, // 4
{0x0035, 0x35}, // 5
{0x0036, 0x36}, // 6
{0x0037, 0x37}, // 7
{0x0038, 0x38}, // 8
{0x0039, 0x39}, // 9
// F1-F12
{0xFFBE, 0x70}, // F1
{0xFFBF, 0x71}, // F2
{0xFFC0, 0x72}, // F3
{0xFFC1, 0x73}, // F4
{0xFFC2, 0x74}, // F5
{0xFFC3, 0x75}, // F6
{0xFFC4, 0x76}, // F7
{0xFFC5, 0x77}, // F8
{0xFFC6, 0x78}, // F9
{0xFFC7, 0x79}, // F10
{0xFFC8, 0x7A}, // F11
{0xFFC9, 0x7B}, // F12
// control keys
{0xFF1B, 0x1B}, // Escape
{0xFF0D, 0x0D}, // Enter
{0x0020, 0x20}, // Space
{0xFF08, 0x08}, // Backspace
{0xFF09, 0x09}, // Tab
{0xFF15, 0x2C}, // Print Screen
{0xFF14, 0x91}, // Scroll Lock
{0xFF13, 0x13}, // Pause/Break
{0xFF63, 0x2D}, // Insert
{0xFFFF, 0x2E}, // Delete
{0xFF50, 0x24}, // Home
{0xFF57, 0x23}, // End
{0xFF55, 0x21}, // Page Up
{0xFF56, 0x22}, // Page Down
// arrow keys
{0xFF51, 0x25}, // Left Arrow
{0xFF53, 0x27}, // Right Arrow
{0xFF52, 0x26}, // Up Arrow
{0xFF54, 0x28}, // Down Arrow
// numpad
{0xFFB0, 0x60}, // Numpad 0
{0xFFB1, 0x61}, // Numpad 1
{0xFFB2, 0x62}, // Numpad 2
{0xFFB3, 0x63}, // Numpad 3
{0xFFB4, 0x64}, // Numpad 4
{0xFFB5, 0x65}, // Numpad 5
{0xFFB6, 0x66}, // Numpad 6
{0xFFB7, 0x67}, // Numpad 7
{0xFFB8, 0x68}, // Numpad 8
{0xFFB9, 0x69}, // Numpad 9
{0xFF7F, 0x90}, // Num Lock
{0xFFAE, 0x6E}, // Numpad .
{0xFFAF, 0x6F}, // Numpad /
{0xFFAA, 0x6A}, // Numpad *
{0xFFAD, 0x6D}, // Numpad -
{0xFFAB, 0x6B}, // Numpad +
// symbol keys
{0x003B, 0xBA}, // ; (Semicolon)
{0x0027, 0xDE}, // ' (Quote)
{0x007E, 0xC0}, // ` (Grave)
{0x002C, 0xBC}, // , (Comma)
{0x002E, 0xBE}, // . (Period)
{0x002F, 0xBF}, // / (Slash)
{0x005C, 0xDC}, // \ (Backslash)
{0x005B, 0xDB}, // [ (Left Bracket)
{0x005D, 0xDD}, // ] (Right Bracket)
{0x002D, 0xBD}, // - (Minus)
{0x003D, 0xBB}, // = (Equals)
// modifier keys
{0xFFE5, 0x14}, // Caps Lock
{0xFFE1, 0xA0}, // Shift (Left)
{0xFFE2, 0xA1}, // Shift (Right)
{0xFFE3, 0xA2}, // Ctrl (Left)
{0xFFE4, 0xA3}, // Ctrl (Right)
{0xFFE9, 0xA4}, // Alt (Left)
{0xFFEA, 0xA5}, // Alt (Right)
{0xFFEB, 0x5B}, // Left Command (Windows key)
{0xFFEC, 0x5C}, // Right Command
};
// macOS CGKeyCode to X11 KeySym
std::map<int, int> cgKeyCodeToX11KeySym = {
// A-Z
{0x00, 0x0041}, // A
{0x0B, 0x0042}, // B
{0x08, 0x0043}, // C
{0x02, 0x0044}, // D
{0x0E, 0x0045}, // E
{0x03, 0x0046}, // F
{0x05, 0x0047}, // G
{0x04, 0x0048}, // H
{0x22, 0x0049}, // I
{0x26, 0x004A}, // J
{0x28, 0x004B}, // K
{0x25, 0x004C}, // L
{0x2E, 0x004D}, // M
{0x2D, 0x004E}, // N
{0x1F, 0x004F}, // O
{0x23, 0x0050}, // P
{0x0C, 0x0051}, // Q
{0x0F, 0x0052}, // R
{0x01, 0x0053}, // S
{0x11, 0x0054}, // T
{0x20, 0x0055}, // U
{0x09, 0x0056}, // V
{0x0D, 0x0057}, // W
{0x07, 0x0058}, // X
{0x10, 0x0059}, // Y
{0x06, 0x005A}, // Z
// 0-9
{0x1D, 0x0030}, // 0
{0x12, 0x0031}, // 1
{0x13, 0x0032}, // 2
{0x14, 0x0033}, // 3
{0x15, 0x0034}, // 4
{0x17, 0x0035}, // 5
{0x16, 0x0036}, // 6
{0x1A, 0x0037}, // 7
{0x1C, 0x0038}, // 8
{0x19, 0x0039}, // 9
// F1-F12
{0x7A, 0xFFBE}, // F1
{0x78, 0xFFBF}, // F2
{0x63, 0xFFC0}, // F3
{0x76, 0xFFC1}, // F4
{0x60, 0xFFC2}, // F5
{0x61, 0xFFC3}, // F6
{0x62, 0xFFC4}, // F7
{0x64, 0xFFC5}, // F8
{0x65, 0xFFC6}, // F9
{0x6D, 0xFFC7}, // F10
{0x67, 0xFFC8}, // F11
{0x6F, 0xFFC9}, // F12
// control keys
{0x35, 0xFF1B}, // Escape
{0x24, 0xFF0D}, // Enter
{0x31, 0x0020}, // Space
{0x33, 0xFF08}, // Backspace
{0x30, 0xFF09}, // Tab
{0x69, 0xFF15}, // Print Screen(F13)
{0x72, 0xFF63}, // Insert
{0x75, 0xFFFF}, // Delete
{0x73, 0xFF50}, // Home
{0x77, 0xFF57}, // End
{0x74, 0xFF55}, // Page Up
{0x79, 0xFF56}, // Page Down
// arrow keys
{0x7B, 0xFF51}, // Left Arrow
{0x7C, 0xFF53}, // Right Arrow
{0x7E, 0xFF52}, // Up Arrow
{0x7D, 0xFF54}, // Down Arrow
// numpad
{0x52, 0xFFB0}, // Numpad 0
{0x53, 0xFFB1}, // Numpad 1
{0x54, 0xFFB2}, // Numpad 2
{0x55, 0xFFB3}, // Numpad 3
{0x56, 0xFFB4}, // Numpad 4
{0x57, 0xFFB5}, // Numpad 5
{0x58, 0xFFB6}, // Numpad 6
{0x59, 0xFFB7}, // Numpad 7
{0x5B, 0xFFB8}, // Numpad 8
{0x5C, 0xFFB9}, // Numpad 9
{0x47, 0xFF7F}, // Num Lock / Keypad Clear
{0x41, 0xFFAE}, // Numpad .
{0x4B, 0xFFAF}, // Numpad /
{0x43, 0xFFAA}, // Numpad *
{0x4E, 0xFFAD}, // Numpad -
{0x45, 0xFFAB}, // Numpad +
// symbol keys
{0x29, 0x003B}, // ; (Semicolon)
{0x27, 0x0027}, // ' (Quote)
{0x32, 0x007E}, // ` (Backtick)
{0x2B, 0x002C}, // , (Comma)
{0x2F, 0x002E}, // . (Period)
{0x2C, 0x002F}, // / (Slash)
{0x2A, 0x005C}, // \ (Backslash)
{0x21, 0x005B}, // [ (Left Bracket)
{0x1E, 0x005D}, // ] (Right Bracket)
{0x1B, 0x002D}, // - (Minus)
{0x18, 0x003D}, // = (Equals)
// modifier keys
{0x39, 0xFFE5}, // Caps Lock
{0x38, 0xFFE1}, // Shift (Left)
{0x3C, 0xFFE2}, // Shift (Right)
{0x3B, 0xFFE3}, // Control (Left)
{0x3E, 0xFFE4}, // Control (Right)
{0x3A, 0xFFE9}, // Alt (Left)
{0x3D, 0xFFEA}, // Alt (Right)
{0x37, 0xFFEB}, // Left Command (Windows key)
{0x36, 0xFFEC}, // Right Command
};
// X11 KeySym to macOS CGKeyCode
// std::map<int, int> x11KeySymToCgKeyCode = []() {
// std::map<int, int> result;
// for (const auto& pair : cgKeyCodeToX11KeySym) {
// result[pair.second] = pair.first;
// }
// return result;
// }();
std::map<int, int> x11KeySymToCgKeyCode = {
// A-Z
{0x0041, 0x00}, // A
{0x0042, 0x0B}, // B
{0x0043, 0x08}, // C
{0x0044, 0x02}, // D
{0x0045, 0x0E}, // E
{0x0046, 0x03}, // F
{0x0047, 0x05}, // G
{0x0048, 0x04}, // H
{0x0049, 0x22}, // I
{0x004A, 0x26}, // J
{0x004B, 0x28}, // K
{0x004C, 0x25}, // L
{0x004D, 0x2E}, // M
{0x004E, 0x2D}, // N
{0x004F, 0x1F}, // O
{0x0050, 0x23}, // P
{0x0051, 0x0C}, // Q
{0x0052, 0x0F}, // R
{0x0053, 0x01}, // S
{0x0054, 0x11}, // T
{0x0055, 0x20}, // U
{0x0056, 0x09}, // V
{0x0057, 0x0D}, // W
{0x0058, 0x07}, // X
{0x0059, 0x10}, // Y
{0x005A, 0x06}, // Z
// 0-9
{0x0030, 0x1D}, // 0
{0x0031, 0x12}, // 1
{0x0032, 0x13}, // 2
{0x0033, 0x14}, // 3
{0x0034, 0x15}, // 4
{0x0035, 0x17}, // 5
{0x0036, 0x16}, // 6
{0x0037, 0x1A}, // 7
{0x0038, 0x1C}, // 8
{0x0039, 0x19}, // 9
// F1-F12
{0xFFBE, 0x7A}, // F1
{0xFFBF, 0x78}, // F2
{0xFFC0, 0x63}, // F3
{0xFFC1, 0x76}, // F4
{0xFFC2, 0x60}, // F5
{0xFFC3, 0x61}, // F6
{0xFFC4, 0x62}, // F7
{0xFFC5, 0x64}, // F8
{0xFFC6, 0x65}, // F9
{0xFFC7, 0x6D}, // F10
{0xFFC8, 0x67}, // F11
{0xFFC9, 0x6F}, // F12
// control keys
{0xFF1B, 0x35}, // Escape
{0xFF0D, 0x24}, // Enter
{0x0020, 0x31}, // Space
{0xFF08, 0x33}, // Backspace
{0xFF09, 0x30}, // Tab
{0xFF15, 0x69}, // Print Screen(F13)
{0xFF63, 0x72}, // Insert
{0xFFFF, 0x75}, // Delete
{0xFF50, 0x73}, // Home
{0xFF57, 0x77}, // End
{0xFF55, 0x74}, // Page Up
{0xFF56, 0x79}, // Page Down
// arrow keys
{0xFF51, 0x7B}, // Left Arrow
{0xFF53, 0x7C}, // Right Arrow
{0xFF52, 0x7E}, // Up Arrow
{0xFF54, 0x7D}, // Down Arrow
// numpad
{0xFFB0, 0x52}, // Numpad 0
{0xFFB1, 0x53}, // Numpad 1
{0xFFB2, 0x54}, // Numpad 2
{0xFFB3, 0x55}, // Numpad 3
{0xFFB4, 0x56}, // Numpad 4
{0xFFB5, 0x57}, // Numpad 5
{0xFFB6, 0x58}, // Numpad 6
{0xFFB7, 0x59}, // Numpad 7
{0xFFB8, 0x5B}, // Numpad 8
{0xFFB9, 0x5C}, // Numpad 9
{0xFF7F, 0x47}, // Num Lock / Keypad Clear
{0xFFAE, 0x41}, // Numpad .
{0xFFAF, 0x4B}, // Numpad /
{0xFFAA, 0x43}, // Numpad *
{0xFFAD, 0x4E}, // Numpad -
{0xFFAB, 0x45}, // Numpad +
// symbol keys
{0x003B, 0x29}, // ; (Semicolon)
{0x0027, 0x27}, // ' (Quote)
{0x007E, 0x32}, // ` (Backtick)
{0x002C, 0x2B}, // , (Comma)
{0x002E, 0x2F}, // . (Period)
{0x002F, 0x2C}, // / (Slash)
{0x005C, 0x2A}, // \ (Backslash)
{0x005B, 0x21}, // [ (Left Bracket)
{0x005D, 0x1E}, // ] (Right Bracket)
{0x002D, 0x1B}, // - (Minus)
{0x003D, 0x18}, // = (Equals)
// modifier keys
{0xFFE5, 0x39}, // Caps Lock
{0xFFE1, 0x38}, // Shift (Left)
{0xFFE2, 0x3C}, // Shift (Right)
{0xFFE3, 0x3B}, // Control (Left)
{0xFFE4, 0x3E}, // Control (Right)
{0xFFE9, 0x3A}, // Alt (Left)
{0xFFEA, 0x3D}, // Alt (Right)
{0xFFEB, 0x37}, // Left Command
{0xFFEC, 0x36}, // Right Command
};
} // namespace crossdesk
#endif
@@ -1,100 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-04
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _APPLICATION_STATE_H_
#define _APPLICATION_STATE_H_
#include <atomic>
#include <chrono>
#include <cstdint>
#include <nlohmann/json.hpp>
#include <string>
namespace crossdesk::gui_detail {
struct MainWindowState {
bool exit_ = false;
};
// Application-global interaction flags that coordinate UI events with media
// and remote-control devices.
struct InteractionState {
bool start_mouse_controller_ = false;
bool mouse_controller_is_started_ = false;
bool start_screen_capturer_ = false;
bool screen_capturer_is_started_ = false;
bool start_keyboard_capturer_ = false;
bool keyboard_capturer_is_started_ = false;
bool keyboard_capturer_uses_window_events_ = false;
bool focus_on_stream_window_ = false;
bool audio_capture_ = false;
int screen_width_ = 1280;
int screen_height_ = 720;
int selected_display_ = 0;
char remote_id_display_[12] = "";
unsigned char audio_buffer_[720]{};
int audio_len_ = 0;
bool audio_buffer_fresh_ = false;
bool need_to_rejoin_ = false;
std::chrono::steady_clock::time_point last_rejoin_check_time_ =
std::chrono::steady_clock::now();
std::string controlled_remote_id_;
std::string focused_remote_id_;
std::string remote_client_id_;
};
struct UpdateState {
nlohmann::json latest_version_info_ = nlohmann::json{};
bool update_available_ = false;
std::string latest_version_;
std::string release_name_;
std::string release_notes_;
std::string release_date_;
};
struct StreamWindowState {
bool need_to_create_stream_window_ = false;
bool stream_window_created_ = false;
bool stream_window_inited_ = false;
bool control_mouse_ = false;
};
struct ServerWindowState {
// Transport callbacks run outside the UI thread. Keep the two lifecycle
// requests atomic so a disconnect cannot be lost while the Slint timer is
// deciding whether to create or destroy the controlled-side window.
std::atomic<bool> need_to_create_server_window_{false};
std::atomic<bool> need_to_destroy_server_window_{false};
bool server_window_created_ = false;
bool server_window_inited_ = false;
bool server_window_collapsed_ = false;
};
struct UiState {
bool password_validating_ = false;
uint32_t password_validating_time_ = 0;
bool rejoin_ = false;
bool show_password_ = true;
bool show_connection_status_window_ = false;
bool fullscreen_button_pressed_ = false;
bool is_client_mode_ = false;
bool is_server_mode_ = false;
bool reload_recent_connections_ = true;
bool show_offline_warning_window_ = false;
std::string offline_warning_text_;
bool re_enter_remote_id_ = false;
};
struct ApplicationState : MainWindowState,
InteractionState,
UpdateState,
StreamWindowState,
ServerWindowState,
UiState {};
} // namespace crossdesk::gui_detail
#endif
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@@ -1,104 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-04
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _GUI_APPLICATION_H_
#define _GUI_APPLICATION_H_
#include <chrono>
#include <memory>
#include <string>
#include <unordered_map>
#include <remote_action.h>
#include "runtime/cursor_state_provider.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
// Slint application shell. GuiRuntime remains the owner of transport, media,
// device, clipboard, transfer and settings behavior.
