1 Commits

Author SHA1 Message Date
dijunkun
288bb96e0c [feat] add implementation for WGC capture on virtual screens 2025-10-21 17:30:36 +08:00
83 changed files with 3343 additions and 3135 deletions

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@@ -34,11 +34,10 @@ jobs:
shell: bash shell: bash
id: set_deb_version id: set_deb_version
run: | run: |
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
if [[ ! "${VERSION_NUM}" =~ ^[0-9] ]]; then if [[ ! "${VERSION_NUM}" =~ ^[0-9] ]]; then
LEGAL_VERSION="0.0.0-${VERSION_NUM}-${SHORT_SHA}" LEGAL_VERSION="0.0.0-${VERSION_NUM}"
else else
LEGAL_VERSION="${VERSION_NUM}-${SHORT_SHA}" LEGAL_VERSION="${VERSION_NUM}"
fi fi
echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV
@@ -53,7 +52,6 @@ jobs:
XMAKE_GLOBALDIR: /data XMAKE_GLOBALDIR: /data
run: | run: |
ls -la $XMAKE_GLOBALDIR ls -la $XMAKE_GLOBALDIR
xmake f --CROSSDESK_VERSION=${LEGAL_VERSION} --root -y
xmake b -vy --root crossdesk xmake b -vy --root crossdesk
- name: Decode and save certificate - name: Decode and save certificate
@@ -98,11 +96,10 @@ jobs:
shell: bash shell: bash
id: set_deb_version id: set_deb_version
run: | run: |
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
if [[ ! "${VERSION_NUM}" =~ ^[0-9] ]]; then if [[ ! "${VERSION_NUM}" =~ ^[0-9] ]]; then
LEGAL_VERSION="0.0.0-${VERSION_NUM}-${SHORT_SHA}" LEGAL_VERSION="0.0.0-${VERSION_NUM}"
else else
LEGAL_VERSION="${VERSION_NUM}-${SHORT_SHA}" LEGAL_VERSION="${VERSION_NUM}"
fi fi
echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV
@@ -116,7 +113,6 @@ jobs:
CUDA_PATH: /usr/local/cuda CUDA_PATH: /usr/local/cuda
XMAKE_GLOBALDIR: /data XMAKE_GLOBALDIR: /data
run: | run: |
xmake f --CROSSDESK_VERSION=${LEGAL_VERSION} --root -y
xmake b -vy --root crossdesk xmake b -vy --root crossdesk
- name: Decode and save certificate - name: Decode and save certificate
@@ -144,7 +140,7 @@ jobs:
matrix: matrix:
include: include:
- arch: x64 - arch: x64
runner: macos-13 runner: macos-15-intel
cache-key: intel cache-key: intel
out-dir: ./build/macosx/x86_64/release/crossdesk out-dir: ./build/macosx/x86_64/release/crossdesk
package_script: ./scripts/macosx/pkg_x64.sh package_script: ./scripts/macosx/pkg_x64.sh
@@ -159,8 +155,7 @@ jobs:
id: version id: version
run: | run: |
VERSION="${GITHUB_REF##*/}" VERSION="${GITHUB_REF##*/}"
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7) VERSION_NUM="${VERSION#v}"
VERSION_NUM="${VERSION#v}-${SHORT_SHA}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
echo "VERSION_NUM=${VERSION_NUM}" echo "VERSION_NUM=${VERSION_NUM}"
@@ -182,9 +177,7 @@ jobs:
run: git submodule update --init --recursive run: git submodule update --init --recursive
- name: Build CrossDesk - name: Build CrossDesk
run: | run: xmake b -vy crossdesk
xmake f --CROSSDESK_VERSION=${VERSION_NUM} -y
xmake b -vy crossdesk
- name: Decode and save certificate - name: Decode and save certificate
shell: bash shell: bash
@@ -222,8 +215,7 @@ jobs:
$version = $ref -replace '^refs/(tags|heads)/', '' $version = $ref -replace '^refs/(tags|heads)/', ''
$version = $version -replace '^v', '' $version = $version -replace '^v', ''
$version = $version -replace '/', '-' $version = $version -replace '/', '-'
$SHORT_SHA = $env:GITHUB_SHA.Substring(0,7) echo "VERSION_NUM=$version" >> $env:GITHUB_ENV
echo "VERSION_NUM=$version-$SHORT_SHA" >> $env:GITHUB_ENV
- name: Cache xmake dependencies - name: Cache xmake dependencies
uses: actions/cache@v4 uses: actions/cache@v4
@@ -289,9 +281,7 @@ jobs:
copy "${{ github.workspace }}\scripts\windows\nsProcess.dll" $nsisPluginDir copy "${{ github.workspace }}\scripts\windows\nsProcess.dll" $nsisPluginDir
- name: Build CrossDesk - name: Build CrossDesk
run: | run: xmake b -vy crossdesk
xmake f --CROSSDESK_VERSION=${{ env.VERSION_NUM }} -y
xmake b -vy crossdesk
- name: Decode and save certificate - name: Decode and save certificate
shell: powershell shell: powershell
@@ -331,8 +321,7 @@ jobs:
id: version id: version
run: | run: |
VERSION="${GITHUB_REF##*/}" VERSION="${GITHUB_REF##*/}"
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7) VERSION_NUM="${VERSION#v}"
VERSION_NUM="${VERSION#v}-${SHORT_SHA}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT
- name: Rename artifacts - name: Rename artifacts

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@@ -5,11 +5,6 @@ on:
# run every day at midnight # run every day at midnight
- cron: "0 0 * * *" - cron: "0 0 * * *"
permissions:
issues: write
pull-requests: write
contents: read
jobs: jobs:
close_inactive_issues: close_inactive_issues:
runs-on: ubuntu-latest runs-on: ubuntu-latest
@@ -22,59 +17,26 @@ jobs:
owner: context.repo.owner, owner: context.repo.owner,
repo: context.repo.repo, repo: context.repo.repo,
state: 'open', state: 'open',
per_page: 100,
}); });
const now = new Date().getTime(); const now = new Date().getTime();
const inactivePeriod = 7 * 24 * 60 * 60 * 1000; // 7 days const inactivePeriod = 7 * 24 * 60 * 60 * 1000; // 7 days
for (const issue of issues) { for (const issue of issues) {
// skip pull requests (they are also returned by listForRepo) const lastUpdated = new Date(issue.updated_at).getTime();
if (issue.pull_request) continue;
// skip labeled issues
if (issue.labels.length > 0) {
console.log(`Skipping issue #${issue.number} (Has labels).`);
continue;
}
// fetch comments for this issue
const { data: comments } = await github.rest.issues.listComments({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: issue.number,
per_page: 100,
});
// determine the "last activity" time
let lastActivityTime;
if (comments.length > 0) {
const lastComment = comments[comments.length - 1];
lastActivityTime = new Date(lastComment.updated_at).getTime();
} else {
lastActivityTime = new Date(issue.created_at).getTime();
}
// check inactivity
if (now - lastActivityTime > inactivePeriod) {
console.log(`Closing inactive issue: #${issue.number} (No recent replies for 7 days)`);
await github.rest.issues.createComment({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: issue.number,
body: "This issue has been automatically closed due to inactivity for 7 days."
});
// if the issue hasn't been updated in the past week, close it
if (now - lastUpdated > inactivePeriod && issue.labels.length === 0) {
console.log(`Closing inactive issue: ${issue.number} (No labels)`);
await github.rest.issues.update({ await github.rest.issues.update({
owner: context.repo.owner, owner: context.repo.owner,
repo: context.repo.repo, repo: context.repo.repo,
issue_number: issue.number, issue_number: issue.number,
state: 'closed', state: 'closed',
}); });
} else if (issue.labels.length === 0) {
console.log(`Skipping issue ${issue.number} (No labels) as it has been recently updated.`);
} else { } else {
console.log(`Skipping issue #${issue.number} (Active within 7 days).`); console.log(`Skipping issue ${issue.number} (Has labels).`);
} }
} }
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

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@@ -15,9 +15,8 @@ jobs:
- name: Set version number - name: Set version number
id: version id: version
run: | run: |
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
VERSION_NUM="${GITHUB_REF##*/}" VERSION_NUM="${GITHUB_REF##*/}"
VERSION_NUM="${VERSION_NUM#v}-${SHORT_SHA}" VERSION_NUM="${VERSION_NUM#v}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT
@@ -31,13 +30,11 @@ jobs:
- name: Update download links - name: Update download links
run: | run: |
cd pages cd pages
echo "Updating download links to ${VERSION_NUM}" sed -E -i "s/crossdesk-win-x64-[0-9]+\.[0-9]+\.[0-9]+\.exe/crossdesk-win-x64-${VERSION_NUM}.exe/g" index.html
sed -E -i "s/crossdesk-win-x64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.exe/crossdesk-win-x64-${VERSION_NUM}.exe/g" index.html sed -E -i "s/crossdesk-macos-x64-[0-9]+\.[0-9]+\.[0-9]+\.pkg/crossdesk-macos-x64-${VERSION_NUM}.pkg/g" index.html
sed -E -i "s/crossdesk-macos-x64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.pkg/crossdesk-macos-x64-${VERSION_NUM}.pkg/g" index.html sed -E -i "s/crossdesk-macos-arm64-[0-9]+\.[0-9]+\.[0-9]+\.pkg/crossdesk-macos-arm64-${VERSION_NUM}.pkg/g" index.html
sed -E -i "s/crossdesk-macos-arm64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.pkg/crossdesk-macos-arm64-${VERSION_NUM}.pkg/g" index.html sed -E -i "s/crossdesk-linux-amd64-[0-9]+\.[0-9]+\.[0-9]+\.deb/crossdesk-linux-amd64-${VERSION_NUM}.deb/g" index.html
sed -E -i "s/crossdesk-linux-amd64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.deb/crossdesk-linux-amd64-${VERSION_NUM}.deb/g" index.html sed -E -i "s/crossdesk-linux-arm64-[0-9]+\.[0-9]+\.[0-9]+\.deb/crossdesk-linux-arm64-${VERSION_NUM}.deb/g" index.html
sed -E -i "s/crossdesk-linux-arm64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.deb/crossdesk-linux-arm64-${VERSION_NUM}.deb/g" index.html
git diff index.html || true
- name: Commit & Push changes - name: Commit & Push changes
run: | run: |

4
.gitmodules vendored
View File

@@ -1,3 +1,3 @@
[submodule "submodules/minirtc"] [submodule "thirdparty/minirtc"]
path = submodules/minirtc path = thirdparty/minirtc
url = https://github.com/kunkundi/minirtc.git url = https://github.com/kunkundi/minirtc.git

View File

@@ -1,9 +1,9 @@