class GuiApplication final : private GuiRuntime {
public:
GuiApplication();
~GuiApplication();
int Run();
private:
struct SlintUi;
struct CursorDeliveryState {
CursorState last_sent{};
bool has_sent = false;
bool feedback_pending = false;
std::chrono::steady_clock::time_point last_sent_time{};
};
void InitializeLogger();
void InitializeSettings();
bool InitializeSDL();
void InitializeModules();
void InitializeUi();
void InitializeSystemTray();
bool MinimizeMainWindowToTray();
void BindMainCallbacks();
void BindStreamCallbacks();
void BindServerCallbacks();
void Tick();
void ShareLocalCursorState();
bool RequestPasswordChange(const std::string &password);
void HandlePasswordChangeResult();
void HandleCredentialRecovery();
void SyncMainWindow();
void SyncConnectionDialog();
void SyncPlatformDialogs();
void SyncStreamWindow();
void SyncStreamVideoFrame();
void ScheduleNextVideoFrame();
void ConfigureStreamVideoRenderer();
void SyncStreamKeyboardFocus();
void SetStreamKeyboardFocus(bool focused);
void SyncServerWindow();
#if defined(__linux__) && !defined(__APPLE__)
void SyncXWaylandWindowActivation();
#endif
void UpdateLocalization();
void ResetSettingsUi();
void SaveSettingsFromUi();
#if _WIN32 && CROSSDESK_PORTABLE
void CheckPortableWindowsService();
void StartPortableWindowsServiceInstall();
void JoinPortableWindowsServiceInstallThread();
#endif
void ConnectFromUi(const std::string &remote_id);
void SelectStreamTab(int index);
void ReorderStreamTab(int from, float drop_x, float tab_width);
void CloseStreamTab(const std::string &remote_id);
void SendPointerInput(int button, int kind, float x, float y);
void SendScrollInput(float delta_x, float delta_y, float x, float y);
void SendKeyInput(const std::string &text, bool pressed, bool control,
bool alt, bool shift, bool meta);
void Cleanup();
std::shared_ptr<RemoteSession> SelectedSession();
std::string OpenFileDialog(const std::string &title);
bool OpenUrl(const std::string &url);
std::unique_ptr<SlintUi> ui_;
CursorStateProvider cursor_state_provider_;
std::unordered_map<std::string, CursorDeliveryState>
cursor_delivery_states_;
uint32_t cursor_state_sequence_ = 0;
std::chrono::steady_clock::time_point next_video_frame_time_{};
#if defined(__linux__) && !defined(__APPLE__)
bool use_xwayland_gui_ = false;
bool use_x11_custom_titlebar_ = false;
#endif
};
} // namespace crossdesk
#endif
@@ -1,36 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-04
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SERVER_WINDOW_STATE_H_
#define _SERVER_WINDOW_STATE_H_
#include <algorithm>
#include <iterator>
#include <string>
#include <vector>
namespace crossdesk::server_window_state {
inline int ReconcileSelectedController(const std::vector<std::string>& ids,
std::string* selected_id) {
if (!selected_id) {
return 0;
}
if (ids.empty()) {
selected_id->clear();
return 0;
}
const auto selected = std::find(ids.begin(), ids.end(), *selected_id);
if (selected == ids.end()) {
*selected_id = ids.front();
return 0;
}
return static_cast<int>(std::distance(ids.begin(), selected));
}
} // namespace crossdesk::server_window_state
#endif
@@ -1,49 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-04
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _WINDOW_GEOMETRY_H_
#define _WINDOW_GEOMETRY_H_
#include <algorithm>
namespace crossdesk::window_geometry {
struct PhysicalRect {
int x = 0;
int y = 0;
int width = 0;
int height = 0;
};
struct PhysicalSize {
int width = 0;
int height = 0;
};
struct PhysicalPosition {
int x = 0;
int y = 0;
};
constexpr PhysicalPosition CenteredPosition(const PhysicalRect& bounds,
const PhysicalSize& size) {
return {
bounds.x + (bounds.width - std::min(bounds.width, size.width)) / 2,
bounds.y + (bounds.height - std::min(bounds.height, size.height)) / 2,
};
}
constexpr PhysicalPosition BottomRightPosition(const PhysicalRect& bounds,
const PhysicalSize& size) {
return {
bounds.x + std::max(0, bounds.width - size.width),
bounds.y + std::max(0, bounds.height - size.height),
};
}
} // namespace crossdesk::window_geometry
#endif
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@@ -1,194 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LOCALIZATION_H_
#define _LOCALIZATION_H_
#include <cstddef>
#include <string>
#include <unordered_map>
#include <vector>
#include "localization_data.h"
#if _WIN32
#include <Windows.h>
#endif
namespace crossdesk {
namespace localization {
struct LanguageOption {
std::string code;
std::string display_name;
};
class LocalizedString {
public:
constexpr explicit LocalizedString(const char* key) : key_(key) {}
const std::string& operator[](int language_index) const;
private:
const char* key_;
};
inline const std::vector<LanguageOption>& GetSupportedLanguages() {
static const std::vector<LanguageOption> kSupportedLanguages = {
{"zh-CN", reinterpret_cast<const char*>(u8"中文")},
{"en-US", "English"},
{"ru-RU", reinterpret_cast<const char*>(u8"Русский")}};
return kSupportedLanguages;
}
namespace detail {
inline int ClampLanguageIndex(int language_index) {
if (language_index >= 0 &&
language_index < static_cast<int>(GetSupportedLanguages().size())) {
return language_index;
}
return 0;
}
using TranslationTable =
std::unordered_map<std::string,
std::unordered_map<std::string, std::string>>;
inline std::unordered_map<std::string, std::string> MakeLocalizedValues(
const TranslationRow& row) {
return {{"zh-CN", reinterpret_cast<const char*>(row.zh)},
{"en-US", reinterpret_cast<const char*>(row.en)},
{"ru-RU", reinterpret_cast<const char*>(row.ru)}};
}
inline TranslationTable BuildTranslationTable() {
TranslationTable table;
for (const auto& row : kTranslationRows) {
table[row.key] = MakeLocalizedValues(row);
}
return table;
}
inline const TranslationTable& GetTranslationTable() {
static const TranslationTable table = BuildTranslationTable();
return table;
}
inline const std::string& GetTranslatedText(const std::string& key,
int language_index) {
static const std::string kEmptyText = "";
const auto& table = GetTranslationTable();
const auto key_it = table.find(key);
if (key_it == table.end()) {
return kEmptyText;
}
const auto& localized_values = key_it->second;
const std::string& language_code =
GetSupportedLanguages()[ClampLanguageIndex(language_index)].code;
const auto exact_it = localized_values.find(language_code);
if (exact_it != localized_values.end()) {
return exact_it->second;
}
const auto english_it = localized_values.find("en-US");
if (english_it != localized_values.end()) {
return english_it->second;
}
const auto chinese_it = localized_values.find("zh-CN");
if (chinese_it != localized_values.end()) {
return chinese_it->second;
}
return kEmptyText;
}
} // namespace detail
inline const std::string& LocalizedString::operator[](
int language_index) const {
return detail::GetTranslatedText(key_, language_index);
}
inline std::string FormatDisplayLabel(size_t display_index,
const std::string& display_name,
int language_index) {
const std::string number = std::to_string(display_index + 1);
std::string label =
detail::GetTranslatedText("display_screen", language_index) + " " +
number;
const std::string fallback_name = "Display" + number;
if (!display_name.empty() && display_name != fallback_name) {
label += " (" + display_name + ")";
}
return label;
}
#define CROSSDESK_DECLARE_LOCALIZED_STRING(name, zh, en, ru) \
inline const LocalizedString name(#name);
CROSSDESK_LOCALIZATION_ALL(CROSSDESK_DECLARE_LOCALIZED_STRING)
#undef CROSSDESK_DECLARE_LOCALIZED_STRING
#if _WIN32
inline const wchar_t* GetWindowsLocalizedLabel(
int language_index, const char* key, const wchar_t* fallback,
std::vector<std::wstring>& cache) {
const int normalized_index = detail::ClampLanguageIndex(language_index);
std::wstring& cached_text = cache[normalized_index];
if (!cached_text.empty()) {
return cached_text.c_str();
}
const std::string& utf8_text =
detail::GetTranslatedText(key, normalized_index);
if (utf8_text.empty()) {
cached_text = fallback;
return cached_text.c_str();
}
int wide_length =
MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1, nullptr, 0);
if (wide_length <= 0) {
cached_text = fallback;
return cached_text.c_str();
}
cached_text.resize(static_cast<size_t>(wide_length));
if (MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1,
cached_text.data(), wide_length) <= 0) {
cached_text = fallback;
return cached_text.c_str();
}
cached_text.pop_back();
return cached_text.c_str();
}
inline const wchar_t* GetShowMainWindowLabel(int language_index) {
static std::vector<std::wstring> cache(GetSupportedLanguages().size());
return GetWindowsLocalizedLabel(language_index, "show_main_window",
L"Show Main Window", cache);
}
inline const wchar_t* GetSettingsLabel(int language_index) {
static std::vector<std::wstring> cache(GetSupportedLanguages().size());
return GetWindowsLocalizedLabel(language_index, "settings", L"Settings",
cache);
}
inline const wchar_t* GetExitProgramLabel(int language_index) {
static std::vector<std::wstring> cache(GetSupportedLanguages().size());
return GetWindowsLocalizedLabel(language_index, "exit_program", L"Exit",
cache);
}
#endif
} // namespace localization
} // namespace crossdesk
#endif
@@ -1,272 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LOCALIZATION_DATA_H_
#define _LOCALIZATION_DATA_H_
namespace crossdesk {
namespace localization {
namespace detail {
struct TranslationRow {
const char* key;
const void* zh;
const void* en;
const void* ru;
};
// Single source of truth for all UI strings.
#define CROSSDESK_LOCALIZATION_ALL(X) \
X(privacy_screen, u8"隐私屏", "Privacy screen", u8"Приватный экран") \
X(privacy_enable, u8"开启隐私屏", "Enable privacy screen", u8"Включить приватный экран") \
X(privacy_disable, u8"关闭隐私屏", "Disable privacy screen", u8"Выключить приватный экран") \
X(privacy_on, u8"隐私屏:已开启", "Privacy screen: on", u8"Приватный экран: включён") \
X(privacy_off, u8"隐私屏:已关闭", "Privacy screen: off", u8"Приватный экран: выключен") \
X(privacy_unsupported, u8"隐私屏:不可用", "Privacy screen: unavailable", u8"Приватный экран: недоступен") \
X(local_desktop, u8"本桌面", "Local Desktop", u8"Локальный рабочий стол") \
X(local_id, u8"本机ID", "Local ID", u8"Локальный ID") \
X(local_id_copied_to_clipboard, u8"已复制到剪贴板", "Copied to clipboard", \
u8"Скопировано в буфер обмена") \
X(password, u8"密码", "Password", u8"Пароль") \
X(refresh_password, u8"刷新随机密码", "Refresh random password", \
u8"Обновить случайный пароль") \
X(max_password_len, u8"最大6个字符", "Max 6 chars", u8"Макс. 6 символов") \
X(remote_desktop, u8"远程桌面", "Remote Desktop", \
u8"Удаленный рабочий стол") \
X(device_name, u8"设备名称", "Device Name", u8"Имя устройства") \
X(remote_id, u8"对端ID", "Remote ID", u8"Удаленный ID") \
X(connect, u8"连接", "Connect", u8"Подключиться") \
X(recent_connections, u8"近期连接", "Recent Connections", \
u8"Недавние подключения") \
X(disconnect, u8"断开连接", "Disconnect", u8"Отключить") \
X(select_display, u8"选择显示器", "Select Display", u8"Выбрать дисплей") \
X(display_screen, u8"显示屏", "Display", u8"Экран") \
X(expand_control_bar, u8"展开控制栏", "Expand Control Bar", \
u8"Развернуть панель управления") \
X(collapse_control_bar, u8"收起控制栏", "Collapse Control Bar", \
u8"Свернуть панель управления") \
X(fullscreen, u8"全屏", " Fullscreen", u8"Полный экран") \
X(show_net_traffic_stats, u8"显示网络状态", "Show Net Traffic Stats", \
u8"Показать статистику трафика") \
X(hide_net_traffic_stats, u8"隐藏网络状态", "Hide Net Traffic Stats", \
u8"Скрыть статистику трафика") \
X(video, u8"视频", "Video", u8"Видео") \
X(audio, u8"音频", "Audio", u8"Аудио") \
X(data, u8"数据", "Data", u8"Данные") \
X(total, u8"总计", "Total", u8"Итого") \
X(in, u8"输入", "In", u8"Вход") \
X(out, u8"输出", "Out", u8"Выход") \
X(loss_rate, u8"丢包率", "Loss Rate", u8"Потери пакетов") \
X(exit_fullscreen, u8"退出全屏", "Exit fullscreen", \
u8"Выйти из полноэкранного режима") \
X(control_mouse, u8"控制鼠标", "Control Mouse", u8"Управление мышью") \
X(release_mouse, u8"释放鼠标", "Release Mouse", u8"Освободить мышь") \
X(audio_capture, u8"播放声音", "Audio Capture", u8"Воспроизведение звука") \
X(mute, u8" 静音", " Mute", u8"Без звука") \
X(send_shortcut, u8"发送组合键", "Send Shortcut", u8"Сочетания клавиш") \
X(send_sas, u8"发送SAS", "Send SAS", u8"Отправить SAS") \
X(lock_remote, u8"锁定远端", "Lock Remote", u8"Заблокировать") \
X(remote_password_box_visible, u8"远端密码框已出现", \
"Remote password box visible", u8"Окно ввода пароля видно") \
X(remote_lock_screen_hint, u8"远端处于锁屏封面,可发送SAS", \
"Remote lock screen visible, send SAS", \
u8"Видна блокировка, отправьте SAS") \
X(remote_secure_desktop_active, u8"远端已进入安全桌面", \
"Remote secure desktop active", u8"Активен защищенный рабочий стол") \
X(remote_service_unavailable, u8"远端Windows服务不可用", \
"Remote Windows service unavailable", \
u8"Служба Windows на удаленной стороне недоступна") \
X(windows_service_setup_title, u8"安装 CrossDesk Service", \
"Install CrossDesk Service", u8"Установить CrossDesk Service") \
X(windows_service_setup_message, \
u8"为支持该设备在锁屏状态下被远程控制,需要以管理员权限安装 CrossDesk " \
u8"Service。\n未安装该服务不影响 CrossDesk " \
u8"正常使用,仅无法在锁屏状态下控制本机。", \
"To support remote control of this device while it is locked, CrossDesk " \
"Service must be installed with administrator permission.\nWithout this " \
"service, CrossDesk still works normally; only lock-screen control of " \
"this computer is unavailable.", \
u8"Чтобы поддерживать удаленное управление этим устройством на экране " \
u8"блокировки, необходимо установить CrossDesk Service с правами " \
u8"администратора.\nБез этой службы CrossDesk продолжит работать " \
u8"нормально; будет недоступно только управление этим компьютером на " \
u8"экране блокировки.") \
X(install_windows_service, u8"安装", "Install", u8"Установить") \
X(windows_service_settings_label, u8"锁屏控制服务:", \
"Lock Screen Service:", u8"Служба блокировки экрана:") \
X(windows_service_installed, u8"已安装", "Installed", u8"Установлена") \
X(do_not_remind_again, u8"不再提醒", "Do not remind again", \
u8"Больше не напоминать") \
X(windows_service_prompt_suppressed_message, \
u8"已不再提醒。后续如需启用锁屏状态下被远程控制,可在设置中点击“安装”。", \
"You will not be reminded again. To enable remote control while locked " \
"later, click Install in Settings.", \
u8"Напоминание отключено. Чтобы позже включить удаленное управление на " \
u8"экране блокировки, нажмите «Установить» в настройках.") \
X(installing_windows_service, u8"正在安装服务...", "Installing service...", \
u8"Установка службы...") \
X(windows_service_install_success, u8"服务已安装并启动", \
"Service installed and started", u8"Служба установлена и запущена") \
X(windows_service_install_failed, \
u8"服务安装失败。请确认 " \
u8"CrossDesk.exe、crossdesk_service.exe、crossdesk_session_helper.exe " \
u8"位于同一便携目录中,并在系统弹窗中允许管理员权限。", \
"Service installation failed. Make sure CrossDesk.exe, " \
"crossdesk_service.exe, and crossdesk_session_helper.exe are in the same " \
"portable folder, then approve the administrator prompt.", \
u8"Не удалось установить службу. Убедитесь, что CrossDesk.exe, " \
u8"crossdesk_service.exe и crossdesk_session_helper.exe находятся в " \
u8"одной папке портативной версии, затем подтвердите запрос прав " \
u8"администратора.") \
X(remote_unlock_requires_secure_desktop, \
u8"当前仍需要安全桌面专用采集/输入", \
"Secure desktop capture/input is still required", \
u8"По-прежнему нужен отдельный захват/ввод для защищенного рабочего " \
u8"стола") \
X(settings, u8"设置", "Settings", u8"Настройки") \
X(language, u8"语言:", "Language:", u8"Язык:") \
X(screen_capture_method, u8"采集方式:", "Capture Method:", \
u8"Способ захвата:") \
X(screen_capture_method_auto, u8"自动", "Auto", u8"Авто") \
X(video_quality, u8"画面质量:", "Video Quality:", u8"Качество видео:") \
X(video_frame_rate, u8"画面采集帧率:", \
"Video Capture Frame Rate:", u8"Частота захвата видео:") \
X(video_adaptation_policy, u8"画面偏好:", "Video Preference:", \
u8"Режим видео:") \
X(video_priority_frame_rate, u8"帧率优先", "Frame Rate", \
u8"Частота кадров") \
X(video_priority_quality, u8"画质优先", "Quality", u8"Качество") \
X(video_priority_balanced, u8"平衡", "Balanced", u8"Баланс") \
X(video_quality_high, u8"高", "High", u8"Высокое") \
X(video_quality_medium, u8"中", "Medium", u8"Среднее") \
X(video_quality_low, u8"低", "Low", u8"Низкое") \
X(video_encode_format, u8"视频编码格式:", \
"Video Encode Format:", u8"Формат кодека видео:") \
X(av1, u8"AV1", "AV1", "AV1") \
X(h264, u8"H.264", "H.264", "H.264") \
X(enable_hardware_video_codec, u8"启用硬件编解码器:", \
"Enable Hardware Video Codec:", u8"Использовать аппаратный кодек:") \
X(enable_turn, u8"启用中继服务:", \
"Enable TURN Service:", u8"Включить TURN-сервис:") \
X(force_relay, u8"强制中继连接:", "Force Relay:", u8"Только через реле:") \
X(self_hosted_server_config, u8"自托管配置", "Self-Hosted Config", \
u8"Конфигурация self-hosted") \
X(self_hosted_server_settings, u8"自托管设置", "Self-Hosted Settings", \
u8"Настройки self-hosted") \
X(self_hosted_server_address, u8"服务器地址:", \
"Server Address:", u8"Адрес сервера:") \
X(self_hosted_server_port, u8"信令服务端口:", \
"Signal Service Port:", u8"Порт сигнального сервиса:") \
X(ok, u8"确认", "OK", u8"ОК") \
X(cancel, u8"取消", "Cancel", u8"Отмена") \
X(new_password, u8"请输入六位密码:", \
"Please input a six-char password:", u8"Введите шестизначный пароль:") \
X(input_password, u8"请输入密码:", \
"Please input password:", u8"Введите пароль:") \
X(validate_password, u8"验证密码中...", "Validate password ...", \
u8"Проверка пароля...") \
X(reinput_password, u8"请重新输入密码", "Please input password again", \
u8"Повторно введите пароль") \
X(remember_password, u8"记住密码", "Remember password", \
u8"Запомнить пароль") \
X(signal_connected, u8"已连接服务器", "Connected", u8"Подключено к серверу") \
X(signal_disconnected, u8"未连接服务器", "Disconnected", \
u8"Нет подключения к серверу") \
X(signal_tls_cert_error, u8"证书验证失败,请重新安装自托管根证书", \
"Certificate verification failed. Reinstall the self-hosted root " \
"certificate.", \
u8"Ошибка проверки сертификата. Переустановите корневой сертификат.") \
X(p2p_connected, u8"对等连接已建立", "P2P Connected", u8"P2P подключено") \
X(p2p_disconnected, u8"对等连接已断开", "P2P Disconnected", \
u8"P2P отключено") \
X(p2p_connecting, u8"正在建立对等连接...", "P2P Connecting ...", \
u8"Подключение P2P...") \
X(p2p_gathering, u8"正在收集候选地址...", "Gathering candidates ...", \
u8"Сбор кандидатов...") \
X(receiving_screen, u8"画面接收中...", "Receiving screen...", \
u8"Получение изображения...") \
X(p2p_failed, u8"对等连接失败", "P2P Failed", u8"Сбой P2P") \
X(p2p_closed, u8"对等连接已关闭", "P2P closed", u8"P2P закрыто") \
X(no_such_id, u8"无此ID", "No such ID", u8"ID не найден") \
X(about, u8"关于", "About", u8"О программе") \
X(notification, u8"通知", "Notification", u8"Уведомление") \
X(new_version_available, u8"新版本可用", "New Version Available", \
u8"Доступна новая версия") \
X(release_notes, u8"更新内容", "Release Notes", u8"Содержание обновления") \
X(version, u8"版本", "Version", u8"Версия") \
X(release_date, u8"发布日期: ", "Release Date: ", u8"Дата релиза: ") \
X(access_website, u8"访问官网: ", \
"Access Website: ", u8"Официальный сайт: ") \
X(update, u8"更新", "Update", u8"Обновить") \
X(connection_alias, u8"修改名称", "Edit Alias", \
u8"Изменить имя подключения") \
X(delete_connection, u8"删除连接", "Delete Connection", \
u8"Удалить подключение") \
X(connect_to_this_connection, u8"发起连接", "Connect to this connection", \
u8"Подключиться") \
X(input_connection_alias, u8"请输入连接名称:", \
"Please input connection name:", u8"Введите имя подключения:") \
X(confirm_delete_connection, u8"确认删除此连接", \
"Confirm to delete this connection", u8"Удалить это подключение?") \
X(enable_autostart, u8"开机自启:", "Auto Start:", u8"Автозапуск:") \
X(enable_daemon, u8"启用守护进程:", "Enable Daemon:", u8"Включить демон:") \
X(privacy_on_connect, u8"被连接时开启隐私屏:", "Privacy screen on connect:", \
u8"Приватность при подключении:") \
X(takes_effect_after_restart, u8"重启后生效", "Takes effect after restart", \
u8"Вступит в силу после перезапуска") \
X(select_file, u8"选择文件发送", "Select File to Send", \
u8"Выбрать файл для отправки") \
X(file_transfer_progress, u8"文件传输进度", "File Transfer Progress", \
u8"Прогресс передачи файлов") \
X(queued, u8"队列中", "Queued", u8"В очереди") \
X(sending, u8"正在传输", "Sending", u8"Передача") \
X(completed, u8"已完成", "Completed", u8"Завершено") \
X(failed, u8"失败", "Failed", u8"Ошибка") \
X(controller, u8"控制端:", "Controller:", u8"Контроллер:") \
X(file_transfer, u8"文件传输:", "File Transfer:", u8"Передача файлов:") \
X(connection_status, u8"连接状态:", \
"Connection Status:", u8"Состояние соединения:") \
X(file_transfer_save_path, u8"文件接收保存路径:", \
"File Transfer Save Path:", u8"Путь сохранения файлов:") \
X(default_desktop, u8"桌面", "Desktop", u8"Рабочий стол") \
X(resolution, u8"分辨率", "Res", u8"Разрешение") \
X(connection_mode, u8"连接模式", "Mode", u8"Режим") \
X(connection_mode_direct, u8"直连", "Direct", u8"Прямой") \
X(connection_mode_relay, u8"中继", "Relay", u8"Релейный") \
X(transport_encryption, u8"加密传输", "Encryption", u8"Шифрование") \
X(transport_encryption_enabled, u8"已开启", "Enabled", u8"Включено") \
X(transport_encryption_disabled, u8"未开启", "Disabled", u8"Выключено") \
X(online, u8"在线", "Online", u8"Онлайн") \
X(offline, u8"离线", "Offline", u8"Офлайн") \
X(device_offline, u8"设备离线", "Device Offline", u8"Устройство офлайн") \
X(request_permissions, u8"权限请求", "Request Permissions", \
u8"Запрос разрешений") \
X(screen_recording_permission, u8"屏幕录制权限", \
"Screen Recording Permission", u8"Разрешение на запись экрана") \
X(accessibility_permission, u8"辅助功能权限", "Accessibility Permission", \
u8"Разрешение специальных возможностей") \
X(permission_required_message, u8"该应用需要授权以下权限:", \
"The application requires the following permissions:", \
u8"Для работы приложения требуются следующие разрешения:") \
X(show_main_window, u8"显示主界面", "Show Main Window", \
u8"Показать главное окно") \
X(privacy_screen_unlock_hint, u8"按下快捷键,解除隐私屏", \
"To turn off the privacy screen, press", \
u8"Чтобы отключить приватный экран, нажмите") \
X(exit_program, u8"退出", "Exit", u8"Выход")
inline constexpr TranslationRow kTranslationRows[] = {
#define CROSSDESK_DECLARE_TRANSLATION_ROW(name, zh, en, ru) {#name, zh, en, ru},
CROSSDESK_LOCALIZATION_ALL(CROSSDESK_DECLARE_TRANSLATION_ROW)
#undef CROSSDESK_DECLARE_TRANSLATION_ROW
};
} // namespace detail
} // namespace localization
} // namespace crossdesk
#endif
@@ -1,172 +0,0 @@
#include "features/clipboard/clipboard_controller.h"
#include <cstring>
#include <shared_mutex>
#include <utility>
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
// Keep a reliable clipboard message within MiniRTC/KCP's single-message
// fragmentation window (MTU is configured to 1200 bytes).
constexpr size_t kMaxClipboardTextBytes = 128 * 1024;
} // namespace
ClipboardController::ClipboardController(GuiRuntime &owner) : owner_(owner) {}
void ClipboardController::SetEventType(uint32_t event_type) {
event_type_ = event_type;
}
uint32_t ClipboardController::event_type() const { return event_type_; }
void ClipboardController::Initialize() {
last_text_.clear();
char *clipboard_text = SDL_GetClipboardText();
if (clipboard_text) {
last_text_.assign(clipboard_text);
SDL_free(clipboard_text);
}
events_enabled_.store(true, std::memory_order_release);
}
void ClipboardController::Shutdown() {
events_enabled_.store(false, std::memory_order_release);
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_remote_text_.reset();
}
void ClipboardController::QueueRemoteText(const char *data, size_t size) {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!data || size == 0) {
return;
}
if (size > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized remote clipboard text: {} bytes", size);
return;
}
if (std::memchr(data, '\0', size) != nullptr) {
LOG_WARN("Ignore remote clipboard text containing an embedded NUL byte");
return;
}
{
std::lock_guard<std::mutex> lock(pending_mutex_);
if (!events_enabled_.load(std::memory_order_relaxed)) {
return;
}
// Only the newest clipboard value matters. Replacing it also bounds the
// amount of memory a busy or malicious peer can queue.
pending_remote_text_ = std::string(data, size);
}
SDL_Event event{};
event.type = event_type_;
if (event_type_ != 0 && !SDL_PushEvent(&event)) {
// MainLoop also drains the pending value after its wait timeout.
LOG_WARN("Failed to wake SDL loop for remote clipboard text: {}",
SDL_GetError());
}
}
void ClipboardController::ApplyPendingRemoteText() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
std::optional<std::string> pending_text;
{
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_text.swap(pending_remote_text_);
}
if (!pending_text || *pending_text == last_text_) {
return;
}
// SDL clipboard functions must run on the thread that initialized SDL.
if (!SDL_SetClipboardText(pending_text->c_str())) {
LOG_ERROR("Failed to set remote clipboard text: {}", SDL_GetError());
return;
}
// SDL will normally emit SDL_EVENT_CLIPBOARD_UPDATE for this write. Update
// the baseline first so that event cannot echo the text back to the sender.
last_text_ = std::move(*pending_text);
}
void ClipboardController::HandleLocalUpdate() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!SDL_HasClipboardText()) {
last_text_.clear();
return;
}
char *clipboard_text = SDL_GetClipboardText();
if (!clipboard_text) {
LOG_WARN("Failed to read local clipboard text: {}", SDL_GetError());
return;
}
std::string text(clipboard_text);
SDL_free(clipboard_text);
if (text == last_text_) {
return;
}
// Record the value before sending. Duplicate SDL notifications and a
// remote write of the same value must not create a clipboard feedback loop.
last_text_ = text;
if (text.empty()) {
return;
}
if (text.size() > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized local clipboard text: {} bytes", text.size());
return;
}
SendToPeers(text);
}
int ClipboardController::SendToPeers(const std::string &text) {
std::shared_lock lock(owner_.remote_sessions_mutex_);
for (const auto &[remote_id, props] : owner_.remote_sessions_) {
if (!props || !props->peer_ || !props->connection_established_ ||
!props->enable_mouse_control_) {
continue;
}
const int ret =
SendReliableDataFrame(props->peer_, text.data(), text.size(),
props->clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
remote_id.c_str(), ret);
return ret;
}
}
if (owner_.peer_) {
const int ret =
SendReliableDataFrame(owner_.peer_, text.data(), text.size(),
owner_.clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
owner_.remote_id_display_, ret);
return ret;
}
}
return 0;
}
} // namespace crossdesk
@@ -1,45 +0,0 @@
#ifndef CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <mutex>
#include <optional>
#include <string>
namespace crossdesk {
class GuiRuntime;
// Owns clipboard synchronization state and keeps feedback-loop prevention out
// of the main UI coordinator.
class ClipboardController {
public:
explicit ClipboardController(GuiRuntime &owner);
void SetEventType(uint32_t event_type);
uint32_t event_type() const;
void Initialize();
void Shutdown();
void QueueRemoteText(const char *data, size_t size);
void ApplyPendingRemoteText();
void HandleLocalUpdate();
private:
int SendToPeers(const std::string &text);
GuiRuntime &owner_;
uint32_t event_type_ = 0;
std::atomic<bool> events_enabled_{false};
std::mutex pending_mutex_;
std::optional<std::string> pending_remote_text_;
std::string last_text_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
@@ -1,731 +0,0 @@
#include "features/devices/session_device_manager.h"
#include <display_stream_id.h>
#include <remote_action.h>
#include <algorithm>
#include <chrono>
#include <cstdlib>
#include <utility>
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "speaker_capturer_factory.h"
#ifdef _WIN32
#include "platform/windows/screen_capturer/screen_capturer_win.h"
#include "platform/windows/input/mouse/mouse_controller.h"
#endif
namespace crossdesk {
namespace {
constexpr uint64_t kCaptureResumeKeyFrameGapMs = 500;
constexpr size_t kMaxCapturedKeyboardInputs = 512;
constexpr auto kFrameDeadlineTolerance = std::chrono::milliseconds(1);
} // namespace
SessionDeviceManager::SessionDeviceManager(GuiRuntime &owner)
: owner_(owner),
speaker_capture_(
[] {
return std::unique_ptr<SpeakerCapturer>(
SpeakerCapturerFactory().Create());
},
[this](unsigned char *data, size_t size, const char *) {
if (!owner_.peer_) return;
MiniRtcAudioFrame frame{};
frame.data = reinterpret_cast<const char *>(data);
frame.size = size;
frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
SendAudioFrame(owner_.peer_, &frame, owner_.audio_label_.c_str());
}) {}
SessionDeviceManager::~SessionDeviceManager() { speaker_capture_.Shutdown(); }
bool SessionDeviceManager::ShouldSendCapturedFrame(
std::chrono::steady_clock::time_point now, int fps) {
const auto interval =
std::chrono::nanoseconds(std::chrono::seconds(1)) / (fps > 0 ? fps : 1);
if (next_frame_deadline_ == std::chrono::steady_clock::time_point{}) {
next_frame_deadline_ = now;
}
if (now + kFrameDeadlineTolerance < next_frame_deadline_) {
return false;
}
next_frame_deadline_ += interval;
if (next_frame_deadline_ <= now) {
next_frame_deadline_ = now + interval;
}
return true;
}
void SessionDeviceManager::RecordCaptureCadence(
std::chrono::steady_clock::time_point now, int fps,
bool from_secure_desktop) {
std::lock_guard<std::mutex> lock(capture_metrics_mutex_);
if (capture_metrics_started_ == std::chrono::steady_clock::time_point{})
capture_metrics_started_ = now;
const auto elapsed_us = std::chrono::duration_cast<std::chrono::microseconds>(
now - capture_metrics_started_)
.count();
if (elapsed_us >= 2000000) {
if (capture_forwarded_) {
const char* source = capture_secure_callbacks_ == 0 ? "normal_desktop"
: capture_secure_callbacks_ == capture_callbacks_
? "secure_desktop"
: "mixed";
LOG_INFO(
"Capture delivery: source={} normal_callbacks={} secure_callbacks={} "
"target_fps={} input_fps={:.2f} "
"forwarded_fps={:.2f} callbacks={} rate_dropped={} "
"forwarded={} send_errors={} max_callback_gap_us={} "
"send_avg_us={} send_max_us={} window_ms={}",
source, capture_callbacks_ - capture_secure_callbacks_,
capture_secure_callbacks_, fps,
capture_callbacks_ * 1000000.0 / elapsed_us,
capture_forwarded_ * 1000000.0 / elapsed_us, capture_callbacks_,
capture_rate_drops_, capture_forwarded_, capture_send_errors_,
capture_max_gap_us_, capture_send_us_ / capture_forwarded_,
capture_max_send_us_, elapsed_us / 1000);
}
capture_metrics_started_ = now;
capture_callbacks_ = capture_rate_drops_ = capture_forwarded_ = 0;
capture_secure_callbacks_ = 0;
capture_send_errors_ = 0;
capture_max_gap_us_ = capture_send_us_ = capture_max_send_us_ = 0;
}
if (last_capture_callback_ != std::chrono::steady_clock::time_point{}) {
capture_max_gap_us_ =
std::max<int64_t>(capture_max_gap_us_,
std::chrono::duration_cast<std::chrono::microseconds>(
now - last_capture_callback_)
.count());
}
last_capture_callback_ = std::max(last_capture_callback_, now);
++capture_callbacks_;
if (from_secure_desktop) ++capture_secure_callbacks_;
}
void SessionDeviceManager::Initialize() {
InitializeAudioOutput();
screen_capturer_factory_ = new ScreenCapturerFactory();
device_controller_factory_ = new DeviceControllerFactory();
keyboard_capturer_ =
static_cast<KeyboardCapturer *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Keyboard));
}
int SessionDeviceManager::InitializeScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
screen_capturer_ =
static_cast<ScreenCapturer *>(screen_capturer_factory_->Create());
}
screen_capturer_->SetPrivacyController(&owner_.privacy_);
#ifdef _WIN32
if (auto windows = dynamic_cast<ScreenCapturerWin*>(screen_capturer_)) {
windows->SetCaptureMethod(owner_.config_center_->GetScreenCaptureMethod());
}
#endif
last_frame_time_ = {};
next_frame_deadline_ = {};
capture_metrics_started_ = last_capture_callback_ = {};
capture_callbacks_ = capture_rate_drops_ = capture_forwarded_ = 0;
capture_secure_callbacks_ = 0;
capture_send_errors_ = 0;
capture_max_gap_us_ = capture_send_us_ = capture_max_send_us_ = 0;
const int fps = owner_.config_center_->GetVideoFrameRate() ==
ConfigCenter::VIDEO_FRAME_RATE::FPS_30
? 30
: 60;
LOG_INFO("Init screen capturer with {} fps", fps);
SetDisplayInfoList({});
registered_display_stream_count_ = 0;
last_video_frame_stream_id_.clear();
invalid_video_stream_id_logged_ = false;
const int init_ret = screen_capturer_->Init(
fps, [this, fps](unsigned char *data, int size, int width, int height,
const char *display_name,
const MiniRtcNativeVideoFrame *native_frame) {
const auto now_time = std::chrono::steady_clock::now();
bool from_secure_desktop = false;
#ifdef _WIN32
from_secure_desktop =
ScreenCapturerWin::CurrentFrameIsFromSecureDesktop();
#endif
RecordCaptureCadence(now_time, fps, from_secure_desktop);
if (!ShouldSendCapturedFrame(now_time, fps)) {
std::lock_guard<std::mutex> lock(capture_metrics_mutex_);
++capture_rate_drops_;
return;
}
const bool has_previous_frame =
last_frame_time_.time_since_epoch().count() != 0;
const auto duration_ms =
has_previous_frame
? std::chrono::duration_cast<std::chrono::milliseconds>(
now_time - last_frame_time_)
.count()
: 0;
std::vector<std::string> connected_remote_ids;
{
std::shared_lock lock(owner_.connection_status_mutex_);
connected_remote_ids.reserve(owner_.connection_status_.size());
for (const auto &[remote_id, status] : owner_.connection_status_) {
if (status == ConnectionStatus::Connected) {
connected_remote_ids.push_back(remote_id);
}
}
}
// Capture can still deliver frames while ICE is gathering or after
// the final controller disconnects. Do not broadcast those frames to
// MiniRTC: a broadcast also reaches newly joining peers whose ICE
// transport is not ready yet.
if (connected_remote_ids.empty()) {
last_frame_time_ = now_time;
return;
}
const std::string stream_id = ResolveDisplayStreamId(
display_name, registered_display_stream_count_, -1,
last_video_frame_stream_id_);
if (stream_id.empty()) {
if (!invalid_video_stream_id_logged_) {
LOG_ERROR(
"Drop captured frames with an empty or unregistered video "
"stream id, reported='{}', registered_streams={}",
display_name ? display_name : "",
registered_display_stream_count_);
invalid_video_stream_id_logged_ = true;
}
return;
}
invalid_video_stream_id_logged_ = false;
const bool resumed_after_gap =
has_previous_frame && duration_ms >= kCaptureResumeKeyFrameGapMs;
const bool stream_changed = !last_video_frame_stream_id_.empty() &&
last_video_frame_stream_id_ != stream_id;
if (resumed_after_gap || stream_changed) {
if (RequestVideoKeyFrame(owner_.peer_, stream_id.c_str()) == 0) {
LOG_INFO("Request video key frame before sending captured frame, "
"stream='{}', gap_ms={}, stream_changed={}",
stream_id, duration_ms, stream_changed);
}
}
MiniRtcVideoFrame frame{};
frame.data = reinterpret_cast<const char *>(data);
frame.size = size;
frame.width = width;
frame.height = height;
frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
frame.native_frame = native_frame;
const auto send_started = std::chrono::steady_clock::now();
uint64_t send_errors = 0;
for (const std::string &remote_id : connected_remote_ids) {
if (SendVideoFrameToPeer(owner_.peer_, &frame, stream_id.c_str(),
remote_id.data(), remote_id.size()) != 0)
++send_errors;
}
const auto send_us =
std::chrono::duration_cast<std::chrono::microseconds>(
std::chrono::steady_clock::now() - send_started)
.count();
{
std::lock_guard<std::mutex> lock(capture_metrics_mutex_);
++capture_forwarded_;
capture_send_errors_ += send_errors;
capture_send_us_ += send_us;
capture_max_send_us_ =
std::max<int64_t>(capture_max_send_us_, send_us);
}
last_video_frame_stream_id_ = stream_id;
last_frame_time_ = now_time;
});
if (init_ret == 0) {
LOG_INFO("Init screen capturer success");
auto latest_display_info = screen_capturer_->GetDisplayInfoList();
registered_display_stream_count_ = latest_display_info.size();
if (!latest_display_info.empty()) {
SetDisplayInfoList(std::move(latest_display_info));
}
return 0;
}
LOG_ERROR("Init screen capturer failed");
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
return -1;
}
bool SessionDeviceManager::ShouldCaptureCursor() const {
std::shared_lock lock(owner_.connection_status_mutex_);
return std::any_of(owner_.connection_status_.begin(),
owner_.connection_status_.end(), [](const auto& entry) {
return entry.second == ConnectionStatus::Connected &&
entry.first.find("web") != std::string::npos;
});
}
int SessionDeviceManager::StartScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
LOG_INFO("Screen capturer instance missing, recreating before start");
if (InitializeScreenCapturer() != 0) {
LOG_ERROR("Recreate screen capturer failed");
return -1;
}
}
// Clear before sampling, so a change arriving after the sample remains pending.