# CrossDesk # CrossDesk
[![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-brightgreen.svg)]() [![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-lightgrey.svg)]()
[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0) [![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0)
[![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/self-hosted-server) [![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/self-hosted-server)
[![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions) [![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yaml/badge.svg)](https://github.com/kunkundi/crossdesk/actions)
[![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags) [![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags)
[![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)]() [![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)]()
[![GitHub stars](https://img.shields.io/github/stars/kunkundi/crossdesk.svg?style=social)]() [![GitHub stars](https://img.shields.io/github/stars/kunkundi/crossdesk.svg?style=social)]()
@@ -65,7 +65,7 @@ xmake r crossdesk
### 无 CUDA 环境下的开发支持 ### 无 CUDA 环境下的开发支持
对于**未安装 CUDA 环境的 Linux 开发者**,这里提供了预配置的 [Ubuntu 22.04 Docker 镜像](https://hub.docker.com/r/crossdesk/ubuntu22.04)。该镜像内置必要的构建依赖,可在容器中开箱即用,无需额外配置即可直接编译项目。 对于未安装 **CUDA 环境** 的 Linux 开发者,这里提供了预配置的 [Ubuntu 22.04 Docker 镜像](https://hub.docker.com/r/crossdesk/ubuntu22.04)。该镜像内置必要的构建依赖,可在容器中开箱即用,无需额外配置即可直接编译项目。
进入容器,下载工程后执行: 进入容器,下载工程后执行:
``` ```
@@ -75,7 +75,7 @@ export XMAKE_GLOBALDIR=/data
xmake b --root -vy crossdesk xmake b --root -vy crossdesk
``` ```
对于**未安装 CUDA 环境的 Windows 开发者**,执行下面的命令安装 CUDA 编译环境: 对于未安装 **CUDA 环境** 的 Windows 开发者,执行下面的命令安装 CUDA 编译环境:
``` ```
xmake require -vy "cuda 12.6.3" xmake require -vy "cuda 12.6.3"
``` ```
@@ -146,14 +146,11 @@ sudo docker run -d \
--network host \ --network host \
-e EXTERNAL_IP=xxx.xxx.xxx.xxx \ -e EXTERNAL_IP=xxx.xxx.xxx.xxx \
-e INTERNAL_IP=xxx.xxx.xxx.xxx \ -e INTERNAL_IP=xxx.xxx.xxx.xxx \
-e CROSSDESK_SERVER_PORT=xxxx \ -e CROSSDESK_SERVER_PORT=9099 \
-e COTURN_PORT=xxxx \
-e MIN_PORT=xxxxx \
-e MAX_PORT=xxxxx \
-v /path/to/your/certs:/crossdesk-server/certs \ -v /path/to/your/certs:/crossdesk-server/certs \
-v /path/to/your/db:/crossdesk-server/db \ -v /path/to/your/db:/crossdesk-server/db \
-v /path/to/your/logs:/crossdesk-server/logs \ -v /path/to/your/logs:/crossdesk-server/logs \
crossdesk/crossdesk-server:v1.0.0 crossdesk/crossdesk-server:latest
``` ```
上述命令中,用户需注意的参数如下: 上述命令中,用户需注意的参数如下:
@@ -164,10 +161,6 @@ sudo docker run -d \
- CROSSDESK_SERVER_PORT自托管服务使用的端口对应 CrossDesk 客户端**自托管服务器配置**中填写的**服务器端口** - CROSSDESK_SERVER_PORT自托管服务使用的端口对应 CrossDesk 客户端**自托管服务器配置**中填写的**服务器端口**
- COTURN_PORT: COTURN 服务使用的端口, 对应 CrossDesk 客户端**自托管服务器配置**中填写的**中继服务端口**
- MIN_PORT/MAX_PORTCOTURN 服务使用的端口范围例如MIN_PORT=50000, MAX_PORT=60000范围可根据客户端数量调整。
- /path/to/your/certs证书文件目录 - /path/to/your/certs证书文件目录
- /path/to/your/dbCrossDesk Server 设备管理数据库 - /path/to/your/dbCrossDesk Server 设备管理数据库
@@ -176,7 +169,7 @@ sudo docker run -d \
**注意** **注意**
- **/path/to/your/ 是示例路径,请替换为你自己的实际路径。挂载的目录必须事先创建好,否则容器会报错。** - **/path/to/your/ 是示例路径,请替换为你自己的实际路径。挂载的目录必须事先创建好,否则容器会报错。**
- **服务器需开放端口3478/udp3478/tcpMIN_PORT-MAX_PORT/udpCROSSDESK_SERVER_PORT/tcp。** - **服务器需开放端口3478/udp3478/tcp30000-60000/udpCROSSDESK_SERVER_PORT/tcp443/tcp。**
## 证书文件 ## 证书文件
客户端需加载根证书文件,服务端需加载服务器私钥和服务器证书文件。 客户端需加载根证书文件,服务端需加载服务器私钥和服务器证书文件。
@@ -302,6 +295,3 @@ Generation complete. Deployment files::
7. 勾选使用**自托管服务器配置**,点击确认配置生效。<br><br> 7. 勾选使用**自托管服务器配置**,点击确认配置生效。<br><br>
<img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/1e455dc3-4087-4f37-a544-1ff9f8789383" /><br><br> <img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/1e455dc3-4087-4f37-a544-1ff9f8789383" /><br><br>
# 常见问题
见 [常见问题](https://github.com/kunkundi/crossdesk/blob/self-hosted-server/docs/FAQ.md) 。

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@@ -1,9 +1,9 @@
# CrossDesk # CrossDesk
[![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-brightgreen.svg)]() [![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-lightgrey.svg)]()
[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0) [![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0)
[![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/self-hosted-server) [![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/self-hosted-server)
[![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions) [![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yaml/badge.svg)](https://github.com/kunkundi/crossdesk/actions)
[![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags) [![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags)
[![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)]() [![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)]()
[![GitHub stars](https://img.shields.io/github/stars/kunkundi/crossdesk.svg?style=social)]() [![GitHub stars](https://img.shields.io/github/stars/kunkundi/crossdesk.svg?style=social)]()
@@ -65,7 +65,7 @@ xmake r crossdesk
#### Development Without CUDA Environment #### Development Without CUDA Environment
For **Linux developers who do not have a CUDA environment** installed, a preconfigured [Ubuntu 22.04 Docker image](https://hub.docker.com/r/crossdesk/ubuntu22.04) is provided. For **Linux** developers who do not have a **CUDA environment** installed, a preconfigured [Ubuntu 22.04 Docker image](https://hub.docker.com/r/crossdesk/ubuntu22.04) is provided.
This image comes with all required build dependencies and allows you to build the project directly inside the container without any additional setup. This image comes with all required build dependencies and allows you to build the project directly inside the container without any additional setup.
After entering the container, download the project and run: After entering the container, download the project and run:
@@ -76,7 +76,7 @@ export XMAKE_GLOBALDIR=/data
xmake b --root -vy crossdesk xmake b --root -vy crossdesk
``` ```
For **Windows developers without a CUDA environment** installed, run the following command to install the CUDA build environment: For **Windows** developers without a **CUDA environment** installed, run the following command to install the CUDA build environment:
``` ```
xmake require -vy "cuda 12.6.3" xmake require -vy "cuda 12.6.3"
``` ```
@@ -149,16 +149,13 @@ It is recommended to deploy CrossDesk Server using Docker.
sudo docker run -d \ sudo docker run -d \
--name crossdesk_server \ --name crossdesk_server \
--network host \ --network host \
-e EXTERNAL_IP=xxx.xxx.xxx.xxx \ -e EXTERNAL_IP=150.158.81.30 \
-e INTERNAL_IP=xxx.xxx.xxx.xxx \ -e INTERNAL_IP=10.0.4.3 \
-e CROSSDESK_SERVER_PORT=xxxx \ -e CROSSDESK_SERVER_PORT=9099 \
-e COTURN_PORT=xxxx \
-e MIN_PORT=xxxxx \
-e MAX_PORT=xxxxx \
-v /path/to/your/certs:/crossdesk-server/certs \ -v /path/to/your/certs:/crossdesk-server/certs \
-v /path/to/your/db:/crossdesk-server/db \ -v /path/to/your/db:/crossdesk-server/db \
-v /path/to/your/logs:/crossdesk-server/logs \ -v /path/to/your/logs:/crossdesk-server/logs \
crossdesk/crossdesk-server:v1.0.0 crossdesk/crossdesk-server:latest
``` ```
The parameters you need to pay attention to are as follows: The parameters you need to pay attention to are as follows:
@@ -169,10 +166,6 @@ The parameters you need to pay attention to are as follows:
- **CROSSDESK_SERVER_PORT**: The port used by the self-hosted server, corresponding to the **Server Port** in the CrossDesk client **Self-Hosted Server Configuration**. - **CROSSDESK_SERVER_PORT**: The port used by the self-hosted server, corresponding to the **Server Port** in the CrossDesk client **Self-Hosted Server Configuration**.
- **COTURN_PORT**: The port used by Coturn, corresponding to the **Relay Server Port** in the CrossDesk client **Self-Hosted Server Configuration**.
- **MIN_PORT** and **MAX_PORT**: The range of ports used by the self-hosted server, corresponding to the **Minimum Port** and **Maximum Port** in the CrossDesk client **Self-Hosted Server Configuration**. Example: 50000-60000. It depends on the number of devices connected to the server.
- **/path/to/your/certs**: Directory for certificate files. - **/path/to/your/certs**: Directory for certificate files.
- **/path/to/your/db**: CrossDesk Server device management database. - **/path/to/your/db**: CrossDesk Server device management database.
@@ -181,7 +174,7 @@ The parameters you need to pay attention to are as follows:
**Note**: **Note**:
- **/path/to/your/ is an example path; please replace it with your actual path. The mounted directories must be created in advance, otherwise the container will fail.** - **/path/to/your/ is an example path; please replace it with your actual path. The mounted directories must be created in advance, otherwise the container will fail.**
- **The server must open the following ports: 3478/udp, 3478/tcp, 30000-60000/udp, CROSSDESK_SERVER_PORT/tcp.** - **The server must open the following ports: 3478/udp, 3478/tcp, 30000-60000/udp, CROSSDESK_SERVER_PORT/tcp, 443/tcp.**
## Certificate Files ## Certificate Files
The client needs to load the root certificate, and the server needs to load the server private key and server certificate. The client needs to load the root certificate, and the server needs to load the server private key and server certificate.