cursor_capture_dirty_.store(false, std::memory_order_relaxed);
const bool show_cursor = ShouldCaptureCursor();
LOG_INFO("Start screen capturer, show cursor: {}", show_cursor);
const int ret = screen_capturer_->Start(show_cursor);
if (ret != 0) {
LOG_ERROR("Start screen capturer failed: {}", ret);
}
return ret;
}
int SessionDeviceManager::StopScreenCapturer() {
if (screen_capturer_) {
LOG_INFO("Stop screen capturer");
screen_capturer_->Stop();
}
return 0;
}
#ifdef _WIN32
void SessionDeviceManager::ReleaseRemoteMouseButtons() {
if (auto mouse = dynamic_cast<PlatformMouseController*>(mouse_controller_))
mouse->ReleasePressedButtons();
}
#endif
void SessionDeviceManager::StartSpeakerCapturer() {
speaker_capture_.SetEnabled(true);
}
void SessionDeviceManager::StopSpeakerCapturer() {
speaker_capture_.SetEnabled(false);
}
bool SessionDeviceManager::SyncDisplayInfo() {
if (!screen_capturer_) return false;
auto displays = screen_capturer_->GetDisplayInfoList();
if (displays.empty()) return false;
// Called every UI tick; replace the shared list only when geometry actually
// changed so readers on other threads rarely contend for the lock.
bool changed = false;
{
std::lock_guard<std::mutex> lock(display_info_mutex_);
changed = !std::equal(
displays.begin(), displays.end(), display_info_list_.begin(),
display_info_list_.end(), [](const auto &a, const auto &b) {
return a.handle == b.handle && a.name == b.name &&
a.is_primary == b.is_primary && a.left == b.left &&
a.top == b.top && a.width == b.width && a.height == b.height;
});
if (changed) display_info_list_ = displays;
}
if (changed && mouse_controller_) mouse_controller_->UpdateDisplayInfoList(displays);
return true;
}
void SessionDeviceManager::SetDisplayInfoList(std::vector<DisplayInfo> displays) {
std::lock_guard<std::mutex> lock(display_info_mutex_);
display_info_list_ = std::move(displays);
}
int SessionDeviceManager::StartMouseController() {
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
return -1;
}
#endif
if (!device_controller_factory_) {
LOG_INFO("Device controller factory is nullptr");
return -1;
}
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
if (!screen_capturer_) {
return 1;
}
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (latest_display_info.empty() ||
latest_display_info[0].handle == nullptr) {
return 1;
}
}
#endif
SyncDisplayInfo();
mouse_controller_ =
static_cast<MouseController *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Mouse));
if (!mouse_controller_) {
LOG_ERROR("Create mouse controller failed");
return -1;
}
const int init_ret = mouse_controller_->Init(display_info_list());
if (init_ret != 0) {
LOG_INFO("Destroy mouse controller");
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return init_ret;
}
int SessionDeviceManager::StopMouseController() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return 0;
}
int SessionDeviceManager::StartKeyboardCapturer() {
ClearCapturedKeyboardInput();
owner_.keyboard_capturer_uses_window_events_ = false;
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
owner_.keyboard_capturer_uses_window_events_ = true;
return 0;
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_INFO("Start keyboard capturer with Slint Wayland backend");
return 0;
}
#endif
if (!keyboard_capturer_) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_WARN(
"keyboard capturer is nullptr, falling back to Slint keyboard events");
return 0;
}
const int hook_ret = keyboard_capturer_->Hook(
[](int key_code, bool is_down, uint32_t scan_code, bool extended,
void *user_ptr) {
if (user_ptr) {
auto *devices = static_cast<SessionDeviceManager *>(user_ptr);
devices->QueueCapturedKeyboardInput(key_code, is_down, scan_code,
extended);
}
},
this);
if (hook_ret != 0) {
keyboard_capturer_->Unhook();
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_WARN(
"Start keyboard capturer failed, falling back to Slint keyboard events");
} else {
LOG_INFO("Start keyboard capturer with native input");
}
return 0;
}
int SessionDeviceManager::StopKeyboardCapturer() {
owner_.keyboard_capturer_is_started_ = false;
if (keyboard_capturer_) keyboard_capturer_->Unhook();
ClearCapturedKeyboardInput();
if (owner_.keyboard_capturer_uses_window_events_) {
owner_.keyboard_capturer_uses_window_events_ = false;
LOG_INFO("Stop keyboard capturer with Slint keyboard backend");
return 0;
}
if (keyboard_capturer_) {
LOG_INFO("Stop keyboard capturer");
}
return 0;
}
int SessionDeviceManager::InitializeAudioOutput() {
SDL_AudioSpec desired_out{};
desired_out.freq = 48000;
desired_out.format = SDL_AUDIO_S16;
desired_out.channels = 1;
auto open_stream = [&]() {
output_stream_ = SDL_OpenAudioDeviceStream(
SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &desired_out, nullptr, nullptr);
return output_stream_ != nullptr;
};
if (!open_stream()) {
#if defined(__linux__) && !defined(__APPLE__)
LOG_WARN("Failed to open output stream with driver [{}]: {}",
getenv("SDL_AUDIODRIVER") ? getenv("SDL_AUDIODRIVER")
: "(default)",
SDL_GetError());
setenv("SDL_AUDIODRIVER", "dummy", 1);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_ERROR("Failed to reinitialize SDL audio with dummy driver: {}",
SDL_GetError());
return -1;
}
if (!open_stream()) {
LOG_ERROR("Failed to open output stream with dummy driver: {}",
SDL_GetError());
return -1;
}
LOG_WARN("Audio output disabled, using SDL dummy audio driver");
#else
LOG_ERROR("Failed to open output stream: {}", SDL_GetError());
return -1;
#endif
}
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
return 0;
}
int SessionDeviceManager::DestroyAudioOutput() {
if (output_stream_) {
SDL_CloseAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
SDL_DestroyAudioStream(output_stream_);
output_stream_ = nullptr;
}
return 0;
}
void SessionDeviceManager::PushAudio(const char *data, size_t size) {
if (!output_stream_) {
return;
}
const int pushed = SDL_PutAudioStreamData(
output_stream_, reinterpret_cast<const Uint8 *>(data),
static_cast<int>(size));
if (pushed < 0) {
LOG_ERROR("Failed to push audio data: {}", SDL_GetError());
}
}
void SessionDeviceManager::UpdateInteractions() {
#ifdef _WIN32
if (owner_.screen_capturer_is_started_ &&
cursor_capture_dirty_.load(std::memory_order_relaxed)) {
if (auto* windows = dynamic_cast<ScreenCapturerWin*>(screen_capturer_)) {
cursor_capture_dirty_.store(false, std::memory_order_relaxed);
windows->SetCursorCapture(ShouldCaptureCursor());
}
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
const bool is_wayland_session = IsWaylandSession();
const bool stop_wayland_mouse_before_screen =
is_wayland_session && !owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_ && !owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_;
if (stop_wayland_mouse_before_screen) {
LOG_INFO("Stopping Wayland mouse controller before screen capturer to "
"cleanly release the shared portal session");
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#endif
if (owner_.start_screen_capturer_ && !owner_.screen_capturer_is_started_) {
if (StartScreenCapturer() == 0) {
owner_.screen_capturer_is_started_ = true;
}
} else if (!owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_) {
StopScreenCapturer();
owner_.screen_capturer_is_started_ = false;
}
if (owner_.start_mouse_controller_ && !owner_.mouse_controller_is_started_) {
if (StartMouseController() == 0) {
owner_.mouse_controller_is_started_ = true;
}
} else if (!owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_) {
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
if (owner_.screen_capturer_is_started_ && mouse_controller_ && SyncDisplayInfo()) {
#ifdef _WIN32
const int active_display = screen_capturer_->GetCurrentMonitorIndex();
const auto displays = display_info_list();
if (active_display >= 0 &&
active_display < static_cast<int>(displays.size())) {
owner_.selected_display_ = active_display;
if (displays[active_display].width <= 0 ||
displays[active_display].height <= 0)
ReleaseRemoteMouseButtons();
}
#endif
}
if (owner_.start_keyboard_capturer_ && owner_.focus_on_stream_window_) {
if (!owner_.keyboard_capturer_is_started_ && StartKeyboardCapturer() == 0) {
owner_.keyboard_capturer_is_started_ = true;
}
if (owner_.keyboard_capturer_is_started_) {
if (!owner_.keyboard_capturer_uses_window_events_ &&
(!keyboard_capturer_ || !keyboard_capturer_->IsHookActive())) {
StopKeyboardCapturer();
owner_.keyboard_.ForceReleasePressedKeys();
owner_.keyboard_capturer_uses_window_events_ = true;
owner_.keyboard_capturer_is_started_ = true;
LOG_WARN("Native keyboard capture stopped; using Slint keyboard events");
}
DrainCapturedKeyboardInput();
owner_.keyboard_.SendHeartbeat(false);
}
} else if (owner_.keyboard_capturer_is_started_) {
owner_.keyboard_.ForceReleasePressedKeys();
StopKeyboardCapturer();
owner_.keyboard_capturer_is_started_ = false;
}
owner_.keyboard_.CheckRemoteTimeouts();
}
void SessionDeviceManager::QueueCapturedKeyboardInput(int key_code,
bool is_down,
uint32_t scan_code,
bool extended) {
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
if (captured_keyboard_inputs_.size() >= kMaxCapturedKeyboardInputs) {
captured_keyboard_inputs_.pop_front();
LOG_WARN("Captured keyboard input queue overflow, dropping oldest event");
}
captured_keyboard_inputs_.push_back(
CapturedKeyboardInput{key_code, is_down, scan_code, extended});
}
void SessionDeviceManager::DrainCapturedKeyboardInput() {
std::deque<CapturedKeyboardInput> inputs;
{
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
inputs.swap(captured_keyboard_inputs_);
}
if (owner_.privacy_.Snapshot().input_blocked) return;
for (const CapturedKeyboardInput &input : inputs) {
owner_.keyboard_.SendKeyCommand(input.key_code, input.is_down,
input.scan_code, input.extended);
}
}
void SessionDeviceManager::ClearCapturedKeyboardInput() {
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
captured_keyboard_inputs_.clear();
}
bool SessionDeviceManager::SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code,
bool extended) {
return keyboard_capturer_ && keyboard_capturer_->SendKeyboardCommand(
key_code, is_down, scan_code, extended) == 0;
}
void SessionDeviceManager::SendMouseCommand(const RemoteAction &action,
int selected_display) {
if (mouse_controller_) {
mouse_controller_->SendMouseCommand(action, selected_display);
}
}
int SessionDeviceManager::SwitchDisplay(int display_id) {
if (!screen_capturer_) return -1;
const int ret = screen_capturer_->SwitchTo(display_id);
if (ret == 0) SyncDisplayInfo();
return ret;
}
void SessionDeviceManager::ResetToInitialDisplay() {
if (!screen_capturer_) {
return;
}
const int ret = screen_capturer_->ResetToInitialMonitor();
if (ret != 0) {
LOG_WARN("Reset to initial display failed, ret={}", ret);
return;
}
// Capture backends start at display 0. Reset the input mapping as well so
// the next connection cannot show that display while controlling another.
owner_.selected_display_ = 0;
SyncDisplayInfo();
}
std::vector<DisplayInfo> SessionDeviceManager::display_info_list() const {
std::lock_guard<std::mutex> lock(display_info_mutex_);
return display_info_list_;
}
std::vector<HostDisplay> SessionDeviceManager::host_display_list() const {
std::lock_guard<std::mutex> lock(display_info_mutex_);
std::vector<HostDisplay> displays;
displays.reserve(display_info_list_.size());
for (const auto &display : display_info_list_) {
displays.push_back({display.name, display.left, display.top, display.right,
display.bottom});
}
return displays;
}
void SessionDeviceManager::DestroyDevices() {
speaker_capture_.Shutdown();
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
if (screen_capturer_) {
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
}
if (keyboard_capturer_) {
delete keyboard_capturer_;
keyboard_capturer_ = nullptr;
}
}
void SessionDeviceManager::DestroyFactories() {
delete screen_capturer_factory_;
screen_capturer_factory_ = nullptr;
delete device_controller_factory_;
device_controller_factory_ = nullptr;
}
} // namespace crossdesk
@@ -1,135 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-09
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SESSION_DEVICE_MANAGER_H_
#define _SESSION_DEVICE_MANAGER_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <deque>
#include <mutex>
#include <string>
#include <vector>
#include <remote_action.h>
#include "device_controller.h"
#include "device_controller_factory.h"
#include "display_info.h"
#include "screen_capturer_factory.h"
#include "speaker_capture_controller.h"
namespace crossdesk {
class GuiRuntime;
// Owns media capture/playback and remote input devices for the active GUI
// session. GuiRuntime supplies application intent; this class handles device
// creation, updates and teardown.
class SessionDeviceManager {
public:
explicit SessionDeviceManager(GuiRuntime &owner);
~SessionDeviceManager();
void Initialize();
void UpdateInteractions();
// Call after changing the controller map. UpdateInteractions consumes this
// notification on the UI thread before reading the map under its mutex.
void OnControllerConnectionsChanged() {
cursor_capture_dirty_.store(true, std::memory_order_relaxed);
}
void DestroyDevices();
void DestroyFactories();
int InitializeScreenCapturer();
int StartScreenCapturer();
int StopScreenCapturer();
#ifdef _WIN32
void ReleaseRemoteMouseButtons();
#endif
// Requests are asynchronous; Stop drains/revokes audio delivery before
// returning so the connection peer can be destroyed safely.
void StartSpeakerCapturer();
void StopSpeakerCapturer();
int StartMouseController();
int StopMouseController();
int StartKeyboardCapturer();
int StopKeyboardCapturer();
int InitializeAudioOutput();
int DestroyAudioOutput();
void PushAudio(const char *data, size_t size);
bool SendKeyboardCommand(int key_code, bool is_down, uint32_t scan_code,
bool extended);
void SendMouseCommand(const RemoteAction &action, int selected_display);
int SwitchDisplay(int display_id);
void ResetToInitialDisplay();
// Snapshot of the capture displays. The UI thread refreshes the list every
// tick while transport threads build host information and map mouse input
// from it, so callers get a copy taken under the lock.
std::vector<DisplayInfo> display_info_list() const;
// The same snapshot in the wire's host information form.
std::vector<HostDisplay> host_display_list() const;
private:
struct CapturedKeyboardInput {
int key_code = 0;
bool is_down = false;
uint32_t scan_code = 0;
bool extended = false;
};
void QueueCapturedKeyboardInput(int key_code, bool is_down,
uint32_t scan_code, bool extended);
void DrainCapturedKeyboardInput();
void ClearCapturedKeyboardInput();
bool ShouldSendCapturedFrame(std::chrono::steady_clock::time_point now,
int fps);
bool ShouldCaptureCursor() const;
bool SyncDisplayInfo();
void SetDisplayInfoList(std::vector<DisplayInfo> displays);
void RecordCaptureCadence(std::chrono::steady_clock::time_point now, int fps,
bool from_secure_desktop);
GuiRuntime &owner_;
SDL_AudioStream *output_stream_ = nullptr;
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
ScreenCapturer *screen_capturer_ = nullptr;
std::atomic<bool> cursor_capture_dirty_{true};
SpeakerCaptureController speaker_capture_;
DeviceControllerFactory *device_controller_factory_ = nullptr;
MouseController *mouse_controller_ = nullptr;
KeyboardCapturer *keyboard_capturer_ = nullptr;
// Guards display_info_list_ (UI thread writes, transport threads read).
mutable std::mutex display_info_mutex_;
std::vector<DisplayInfo> display_info_list_;
size_t registered_display_stream_count_ = 0;
std::deque<CapturedKeyboardInput> captured_keyboard_inputs_;
std::mutex captured_keyboard_inputs_mutex_;
std::chrono::steady_clock::time_point last_frame_time_{};
std::chrono::steady_clock::time_point next_frame_deadline_{};
std::mutex capture_metrics_mutex_;
std::chrono::steady_clock::time_point capture_metrics_started_{};
std::chrono::steady_clock::time_point last_capture_callback_{};
uint64_t capture_callbacks_ = 0, capture_rate_drops_ = 0;
uint64_t capture_secure_callbacks_ = 0;
uint64_t capture_forwarded_ = 0, capture_send_errors_ = 0;
int64_t capture_max_gap_us_ = 0;
int64_t capture_send_us_ = 0, capture_max_send_us_ = 0;
std::string last_video_frame_stream_id_;
bool invalid_video_stream_id_logged_ = false;
};
} // namespace crossdesk
#endif
@@ -1,370 +0,0 @@
#include "features/file_transfer/file_transfer_manager.h"
#include <algorithm>
#include <chrono>
#include <filesystem>
#include <limits>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <utility>
#include "file_transfer.h"
#include "filesystem_utf8.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
FileTransferManager::FileTransferManager(GuiRuntime &owner) : owner_(owner) {}
FileTransferManager::~FileTransferManager() {
std::vector<std::future<void>> workers;
{
std::lock_guard lock(workers_mutex_);
stopping_ = true;
workers.swap(workers_);
}
for (auto& worker : workers) worker.wait();
}
FileTransferManager::FileTransferState &FileTransferManager::global_state() {
return global_state_;
}
FileTransferManager::FileTransferState &FileTransferManager::state_for(
const std::shared_ptr<RemoteSession> &props) {
return props ? props->file_transfer_ : global_state_;
}
void FileTransferManager::ProcessSelectedFile(
const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label, const std::string &remote_id) {
if (path.empty()) {
return;
}
FileTransferState &state = state_for(props);
LOG_INFO("Selected file: {}", path.c_str());
const std::filesystem::path file_path = PathFromUtf8(path);
std::error_code ec;
if (!std::filesystem::is_regular_file(file_path, ec)) {
LOG_ERROR("Selected path is not a regular file: {}", path);
return;
}
const uint64_t file_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message());
return;
}
{
std::lock_guard<std::mutex> lock(state.file_transfer_list_mutex_);
FileTransferState::FileTransferInfo info;
const auto utf8_name = file_path.filename().u8string();
info.file_name.assign(reinterpret_cast<const char *>(utf8_name.data()),
utf8_name.size());
info.file_path = file_path;
info.file_size = file_size;
info.status = FileTransferState::FileTransferStatus::Queued;
state.file_transfer_list_.push_back(std::move(info));
}
state.file_transfer_window_visible_ = true;
auto enqueue = [&]() {
size_t queue_size = 0;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
state.file_send_queue_.push(
FileTransferState::QueuedFile{file_path, file_label, remote_id});
queue_size = state.file_send_queue_.size();
}
LOG_INFO("File added to queue: {} ({} files in queue)",
file_path.filename().string().c_str(), queue_size);
};
if (state.file_sending_.load()) {
enqueue();
return;
}
Start(props, file_path, file_label, remote_id);
if (!state.file_sending_.load()) {
enqueue();
}
}
void FileTransferManager::Start(
std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path, const std::string &file_label,
const std::string &remote_id) {
if (props && props->closing_) return;
const bool is_global = !props;
PeerPtr* peer = nullptr;
std::shared_ptr<PeerEventHandler> peer_events;
{
std::shared_lock lock(owner_.remote_sessions_mutex_);
if (props && props->closing_) return;
peer = is_global ? owner_.peer_ : props->peer_;
peer_events = is_global ? owner_.peer_events_ : props->peer_events_;
}
if (!peer) {
LOG_ERROR("StartFileTransfer: invalid peer");
return;
}
FileTransferState &initial_state = state_for(props);
bool expected = false;
if (!initial_state.file_sending_.compare_exchange_strong(expected, true)) {
LOG_WARN("StartFileTransfer called while another file is active: {}",
file_path.filename().string().c_str());
return;
}
const auto props_weak = std::weak_ptr<RemoteSession>(props);
std::lock_guard workers_lock(workers_mutex_);
if (stopping_) return;
// Reap finished senders without blocking the UI.