@@ -307,6 +300,3 @@ Place **crossdesk.cn.key** and **crossdesk.cn_bundle.crt** into the **/path/to/y
4. Check the option to use **Self-Hosted Server Configuration**.<br><br> 4. Check the option to use **Self-Hosted Server Configuration**.<br><br>
<img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/1e455dc3-4087-4f37-a544-1ff9f8789383" /><br><br> <img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/1e455dc3-4087-4f37-a544-1ff9f8789383" /><br><br>
# FAQ
See [FAQ](https://github.com/kunkundi/crosssesk/blob/self-hosted-server/docs/FAQ.md) .

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@@ -1,33 +0,0 @@
# 常见问题FAQ
欢迎来到 **CrossDesk 常见问题** 页面!
这里整理了用户和开发者最常见的一些疑问。如果你没有找到答案,欢迎在 [Issues](https://github.com/kunkundi/crossdesk/issues) 中反馈。
---
### Q1. 对等连接失败
**A:**
打开设置,勾选 **启用中继服务** 选项,尝试重新发起连接。
<img width="396" height="306" alt="Image" src="https://github.com/user-attachments/assets/fd8db148-c782-4f4d-b874-8f1b2a7ec7d6" />
由于公共中继服务器带宽较小,连接的清晰度流畅度可能会下降,建议自建服务器。 [Issue #8](https://github.com/kunkundi/crossdesk/issues/8)
### Q2. Windows 无 CUDA 环境下编译
**A:**
运行下面的命令安装 CUDA 编译环境。
```
xmake require -vy "cuda 12.6.3"
```
安装完成后执行
```
xmake require --info "cuda 12.6.3"
```
输出如下
<img width="860" height="226" alt="Image" src="https://github.com/user-attachments/assets/999ac365-581a-4b9a-806e-05eb3e4cf44d" />
根据上述输出获取到 CUDA 的安装目录,即 installdir 指向的位置。将 CUDA_PATH 加入系统环境变量,或在终端中输入 set CUDA_PATH=path_to_cuda_installdir重新执行 xmake b -vy crossdesk 即可。
[Issue #6](https://github.com/kunkundi/crossdesk/issues/6)
---

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@@ -10,7 +10,7 @@
#include "render.h" #include "render.h"
int main([[maybe_unused]] int argc, [[maybe_unused]] char *argv[]) { int main([[maybe_unused]] int argc, [[maybe_unused]] char *argv[]) {
crossdesk::Render render; Render render;
render.Run(); render.Run();
return 0; return 0;

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@@ -9,8 +9,6 @@
#include <string> #include <string>
namespace crossdesk {
class DisplayInfo { class DisplayInfo {
public: public:
DisplayInfo(std::string name, int left, int top, int right, int bottom) DisplayInfo(std::string name, int left, int top, int right, int bottom)
@@ -42,5 +40,5 @@ class DisplayInfo {
int width = 0; int width = 0;
int height = 0; int height = 0;
}; };
} // namespace crossdesk
#endif #endif

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@@ -19,8 +19,6 @@
#include <unistd.h> #include <unistd.h>
#endif #endif
namespace crossdesk {
std::string GetMac() { std::string GetMac() {
char mac_addr[16]; char mac_addr[16];
int len = 0; int len = 0;
@@ -125,4 +123,3 @@ std::string GetHostName() {
#endif #endif
return hostname; return hostname;
} }
} // namespace crossdesk

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@@ -9,10 +9,7 @@
#include <iostream> #include <iostream>
namespace crossdesk {
std::string GetMac(); std::string GetMac();
std::string GetHostName(); std::string GetHostName();
} // namespace crossdesk
#endif #endif

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@@ -1,7 +1,5 @@
#include "config_center.h" #include "config_center.h"
namespace crossdesk {
ConfigCenter::ConfigCenter(const std::string& config_path, ConfigCenter::ConfigCenter(const std::string& config_path,
const std::string& cert_file_path) const std::string& cert_file_path)
: config_path_(config_path), : config_path_(config_path),
@@ -38,20 +36,14 @@ int ConfigCenter::Load() {
enable_turn_ = ini_.GetBoolValue(section_, "enable_turn", enable_turn_); enable_turn_ = ini_.GetBoolValue(section_, "enable_turn", enable_turn_);
enable_srtp_ = ini_.GetBoolValue(section_, "enable_srtp", enable_srtp_); enable_srtp_ = ini_.GetBoolValue(section_, "enable_srtp", enable_srtp_);
signal_server_host_ = ini_.GetValue(section_, "signal_server_host", server_host_ = ini_.GetValue(section_, "server_host", server_host_.c_str());
signal_server_host_.c_str()); server_port_ = static_cast<int>(
signal_server_port_ = static_cast<int>( ini_.GetLongValue(section_, "server_port", server_port_));
ini_.GetLongValue(section_, "signal_server_port", signal_server_port_));
coturn_server_port_ = static_cast<int>(
ini_.GetLongValue(section_, "coturn_server_port", coturn_server_port_));
cert_file_path_ = cert_file_path_ =
ini_.GetValue(section_, "cert_file_path", cert_file_path_.c_str()); ini_.GetValue(section_, "cert_file_path", cert_file_path_.c_str());
enable_self_hosted_ = enable_self_hosted_ =
ini_.GetBoolValue(section_, "enable_self_hosted", enable_self_hosted_); ini_.GetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
enable_minimize_to_tray_ = ini_.GetBoolValue(
section_, "enable_minimize_to_tray", enable_minimize_to_tray_);
return 0; return 0;
} }
@@ -66,13 +58,10 @@ int ConfigCenter::Save() {
ini_.SetBoolValue(section_, "hardware_video_codec", hardware_video_codec_); ini_.SetBoolValue(section_, "hardware_video_codec", hardware_video_codec_);
ini_.SetBoolValue(section_, "enable_turn", enable_turn_); ini_.SetBoolValue(section_, "enable_turn", enable_turn_);
ini_.SetBoolValue(section_, "enable_srtp", enable_srtp_); ini_.SetBoolValue(section_, "enable_srtp", enable_srtp_);
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str()); ini_.SetValue(section_, "server_host", server_host_.c_str());
ini_.SetLongValue(section_, "signal_server_port", ini_.SetLongValue(section_, "server_port", static_cast<long>(server_port_));
static_cast<long>(signal_server_port_));
ini_.SetValue(section_, "cert_file_path", cert_file_path_.c_str()); ini_.SetValue(section_, "cert_file_path", cert_file_path_.c_str());
ini_.SetBoolValue(section_, "enable_self_hosted", enable_self_hosted_); ini_.SetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
ini_.SetBoolValue(section_, "enable_minimize_to_tray",
enable_minimize_to_tray_);
SI_Error rc = ini_.SaveFile(config_path_.c_str()); SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) { if (rc < 0) {
@@ -158,9 +147,9 @@ int ConfigCenter::SetSrtp(bool enable_srtp) {
return 0; return 0;
} }
int ConfigCenter::SetServerHost(const std::string& signal_server_host) { int ConfigCenter::SetServerHost(const std::string& server_host) {
signal_server_host_ = signal_server_host; server_host_ = server_host;
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str()); ini_.SetValue(section_, "server_host", server_host_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str()); SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) { if (rc < 0) {
return -1; return -1;
@@ -168,10 +157,9 @@ int ConfigCenter::SetServerHost(const std::string& signal_server_host) {
return 0; return 0;
} }
int ConfigCenter::SetServerPort(int signal_server_port) { int ConfigCenter::SetServerPort(int server_port) {
signal_server_port_ = signal_server_port; server_port_ = server_port;
ini_.SetLongValue(section_, "signal_server_port", ini_.SetLongValue(section_, "server_port", static_cast<long>(server_port_));
static_cast<long>(signal_server_port_));
SI_Error rc = ini_.SaveFile(config_path_.c_str()); SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) { if (rc < 0) {
return -1; return -1;
@@ -179,16 +167,6 @@ int ConfigCenter::SetServerPort(int signal_server_port) {
return 0; return 0;
} }
int ConfigCenter::SetCoturnServerPort(int coturn_server_port) {
coturn_server_port_ = coturn_server_port;
SI_Error rc = ini_.SetLongValue(section_, "coturn_server_port",
static_cast<long>(coturn_server_port_));
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetCertFilePath(const std::string& cert_file_path) { int ConfigCenter::SetCertFilePath(const std::string& cert_file_path) {
cert_file_path_ = cert_file_path; cert_file_path_ = cert_file_path;
ini_.SetValue(section_, "cert_file_path", cert_file_path_.c_str()); ini_.SetValue(section_, "cert_file_path", cert_file_path_.c_str());
@@ -208,11 +186,6 @@ int ConfigCenter::SetSelfHosted(bool enable_self_hosted) {
return 0; return 0;
} }
int ConfigCenter::SetMinimizeToTray(bool enable_minimize_to_tray) {
enable_minimize_to_tray_ = enable_minimize_to_tray;
return 0;
}
// getters // getters
ConfigCenter::LANGUAGE ConfigCenter::GetLanguage() const { return language_; } ConfigCenter::LANGUAGE ConfigCenter::GetLanguage() const { return language_; }
@@ -237,33 +210,20 @@ bool ConfigCenter::IsEnableTurn() const { return enable_turn_; }
bool ConfigCenter::IsEnableSrtp() const { return enable_srtp_; } bool ConfigCenter::IsEnableSrtp() const { return enable_srtp_; }
std::string ConfigCenter::GetSignalServerHost() const { std::string ConfigCenter::GetServerHost() const { return server_host_; }
return signal_server_host_;
}
int ConfigCenter::GetSignalServerPort() const { return signal_server_port_; } int ConfigCenter::GetServerPort() const { return server_port_; }
int ConfigCenter::GetCoturnServerPort() const { return coturn_server_port_; }
std::string ConfigCenter::GetCertFilePath() const { return cert_file_path_; } std::string ConfigCenter::GetCertFilePath() const { return cert_file_path_; }
std::string ConfigCenter::GetDefaultServerHost() const { std::string ConfigCenter::GetDefaultServerHost() const {
return signal_server_host_default_; return server_host_default_;
} }
int ConfigCenter::GetDefaultSignalServerPort() const { int ConfigCenter::GetDefaultServerPort() const { return server_port_default_; }
return server_port_default_;
}
int ConfigCenter::GetDefaultCoturnServerPort() const {
return coturn_server_port_default_;
}
std::string ConfigCenter::GetDefaultCertFilePath() const { std::string ConfigCenter::GetDefaultCertFilePath() const {
return cert_file_path_default_; return cert_file_path_default_;
} }
bool ConfigCenter::IsSelfHosted() const { return enable_self_hosted_; } bool ConfigCenter::IsSelfHosted() const { return enable_self_hosted_; }
bool ConfigCenter::IsMinimizeToTray() const { return enable_minimize_to_tray_; }
} // namespace crossdesk

View File

@@ -11,8 +11,6 @@
#include "SimpleIni.h" #include "SimpleIni.h"
namespace crossdesk {
class ConfigCenter { class ConfigCenter {
public: public:
enum class LANGUAGE { CHINESE = 0, ENGLISH = 1 }; enum class LANGUAGE { CHINESE = 0, ENGLISH = 1 };
@@ -34,12 +32,10 @@ class ConfigCenter {
int SetHardwareVideoCodec(bool hardware_video_codec); int SetHardwareVideoCodec(bool hardware_video_codec);
int SetTurn(bool enable_turn); int SetTurn(bool enable_turn);
int SetSrtp(bool enable_srtp); int SetSrtp(bool enable_srtp);
int SetServerHost(const std::string& signal_server_host); int SetServerHost(const std::string& server_host);
int SetServerPort(int signal_server_port); int SetServerPort(int server_port);
int SetCoturnServerPort(int coturn_server_port);
int SetCertFilePath(const std::string& cert_file_path); int SetCertFilePath(const std::string& cert_file_path);
int SetSelfHosted(bool enable_self_hosted); int SetSelfHosted(bool enable_self_hosted);
int SetMinimizeToTray(bool enable_minimize_to_tray);
// read config // read config
@@ -50,16 +46,13 @@ class ConfigCenter {
bool IsHardwareVideoCodec() const; bool IsHardwareVideoCodec() const;
bool IsEnableTurn() const; bool IsEnableTurn() const;
bool IsEnableSrtp() const; bool IsEnableSrtp() const;
std::string GetSignalServerHost() const; std::string GetServerHost() const;
int GetSignalServerPort() const; int GetServerPort() const;
int GetCoturnServerPort() const;
std::string GetCertFilePath() const; std::string GetCertFilePath() const;
std::string GetDefaultServerHost() const; std::string GetDefaultServerHost() const;
int GetDefaultSignalServerPort() const; int GetDefaultServerPort() const;
int GetDefaultCoturnServerPort() const;
std::string GetDefaultCertFilePath() const; std::string GetDefaultCertFilePath() const;
bool IsSelfHosted() const; bool IsSelfHosted() const;
bool IsMinimizeToTray() const;
int Load(); int Load();
int Save(); int Save();
@@ -77,15 +70,12 @@ class ConfigCenter {
bool hardware_video_codec_ = false; bool hardware_video_codec_ = false;
bool enable_turn_ = false; bool enable_turn_ = false;
bool enable_srtp_ = false; bool enable_srtp_ = false;
std::string signal_server_host_ = "api.crossdesk.cn"; std::string server_host_ = "api.crossdesk.cn";
std::string signal_server_host_default_ = "api.crossdesk.cn"; int server_port_ = 9099;
int signal_server_port_ = 9099; std::string server_host_default_ = "api.crossdesk.cn";
int server_port_default_ = 9099; int server_port_default_ = 9099;
int coturn_server_port_ = 3478;
int coturn_server_port_default_ = 3478;
std::string cert_file_path_default_ = ""; std::string cert_file_path_default_ = "";
bool enable_self_hosted_ = false; bool enable_self_hosted_ = false;
bool enable_minimize_to_tray_ = false;
}; };
} // namespace crossdesk
#endif #endif

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@@ -11,8 +11,6 @@
#include "display_info.h" #include "display_info.h"
namespace crossdesk {
typedef enum { typedef enum {
mouse = 0, mouse = 0,
keyboard, keyboard,
@@ -81,5 +79,5 @@ class DeviceController {
// virtual int Hook(); // virtual int Hook();
// virtual int Unhook(); // virtual int Unhook();
}; };
} // namespace crossdesk
#endif #endif

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@@ -11,8 +11,6 @@
#include "keyboard_capturer.h" #include "keyboard_capturer.h"
#include "mouse_controller.h" #include "mouse_controller.h"
namespace crossdesk {
class DeviceControllerFactory { class DeviceControllerFactory {
public: public:
enum Device { Mouse = 0, Keyboard }; enum Device { Mouse = 0, Keyboard };
@@ -32,5 +30,5 @@ class DeviceControllerFactory {
} }
} }
}; };
} // namespace crossdesk
#endif #endif

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@@ -3,8 +3,6 @@
#include "keyboard_converter.h" #include "keyboard_converter.h"
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
static OnKeyAction g_on_key_action = nullptr; static OnKeyAction g_on_key_action = nullptr;
static void* g_user_ptr = nullptr; static void* g_user_ptr = nullptr;
@@ -69,4 +67,3 @@ int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
} }
return 0; return 0;
} }
} // namespace crossdesk

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@@ -13,8 +13,6 @@
#include "device_controller.h" #include "device_controller.h"
namespace crossdesk {
class KeyboardCapturer : public DeviceController { class KeyboardCapturer : public DeviceController {
public: public:
KeyboardCapturer(); KeyboardCapturer();
@@ -30,5 +28,5 @@ class KeyboardCapturer : public DeviceController {
Window root_; Window root_;
bool running_; bool running_;
}; };
} // namespace crossdesk
#endif #endif

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@@ -3,8 +3,6 @@
#include "keyboard_converter.h" #include "keyboard_converter.h"
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
static OnKeyAction g_on_key_action = nullptr; static OnKeyAction g_on_key_action = nullptr;
static void *g_user_ptr = nullptr; static void *g_user_ptr = nullptr;
@@ -167,4 +165,3 @@ int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
return 0; return 0;
} }
} // namespace crossdesk

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@@ -11,8 +11,6 @@
#include "device_controller.h" #include "device_controller.h"
namespace crossdesk {
class KeyboardCapturer : public DeviceController { class KeyboardCapturer : public DeviceController {
public: public:
KeyboardCapturer(); KeyboardCapturer();
@@ -35,5 +33,5 @@ class KeyboardCapturer : public DeviceController {
bool command_flag_ = false; bool command_flag_ = false;
int fn_key_code_ = 0x3F; int fn_key_code_ = 0x3F;
}; };
} // namespace crossdesk
#endif #endif

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@@ -2,8 +2,6 @@
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
static OnKeyAction g_on_key_action = nullptr; static OnKeyAction g_on_key_action = nullptr;
static void* g_user_ptr = nullptr; static void* g_user_ptr = nullptr;
@@ -56,4 +54,3 @@ int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
return 0; return 0;
} }
} // namespace crossdesk

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@@ -11,8 +11,6 @@
#include "device_controller.h" #include "device_controller.h"
namespace crossdesk {
class KeyboardCapturer : public DeviceController { class KeyboardCapturer : public DeviceController {
public: public:
KeyboardCapturer(); KeyboardCapturer();
@@ -26,6 +24,5 @@ class KeyboardCapturer : public DeviceController {
private: private:
HHOOK keyboard_hook_ = nullptr; HHOOK keyboard_hook_ = nullptr;
}; };
} // namespace crossdesk
#endif #endif

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@@ -9,8 +9,6 @@
#include <map> #include <map>
namespace crossdesk {
// Windows vkCode to macOS CGKeyCode (104 keys) // Windows vkCode to macOS CGKeyCode (104 keys)
std::map<int, int> vkCodeToCGKeyCode = { std::map<int, int> vkCodeToCGKeyCode = {
// A-Z // A-Z
@@ -738,5 +736,5 @@ std::map<int, int> x11KeySymToCgKeyCode = {
{0xFFEB, 0x37}, // Left Command {0xFFEB, 0x37}, // Left Command
{0xFFEC, 0x36}, // Right Command {0xFFEC, 0x36}, // Right Command
}; };
} // namespace crossdesk
#endif #endif

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@@ -4,8 +4,6 @@
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
MouseController::MouseController() {} MouseController::MouseController() {}
MouseController::~MouseController() { Destroy(); } MouseController::~MouseController() { Destroy(); }
@@ -124,4 +122,3 @@ void MouseController::SimulateMouseWheel(int direction_button, int count) {
} }
XFlush(display_); XFlush(display_);
} }
} // namespace crossdesk

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@@ -15,8 +15,6 @@
#include "device_controller.h" #include "device_controller.h"
namespace crossdesk {
class MouseController : public DeviceController { class MouseController : public DeviceController {
public: public:
MouseController(); MouseController();
@@ -39,5 +37,5 @@ class MouseController : public DeviceController {
int screen_width_ = 0; int screen_width_ = 0;
int screen_height_ = 0; int screen_height_ = 0;
}; };
} // namespace crossdesk
#endif #endif

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@@ -4,8 +4,6 @@
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
MouseController::MouseController() {} MouseController::MouseController() {}
MouseController::~MouseController() {} MouseController::~MouseController() {}
@@ -101,4 +99,3 @@ int MouseController::SendMouseCommand(RemoteAction remote_action,
return 0; return 0;
} }
} // namespace crossdesk

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@@ -11,8 +11,6 @@
#include "device_controller.h" #include "device_controller.h"
namespace crossdesk {
class MouseController : public DeviceController { class MouseController : public DeviceController {
public: public:
MouseController(); MouseController();
@@ -28,5 +26,5 @@ class MouseController : public DeviceController {
bool left_dragging_ = false; bool left_dragging_ = false;
bool right_dragging_ = false; bool right_dragging_ = false;
}; };
} // namespace crossdesk
#endif #endif

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@@ -2,8 +2,6 @@
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
MouseController::MouseController() {} MouseController::MouseController() {}
MouseController::~MouseController() {} MouseController::~MouseController() {}
@@ -72,4 +70,3 @@ int MouseController::SendMouseCommand(RemoteAction remote_action,
return 0; return 0;
} }
} // namespace crossdesk

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@@ -11,8 +11,6 @@
#include "device_controller.h" #include "device_controller.h"
namespace crossdesk {
class MouseController : public DeviceController { class MouseController : public DeviceController {
public: public:
MouseController(); MouseController();
@@ -26,5 +24,5 @@ class MouseController : public DeviceController {
private: private:
std::vector<DisplayInfo> display_info_list_; std::vector<DisplayInfo> display_info_list_;
}; };
} // namespace crossdesk
#endif #endif