std::erase_if(workers_, [](auto& worker) {
return worker.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
});
workers_.push_back(std::async(std::launch::async,
[this, peer, peer_events, file_path, file_label, props_weak, remote_id,
is_global]() {
auto props_locked = props_weak.lock();
FileTransferState *state = nullptr;
if (props_locked) {
state = &props_locked->file_transfer_;
} else if (is_global) {
state = &global_state_;
} else {
return;
}
std::error_code ec;
const uint64_t total_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message().c_str());
state->file_sending_ = false;
return;
}
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = total_size;
state->file_send_rate_bps_ = 0;
state->file_transfer_window_visible_ = true;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
state->file_send_start_time_ = std::chrono::steady_clock::now();
state->file_send_last_update_time_ = state->file_send_start_time_;
state->file_send_last_bytes_ = 0;
}
FileSender sender;
const uint32_t file_id = FileSender::NextFileId();
if (props_locked) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_[file_id] = props_weak;
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_[file_id] = state;
}
state->current_file_id_ = file_id;
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_path == file_path &&
info.status == FileTransferState::FileTransferStatus::Queued) {
info.status = FileTransferState::FileTransferStatus::Sending;
info.file_id = file_id;
info.file_size = total_size;
info.sent_bytes = 0;
break;
}
}
}
const int ret = sender.SendFile(
file_path, file_path.filename().string(),
[peer, peer_events, file_label, remote_id, props_locked](const char *buffer, size_t size) {
// Close drains each in-flight send before detaching the peer.
if (props_locked && props_locked->closing_) return -1;
auto callback = peer_events->EnterCallback();
if (!callback) return -1;
if (remote_id.empty()) {
return SendReliableDataFrame(peer, buffer, size,
file_label.c_str());
}
return SendReliableDataFrameToPeer(
peer, buffer, size, file_label.c_str(), remote_id.c_str(),
remote_id.size());
},
64 * 1024, file_id);
if (ret == 0) {
return;
}
state->file_sending_ = false;
state->file_transfer_window_visible_ = false;
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = 0;
state->file_send_rate_bps_ = 0;
state->current_file_id_ = 0;
Unregister(file_id, props_locked != nullptr);
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == file_id) {
info.status = FileTransferState::FileTransferStatus::Failed;
break;
}
}
}
LOG_ERROR("FileSender::SendFile failed for [{}], ret={}",
file_path.string().c_str(), ret);
if (peer_events->IsActive()) ProcessQueue(props_locked);
}));
}
void FileTransferManager::ProcessQueue(
std::shared_ptr<RemoteSession> props) {
if (props && props->closing_) return;
FileTransferState &state = state_for(props);
if (state.file_sending_.load()) {
return;
}
FileTransferState::QueuedFile queued_file;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
if (state.file_send_queue_.empty()) {
return;
}
queued_file = state.file_send_queue_.front();
state.file_send_queue_.pop();
}
Start(props, queued_file.file_path, queued_file.file_label,
queued_file.remote_id);
}
void FileTransferManager::Unregister(uint32_t file_id, bool per_peer) {
if (per_peer) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_.erase(file_id);
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_.erase(file_id);
}
}
void FileTransferManager::HandleAck(const char *data, size_t size) {
FileTransferAck ack{};
if (!DecodeFileTransferAck(data, size, &ack)) {
LOG_ERROR("FileTransferAck: invalid payload, size={}", size);
return;
}
std::shared_ptr<RemoteSession> props;
{
std::shared_lock lock(file_id_to_props_mutex_);
const auto it = file_id_to_props_.find(ack.file_id);
if (it != file_id_to_props_.end()) {
props = it->second.lock();
}
}
FileTransferState *state = props ? &props->file_transfer_ : nullptr;
if (!state) {
std::shared_lock lock(file_id_to_state_mutex_);
const auto it = file_id_to_state_.find(ack.file_id);
if (it != file_id_to_state_.end()) {
state = it->second;
}
}
if (!state) {
LOG_WARN("FileTransferAck: no state found for file_id={}", ack.file_id);
return;
}
state->file_sent_bytes_ = ack.acked_offset;
state->file_total_bytes_ = ack.total_size;
uint32_t rate_bps = 0;
if (props) {
const uint32_t bitrate =
props->net_traffic_stats_.data_outbound_stats.bitrate;
if (bitrate > 0 && state->file_sending_.load()) {
rate_bps = static_cast<uint32_t>(bitrate * 0.99f);
const uint32_t current_rate = state->file_send_rate_bps_.load();
if (current_rate > 0) {
rate_bps = static_cast<uint32_t>(current_rate * 0.7 + rate_bps * 0.3);
}
} else {
rate_bps = state->file_send_rate_bps_.load();
}
} else {
const uint32_t current_rate = state->file_send_rate_bps_.load();
uint32_t estimated_rate = 0;
const auto now = std::chrono::steady_clock::now();
uint64_t last_bytes = 0;
std::chrono::steady_clock::time_point last_time;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
last_bytes = state->file_send_last_bytes_;
last_time = state->file_send_last_update_time_;
}
if (state->file_sending_.load() && ack.acked_offset >= last_bytes) {
const auto delta_bytes = ack.acked_offset - last_bytes;
const double seconds =
std::chrono::duration<double>(now - last_time).count();
if (seconds > 0.0 && delta_bytes > 0) {
const double bits_per_second = delta_bytes * 8.0 / seconds;
estimated_rate = static_cast<uint32_t>((std::min)(
bits_per_second,
static_cast<double>((std::numeric_limits<uint32_t>::max)())));
}
}
rate_bps =
estimated_rate > 0 && current_rate > 0
? static_cast<uint32_t>(current_rate * 0.7 + estimated_rate * 0.3)
: estimated_rate > 0 ? estimated_rate
: current_rate;
}
state->file_send_rate_bps_ = rate_bps;
state->file_send_last_bytes_ = ack.acked_offset;
state->file_send_last_update_time_ = std::chrono::steady_clock::now();
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == ack.file_id) {
info.sent_bytes = ack.acked_offset;
info.file_size = ack.total_size;
info.rate_bps = rate_bps;
if ((ack.flags & 0x01) != 0) {
info.status = FileTransferState::FileTransferStatus::Completed;
info.sent_bytes = ack.total_size;
}
break;
}
}
}
if ((ack.flags & 0x01) == 0) {
return;
}
LOG_INFO("File transfer completed: file_id={}, bytes={}", ack.file_id,
ack.total_size);
state->file_transfer_window_visible_ = true;
state->file_sending_ = false;
Unregister(ack.file_id, props != nullptr);
ProcessQueue(props);
}
} // namespace crossdesk
@@ -1,61 +0,0 @@
#ifndef CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#define CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <future>
#include <mutex>
#include <vector>
#include <memory>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include "runtime/gui_state.h"
namespace crossdesk {
class GuiRuntime;
class FileTransferManager {
public:
using FileTransferState = gui_detail::FileTransferState;
using RemoteSession = gui_detail::RemoteSession;
explicit FileTransferManager(GuiRuntime &owner);
~FileTransferManager();
FileTransferState &global_state();
FileTransferState &
state_for(const std::shared_ptr<RemoteSession> &props);
void
ProcessSelectedFile(const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label,
const std::string &remote_id = "");
void HandleAck(const char *data, size_t size);
private:
void Start(std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path,
const std::string &file_label, const std::string &remote_id = "");
void ProcessQueue(std::shared_ptr<RemoteSession> props);
void Unregister(uint32_t file_id, bool per_peer);
std::mutex workers_mutex_;
std::vector<std::future<void>> workers_;
bool stopping_ = false;
GuiRuntime &owner_;
FileTransferState global_state_;
std::unordered_map<uint32_t, std::weak_ptr<RemoteSession>>
file_id_to_props_;
std::shared_mutex file_id_to_props_mutex_;
std::unordered_map<uint32_t, FileTransferState *> file_id_to_state_;
std::shared_mutex file_id_to_state_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
@@ -1,412 +0,0 @@
#include "features/input/keyboard_controller.h"
#include <remote_action.h>
#include <SDL3/SDL.h>
#include <cstdint>
#include <mutex>
#include <nlohmann/json.hpp>
#include <string>
#include <unordered_map>
#include <vector>
#include "minirtc.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "windows_key_metadata.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
constexpr uint32_t kHeartbeatIntervalMs = 500;
constexpr uint32_t kRemoteReleaseTimeoutMs = 2500;
int NormalizeWindowsModifierVk(int key_code, uint32_t scan_code,
bool extended) {
#if _WIN32
if (key_code != 0x10 && key_code != 0x11 && key_code != 0x12) {
return key_code;
}
UINT scan_code_with_prefix = static_cast<UINT>(scan_code & 0xFF);
if (extended) {
scan_code_with_prefix |= 0xE000;
}
const UINT normalized_vk =
MapVirtualKeyW(scan_code_with_prefix, MAPVK_VSC_TO_VK_EX);
return normalized_vk != 0 ? static_cast<int>(normalized_vk) : key_code;
#else
(void)scan_code;
(void)extended;
return key_code;
#endif
}
void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t* scan_code_out,
bool* extended_out) {
if (!scan_code_out || !extended_out) {
return;
}
if (LookupWindowsKeyMetadataFromVk(key_code, scan_code_out, extended_out)) {
return;
}
#if _WIN32
const UINT scan_code =
MapVirtualKeyW(static_cast<UINT>(key_code), MAPVK_VK_TO_VSC_EX);
if (scan_code != 0) {
*scan_code_out = static_cast<uint32_t>(scan_code & 0xFF);
*extended_out = (scan_code & 0xFF00) != 0;
return;
}
#endif
}
#if _WIN32
constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
void LogSecureDesktopInputBlocked(uint32_t* last_tick, const char* stage) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
return;
}
*last_tick = now;
LOG_WARN(
"local secure-desktop input blocked, stage={}, normal SendInput path "
"cannot drive the Windows password UI",
stage ? stage : "");
}
bool IsTransientSecureDesktopInputFailure(const nlohmann::json& response,
const RemoteAction& action) {
return response.is_object() &&
response.value("error", std::string()) == "send_input_failed" &&
response.value("code", 0u) == ERROR_ACCESS_DENIED &&
action.type == ControlType::keyboard &&
action.k.flag == KeyFlag::key_up;
}
#endif
} // namespace
KeyboardController::KeyboardController(GuiRuntime& owner) : owner_(owner) {}
void KeyboardController::TrackPressedKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
if (is_down) {
pressed_keys_[key_code] = PressedKey{key_code, scan_code, extended};
} else {
pressed_keys_.erase(key_code);
}
}
void KeyboardController::ForceReleasePressedKeys() {
std::vector<PressedKey> pressed_keys;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
pressed_keys.reserve(pressed_keys_.size());
for (const auto& [_, key] : pressed_keys_) {
pressed_keys.push_back(key);
}
pressed_keys_.clear();
}
for (const PressedKey& key : pressed_keys) {
SendKeyCommand(key.key_code, false, key.scan_code, key.extended);
}
SendHeartbeat(true);
}
void KeyboardController::SendHeartbeat(bool force) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force && now - last_heartbeat_tick_ < kHeartbeatIntervalMs) {
return;
}
RemoteAction action{};
action.type = ControlType::keyboard_state;
action.ks.seq = ++state_sequence_;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
size_t index = 0;
for (const auto& [_, key] : pressed_keys_) {
if (index >= kMaxKeyboardStateKeys) {
LOG_WARN("Keyboard heartbeat truncated, pressed_keys={}",
pressed_keys_.size());
break;
}
action.ks.pressed_keys[index].key_value =
static_cast<size_t>(key.key_code);
action.ks.pressed_keys[index].scan_code = key.scan_code;
action.ks.pressed_keys[index].extended = key.extended;
++index;
}
action.ks.pressed_count = index;
}
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
std::shared_lock sessions_lock(owner_.remote_sessions_mutex_);
const auto props_it = owner_.remote_sessions_.find(target_id);
if (target_id.empty() || props_it == owner_.remote_sessions_.end() ||
props_it->second->connection_status_.load() !=
ConnectionStatus::Connected ||
!props_it->second->peer_) {
last_heartbeat_tick_ = now;
return;
}
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard heartbeat failed, remote_id={}, ret={}", target_id,
result);
}
last_heartbeat_tick_ = now;
}
int KeyboardController::SendKeyCommand(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
if (scan_code == 0) {
PopulateWindowsKeyMetadataFromVk(key_code, &scan_code, &extended);
}
#if _WIN32
key_code = NormalizeWindowsModifierVk(key_code, scan_code, extended);
#endif
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
action.k.key_value = key_code;
action.k.scan_code = scan_code;
action.k.extended = extended;
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
std::shared_lock sessions_lock(owner_.remote_sessions_mutex_);
const auto props_it = owner_.remote_sessions_.find(target_id);
if (!target_id.empty() && props_it != owner_.remote_sessions_.end() &&
props_it->second->connection_status_.load() ==
ConnectionStatus::Connected &&
props_it->second->peer_) {
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard command failed, remote_id={}, ret={}", target_id,
result);
}
}
TrackPressedKey(key_code, is_down, scan_code, extended);
return 0;
}
bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
#if _WIN32
if (owner_.privacy_.Engaged() && !IsWindowsPrivacyDesktopAvailable()) {
owner_.privacy_.Fail("Secure desktop or locked session; privacy screen will turn off");
}
if (owner_.local_service_status_received_ &&
IsSecureDesktopInteractionRequired(owner_.local_interactive_stage_)) {
const std::string response = SendCrossDeskSecureDesktopKeyInput(
key_code, is_down, scan_code, extended, 1000);
const auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.key_value = static_cast<size_t>(key_code);
action.k.scan_code = scan_code;
action.k.extended = extended;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
if (!json.is_discarded() &&
IsTransientSecureDesktopInputFailure(json, action)) {
LOG_INFO(
"Secure desktop keyboard injection transient failure, "
"key_code={}, is_down={}, response={}",
key_code, is_down, response);
return true;
}
LogSecureDesktopInputBlocked(
&owner_.last_local_secure_input_block_log_tick_,
owner_.local_interactive_stage_.c_str());
LOG_WARN(
"Secure desktop keyboard injection failed, key_code={}, is_down={}, "
"response={}",
key_code, is_down, response);
return false;
}
return true;
}
#endif
// Recheck after the desktop query; key-up cleanup remains allowed while paused.
return owner_.devices_.SendKeyboardCommand(key_code, is_down, scan_code,
extended);
}
void KeyboardController::ApplyRemoteEvent(const std::string& remote_id,
const RemoteAction& action) {
const int key_code = static_cast<int>(action.k.key_value);
const bool is_down = action.k.flag == KeyFlag::key_down;
const bool injected =
InjectRemoteKey(key_code, is_down, action.k.scan_code, action.k.extended);
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto& state = remote_states_[remote_id];
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
if (is_down && injected) {
state.pressed_keys[key_code] =
PressedKey{key_code, action.k.scan_code, action.k.extended};
} else if (!is_down && injected) {
state.pressed_keys.erase(key_code);
}
}
void KeyboardController::ApplyRemoteState(const std::string& remote_id,
const RemoteAction& action) {
std::vector<PressedKey> keys_to_release;
std::vector<PressedKey> keys_to_press;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto& state = remote_states_[remote_id];
if (action.ks.seq != 0 && state.last_seq != 0 &&
static_cast<int32_t>(action.ks.seq - state.last_seq) <= 0) {
return;
}
state.last_seq = action.ks.seq;
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
state.keyboard_state_seen = true;
std::unordered_map<int, PressedKey> desired_keys;
const size_t count =
(std::min)(action.ks.pressed_count, kMaxKeyboardStateKeys);
for (size_t index = 0; index < count; ++index) {
const auto& key = action.ks.pressed_keys[index];
const int key_code = static_cast<int>(key.key_value);
desired_keys[key_code] =
PressedKey{key_code, key.scan_code, key.extended};
}
for (const auto& [key_code, key] : state.pressed_keys) {
if (desired_keys.find(key_code) == desired_keys.end()) {
keys_to_release.push_back(key);
}
}
for (const auto& [key_code, key] : desired_keys) {
if (state.pressed_keys.find(key_code) == state.pressed_keys.end()) {
keys_to_press.push_back(key);
}
}
}
for (const PressedKey& key : keys_to_release) {
if (InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it != remote_states_.end()) {
state_it->second.pressed_keys.erase(key.key_code);
}
}
}
for (const PressedKey& key : keys_to_press) {
if (InjectRemoteKey(key.key_code, true, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
remote_states_[remote_id].pressed_keys[key.key_code] = key;
}
}
}
void KeyboardController::ReleaseRemotePressedKeys(const std::string& remote_id,
const char* reason) {
std::vector<PressedKey> keys_to_release;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it == remote_states_.end()) {
return;
}
for (const auto& [_, key] : state_it->second.pressed_keys) {
keys_to_release.push_back(key);
}
remote_states_.erase(state_it);
}
if (!keys_to_release.empty()) {
LOG_WARN("Releasing {} remote keyboard keys for remote_id={}, reason={}",
keys_to_release.size(), remote_id, reason ? reason : "unknown");
}
for (const PressedKey& key : keys_to_release) {
if (!InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
#ifdef _WIN32
if (owner_.privacy_.Engaged()) {
std::lock_guard lock(remote_states_mutex_);
pending_privacy_releases_[key.key_code] = key;
}
#endif
}
}
}
void KeyboardController::ReleaseAllRemotePressedKeys(const char* reason) {
std::vector<std::string> remotes;
{
std::lock_guard lock(remote_states_mutex_);
for (const auto& [id, state] : remote_states_) remotes.push_back(id);
}
for (const auto& id : remotes) ReleaseRemotePressedKeys(id, reason);
CheckRemoteTimeouts();
}
void KeyboardController::CheckRemoteTimeouts() {
#ifdef _WIN32
bool pending = false;
{
std::lock_guard lock(remote_states_mutex_);
pending = !pending_privacy_releases_.empty();
}
// A key-up rejected on the secure desktop is retained until the ordinary
// desktop returns. Never route cleanup through the security UI helper.
if (pending && IsWindowsPrivacyDesktopAvailable()) {
std::unordered_map<int, PressedKey> releases;
{
std::lock_guard lock(remote_states_mutex_);
releases.swap(pending_privacy_releases_);
}
for (const auto& [code, key] : releases) {
if (!owner_.devices_.SendKeyboardCommand(code, false, key.scan_code, key.extended)) {
std::lock_guard lock(remote_states_mutex_);
pending_privacy_releases_[code] = key;
}
}
}
#endif
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
std::vector<std::string> timed_out_remotes;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
for (const auto& [remote_id, state] : remote_states_) {
if (state.keyboard_state_seen && !state.pressed_keys.empty() &&
state.last_seen_tick != 0 &&
now - state.last_seen_tick > kRemoteReleaseTimeoutMs) {
timed_out_remotes.push_back(remote_id);
}
}
}
for (const std::string& remote_id : timed_out_remotes) {
ReleaseRemotePressedKeys(remote_id, "keyboard_heartbeat_timeout");
}
}
} // namespace crossdesk
@@ -1,69 +0,0 @@
#ifndef CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include <remote_action.h>
#include "device_controller.h"
namespace crossdesk {
class GuiRuntime;
// Synchronizes local and remote keyboard state, including heartbeat recovery
// for keys whose key-up event was lost during a connection interruption.
class KeyboardController {
public:
explicit KeyboardController(GuiRuntime &owner);
int SendKeyCommand(int key_code, bool is_down, uint32_t scan_code = 0,
bool extended = false);
void ForceReleasePressedKeys();
void SendHeartbeat(bool force);
void ApplyRemoteEvent(const std::string &remote_id,
const RemoteAction &remote_action);
void ApplyRemoteState(const std::string &remote_id,
const RemoteAction &remote_action);
void ReleaseRemotePressedKeys(const std::string &remote_id,
const char *reason);
void ReleaseAllRemotePressedKeys(const char* reason);
void CheckRemoteTimeouts();
private:
struct PressedKey {
int key_code = 0;
uint32_t scan_code = 0;
bool extended = false;
};
struct RemoteState {
std::unordered_map<int, PressedKey> pressed_keys;
uint32_t last_seq = 0;
uint32_t last_seen_tick = 0;
bool keyboard_state_seen = false;
};
void TrackPressedKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
bool InjectRemoteKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
GuiRuntime &owner_;
std::unordered_map<int, PressedKey> pressed_keys_;
std::mutex pressed_keys_mutex_;
uint32_t state_sequence_ = 0;
uint32_t last_heartbeat_tick_ = 0;
std::unordered_map<std::string, RemoteState> remote_states_;
std::mutex remote_states_mutex_;
#ifdef _WIN32
std::unordered_map<int, PressedKey> pending_privacy_releases_;
#endif
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
@@ -1,610 +0,0 @@
#include "features/settings/settings_manager.h"
#include <chrono>
#include <cstddef>
#include <cstdio>
#include <cstring>
#include <exception>
#include <filesystem>
#include <fstream>
#include <functional>
#include <memory>
#include <string>
#include <thread>
#if defined(_WIN32)
#include <io.h>
#include <windows.h>
#else
#include <fcntl.h>
#include <unistd.h>
#endif
#include "localization.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr uint32_t kCacheV3Magic = 0x33444358; // "XCD3"
constexpr uint32_t kCacheV3Version = 3;
template <size_t Size>
void CopyString(char (&destination)[Size], const char *source) {
static_assert(Size > 0);
std::memset(destination, 0, Size);
if (source) {
std::strncpy(destination, source, Size - 1);
}
}
uint32_t CacheChecksum(const void *data, size_t size) {
const auto *bytes = static_cast<const unsigned char *>(data);
uint32_t hash = 2166136261u;
for (size_t i = 0; i < size; ++i) {
hash ^= bytes[i];
hash *= 16777619u;
}
return hash;
}
std::filesystem::path TemporaryPathFor(
const std::filesystem::path &target) {
const auto timestamp = std::chrono::steady_clock::now()
.time_since_epoch()
.count();
const auto thread_id =
std::hash<std::thread::id>{}(std::this_thread::get_id());
std::filesystem::path temporary = target;
temporary += ".tmp-" + std::to_string(timestamp) + "-" +
std::to_string(thread_id);
return temporary;
}
bool FlushFileToDisk(FILE *file) {
if (!file || std::fflush(file) != 0) {
return false;
}
#if defined(_WIN32)
return _commit(_fileno(file)) == 0;
#else
return fsync(fileno(file)) == 0;
#endif
}
bool ReplaceFileAtomically(const std::filesystem::path &temporary,
const std::filesystem::path &target) {
#if defined(_WIN32)
return MoveFileExW(temporary.c_str(), target.c_str(),
MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH) != 0;
#else
if (::rename(temporary.c_str(), target.c_str()) != 0) {
return false;
}
const std::filesystem::path parent = target.parent_path().empty()
? std::filesystem::path(".")
: target.parent_path();
int directory_flags = O_RDONLY;
#if defined(O_DIRECTORY)
directory_flags |= O_DIRECTORY;
#endif
const int directory = open(parent.c_str(), directory_flags);
if (directory >= 0) {
const bool synced = fsync(directory) == 0;
close(directory);
return synced;
}
return false;
#endif
}
bool WriteFileAtomically(const std::filesystem::path &target,
const void *data, size_t size) {
std::error_code ec;
const std::filesystem::path parent = target.parent_path();
if (!parent.empty()) {
std::filesystem::create_directories(parent, ec);
if (ec) {
return false;
}
}
const std::filesystem::path temporary = TemporaryPathFor(target);
#if defined(_WIN32)
FILE *file = _wfopen(temporary.c_str(), L"wb");
#else
FILE *file = std::fopen(temporary.c_str(), "wb");
#endif
if (!file) {
return false;
}
const bool written = std::fwrite(data, 1, size, file) == size;
const bool flushed = written && FlushFileToDisk(file);
const bool closed = std::fclose(file) == 0;
if (!written || !flushed || !closed ||
!ReplaceFileAtomically(temporary, target)) {
std::filesystem::remove(temporary, ec);
return false;
}
return true;
}
} // namespace
SettingsManager::SettingsManager(GuiRuntime &owner) : owner_(owner) {}
int SettingsManager::Save() {
std::lock_guard<std::mutex> lock(cache_mutex_);
return SaveLocked();
}
int SettingsManager::SaveLocked() {
CopyString(cache_v2_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v2_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v2_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
CopyString(cache_v2_.self_hosted_id, owner_.self_hosted_id_);
cache_v3_.magic = kCacheV3Magic;
cache_v3_.version = kCacheV3Version;
cache_v3_.base = cache_v2_;
cache_v3_.pending_identity[sizeof(cache_v3_.pending_identity) - 1] = '\0';
cache_v3_.pending_server_host[sizeof(cache_v3_.pending_server_host) - 1] =
'\0';
cache_v3_.pending_request_id[sizeof(cache_v3_.pending_request_id) - 1] =
'\0';
cache_v3_.checksum =
CacheChecksum(&cache_v3_, offsetof(CacheV3, checksum));
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache_v3.enc",
&cache_v3_, sizeof(cache_v3_))) {
return -1;
}
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache_v2.enc",
&cache_v2_, sizeof(cache_v2_))) {
LOG_WARN("Failed to update legacy v2 credential cache");
}
// Keep writing the legacy cache while older installations may still read it.
CopyString(cache_v1_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v1_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v1_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache.enc",
&cache_v1_, sizeof(cache_v1_))) {
LOG_WARN("Failed to update legacy v1 credential cache");
}
return 0;
}
bool SettingsManager::ReadV3Locked() {
std::ifstream cache_file(owner_.cache_path_ + "/secure_cache_v3.enc",
std::ios::binary);
if (!cache_file) {
return false;
}
CacheV3 loaded{};
cache_file.read(reinterpret_cast<char *>(&loaded), sizeof(loaded));
if (cache_file.gcount() != static_cast<std::streamsize>(sizeof(loaded)) ||
loaded.magic != kCacheV3Magic ||
loaded.version != kCacheV3Version ||
loaded.checksum != CacheChecksum(&loaded, offsetof(CacheV3, checksum))) {
LOG_WARN("Ignore invalid v3 credential cache");
return false;
}
loaded.base.client_id_with_password
[sizeof(loaded.base.client_id_with_password) - 1] = '\0';
loaded.base.self_hosted_id[sizeof(loaded.base.self_hosted_id) - 1] = '\0';
loaded.pending_identity[sizeof(loaded.pending_identity) - 1] = '\0';
loaded.pending_server_host[sizeof(loaded.pending_server_host) - 1] = '\0';
loaded.pending_request_id[sizeof(loaded.pending_request_id) - 1] = '\0';
cache_v3_ = loaded;
cache_v2_ = loaded.base;
return true;
}
bool SettingsManager::ReadV2Locked() {
std::ifstream cache_v2_file(owner_.cache_path_ + "/secure_cache_v2.enc",
std::ios::binary);
if (!cache_v2_file) {
return false;
}
cache_v2_file.read(reinterpret_cast<char *>(&cache_v2_), sizeof(cache_v2_));
if (cache_v2_file.gcount() !=
static_cast<std::streamsize>(sizeof(cache_v2_))) {
return false;
}
cache_v2_
.client_id_with_password[sizeof(cache_v2_.client_id_with_password) - 1] =
'\0';
cache_v2_.self_hosted_id[sizeof(cache_v2_.self_hosted_id) - 1] = '\0';
return true;
}
int SettingsManager::Load() {
std::unique_lock<std::mutex> lock(cache_mutex_);
const bool loaded_v3 = ReadV3Locked();
if (loaded_v3 || ReadV2Locked()) {
CopyString(owner_.client_id_with_password_,
cache_v2_.client_id_with_password);
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
std::memcpy(owner_.aes128_key_, cache_v2_.key, sizeof(cache_v2_.key));
std::memcpy(owner_.aes128_iv_, cache_v2_.iv, sizeof(cache_v2_.iv));
if (loaded_v3) {
LOG_INFO("Load settings from v3 cache file");
} else {
cache_v3_ = {};
SaveLocked();
LOG_INFO("Migrated settings from v2 to v3 cache file");
}
} else {
std::ifstream cache_v1_file(owner_.cache_path_ + "/secure_cache.enc",
std::ios::binary);
if (!cache_v1_file) {
lock.unlock();
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
std::memset(owner_.aes128_key_, 0, sizeof(owner_.aes128_key_));
std::memset(owner_.aes128_iv_, 0, sizeof(owner_.aes128_iv_));
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/");
owner_.thumbnail_->GetKeyAndIv(owner_.aes128_key_, owner_.aes128_iv_);
owner_.thumbnail_->DeleteAllFilesInDirectory();
Save();
return -1;
}
cache_v1_file.read(reinterpret_cast<char *>(&cache_v1_), sizeof(cache_v1_));
cache_v1_
.client_id_with_password[sizeof(cache_v1_.client_id_with_password) -
1] = '\0';
CopyString(cache_v2_.client_id_with_password,
cache_v1_.client_id_with_password);
std::memcpy(cache_v2_.key, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(cache_v2_.iv, cache_v1_.iv, sizeof(cache_v1_.iv));
std::memset(cache_v2_.self_hosted_id, 0, sizeof(cache_v2_.self_hosted_id));
CopyString(owner_.client_id_with_password_,
cache_v1_.client_id_with_password);
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memcpy(owner_.aes128_key_, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(owner_.aes128_iv_, cache_v1_.iv, sizeof(cache_v1_.iv));
cache_v3_ = {};
SaveLocked();
LOG_INFO("Migrated settings from v1 to v3 cache file");
}
lock.unlock();
ActivateCachedPublicIdentity();
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/",
owner_.aes128_key_, owner_.aes128_iv_);
owner_.language_button_value_ = localization::detail::ClampLanguageIndex(
static_cast<int>(owner_.config_center_->GetLanguage()));
owner_.video_quality_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoQuality());
owner_.video_frame_rate_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoFrameRate());
owner_.video_adaptation_policy_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoAdaptationPolicy());
owner_.video_encode_format_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoEncodeFormat());
owner_.enable_hardware_video_codec_ =
owner_.config_center_->IsHardwareVideoCodec();
owner_.enable_turn_ = owner_.config_center_->IsEnableTurn();
owner_.enable_self_hosted_ = owner_.config_center_->IsSelfHosted();
owner_.enable_autostart_ = owner_.config_center_->IsEnableAutostart();
owner_.enable_daemon_ = owner_.config_center_->IsEnableDaemon();
#if _WIN32 && CROSSDESK_PORTABLE
owner_.portable_service_prompt_suppressed_ =
owner_.config_center_->IsPortableServicePromptSuppressed();
owner_.portable_service_do_not_remind_ =
owner_.portable_service_prompt_suppressed_;
#endif
const std::string saved_path =
owner_.config_center_->GetFileTransferSavePath();
CopyString(owner_.file_transfer_save_path_buf_, saved_path.c_str());
owner_.file_transfer_save_path_last_ = saved_path;
owner_.language_button_value_last_ = owner_.language_button_value_;
owner_.video_quality_button_value_last_ = owner_.video_quality_button_value_;
owner_.video_frame_rate_button_value_last_ =
owner_.video_frame_rate_button_value_;
owner_.video_adaptation_policy_button_value_last_ =
owner_.video_adaptation_policy_button_value_;
owner_.video_encode_format_button_value_last_ =
owner_.video_encode_format_button_value_;
owner_.enable_hardware_video_codec_last_ =
owner_.enable_hardware_video_codec_;
owner_.enable_turn_last_ = owner_.enable_turn_;
owner_.enable_self_hosted_last_ = owner_.enable_self_hosted_;
owner_.enable_autostart_last_ = owner_.enable_autostart_;
LOG_INFO("Load settings from cache file");
return 0;
}
bool SettingsManager::LoadCachedSelfHostedIdentity() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if ((!ReadV3Locked() && !ReadV2Locked()) ||
cache_v2_.self_hosted_id[0] == '\0') {
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
const char *at_pos = std::strchr(owner_.self_hosted_id_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.self_hosted_id_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.self_hosted_id_,
at_pos - owner_.self_hosted_id_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return true;
}
bool SettingsManager::ActivateCachedPublicIdentity() {
if (owner_.client_id_with_password_[0] == '\0') {
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
const char *at_pos = std::strchr(owner_.client_id_with_password_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.client_id_with_password_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.client_id_with_password_,
at_pos - owner_.client_id_with_password_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return owner_.client_id_[0] != '\0';
}
void SettingsManager::ActivateIdentity(const char *identity,
bool self_hosted) {
if (!identity) {
return;
}
if (self_hosted) {
CopyString(owner_.self_hosted_id_, identity);
} else {
CopyString(owner_.client_id_with_password_, identity);
}
const char *at_pos = std::strchr(identity, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, identity);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return;
}
const std::string id(identity, at_pos - identity);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
bool SettingsManager::StagePendingPasswordChange(
const std::string &identity, bool self_hosted,
const std::string &server_host, int server_port,
const std::string &request_id) {
if (identity.empty() || identity.size() >= sizeof(cache_v3_.pending_identity) ||
server_host.empty() ||
server_host.size() >= sizeof(cache_v3_.pending_server_host) ||
server_port <= 0 || request_id.empty() ||
request_id.size() >= sizeof(cache_v3_.pending_request_id)) {
return false;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] != '\0' &&
(cache_v3_.pending_self_hosted != self_hosted ||
cache_v3_.pending_server_port != server_port ||
server_host != cache_v3_.pending_server_host ||
request_id != cache_v3_.pending_request_id)) {
LOG_WARN("Refuse to overwrite an unresolved password change");
return false;
}
const CacheV3 previous = cache_v3_;
CopyString(cache_v3_.pending_identity, identity.c_str());
CopyString(cache_v3_.pending_server_host, server_host.c_str());
cache_v3_.pending_server_port = server_port;
cache_v3_.pending_self_hosted = self_hosted;
CopyString(cache_v3_.pending_request_id, request_id.c_str());
if (SaveLocked() != 0) {
cache_v3_ = previous;
return false;
}
return true;
}
std::string SettingsManager::PendingPasswordChangeIdentity(
bool self_hosted, const std::string &server_host, int server_port) const {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0' ||
cache_v3_.pending_self_hosted != self_hosted ||
cache_v3_.pending_server_port != server_port ||
server_host != cache_v3_.pending_server_host) {
return {};
}
return cache_v3_.pending_identity;
}
bool SettingsManager::PromotePendingPasswordChange() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0') {
return true;
}
const CacheV3 previous = cache_v3_;
const std::string identity = cache_v3_.pending_identity;
const bool self_hosted = cache_v3_.pending_self_hosted;
ActivateIdentity(identity.c_str(), self_hosted);
std::memset(cache_v3_.pending_identity, 0,
sizeof(cache_v3_.pending_identity));
std::memset(cache_v3_.pending_server_host, 0,
sizeof(cache_v3_.pending_server_host));
cache_v3_.pending_server_port = 0;
cache_v3_.pending_self_hosted = false;
std::memset(cache_v3_.pending_request_id, 0,
sizeof(cache_v3_.pending_request_id));
if (SaveLocked() != 0) {
// The already-durable pending credential remains the recovery source on
// disk. Keep it in memory as well so a reconnect in this process retries
// the credential that the server has accepted.
cache_v3_ = previous;
return false;
}
return true;
}
bool SettingsManager::ClearPendingPasswordChange() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0') {
return true;
}
const CacheV3 previous = cache_v3_;
std::memset(cache_v3_.pending_identity, 0,
sizeof(cache_v3_.pending_identity));
std::memset(cache_v3_.pending_server_host, 0,
sizeof(cache_v3_.pending_server_host));
cache_v3_.pending_server_port = 0;
cache_v3_.pending_self_hosted = false;
std::memset(cache_v3_.pending_request_id, 0,
sizeof(cache_v3_.pending_request_id));
if (SaveLocked() != 0) {
cache_v3_ = previous;
return false;
}
return true;
}
void SettingsManager::PersistSelfHostedIdentity(const char *client_id) {
if (!client_id) {
return;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
CopyString(owner_.self_hosted_id_, client_id);
if (SaveLocked() != 0) {
LOG_ERROR("Failed to persist self-hosted identity atomically");
}
}
int SettingsManager::LoadRecentConnectionAliases() {
recent_connection_aliases_.clear();
std::ifstream alias_file(owner_.cache_path_ +
"/recent_connection_aliases.json");
if (!alias_file.good()) {
return 0;
}
try {
nlohmann::json alias_json;
alias_file >> alias_json;
const nlohmann::json *aliases = &alias_json;
if (alias_json.contains("aliases") && alias_json["aliases"].is_object()) {
aliases = &alias_json["aliases"];
}
if (!aliases->is_object()) {
LOG_WARN("Invalid recent connection alias file");
return -1;
}
for (auto it = aliases->begin(); it != aliases->end(); ++it) {
if (it.value().is_string()) {
const std::string remote_id = it.key();
const std::string alias = it.value().get<std::string>();
if (!remote_id.empty() && !alias.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
}
} catch (const std::exception &e) {
LOG_WARN("Load recent connection aliases failed: {}", e.what());
return -1;
}
return 0;
}
int SettingsManager::SaveRecentConnectionAliases() const {
std::error_code ec;
std::filesystem::create_directories(owner_.cache_path_, ec);
if (ec) {
LOG_WARN("Create cache directory failed while saving aliases: {}",
ec.message());
return -1;
}
nlohmann::json alias_json;
alias_json["aliases"] = nlohmann::json::object();
for (const auto &[remote_id, alias] : recent_connection_aliases_) {
if (!remote_id.empty() && !alias.empty()) {
alias_json["aliases"][remote_id] = alias;
}
}
std::ofstream alias_file(
owner_.cache_path_ + "/recent_connection_aliases.json", std::ios::trunc);
if (!alias_file.good()) {
LOG_WARN("Open recent connection alias file failed");
return -1;
}
alias_file << alias_json.dump(2);
return 0;
}
std::string SettingsManager::RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const {
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
if (alias_it != recent_connection_aliases_.end() &&
!alias_it->second.empty()) {
return alias_it->second;
}
if (!connection.remote_host_name.empty() &&
connection.remote_host_name != "unknown") {
return connection.remote_host_name;
}
return connection.remote_id;
}
void SettingsManager::SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias) {
if (!remote_id.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
void SettingsManager::EraseRecentConnectionAlias(const std::string &remote_id) {
recent_connection_aliases_.erase(remote_id);
}
} // namespace crossdesk
@@ -1,112 +0,0 @@
#ifndef CROSSDESK_GUI_SETTINGS_MANAGER_H_
#define CROSSDESK_GUI_SETTINGS_MANAGER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include "thumbnail.h"
namespace crossdesk {
class GuiRuntime;
// Owns persistent GUI settings and recent-connection aliases. GuiRuntime keeps
// only the runtime/UI state that consumes these values.
class SettingsManager {
public:
explicit SettingsManager(GuiRuntime &owner);
int Save();
int Load();
int LoadRecentConnectionAliases();
int SaveRecentConnectionAliases() const;
std::string RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const;
void SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias);
void EraseRecentConnectionAlias(const std::string &remote_id);
// Loads the cached self-hosted identity into the owner's active connection
// fields. Returns true only when a non-empty identity was restored.
bool LoadCachedSelfHostedIdentity();
// Restores the public-server identity kept in the in-memory cache fields.