File diff suppressed because it is too large Load Diff

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@@ -20,17 +20,12 @@
#define INPUT_WINDOW_PADDING_EN 96 #define INPUT_WINDOW_PADDING_EN 96
#define SETTINGS_WINDOW_WIDTH_CN 202 #define SETTINGS_WINDOW_WIDTH_CN 202
#define SETTINGS_WINDOW_WIDTH_EN 248 #define SETTINGS_WINDOW_WIDTH_EN 248
#if _WIN32
#define SETTINGS_WINDOW_HEIGHT_CN 345
#define SETTINGS_WINDOW_HEIGHT_EN 345
#else
#define SETTINGS_WINDOW_HEIGHT_CN 315 #define SETTINGS_WINDOW_HEIGHT_CN 315
#define SETTINGS_WINDOW_HEIGHT_EN 315 #define SETTINGS_WINDOW_HEIGHT_EN 315
#endif
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_CN 228 #define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_CN 228
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_EN 275 #define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_EN 275
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_CN 195 #define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_CN 165
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_EN 195 #define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_EN 165
#define LANGUAGE_SELECT_WINDOW_PADDING_CN 120 #define LANGUAGE_SELECT_WINDOW_PADDING_CN 120
#define LANGUAGE_SELECT_WINDOW_PADDING_EN 167 #define LANGUAGE_SELECT_WINDOW_PADDING_EN 167
#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_CN 120 #define VIDEO_QUALITY_SELECT_WINDOW_PADDING_CN 120
@@ -47,8 +42,6 @@
#define ENABLE_SRTP_CHECKBOX_PADDING_EN 218 #define ENABLE_SRTP_CHECKBOX_PADDING_EN 218
#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_CN 171 #define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_CN 171
#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_EN 218 #define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_EN 218
#define ENABLE_MINIZE_TO_TRAY_PADDING_CN 171
#define ENABLE_MINIZE_TO_TRAY_PADDING_EN 218
#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_CN 90 #define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_CN 90
#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_EN 137 #define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_EN 137
#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_CN 90 #define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_CN 90

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@@ -8,13 +8,6 @@
#include <string> #include <string>
#include <vector> #include <vector>
#if _WIN32
#include <Windows.h>
#endif
namespace crossdesk {
namespace localization { namespace localization {
static std::vector<std::string> local_desktop = { static std::vector<std::string> local_desktop = {
@@ -109,9 +102,7 @@ static std::vector<std::string> self_hosted_server_settings = {
static std::vector<std::string> self_hosted_server_address = { static std::vector<std::string> self_hosted_server_address = {
reinterpret_cast<const char*>(u8"服务器地址:"), "Server Address:"}; reinterpret_cast<const char*>(u8"服务器地址:"), "Server Address:"};
static std::vector<std::string> self_hosted_server_port = { static std::vector<std::string> self_hosted_server_port = {
reinterpret_cast<const char*>(u8"信令服务端口:"), "Signal Service Port:"}; reinterpret_cast<const char*>(u8"服务端口:"), "Server Port:"};
static std::vector<std::string> self_hosted_server_coturn_server_port = {
reinterpret_cast<const char*>(u8"中继服务端口:"), "Relay Service Port:"};
static std::vector<std::string> self_hosted_server_certificate_path = { static std::vector<std::string> self_hosted_server_certificate_path = {
reinterpret_cast<const char*>(u8"证书文件路径:"), "Certificate File Path:"}; reinterpret_cast<const char*>(u8"证书文件路径:"), "Certificate File Path:"};
static std::vector<std::string> select_a_file = { static std::vector<std::string> select_a_file = {
@@ -164,13 +155,6 @@ static std::vector<std::string> version = {
static std::vector<std::string> confirm_delete_connection = { static std::vector<std::string> confirm_delete_connection = {
reinterpret_cast<const char*>(u8"确认删除此连接"), reinterpret_cast<const char*>(u8"确认删除此连接"),
"Confirm to delete this connection"}; "Confirm to delete this connection"};
#if _WIN32
static std::vector<std::string> minimize_to_tray = {
reinterpret_cast<const char*>(u8"退出时最小化到系统托盘:"),
"Minimize to system tray when exit:"};
static std::vector<LPCWSTR> exit_program = {L"退出", L"Exit"};
#endif
} // namespace localization } // namespace localization
} // namespace crossdesk
#endif #endif

View File

@@ -5,8 +5,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::LocalWindow() { int Render::LocalWindow() {
ImGui::SetNextWindowPos(ImVec2(-1.0f, title_bar_height_), ImGuiCond_Always); ImGui::SetNextWindowPos(ImVec2(-1.0f, title_bar_height_), ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f); ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
@@ -290,4 +288,3 @@ int Render::LocalWindow() {
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -2,8 +2,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::RecentConnectionsWindow() { int Render::RecentConnectionsWindow() {
ImGui::SetNextWindowPos( ImGui::SetNextWindowPos(
ImVec2(0, title_bar_height_ + local_window_height_ - 1.0f), ImVec2(0, title_bar_height_ + local_window_height_ - 1.0f),
@@ -286,4 +284,3 @@ int Render::ConfirmDeleteConnection() {
ImGui::PopStyleVar(); ImGui::PopStyleVar();
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -3,8 +3,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
static int InputTextCallback(ImGuiInputTextCallbackData *data); static int InputTextCallback(ImGuiInputTextCallbackData *data);
int Render::RemoteWindow() { int Render::RemoteWindow() {
@@ -181,4 +179,3 @@ int Render::ConnectTo(const std::string& remote_id, const char* password,
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -21,8 +21,6 @@
#define MOUSE_GRAB_PADDING 5 #define MOUSE_GRAB_PADDING 5
namespace crossdesk {
std::vector<char> Render::SerializeRemoteAction(const RemoteAction& action) { std::vector<char> Render::SerializeRemoteAction(const RemoteAction& action) {
std::vector<char> buffer; std::vector<char> buffer;
buffer.push_back(static_cast<char>(action.type)); buffer.push_back(static_cast<char>(action.type));
@@ -429,57 +427,39 @@ int Render::StopKeyboardCapturer() {
int Render::CreateConnectionPeer() { int Render::CreateConnectionPeer() {
params_.use_cfg_file = false; params_.use_cfg_file = false;
std::string signal_server_ip; std::string server_ip;
int signal_server_port; int server_port;
int coturn_server_port; std::string server_cert_path;
std::string tls_cert_path;
if (config_center_->IsSelfHosted()) { if (config_center_->IsSelfHosted()) {
signal_server_ip = config_center_->GetSignalServerHost(); server_ip = config_center_->GetServerHost();
signal_server_port = config_center_->GetSignalServerPort(); server_port = config_center_->GetServerPort();
coturn_server_port = config_center_->GetCoturnServerPort(); server_cert_path = config_center_->GetCertFilePath();
tls_cert_path = config_center_->GetCertFilePath();
} else { } else {
signal_server_ip = config_center_->GetDefaultServerHost(); server_ip = config_center_->GetDefaultServerHost();
signal_server_port = config_center_->GetDefaultSignalServerPort(); server_port = config_center_->GetDefaultServerPort();
coturn_server_port = config_center_->GetDefaultCoturnServerPort(); server_cert_path = config_center_->GetDefaultCertFilePath();
tls_cert_path = config_center_->GetDefaultCertFilePath();
} }
// self hosted server config strncpy((char*)params_.signal_server_ip, server_ip.c_str(),
strncpy(signal_server_ip_self_, config_center_->GetSignalServerHost().c_str(),
sizeof(signal_server_ip_self_) - 1);
signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0';
strncpy(signal_server_port_self_,
std::to_string(config_center_->GetSignalServerPort()).c_str(),
sizeof(signal_server_port_self_) - 1);
signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0';
strncpy(coturn_server_port_self_,
std::to_string(config_center_->GetCoturnServerPort()).c_str(),
sizeof(coturn_server_port_self_) - 1);
coturn_server_port_self_[sizeof(coturn_server_port_self_) - 1] = '\0';
tls_cert_path_self_ = config_center_->GetCertFilePath();
// peer config
strncpy((char*)params_.signal_server_ip, signal_server_ip.c_str(),
sizeof(params_.signal_server_ip) - 1); sizeof(params_.signal_server_ip) - 1);
params_.signal_server_ip[sizeof(params_.signal_server_ip) - 1] = '\0'; params_.signal_server_ip[sizeof(params_.signal_server_ip) - 1] = '\0';
params_.signal_server_port = signal_server_port; params_.signal_server_port = server_port;
strncpy((char*)params_.stun_server_ip, signal_server_ip.c_str(), strncpy((char*)params_.stun_server_ip, server_ip.c_str(),
sizeof(params_.stun_server_ip) - 1); sizeof(params_.stun_server_ip) - 1);
params_.stun_server_ip[sizeof(params_.stun_server_ip) - 1] = '\0'; params_.stun_server_ip[sizeof(params_.stun_server_ip) - 1] = '\0';
params_.stun_server_port = coturn_server_port; params_.stun_server_port = 3478;
strncpy((char*)params_.turn_server_ip, signal_server_ip.c_str(), strncpy((char*)params_.turn_server_ip, server_ip.c_str(),
sizeof(params_.turn_server_ip) - 1); sizeof(params_.turn_server_ip) - 1);
params_.turn_server_ip[sizeof(params_.turn_server_ip) - 1] = '\0'; params_.turn_server_ip[sizeof(params_.turn_server_ip) - 1] = '\0';
params_.turn_server_port = coturn_server_port; params_.turn_server_port = 3478;
strncpy((char*)params_.turn_server_username, "crossdesk", strncpy((char*)params_.turn_server_username, "dijunkun",
sizeof(params_.turn_server_username) - 1); sizeof(params_.turn_server_username) - 1);
params_.turn_server_username[sizeof(params_.turn_server_username) - 1] = '\0'; params_.turn_server_username[sizeof(params_.turn_server_username) - 1] = '\0';
strncpy((char*)params_.turn_server_password, "crossdeskpw", strncpy((char*)params_.turn_server_password, "dijunkunpw",
sizeof(params_.turn_server_password) - 1); sizeof(params_.turn_server_password) - 1);
params_.turn_server_password[sizeof(params_.turn_server_password) - 1] = '\0'; params_.turn_server_password[sizeof(params_.turn_server_password) - 1] = '\0';
strncpy(params_.tls_cert_path, tls_cert_path.c_str(), strncpy(params_.tls_cert_path, server_cert_path.c_str(),
sizeof(params_.tls_cert_path) - 1); sizeof(params_.tls_cert_path) - 1);
params_.tls_cert_path[sizeof(params_.tls_cert_path) - 1] = '\0'; params_.tls_cert_path[sizeof(params_.tls_cert_path) - 1] = '\0';
@@ -608,17 +588,6 @@ int Render::CreateMainWindow() {
// for window region action // for window region action
SDL_SetWindowHitTest(main_window_, HitTestCallback, this); SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
#if _WIN32
SDL_PropertiesID props = SDL_GetWindowProperties(main_window_);
HWND main_hwnd = (HWND)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
HICON tray_icon = (HICON)LoadImageW(NULL, L"crossdesk.ico", IMAGE_ICON, 0, 0,
LR_LOADFROMFILE | LR_DEFAULTSIZE);
tray_ = std::make_unique<WinTray>(main_hwnd, tray_icon, L"CrossDesk",
localization_language_index_);
#endif
return 0; return 0;
} }
@@ -903,14 +872,13 @@ int Render::Run() {
cache_path_ = path_manager_->GetCachePath().string(); cache_path_ = path_manager_->GetCachePath().string();
config_center_ = config_center_ =
std::make_unique<ConfigCenter>(cache_path_ + "/config.ini", cert_path_); std::make_unique<ConfigCenter>(cache_path_ + "/config.ini", cert_path_);
strncpy(signal_server_ip_self_, strncpy(signal_server_ip_tmp_, config_center_->GetServerHost().c_str(),
config_center_->GetSignalServerHost().c_str(), sizeof(signal_server_ip_tmp_) - 1);
sizeof(signal_server_ip_self_) - 1); signal_server_ip_tmp_[sizeof(signal_server_ip_tmp_) - 1] = '\0';
signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0'; strncpy(signal_server_port_tmp_,
strncpy(signal_server_port_self_, std::to_string(config_center_->GetServerPort()).c_str(),
std::to_string(config_center_->GetSignalServerPort()).c_str(), sizeof(signal_server_port_tmp_) - 1);
sizeof(signal_server_port_self_) - 1); signal_server_port_tmp_[sizeof(signal_server_port_tmp_) - 1] = '\0';
signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0';
strncpy(cert_file_path_, cert_path_.c_str(), sizeof(cert_file_path_) - 1); strncpy(cert_file_path_, cert_path_.c_str(), sizeof(cert_file_path_) - 1);
cert_file_path_[sizeof(cert_file_path_) - 1] = '\0'; cert_file_path_[sizeof(cert_file_path_) - 1] = '\0';
} else { } else {
@@ -1000,14 +968,6 @@ void Render::MainLoop() {
ProcessSdlEvent(event); ProcessSdlEvent(event);
} }
#if _WIN32
MSG msg;
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
#endif
UpdateLabels(); UpdateLabels();
HandleRecentConnections(); HandleRecentConnections();
HandleStreamWindow(); HandleStreamWindow();
@@ -1434,4 +1394,3 @@ void Render::ProcessSdlEvent(const SDL_Event& event) {
break; break;
} }
} }
} // namespace crossdesk

View File

@@ -29,11 +29,7 @@
#include "screen_capturer_factory.h" #include "screen_capturer_factory.h"
#include "speaker_capturer_factory.h" #include "speaker_capturer_factory.h"
#include "thumbnail.h" #include "thumbnail.h"
#if _WIN32
#include "win_tray.h"
#endif
namespace crossdesk {
class Render { class Render {
public: public:
struct SubStreamWindowProperties { struct SubStreamWindowProperties {
@@ -302,9 +298,6 @@ class Render {
ImGuiContext* main_ctx_ = nullptr; ImGuiContext* main_ctx_ = nullptr;
bool exit_ = false; bool exit_ = false;
const int sdl_refresh_ms_ = 16; // ~60 FPS const int sdl_refresh_ms_ = 16; // ~60 FPS
#if _WIN32
std::unique_ptr<WinTray> tray_;
#endif
// main window properties // main window properties
bool start_mouse_controller_ = false; bool start_mouse_controller_ = false;
@@ -342,8 +335,8 @@ class Render {
float connection_status_window_height_ = 150; float connection_status_window_height_ = 150;
float notification_window_width_ = 200; float notification_window_width_ = 200;
float notification_window_height_ = 80; float notification_window_height_ = 80;
float about_window_width_ = 300; float about_window_width_ = 200;
float about_window_height_ = 170; float about_window_height_ = 150;
int screen_width_ = 1280; int screen_width_ = 1280;
int screen_height_ = 720; int screen_height_ = 720;
int selected_display_ = 0; int selected_display_ = 0;
@@ -443,7 +436,6 @@ class Render {
bool enable_srtp_ = false; bool enable_srtp_ = false;
char signal_server_ip_[256] = "api.crossdesk.cn"; char signal_server_ip_[256] = "api.crossdesk.cn";
char signal_server_port_[6] = "9099"; char signal_server_port_[6] = "9099";
char coturn_server_port_[6] = "3478";
char cert_file_path_[256] = ""; char cert_file_path_[256] = "";
bool enable_self_hosted_server_ = false; bool enable_self_hosted_server_ = false;
int language_button_value_last_ = 0; int language_button_value_last_ = 0;
@@ -452,16 +444,12 @@ class Render {
bool enable_hardware_video_codec_last_ = false; bool enable_hardware_video_codec_last_ = false;
bool enable_turn_last_ = false; bool enable_turn_last_ = false;
bool enable_srtp_last_ = false; bool enable_srtp_last_ = false;
bool enable_minimize_to_tray_ = false; char signal_server_ip_tmp_[256] = "api.crossdesk.cn";
bool enable_minimize_to_tray_last_ = false; char signal_server_port_tmp_[6] = "9099";
char signal_server_ip_self_[256] = "";
char signal_server_port_self_[6] = "";
char coturn_server_port_self_[6] = "";
std::string tls_cert_path_self_ = "";
bool settings_window_pos_reset_ = true; bool settings_window_pos_reset_ = true;
bool self_hosted_server_config_window_pos_reset_ = true; bool self_hosted_server_config_window_pos_reset_ = true;
std::string selected_current_file_path_ = ""; std::string selected_current_file_path_ = "";
bool show_file_browser_ = true; std::string selected_file_ = "";
/* ------ main window property end ------ */ /* ------ main window property end ------ */
/* ------ sub stream window property start ------ */ /* ------ sub stream window property start ------ */
@@ -470,5 +458,5 @@ class Render {
void CloseTab(decltype(client_properties_)::iterator& it); void CloseTab(decltype(client_properties_)::iterator& it);
/* ------ stream window property end ------ */ /* ------ stream window property end ------ */
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -11,8 +11,6 @@
#define MOUSE_CONTROL 1 #define MOUSE_CONTROL 1
#endif #endif
namespace crossdesk {
int Render::SendKeyCommand(int key_code, bool is_down) { int Render::SendKeyCommand(int key_code, bool is_down) {
RemoteAction remote_action; RemoteAction remote_action;
remote_action.type = ControlType::keyboard; remote_action.type = ControlType::keyboard;
@@ -545,4 +543,3 @@ void Render::NetStatusReport(const char* client_id, size_t client_id_size,
props->net_traffic_stats_ = *net_traffic_stats; props->net_traffic_stats_ = *net_traffic_stats;
} }
} }
} // namespace crossdesk

View File

@@ -3,8 +3,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int CountDigits(int number) { int CountDigits(int number) {
if (number == 0) return 1; if (number == 0) return 1;
return (int)std::floor(std::log10(std::abs(number))) + 1; return (int)std::floor(std::log10(std::abs(number))) + 1;
@@ -326,4 +324,3 @@ int Render::NetTrafficStats(std::shared_ptr<SubStreamWindowProperties>& props) {
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -1,8 +1,6 @@
#include "localization.h" #include "localization.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::StatusBar() { int Render::StatusBar() {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
static bool a, b, c, d, e; static bool a, b, c, d, e;
@@ -38,4 +36,3 @@ int Render::StatusBar() {
ImGui::EndChild(); ImGui::EndChild();
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -4,8 +4,6 @@
#define BUTTON_PADDING 36.0f #define BUTTON_PADDING 36.0f
namespace crossdesk {
int Render::TitleBar(bool main_window) { int Render::TitleBar(bool main_window) {
ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f)); ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
@@ -141,17 +139,9 @@ int Render::TitleBar(bool main_window) {
float xmark_size = 12.0f; float xmark_size = 12.0f;
std::string close_button = "##xmark"; // ICON_FA_XMARK; std::string close_button = "##xmark"; // ICON_FA_XMARK;
if (ImGui::Button(close_button.c_str(), ImVec2(BUTTON_PADDING, 30))) { if (ImGui::Button(close_button.c_str(), ImVec2(BUTTON_PADDING, 30))) {
#if _WIN32
if (enable_minimize_to_tray_) {
tray_->MinimizeToTray();
} else {
#endif
SDL_Event event; SDL_Event event;
event.type = SDL_EVENT_QUIT; event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event); SDL_PushEvent(&event);
#if _WIN32
}
#endif
} }
draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f, draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
xmark_pos_y - xmark_size / 2 + 0.75f), xmark_pos_y - xmark_size / 2 + 0.75f),
@@ -174,4 +164,3 @@ int Render::TitleBar(bool main_window) {
ImGui::PopStyleColor(); ImGui::PopStyleColor();
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -1,115 +0,0 @@
#include "win_tray.h"
#include <SDL3/SDL.h>
#include "localization.h"
namespace crossdesk {
// callback for the message-only window that handles tray icon messages
static LRESULT CALLBACK MsgWndProc(HWND hwnd, UINT msg, WPARAM wParam,
LPARAM lParam) {
WinTray* tray =
reinterpret_cast<WinTray*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
if (!tray) {
return DefWindowProc(hwnd, msg, wParam, lParam);
}
if (msg == WM_TRAY_CALLBACK) {
MSG tmpMsg = {};
tmpMsg.message = msg;
tmpMsg.wParam = wParam;
tmpMsg.lParam = lParam;
tray->HandleTrayMessage(&tmpMsg);
return 0;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
WinTray::WinTray(HWND app_hwnd, HICON icon, const std::wstring& tooltip,
int language_index)
: app_hwnd_(app_hwnd),
icon_(icon),
tip_(tooltip),
hwnd_message_only_(nullptr),
language_index_(language_index) {
WNDCLASS wc = {};
wc.lpfnWndProc = MsgWndProc;
wc.hInstance = GetModuleHandle(nullptr);
wc.lpszClassName = L"TrayMessageWindow";
RegisterClass(&wc);