// This must run when switching away from a self-hosted server so signal
// callbacks are matched against the identity used by the replacement peer.
bool ActivateCachedPublicIdentity();
void PersistSelfHostedIdentity(const char *client_id);
// Password rotation is deliberately persisted in two phases. The active
// credential remains usable while the pending credential records the value
// that may already have been committed by the server. On the next launch the
// caller can try the pending credential first and safely fall back to the
// active credential when the request never reached the server.
bool StagePendingPasswordChange(const std::string &identity,
bool self_hosted,
const std::string &server_host,
int server_port,
const std::string &request_id);
std::string PendingPasswordChangeIdentity(
bool self_hosted, const std::string &server_host,
int server_port) const;
bool PromotePendingPasswordChange();
bool ClearPendingPasswordChange();
private:
struct CacheV1 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
};
struct CacheV2 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
char self_hosted_id[17];
};
struct CacheV3 {
uint32_t magic;
uint32_t version;
CacheV2 base;
char pending_identity[17];
char pending_server_host[256];
int pending_server_port;
bool pending_self_hosted;
char pending_request_id[64];
uint32_t checksum;
};
int SaveLocked();
bool ReadV3Locked();
bool ReadV2Locked();
void ActivateIdentity(const char *identity, bool self_hosted);
GuiRuntime &owner_;
CacheV1 cache_v1_{};
CacheV2 cache_v2_{};
CacheV3 cache_v3_{};
mutable std::mutex cache_mutex_;
std::unordered_map<std::string, std::string> recent_connection_aliases_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SETTINGS_MANAGER_H_
-15
View File
@@ -1,15 +0,0 @@
#include "render.h"
#include <memory>
#include "application/gui_application.h"
namespace crossdesk {
Render::Render() : application_(std::make_unique<GuiApplication>()) {}
Render::~Render() = default;
int Render::Run() { return application_->Run(); }
} // namespace crossdesk
-34
View File
@@ -1,34 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-04
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _RENDER_H_
#define _RENDER_H_
#include <memory>
namespace crossdesk {
class GuiApplication;
// Stable application-facing facade. The Slint application and feature
// controllers remain private implementation details.
class Render {
public:
Render();
~Render();
Render(const Render &) = delete;
Render &operator=(const Render &) = delete;
int Run();
private:
std::unique_ptr<GuiApplication> application_;
};
} // namespace crossdesk
#endif
@@ -1,499 +0,0 @@
#include "rendering/slint_video_presenter.h"
#include <libyuv.h>
#include <slint.h>
#include <algorithm>
#include <cmath>
#include <mutex>
#include <unordered_map>
#include <utility>
#include "nv12_scaler.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
#if defined(__APPLE__)
#include "platform/macos/gui/metal_video_renderer.h"
#else
#if defined(_WIN32)
#include <windows.h>
#endif
#include <GL/gl.h>
#include "platform/common/gui/opengl_video_renderer.h"
#endif
namespace crossdesk {
namespace {
#if !defined(__APPLE__)
constexpr GLint kGlClampToEdge = 0x812F;
constexpr float kStreamWindowCornerRadius = 12.0f;
#else
constexpr int kMetalAttachmentAttemptLimit = 30;
#endif
struct VideoRenderSize {
int width = 0;
int height = 0;
bool operator==(const VideoRenderSize&) const = default;
};
VideoRenderSize FitVideoToRenderArea(int source_width, int source_height,
int area_width, int area_height) {
if (source_width <= 0 || source_height <= 0 || area_width <= 0 ||
area_height <= 0) {
return {};
}
const double scale =
std::min({1.0, static_cast<double>(area_width) / source_width,
static_cast<double>(area_height) / source_height});
int width = std::max(2, static_cast<int>(std::floor(source_width * scale)));
int height = std::max(2, static_cast<int>(std::floor(source_height * scale)));
width &= ~1;
height &= ~1;
return {std::min(width, source_width & ~1),
std::min(height, source_height & ~1)};
}
} // namespace
struct SlintVideoPresenter::Impl {
explicit Impl(VideoRenderer& renderer) : renderer(renderer) {}
VideoRenderer& renderer;
slint::ComponentHandle<ui::StreamWindow>* stream = nullptr;
StateProvider state_provider;
DirtyCallback dirty_callback;
std::unordered_map<std::string, uint64_t> displayed_frame_sequence;
std::unordered_map<std::string, uint64_t> seeded_frame_sequence;
std::vector<uint8_t> scaled_video_frame;
std::vector<uint8_t> scaled_video_frame_scratch;
#if defined(__APPLE__)
int attachment_attempts = 0;
bool skip_attachment_once = false;
#else
std::mutex gl_mutex;
std::vector<uint8_t> gl_conversion_frame;
std::vector<uint8_t> gl_pending_frame;
uint32_t gl_texture = 0;
VideoRenderSize gl_texture_size;
VideoRenderSize gl_image_size;
VideoRenderSize gl_pending_size;
bool gl_pending_dirty = false;
#endif
SurfaceState CurrentState() const {
return state_provider ? state_provider() : SurfaceState{};
}
void MarkDirty() const {
if (dirty_callback) {
dirty_callback();
}
}
bool MarkPresented(const std::string& remote_id, uint64_t sequence) {
if (remote_id.empty() || sequence == 0 ||
displayed_frame_sequence[remote_id] == sequence) {
return false;
}
displayed_frame_sequence[remote_id] = sequence;
return true;
}
#if !defined(__APPLE__)
void ConfigureOpenGlNotifier() {
if (!stream) {
return;
}
const auto error = (*stream)->window().set_rendering_notifier(
[this](slint::RenderingState state, slint::GraphicsAPI graphics_api) {
if (graphics_api != slint::GraphicsAPI::NativeOpenGL) {
return;
}
std::lock_guard lock(gl_mutex);
auto* opengl_renderer =
dynamic_cast<OpenGlVideoRenderer*>(&renderer);
if (state == slint::RenderingState::RenderingSetup) {
GLuint texture = 0;
glGenTextures(1, &texture);
if (texture == 0) {
return;
}
GLint previous_texture = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, kGlClampToEdge);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, kGlClampToEdge);
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(previous_texture));
gl_texture = texture;
if (opengl_renderer && opengl_renderer->Setup()) {
const std::string selected_stream =
CurrentState().selected_stream;
opengl_renderer->SetSelectedStream(selected_stream);
seeded_frame_sequence.erase(selected_stream);
MarkDirty();
}
return;
}
if (state == slint::RenderingState::BeforeRendering && stream &&
opengl_renderer && opengl_renderer->IsReady() &&
(*stream)->get_native_video_enabled()) {
const SurfaceState surface = CurrentState();
const auto window_size = (*stream)->window().size();
const float scale_factor =
std::max(1.0f, (*stream)->window().scale_factor());
const int top_inset = static_cast<int>(std::lround(
(*stream)->get_video_area_top() * scale_factor));
const bool rounded_window = (*stream)->get_custom_titlebar() &&
!surface.fullscreen &&
!(*stream)->window().is_maximized();
const int corner_radius =
rounded_window ? static_cast<int>(std::lround(
kStreamWindowCornerRadius * scale_factor))
: 0;
opengl_renderer->RenderLatest(
surface.selected_stream, static_cast<int>(window_size.width),
static_cast<int>(window_size.height), top_inset, corner_radius);
return;
}
if (state == slint::RenderingState::BeforeRendering &&
gl_texture != 0 && gl_pending_dirty &&
!gl_pending_frame.empty()) {
GLint previous_texture = 0;
GLint previous_unpack_alignment = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glGetIntegerv(GL_UNPACK_ALIGNMENT, &previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, gl_texture);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
if (gl_texture_size != gl_pending_size) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, gl_pending_size.width,
gl_pending_size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
gl_pending_frame.data());
gl_texture_size = gl_pending_size;
} else {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, gl_pending_size.width,
gl_pending_size.height, GL_RGBA, GL_UNSIGNED_BYTE,
gl_pending_frame.data());
}
glPixelStorei(GL_UNPACK_ALIGNMENT, previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(previous_texture));
gl_pending_dirty = false;
return;
}
if (state == slint::RenderingState::RenderingTeardown) {
if (opengl_renderer) {
opengl_renderer->Teardown();
}
if (gl_texture != 0) {
const GLuint texture = gl_texture;
glDeleteTextures(1, &texture);
}
gl_texture = 0;
gl_texture_size = {};
gl_image_size = {};
gl_pending_size = {};
gl_pending_dirty = false;
gl_pending_frame.clear();
}
});
if (error.has_value()) {
LOG_WARN("Slint OpenGL video renderer unavailable, using pixel buffers");
} else {
renderer.SetSelectedStream(CurrentState().selected_stream);
}
}
#endif
};
SlintVideoPresenter::SlintVideoPresenter(VideoRenderer& renderer)
: impl_(std::make_unique<Impl>(renderer)) {}
SlintVideoPresenter::~SlintVideoPresenter() = default;
void SlintVideoPresenter::PrepareWindow(
slint::ComponentHandle<ui::StreamWindow>& stream,
StateProvider state_provider, DirtyCallback dirty_callback) {
impl_->stream = &stream;
impl_->state_provider = std::move(state_provider);
impl_->dirty_callback = std::move(dirty_callback);
#if defined(__APPLE__)
stream->set_native_video_enabled(false);
impl_->attachment_attempts = kMetalAttachmentAttemptLimit;
impl_->skip_attachment_once = true;
#else
impl_->ConfigureOpenGlNotifier();
#endif
}
bool SlintVideoPresenter::EnsureAttached() {
#if defined(__APPLE__)
if (!impl_->stream || impl_->attachment_attempts <= 0) {
return false;
}
if (impl_->skip_attachment_once) {
impl_->skip_attachment_once = false;
return false;
}
auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer);
if (!metal_renderer) {
impl_->attachment_attempts = 0;
(*impl_->stream)->set_native_video_enabled(false);
return false;
}
if (!metal_renderer->IsReady()) {
impl_->attachment_attempts = 0;
(*impl_->stream)->set_native_video_enabled(false);
return false;
}
if (metal_renderer->IsAttached()) {
impl_->attachment_attempts = 0;
return false;
}
if (void* view = (*impl_->stream)->window().appkit_view()) {
(*impl_->stream)->set_native_video_enabled(true);
if (metal_renderer->Attach(view)) {
impl_->attachment_attempts = 0;
const SurfaceState surface = impl_->CurrentState();
impl_->displayed_frame_sequence.erase(surface.selected_stream);
impl_->seeded_frame_sequence.erase(surface.selected_stream);
if (metal_renderer->SetSelectedStream(surface.selected_stream)) {
impl_->MarkDirty();
}
return true;
}
(*impl_->stream)->set_native_video_enabled(false);
}
if (--impl_->attachment_attempts == 0) {
(*impl_->stream)->set_native_video_enabled(false);
LOG_WARN("Unable to attach the Metal video surface; using CPU rendering");
}
#endif
return false;
}
bool SlintVideoPresenter::NeedsRedraw() const {
#if defined(__APPLE__)
const auto* metal_renderer =
dynamic_cast<const MacMetalVideoRenderer*>(&impl_->renderer);
return metal_renderer && metal_renderer->IsActive() &&
metal_renderer->NeedsSurfaceRedraw();
#else
return false;
#endif
}
bool SlintVideoPresenter::SelectStream(std::string remote_id) {
const bool changed = impl_->renderer.SetSelectedStream(remote_id);
if (changed && !remote_id.empty()) {
impl_->seeded_frame_sequence.erase(remote_id);
}
return changed;
}
SlintVideoPresenter::PresentResult SlintVideoPresenter::Present(
const Frame& frame) {
PresentResult result;
if (!impl_->stream || frame.remote_id.empty()) {
return result;
}
if (impl_->renderer.IsActive() && frame.nv12 && frame.width > 0 &&
frame.height > 0 && frame.sequence > 0 &&
impl_->seeded_frame_sequence[frame.remote_id] != frame.sequence) {
const auto submit_result = impl_->renderer.SubmitCachedNv12(
frame.remote_id, frame.nv12->data(), frame.nv12->size(), frame.width,
frame.height);
if (submit_result == VideoRenderer::SubmitResult::submitted ||
submit_result == VideoRenderer::SubmitResult::dropped) {
impl_->seeded_frame_sequence[frame.remote_id] = frame.sequence;
}
}
#if defined(__APPLE__)
auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer);
if (metal_renderer && metal_renderer->IsActive()) {
const SurfaceState surface = impl_->CurrentState();
const double top_inset = (*impl_->stream)->get_video_area_top();
const auto outcome = metal_renderer->RenderLatest(
frame.remote_id, top_inset, !surface.fullscreen);
if (outcome.result == VideoRenderer::RenderResult::rendered) {
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
result.width = outcome.width;
result.height = outcome.height;
result.new_frame =
impl_->MarkPresented(frame.remote_id, outcome.sequence);
} else if (outcome.result == VideoRenderer::RenderResult::empty) {
(*impl_->stream)->set_has_frame(false);
}
return result;
}
#else
auto* opengl_renderer =
dynamic_cast<OpenGlVideoRenderer*>(&impl_->renderer);
if (opengl_renderer && opengl_renderer->IsReady()) {
opengl_renderer->SetSelectedStream(frame.remote_id);
if (!(*impl_->stream)->get_native_video_enabled()) {
(*impl_->stream)->set_native_video_enabled(true);
}
const bool has_frame =
frame.width > 0 && frame.height > 0 && frame.sequence > 0;
(*impl_->stream)->set_has_frame(has_frame);
if (has_frame) {
(*impl_->stream)->set_receiving_text("");
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
}
(*impl_->stream)->window().request_redraw();
return result;
}
if ((*impl_->stream)->get_native_video_enabled()) {
(*impl_->stream)->set_native_video_enabled(false);
}
#endif
const size_t nv12_size =
static_cast<size_t>(frame.width) * frame.height * 3 / 2;
if (!frame.nv12 || frame.width <= 0 || frame.height <= 0 ||
frame.nv12->size() < nv12_size) {
(*impl_->stream)->set_has_frame(false);
return result;
}
if (impl_->displayed_frame_sequence[frame.remote_id] == frame.sequence) {
return result;
}
const auto window_size = (*impl_->stream)->window().size();
const VideoRenderSize render_size = FitVideoToRenderArea(
frame.width, frame.height, static_cast<int>(window_size.width),
static_cast<int>(window_size.height));
const uint8_t* y_plane = frame.nv12->data();
const uint8_t* uv_plane =
frame.nv12->data() + static_cast<size_t>(frame.width) * frame.height;
int output_width = frame.width;
int output_height = frame.height;
if (render_size.width > 0 && render_size.height > 0 &&
(render_size.width != frame.width ||
render_size.height != frame.height)) {
const size_t scaled_nv12_size =
static_cast<size_t>(render_size.width) * render_size.height * 3 / 2;
impl_->scaled_video_frame.resize(scaled_nv12_size);
uint8_t* scaled_y = impl_->scaled_video_frame.data();
uint8_t* scaled_uv =
scaled_y + static_cast<size_t>(render_size.width) * render_size.height;
if (ScaleNv12ViaI420(y_plane, frame.width, uv_plane, frame.width,
frame.width, frame.height, scaled_y, render_size.width,
scaled_uv, render_size.width, render_size.width,
render_size.height, libyuv::kFilterBox,
&impl_->scaled_video_frame_scratch) == 0) {
y_plane = scaled_y;
uv_plane = scaled_uv;
output_width = render_size.width;
output_height = render_size.height;
}
}
#if !defined(__APPLE__)
uint32_t texture_id = 0;
{
std::lock_guard lock(impl_->gl_mutex);
texture_id = impl_->gl_texture;
}
if (texture_id != 0) {
impl_->gl_conversion_frame.resize(static_cast<size_t>(output_width) *
output_height * 4);
if (libyuv::NV12ToABGR(y_plane, output_width, uv_plane, output_width,
impl_->gl_conversion_frame.data(), output_width * 4,
output_width, output_height) != 0) {
return result;
}
{
std::lock_guard lock(impl_->gl_mutex);
if (impl_->gl_texture == 0) {
return result;
}
texture_id = impl_->gl_texture;
impl_->gl_pending_frame.swap(impl_->gl_conversion_frame);
impl_->gl_pending_size = {output_width, output_height};
impl_->gl_pending_dirty = true;
}
const VideoRenderSize output_size{output_width, output_height};
if (impl_->gl_image_size != output_size) {
(*impl_->stream)
->set_frame(slint::Image::create_from_borrowed_gl_2d_rgba_texture(
texture_id,
slint::Size<uint32_t>{static_cast<uint32_t>(output_width),
static_cast<uint32_t>(output_height)}));
impl_->gl_image_size = output_size;
}
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
(*impl_->stream)->window().request_redraw();
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
return result;
}
#endif
slint::SharedPixelBuffer<slint::Rgb8Pixel> pixels(output_width,
output_height);
if (libyuv::NV12ToRAW(y_plane, output_width, uv_plane, output_width,
reinterpret_cast<uint8_t*>(pixels.begin()),
output_width * 3, output_width, output_height) != 0) {
return result;
}
(*impl_->stream)->set_frame(slint::Image(std::move(pixels)));
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
return result;
}
void SlintVideoPresenter::ForgetStream(const std::string& remote_id) {
impl_->displayed_frame_sequence.erase(remote_id);
impl_->seeded_frame_sequence.erase(remote_id);
}
void SlintVideoPresenter::Detach() {
impl_->renderer.SetSelectedStream({});
#if defined(__APPLE__)
if (auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer)) {
metal_renderer->Detach();
}
impl_->attachment_attempts = 0;
impl_->skip_attachment_once = false;
#endif
impl_->stream = nullptr;
impl_->state_provider = {};
impl_->dirty_callback = {};
}
} // namespace crossdesk
@@ -1,80 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-04
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SLINT_VIDEO_PRESENTER_H_
#define _SLINT_VIDEO_PRESENTER_H_
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "crossdesk_ui.h"
namespace crossdesk {
class VideoRenderer;
// Owns the bridge between decoded NV12 frames, the selected native graphics
// backend and Slint's StreamWindow. Platform macros and graphics-API lifecycle
// details are intentionally contained in the implementation file.
class SlintVideoPresenter {
public:
struct SurfaceState {
std::string selected_stream;
bool fullscreen = false;
};
struct Frame {
std::string remote_id;
std::shared_ptr<std::vector<unsigned char>> nv12;
int width = 0;
int height = 0;
uint64_t sequence = 0;
};
struct PresentResult {
int width = 0;
int height = 0;
bool new_frame = false;
};
using StateProvider = std::function<SurfaceState()>;
using DirtyCallback = std::function<void()>;
explicit SlintVideoPresenter(VideoRenderer& renderer);
~SlintVideoPresenter();
SlintVideoPresenter(const SlintVideoPresenter&) = delete;
SlintVideoPresenter& operator=(const SlintVideoPresenter&) = delete;
// Called before the window is shown. OpenGL installs Slint's rendering
// notifier here; macOS deliberately defers native view attachment until a
// later UI pass, after AppKit has committed the ordinary window style.
void PrepareWindow(slint::ComponentHandle<ui::StreamWindow>& stream,
StateProvider state_provider,
DirtyCallback dirty_callback);
// Returns true only when a deferred native surface became attached during
// this call, allowing the caller to seed it from a cached frame once.
bool EnsureAttached();
bool NeedsRedraw() const;
bool SelectStream(std::string remote_id);
PresentResult Present(const Frame& frame);
void ForgetStream(const std::string& remote_id);
void Detach();
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace crossdesk
#endif
@@ -1,51 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-22
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _VIDEO_GEOMETRY_H_
#define _VIDEO_GEOMETRY_H_
#include <algorithm>
#include <cmath>
#include <optional>
namespace crossdesk {
struct VideoPoint {
float x;
float y;
};
// Area dimensions and pointer positions must use the same coordinate space.