// create a message-only window to receive tray messages
hwnd_message_only_ =
CreateWindowEx(0, wc.lpszClassName, L"TrayMsg", 0, 0, 0, 0, 0,
HWND_MESSAGE, nullptr, wc.hInstance, nullptr);
// store pointer to this WinTray instance in window data
SetWindowLongPtr(hwnd_message_only_, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(this));
// initialize NOTIFYICONDATA structure
ZeroMemory(&nid_, sizeof(nid_));
nid_.cbSize = sizeof(nid_);
nid_.hWnd = hwnd_message_only_;
nid_.uID = 1;
nid_.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP;
nid_.uCallbackMessage = WM_TRAY_CALLBACK;
nid_.hIcon = icon_;
wcsncpy_s(nid_.szTip, tip_.c_str(), _TRUNCATE);
}
WinTray::~WinTray() {
RemoveTrayIcon();
if (hwnd_message_only_) DestroyWindow(hwnd_message_only_);
}
void WinTray::MinimizeToTray() {
Shell_NotifyIcon(NIM_ADD, &nid_);
// hide application window
ShowWindow(app_hwnd_, SW_HIDE);
}
void WinTray::RemoveTrayIcon() { Shell_NotifyIcon(NIM_DELETE, &nid_); }
bool WinTray::HandleTrayMessage(MSG* msg) {
if (!msg || msg->message != WM_TRAY_CALLBACK) return false;
switch (LOWORD(msg->lParam)) {
case WM_LBUTTONDBLCLK:
case WM_LBUTTONUP: {
ShowWindow(app_hwnd_, SW_SHOW);
SetForegroundWindow(app_hwnd_);
break;
}
case WM_RBUTTONUP: {
POINT pt;
GetCursorPos(&pt);
HMENU menu = CreatePopupMenu();
AppendMenuW(menu, MF_STRING, 1001,
localization::exit_program[language_index_]);
SetForegroundWindow(hwnd_message_only_);
int cmd =
TrackPopupMenu(menu, TPM_RETURNCMD | TPM_NONOTIFY | TPM_LEFTALIGN,
pt.x, pt.y, 0, hwnd_message_only_, nullptr);
DestroyMenu(menu);
// handle menu command
if (cmd == 1001) {
// exit application
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
} else if (cmd == 1002) {
ShowWindow(app_hwnd_, SW_SHOW); // show main window
SetForegroundWindow(app_hwnd_);
}
break;
}
}
return true;
}
} // namespace crossdesk

View File

@@ -1,38 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2025-10-22
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _WIN_TRAY_H_
#define _WIN_TRAY_H_
#include <Windows.h>
#include <shellapi.h>
#include <string>
#define WM_TRAY_CALLBACK (WM_USER + 1)
namespace crossdesk {
class WinTray {
public:
WinTray(HWND app_hwnd, HICON icon, const std::wstring& tooltip,
int language_index);
~WinTray();
void MinimizeToTray();
void RemoveTrayIcon();
bool HandleTrayMessage(MSG* msg);
private:
HWND app_hwnd_;
HWND hwnd_message_only_;
HICON icon_;
std::wstring tip_;
int language_index_;
NOTIFYICONDATA nid_;
};
} // namespace crossdesk
#endif

View File

@@ -3,8 +3,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::AboutWindow() { int Render::AboutWindow() {
if (show_about_window_) { if (show_about_window_) {
const ImGuiViewport *viewport = ImGui::GetMainViewport(); const ImGuiViewport *viewport = ImGui::GetMainViewport();
@@ -29,21 +27,15 @@ int Render::AboutWindow() {
ImGui::SetWindowFontScale(0.5f); ImGui::SetWindowFontScale(0.5f);
std::string version; std::string version;
#ifdef CROSSDESK_VERSION #ifdef RD_VERSION
version = CROSSDESK_VERSION; version = RD_VERSION;
#else #else
version = "Unknown"; version = "Unknown";
#endif #endif
std::string text = localization::version[localization_language_index_] + std::string text =
": CrossDesk v" + version; localization::version[localization_language_index_] + ": " + version;
ImGui::Text("%s", text.c_str()); ImGui::Text("%s", text.c_str());
ImGui::Text("");
std::string copyright_text = "© 2025 by JUNKUN DI. All rights reserved.";
std::string license_text = "Licensed under GNU LGPL v3.";
ImGui::Text("%s", copyright_text.c_str());
ImGui::Text("%s", license_text.c_str());
ImGui::SetCursorPosX(about_window_width_ * 0.42f); ImGui::SetCursorPosX(about_window_width_ * 0.42f);
ImGui::SetCursorPosY(about_window_height_ * 0.75f); ImGui::SetCursorPosY(about_window_height_ * 0.75f);
@@ -61,4 +53,3 @@ int Render::AboutWindow() {
} }
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -3,8 +3,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
bool Render::ConnectionStatusWindow( bool Render::ConnectionStatusWindow(
std::shared_ptr<SubStreamWindowProperties> &props) { std::shared_ptr<SubStreamWindowProperties> &props) {
const ImGuiViewport *viewport = ImGui::GetMainViewport(); const ImGuiViewport *viewport = ImGui::GetMainViewport();
@@ -171,4 +169,3 @@ bool Render::ConnectionStatusWindow(
return ret_flag; return ret_flag;
} }
} // namespace crossdesk

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@@ -1,8 +1,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties> &props) { int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties> &props) {
double time_duration = double time_duration =
ImGui::GetTime() - props->control_bar_button_pressed_time_; ImGui::GetTime() - props->control_bar_button_pressed_time_;
@@ -223,4 +221,3 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
return 0; return 0;
} }
} // namespace crossdesk

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@@ -3,8 +3,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::SettingWindow() { int Render::SettingWindow() {
if (show_settings_window_) { if (show_settings_window_) {
if (settings_window_pos_reset_) { if (settings_window_pos_reset_) {
@@ -59,7 +57,7 @@ int Render::SettingWindow() {
localization::language_en[localization_language_index_].c_str()}; localization::language_en[localization_language_index_].c_str()};
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text( ImGui::Text(
"%s", localization::language[localization_language_index_].c_str()); "%s", localization::language[localization_language_index_].c_str());
if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) { if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
@@ -90,7 +88,7 @@ int Render::SettingWindow() {
.c_str()}; .c_str()};
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text( ImGui::Text(
"%s", "%s",
localization::video_quality[localization_language_index_].c_str()); localization::video_quality[localization_language_index_].c_str());
@@ -113,7 +111,7 @@ int Render::SettingWindow() {
const char* video_frame_rate_items[] = {"30 fps", "60 fps"}; const char* video_frame_rate_items[] = {"30 fps", "60 fps"};
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text("%s", ImGui::Text("%s",
localization::video_frame_rate[localization_language_index_] localization::video_frame_rate[localization_language_index_]
.c_str()); .c_str());
@@ -139,7 +137,7 @@ int Render::SettingWindow() {
localization::av1[localization_language_index_].c_str()}; localization::av1[localization_language_index_].c_str()};
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text( ImGui::Text(
"%s", "%s",
localization::video_encode_format[localization_language_index_] localization::video_encode_format[localization_language_index_]
@@ -162,7 +160,7 @@ int Render::SettingWindow() {
{ {
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text("%s", localization::enable_hardware_video_codec ImGui::Text("%s", localization::enable_hardware_video_codec
[localization_language_index_] [localization_language_index_]
.c_str()); .c_str());
@@ -181,7 +179,7 @@ int Render::SettingWindow() {
{ {
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text( ImGui::Text(
"%s", "%s",
localization::enable_turn[localization_language_index_].c_str()); localization::enable_turn[localization_language_index_].c_str());
@@ -199,7 +197,7 @@ int Render::SettingWindow() {
{ {
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4); ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text( ImGui::Text(
"%s", "%s",
localization::enable_srtp[localization_language_index_].c_str()); localization::enable_srtp[localization_language_index_].c_str());
@@ -217,7 +215,7 @@ int Render::SettingWindow() {
{ {
settings_items_offset += settings_items_padding; settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 1); ImGui::SetCursorPosY(settings_items_offset + 2);
if (ImGui::Button(localization::self_hosted_server_config if (ImGui::Button(localization::self_hosted_server_config
[localization_language_index_] [localization_language_index_]
@@ -234,27 +232,7 @@ int Render::SettingWindow() {
ImGui::Checkbox("##enable_self_hosted_server", ImGui::Checkbox("##enable_self_hosted_server",
&enable_self_hosted_server_); &enable_self_hosted_server_);
} }
#if _WIN32
ImGui::Separator();
{
settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 4);
ImGui::Text("%s",
localization::minimize_to_tray[localization_language_index_]
.c_str());
if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
ImGui::SetCursorPosX(ENABLE_MINIZE_TO_TRAY_PADDING_CN);
} else {
ImGui::SetCursorPosX(ENABLE_MINIZE_TO_TRAY_PADDING_EN);
}
ImGui::SetCursorPosY(settings_items_offset);
ImGui::Checkbox("##enable_minimize_to_tray_",
&enable_minimize_to_tray_);
}
#endif
if (stream_window_inited_) { if (stream_window_inited_) {
ImGui::EndDisabled(); ImGui::EndDisabled();
} }
@@ -393,4 +371,3 @@ int Render::SettingWindow() {
return 0; return 0;
} }
} // namespace crossdesk

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@@ -2,8 +2,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
int Render::MainWindow() { int Render::MainWindow() {
ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Always); ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
@@ -49,4 +47,3 @@ int Render::MainWindow() {
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -10,8 +10,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
std::vector<std::string> GetRootEntries() { std::vector<std::string> GetRootEntries() {
std::vector<std::string> roots; std::vector<std::string> roots;
#ifdef _WIN32 #ifdef _WIN32
@@ -30,14 +28,8 @@ std::vector<std::string> GetRootEntries() {
int Render::ShowSimpleFileBrowser() { int Render::ShowSimpleFileBrowser() {
std::string display_text; std::string display_text;
if (!selected_file_.empty()) {
if (selected_current_file_path_.empty()) { display_text = std::filesystem::path(selected_file_).filename().string();