// Slint supplies both in logical pixels; remote input is resolution
// independent.
inline std::optional<VideoPoint> MapVideoPoint(float x, float y,
float area_width,
float area_height,
int video_width,
int video_height) {
if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(area_width) ||
!std::isfinite(area_height) || area_width <= 0 || area_height <= 0 ||
video_width <= 0 || video_height <= 0) {
return std::nullopt;
}
const double scale =
std::min(static_cast<double>(area_width) / video_width,
static_cast<double>(area_height) / video_height);
const double width = video_width * scale;
const double height = video_height * scale;
const double left = (area_width - width) * 0.5;
const double top = (area_height - height) * 0.5;
if (x < left || x > left + width || y < top || y > top + height) {
return std::nullopt;
}
return VideoPoint{static_cast<float>((x - left) / width),
static_cast<float>((y - top) / height)};
}
} // namespace crossdesk
#endif
@@ -1,599 +0,0 @@
#include <algorithm>
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <utility>
#include <vector>
#include <display_stream_id.h>
#include "localization.h"
#include "platform.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
#include "runtime/device_presence_request.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr auto kPresenceProbeTimeout = std::chrono::seconds(5);
constexpr auto kPresenceRefreshInterval = std::chrono::seconds(30);
constexpr auto kPresenceRetryInterval = std::chrono::seconds(1);
} // namespace
bool GuiRuntime::HasActiveSession() {
if (stream_window_inited_) return true;
std::shared_lock lock(connection_status_mutex_);
return std::any_of(connection_status_.begin(), connection_status_.end(),
[](const auto& entry) {
return entry.second == ConnectionStatus::Connecting ||
entry.second == ConnectionStatus::Connected;
});
}
void GuiRuntime::HandleConnectionStatusChange() {
if (!signal_connected_ || !peer_) {
return;
}
const auto now = std::chrono::steady_clock::now();
if (now - last_presence_request_attempt_at_ < kPresenceRetryInterval) {
return;
}
// Consume the flag before sending so a concurrent reconnect cannot lose its
// refresh request. Keep it pending while disconnected or after a send error.
const bool requested = need_to_send_recent_connections_.exchange(false);
if (!requested && now < next_presence_refresh_at_) {
return;
}
last_presence_request_attempt_at_ = now;
const auto message =
BuildDevicePresenceRequest(client_id_, recent_connection_ids_, true).dump();
if (SendSignalMessage(peer_, message.data(), message.size()) == 0) {
next_presence_refresh_at_ = now + kPresenceRefreshInterval;
} else {
need_to_send_recent_connections_ = true;
}
}
void GuiRuntime::HandlePendingPresenceProbe() {
bool has_action = false;
bool should_connect = false;
bool remember_password = false;
std::string remote_id;
std::string password;
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
if (!pending_presence_probe_ || !pending_presence_result_ready_) {
return;
}
has_action = true;
should_connect = pending_presence_online_;
remote_id = pending_presence_remote_id_;
password = pending_presence_password_;
remember_password = pending_presence_remember_password_;
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
if (!has_action) {
return;
}
if (should_connect) {
ConnectTo(remote_id, password.c_str(), remember_password, true);
return;
}
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
}
void GuiRuntime::HandlePresenceProbeTimeout() {
const auto now = std::chrono::steady_clock::now();
bool presence_probe_timed_out = false;
std::string presence_remote_id;
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
if (pending_presence_probe_ && !pending_presence_result_ready_ &&
now - pending_presence_probe_started_at_ >= kPresenceProbeTimeout) {
presence_probe_timed_out = true;
presence_remote_id = pending_presence_remote_id_;
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
}
if (presence_probe_timed_out) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe timed out for [{}]", presence_remote_id);
}
}
void GuiRuntime::HandleServerControllerDisconnected(
const std::string& remote_id, const char* reason) {
keyboard_.ReleaseRemotePressedKeys(remote_id, reason);
#ifdef _WIN32
devices_.ReleaseRemoteMouseButtons();
#endif
{
std::lock_guard lock(remote_pointer_input_mutex_);
last_remote_pointer_input_time_.erase(remote_id);
}
bool has_connected_controller = false;
std::string remaining_controller_id;
{
std::unique_lock lock(connection_status_mutex_);
connection_status_.erase(remote_id);
devices_.OnControllerConnectionsChanged();
connection_host_names_.erase(remote_id);
privacy_sessions_.Disconnected(remote_id);
for (const auto& [id, status] : connection_status_) {
if (status != ConnectionStatus::Connected) {
continue;
}
has_connected_controller = true;
if (remaining_controller_id.empty()) {
remaining_controller_id = id;
}
}
}
if (has_connected_controller) {
remote_client_id_ = remaining_controller_id;
return;
}
LOG_INFO("Last remote controller disconnected; recovering privacy, reason={}",
reason ? reason : "unknown");
privacy_.Disconnected();
need_to_create_server_window_.store(false, std::memory_order_release);
need_to_destroy_server_window_.store(true, std::memory_order_release);
is_server_mode_ = false;
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
// Keep Wayland capture session warm to avoid black screen on subsequent
// reconnects.
start_screen_capturer_ = true;
LOG_INFO(
"Keeping Wayland screen capturer running after disconnect to "
"preserve reconnect stability");
} else {
start_screen_capturer_ = false;
}
#else
start_screen_capturer_ = false;
#endif
devices_.StopSpeakerCapturer();
start_mouse_controller_ = false;
start_keyboard_capturer_ = false;
remote_client_id_.clear();
audio_capture_ = false;
devices_.ResetToInitialDisplay();
}
int GuiRuntime::RequestSingleDevicePresence(const std::string& remote_id,
const char* password,
bool remember_password) {
if (!signal_connected_ || !peer_) {
return -1;
}
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
pending_presence_probe_ = true;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_probe_started_at_ = std::chrono::steady_clock::now();
pending_presence_remote_id_ = remote_id;
pending_presence_password_ = password ? password : "";
pending_presence_remember_password_ = remember_password;
}
const auto s = BuildDevicePresenceRequest(
client_id_, recent_connection_ids_, false, remote_id)
.dump();
int ret = SendSignalMessage(peer_, s.data(), s.size());
if (ret != 0) {
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
return ret;
}
void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
if (!props || props->closing_.exchange(true)) return;
if (props->peer_events_) props->peer_events_->Deactivate();
props->connection_established_ = false;
props->streaming_ = false;
props->connection_status_.store(ConnectionStatus::Closed);
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
if ((!frame_snapshot || frame_snapshot->empty()) &&
props->thumbnail_frame_ && !props->thumbnail_frame_->empty()) {
frame_snapshot = props->thumbnail_frame_;
video_width = props->thumbnail_width_;
video_height = props->thumbnail_height_;
}
}
auto* native_renderer = video_renderer_.get();
if ((!frame_snapshot || frame_snapshot->empty()) && native_renderer) {
auto native_snapshot = std::make_shared<std::vector<unsigned char>>();
if (native_renderer->CopyLatestNv12(props->remote_id_,
native_snapshot.get(), &video_width,
&video_height)) {
frame_snapshot = std::move(native_snapshot);
}
}
if (native_renderer) {
native_renderer->DiscardStream(props->remote_id_);
video_frame_dirty_.store(true, std::memory_order_release);
}
PeerPtr* peer = nullptr;
{
// Audio/clipboard senders hold a shared map lock while using this pointer.
std::unique_lock lock(remote_sessions_mutex_);
peer = std::exchange(props->peer_, nullptr);
}
const auto queued_at = std::chrono::steady_clock::now();
session_cleanup_tasks_[props->remote_id_] = session_cleanup_queue_.PostTask(
[props, peer, frame_snapshot, video_width, video_height,
thumbnail = thumbnail_, queued_at]() mutable {
if (peer) {
LOG_INFO("[{}] Background leave connection [{}]", props->local_id_,
props->remote_id_);
LeaveConnection(peer, props->remote_id_.c_str());
DestroyPeer(&peer);
}
if (thumbnail && frame_snapshot && !frame_snapshot->empty() &&
video_width > 0 && video_height > 0) {
thumbnail->SaveToThumbnail(
reinterpret_cast<char*>(frame_snapshot->data()), video_width,
video_height, props->remote_id_, props->remote_host_name_,
props->remember_password_ ? props->remote_password_ : "");
}
const auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - queued_at).count();
LOG_INFO("[{}] Session cleanup completed in {} ms", props->remote_id_,
elapsed);
});
}
void GuiRuntime::CloseServerController(const std::string& remote_id) {
if (!peer_ || remote_id.empty() || controller_cleanup_tasks_.count(remote_id))
return;
controller_cleanup_tasks_[remote_id] = session_cleanup_queue_.PostTask(
[peer = peer_, remote_id] { LeaveConnection(peer, remote_id.c_str()); });
}
void GuiRuntime::CloseConnectionPeer() {
if (!peer_) return;
peer_events_->Deactivate();
std::vector<std::string> controllers;
{
std::shared_lock lock(connection_status_mutex_);
for (const auto& [id, status] : connection_status_) controllers.push_back(id);
}
for (const auto& id : controllers)
HandleServerControllerDisconnected(id, "peer_closed");
devices_.StopMouseController();
devices_.StopScreenCapturer();
devices_.StopSpeakerCapturer();
devices_.StopKeyboardCapturer();
signal_connected_ = false;
device_presence_cache_.SetSignalConnected(false);
signal_status_ = SignalStatus::SignalClosed;
PeerPtr* peer;
{
std::unique_lock lock(remote_sessions_mutex_);
peer = std::exchange(peer_, nullptr);
}
// The same serial queue also owns outstanding controller disconnects, so
// these finish before the shared peer is destroyed.
connection_peer_cleanup_ = session_cleanup_queue_.PostTask(
[peer, handler = peer_events_, id = std::string(client_id_)]() mutable {
LOG_INFO("[{}] Background connection peer cleanup", id);
LeaveConnection(peer, id.c_str());
DestroyPeer(&peer);
});
}
void GuiRuntime::CloseAllRemoteSessions() {
CloseConnectionPeer();
is_client_mode_ = false;
pending_reconnects_.clear();
std::vector<std::shared_ptr<RemoteSession>> sessions;
{
std::shared_lock lock(remote_sessions_mutex_);
for (const auto& [id, props] : remote_sessions_) sessions.push_back(props);
}
for (const auto& props : sessions) CloseRemoteSession(props);
{
std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
}
void GuiRuntime::HandleSessionCleanup() {
auto completed = [](std::future<void>& task) {
if (!task.valid() || task.wait_for(std::chrono::seconds(0)) !=
std::future_status::ready) return false;
try {
task.get();
} catch (const std::exception& error) {
LOG_ERROR("Connection cleanup failed: {}", error.what());
}
return true;
};
completed(connection_peer_cleanup_);
for (auto it = controller_cleanup_tasks_.begin();
it != controller_cleanup_tasks_.end();) {
if (completed(it->second)) it = controller_cleanup_tasks_.erase(it);
else ++it;
}
std::vector<std::pair<std::string, PendingReconnect>> reconnects;
for (auto it = session_cleanup_tasks_.begin();
it != session_cleanup_tasks_.end();) {
if (it->second.wait_for(std::chrono::seconds(0)) !=
std::future_status::ready) {
++it;
continue;
}
try {
it->second.get();
} catch (const std::exception& error) {
LOG_ERROR("[{}] Session cleanup failed: {}", it->first, error.what());
}
if (auto pending = pending_reconnects_.find(it->first);
pending != pending_reconnects_.end()) {
reconnects.emplace_back(pending->first, std::move(pending->second));
pending_reconnects_.erase(pending);
}
it = session_cleanup_tasks_.erase(it);
reload_recent_connections_ = true;
recent_connection_image_save_time_ = 0;
}
for (const auto& [id, request] : reconnects) {
ConnectTo(id, request.password.c_str(), request.remember_password);
}
}
void GuiRuntime::WaitForSessionCleanup() {
pending_reconnects_.clear();
auto drain = [](std::future<void>& task) {
if (!task.valid()) return;
try {
task.get();
} catch (const std::exception& error) {
LOG_ERROR("Connection cleanup failed: {}", error.what());
}
};
drain(connection_peer_cleanup_);
for (auto& [id, task] : controller_cleanup_tasks_) drain(task);
controller_cleanup_tasks_.clear();
for (auto& [id, task] : session_cleanup_tasks_) {
try {
task.get();
} catch (const std::exception& error) {
LOG_ERROR("[{}] Session cleanup failed: {}", id, error.what());
}
}
session_cleanup_tasks_.clear();
}
void GuiRuntime::ResetRemoteSessionResources(
std::shared_ptr<RemoteSession> props) {
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
props->thumbnail_frame_.reset();
props->thumbnail_width_ = 0;
props->thumbnail_height_ = 0;
props->background_snapshot_time_ = {};
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = false;
}
{
std::lock_guard<std::mutex> lock(props->remote_cursor_state_mutex_);
props->remote_cursor_state_ = {};
props->remote_cursor_state_received_ = false;
props->cursor_presentation_ = {};
}
}
std::shared_ptr<GuiRuntime::RemoteSession> GuiRuntime::FindRemoteSession(
const std::string& remote_id) {
if (remote_id.empty()) {
return nullptr;
}
std::shared_lock lock(remote_sessions_mutex_);
auto it = remote_sessions_.find(remote_id);
if (it == remote_sessions_.end()) {
return nullptr;
}
return it->second;
}
int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
bool remember_password, bool bypass_presence_check) {
if (session_cleanup_tasks_.count(remote_id)) {
pending_reconnects_[remote_id] = {password ? password : "", remember_password};
LOG_INFO("[{}] Reconnect queued until previous peer is destroyed", remote_id);
return 0;
}
if (!bypass_presence_check && !device_presence_cache_.IsOnline(remote_id)) {
int ret =
RequestSingleDevicePresence(remote_id, password, remember_password);
if (ret != 0) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe failed for [{}], ret={}", remote_id, ret);
} else {
LOG_INFO("Presence probe requested for [{}] before connect", remote_id);
}
return -1;
}
LOG_INFO("Connect to [{}]", remote_id);
focused_remote_id_ = remote_id;
auto stale = FindRemoteSession(remote_id);
bool exists = stale != nullptr;
if (stale) {
// A failed CreatePeer or a completed close can leave a session record
// without a reusable peer. Recreate it instead of leaving the UI in
// Connecting forever while JoinConnection has nothing to call.
if (stale->peer_ == nullptr) {
std::unique_lock lock(remote_sessions_mutex_);
auto it = remote_sessions_.find(remote_id);
if (it != remote_sessions_.end() && it->second == stale) {
remote_sessions_.erase(it);
exists = false;
LOG_INFO("[{}] Recreating stale remote session before connect",
remote_id);
}
}
if (exists && !stale->closing_.load() &&
!stale->connection_established_) {
const auto status = stale->connection_status_.load();
if (status == ConnectionStatus::Disconnected ||
status == ConnectionStatus::Failed ||
status == ConnectionStatus::Closed) {
// The recreated session starts with an empty password; callers that
// pass none expect the one stored by the previous attempt to be reused.
const bool keep_stored_password = !password || !*password;
pending_reconnects_[remote_id] = {
keep_stored_password ? std::string(stale->remote_password_)
: std::string(password),
remember_password};
CloseRemoteSession(stale);
LOG_INFO("[{}] Reconnecting after terminal peer status {}", remote_id,
static_cast<int>(status));
return 0;
}
}
}
if (!exists) {
PeerPtr* peer_to_init = nullptr;
std::string local_id;
{
std::unique_lock unique_lock(remote_sessions_mutex_);
if (remote_sessions_.find(remote_id) == remote_sessions_.end()) {
remote_sessions_[remote_id] = std::make_shared<RemoteSession>();
auto props = remote_sessions_[remote_id];
props->local_id_ = "C-" + std::string(client_id_);
props->remote_id_ = remote_id;
memcpy(&props->params_, &params_, sizeof(Params));
props->params_.user_id = props->local_id_.c_str();
props->peer_events_ = std::make_shared<PeerEventHandler>(*this);
props->params_.user_data = props->peer_events_.get();
props->peer_ = CreatePeer(&props->params_);
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
if (!props->peer_) {
LOG_INFO("Create peer [{}] instance failed", props->local_id_);
return -1;
}
const auto& displays = devices_.display_info_list();
for (size_t index = 0; index < displays.size(); ++index) {
const std::string stream_id = MakeDisplayStreamId(index);
AddVideoStream(props->peer_, stream_id.c_str());
}
AddAudioStream(props->peer_, props->audio_label_.c_str());
AddDataStream(props->peer_, props->data_label_.c_str(), false);
AddDataStream(props->peer_, props->mouse_label_.c_str(), true);
AddDataStream(props->peer_, props->keyboard_label_.c_str(), true);
AddDataStream(props->peer_, props->control_data_label_.c_str(), true);
AddDataStream(props->peer_, props->file_label_.c_str(), true);
AddDataStream(props->peer_, props->file_feedback_label_.c_str(), true);
AddDataStream(props->peer_, props->clipboard_label_.c_str(), true);
props->connection_status_.store(ConnectionStatus::Connecting);
peer_to_init = props->peer_;
local_id = props->local_id_;
}
}
if (peer_to_init) {
LOG_INFO("[{}] Create peer instance successful", local_id);
Init(peer_to_init);
LOG_INFO("[{}] Peer init finish", local_id);
}
}
int ret = -1;
auto props = FindRemoteSession(remote_id);
if (!props || props->closing_) return -1;
if (!props->connection_established_) {
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
props->remember_password_ = remember_password;
if (strcmp(password, "") != 0 &&
strcmp(password, props->remote_password_) != 0) {
strncpy(props->remote_password_, password,
sizeof(props->remote_password_) - 1);
props->remote_password_[sizeof(props->remote_password_) - 1] = '\0';
}
std::string remote_id_with_pwd = remote_id + "@" + password;
if (props->peer_) {
ret = JoinConnection(props->peer_, remote_id_with_pwd.c_str());
if (0 == ret) {
props->rejoin_ = false;
} else {
props->rejoin_ = true;
need_to_rejoin_ = true;
}
}
}
return 0;
}
} // namespace crossdesk

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