selected_current_file_path_ = std::filesystem::current_path().string();
}
if (!tls_cert_path_self_.empty()) {
display_text =
std::filesystem::path(tls_cert_path_self_).filename().string();
} else if (selected_current_file_path_ != "Root") { } else if (selected_current_file_path_ != "Root") {
display_text = display_text =
std::filesystem::path(selected_current_file_path_).filename().string(); std::filesystem::path(selected_current_file_path_).filename().string();
@@ -51,56 +43,40 @@ int Render::ShowSimpleFileBrowser() {
localization::select_a_file[localization_language_index_].c_str(); localization::select_a_file[localization_language_index_].c_str();
} }
if (show_file_browser_) { if (ImGui::BeginCombo("##select_a_file", display_text.c_str())) {
ImGui::PushItemFlag(ImGuiItemFlags_AutoClosePopups, false);
float fixed_width = 130.0f;
ImGui::SetNextItemWidth(fixed_width);
ImGui::SetNextWindowSizeConstraints(ImVec2(fixed_width, 0),
ImVec2(fixed_width, 100.0f));
if (ImGui::BeginCombo("##select_a_file", display_text.c_str(), 0)) {
bool file_selected = false;
auto roots = GetRootEntries();
if (selected_current_file_path_ == "Root" || if (selected_current_file_path_ == "Root" ||
!std::filesystem::exists(selected_current_file_path_) || !std::filesystem::exists(selected_current_file_path_) ||
!std::filesystem::is_directory(selected_current_file_path_)) { !std::filesystem::is_directory(selected_current_file_path_)) {
auto roots = GetRootEntries();
for (const auto& root : roots) { for (const auto& root : roots) {
if (ImGui::Selectable(root.c_str())) { if (ImGui::Selectable(root.c_str())) {
selected_current_file_path_ = root; selected_current_file_path_ = root;
tls_cert_path_self_.clear(); selected_file_.clear();
} }
} }
} else { } else {
std::filesystem::path p(selected_current_file_path_); std::filesystem::path p(selected_current_file_path_);
if (ImGui::Selectable("..")) { if (ImGui::Selectable("..")) {
if (std::find(roots.begin(), roots.end(), if (p.has_parent_path() && p != p.root_path())
selected_current_file_path_) != roots.end()) {
selected_current_file_path_ = "Root";
} else if (p.has_parent_path()) {
selected_current_file_path_ = p.parent_path().string(); selected_current_file_path_ = p.parent_path().string();
} else { else
selected_current_file_path_ = "Root"; selected_current_file_path_ = "Root";
} selected_file_.clear();
tls_cert_path_self_.clear();
} }
try { try {
for (const auto& entry : std::filesystem::directory_iterator( for (const auto& entry :
selected_current_file_path_)) { std::filesystem::directory_iterator(selected_current_file_path_)) {
std::string name = entry.path().filename().string(); std::string name = entry.path().filename().string();
if (entry.is_directory()) { if (entry.is_directory()) {
if (ImGui::Selectable(name.c_str())) { if (ImGui::Selectable(name.c_str())) {
selected_current_file_path_ = entry.path().string(); selected_current_file_path_ = entry.path().string();
tls_cert_path_self_.clear(); selected_file_.clear();
} }
} else { } else {
if (ImGui::Selectable(name.c_str())) { if (ImGui::Selectable(name.c_str())) {
tls_cert_path_self_ = entry.path().string(); selected_file_ = entry.path().string();
file_selected = true;
show_file_browser_ = false;
} }
} }
} }
@@ -111,10 +87,6 @@ int Render::ShowSimpleFileBrowser() {
ImGui::EndCombo(); ImGui::EndCombo();
} }
ImGui::PopItemFlag();
} else {
show_file_browser_ = true;
}
return 0; return 0;
} }
@@ -185,8 +157,8 @@ int Render::SelfHostedServerWindow() {
ImGui::SetCursorPosY(settings_items_offset); ImGui::SetCursorPosY(settings_items_offset);
ImGui::SetNextItemWidth(SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH); ImGui::SetNextItemWidth(SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH);
ImGui::InputText("##signal_server_ip_self_", signal_server_ip_self_, ImGui::InputText("##signal_server_ip_tmp_", signal_server_ip_tmp_,
IM_ARRAYSIZE(signal_server_ip_self_), IM_ARRAYSIZE(signal_server_ip_tmp_),
ImGuiInputTextFlags_AlwaysOverwrite); ImGuiInputTextFlags_AlwaysOverwrite);
} }
@@ -208,29 +180,8 @@ int Render::SelfHostedServerWindow() {
ImGui::SetCursorPosY(settings_items_offset); ImGui::SetCursorPosY(settings_items_offset);
ImGui::SetNextItemWidth(SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH); ImGui::SetNextItemWidth(SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH);
ImGui::InputText("##signal_server_port_self_", signal_server_port_self_, ImGui::InputText("##signal_server_port_tmp_", signal_server_port_tmp_,
IM_ARRAYSIZE(signal_server_port_self_)); IM_ARRAYSIZE(signal_server_port_tmp_));
}
ImGui::Separator();
{
settings_items_offset += settings_items_padding;
ImGui::SetCursorPosY(settings_items_offset + 2);
ImGui::Text("%s", localization::self_hosted_server_coturn_server_port
[localization_language_index_]
.c_str());
if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
ImGui::SetCursorPosX(SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_CN);
} else {
ImGui::SetCursorPosX(SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_EN);
}
ImGui::SetCursorPosY(settings_items_offset);
ImGui::SetNextItemWidth(SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH);
ImGui::InputText("##coturn_server_port_self_", coturn_server_port_self_,
IM_ARRAYSIZE(coturn_server_port_self_));
} }
ImGui::Separator(); ImGui::Separator();
@@ -272,20 +223,16 @@ int Render::SelfHostedServerWindow() {
localization::ok[localization_language_index_].c_str())) { localization::ok[localization_language_index_].c_str())) {
show_self_hosted_server_config_window_ = false; show_self_hosted_server_config_window_ = false;
config_center_->SetServerHost(signal_server_ip_self_); config_center_->SetServerHost(signal_server_ip_tmp_);
config_center_->SetServerPort(atoi(signal_server_port_self_)); config_center_->SetServerPort(atoi(signal_server_port_tmp_));
config_center_->SetCoturnServerPort(atoi(coturn_server_port_self_)); config_center_->SetCertFilePath(selected_file_);
config_center_->SetCertFilePath(tls_cert_path_self_); strncpy(signal_server_ip_, signal_server_ip_tmp_,
strncpy(signal_server_ip_, signal_server_ip_self_,
sizeof(signal_server_ip_) - 1); sizeof(signal_server_ip_) - 1);
signal_server_ip_[sizeof(signal_server_ip_) - 1] = '\0'; signal_server_ip_[sizeof(signal_server_ip_) - 1] = '\0';
strncpy(signal_server_port_, signal_server_port_self_, strncpy(signal_server_port_, signal_server_port_tmp_,
sizeof(signal_server_port_) - 1); sizeof(signal_server_port_) - 1);
signal_server_port_[sizeof(signal_server_port_) - 1] = '\0'; signal_server_port_[sizeof(signal_server_port_) - 1] = '\0';
strncpy(coturn_server_port_, coturn_server_port_self_, strncpy(cert_file_path_, selected_file_.c_str(),
sizeof(coturn_server_port_) - 1);
coturn_server_port_[sizeof(coturn_server_port_) - 1] = '\0';
strncpy(cert_file_path_, tls_cert_path_self_.c_str(),
sizeof(cert_file_path_) - 1); sizeof(cert_file_path_) - 1);
cert_file_path_[sizeof(cert_file_path_) - 1] = '\0'; cert_file_path_[sizeof(cert_file_path_) - 1] = '\0';
@@ -299,15 +246,15 @@ int Render::SelfHostedServerWindow() {
show_self_hosted_server_config_window_ = false; show_self_hosted_server_config_window_ = false;
self_hosted_server_config_window_pos_reset_ = true; self_hosted_server_config_window_pos_reset_ = true;
strncpy(signal_server_ip_self_, signal_server_ip_, strncpy(signal_server_ip_tmp_, signal_server_ip_,
sizeof(signal_server_ip_self_) - 1); sizeof(signal_server_ip_tmp_) - 1);
signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0'; signal_server_ip_tmp_[sizeof(signal_server_ip_tmp_) - 1] = '\0';
strncpy(signal_server_port_self_, signal_server_port_, strncpy(signal_server_port_tmp_, signal_server_port_,
sizeof(signal_server_port_self_) - 1); sizeof(signal_server_port_tmp_) - 1);
signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0'; signal_server_port_tmp_[sizeof(signal_server_port_tmp_) - 1] = '\0';
config_center_->SetServerHost(signal_server_ip_self_); config_center_->SetServerHost(signal_server_ip_tmp_);
config_center_->SetServerPort(atoi(signal_server_port_self_)); config_center_->SetServerPort(atoi(signal_server_port_tmp_));
tls_cert_path_self_.clear(); selected_file_.clear();
} }
ImGui::SetWindowFontScale(1.0f); ImGui::SetWindowFontScale(1.0f);
@@ -321,4 +268,3 @@ int Render::SelfHostedServerWindow() {
return 0; return 0;
} }
} // namespace crossdesk

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@@ -2,8 +2,6 @@
#include "rd_log.h" #include "rd_log.h"
#include "render.h" #include "render.h"
namespace crossdesk {
void Render::DrawConnectionStatusText( void Render::DrawConnectionStatusText(
std::shared_ptr<SubStreamWindowProperties>& props) { std::shared_ptr<SubStreamWindowProperties>& props) {
std::string text; std::string text;
@@ -202,4 +200,3 @@ int Render::StreamWindow() {
return 0; return 0;
} }
} // namespace crossdesk

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@@ -3,8 +3,6 @@
#include <atomic> #include <atomic>
#include <filesystem> #include <filesystem>
namespace crossdesk {
namespace { namespace {
std::string g_log_dir = "logs"; std::string g_log_dir = "logs";
@@ -62,4 +60,3 @@ std::shared_ptr<spdlog::logger> get_logger() {
return g_logger; return g_logger;
} }
} // namespace crossdesk

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@@ -25,8 +25,6 @@
#define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_INFO #define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_INFO
namespace crossdesk {
constexpr auto LOGGER_NAME = "crossdesk"; constexpr auto LOGGER_NAME = "crossdesk";
void InitLogger(const std::string& log_dir); void InitLogger(const std::string& log_dir);
@@ -37,5 +35,5 @@ std::shared_ptr<spdlog::logger> get_logger();
#define LOG_WARN(...) SPDLOG_LOGGER_WARN(get_logger(), __VA_ARGS__) #define LOG_WARN(...) SPDLOG_LOGGER_WARN(get_logger(), __VA_ARGS__)
#define LOG_ERROR(...) SPDLOG_LOGGER_ERROR(get_logger(), __VA_ARGS__) #define LOG_ERROR(...) SPDLOG_LOGGER_ERROR(get_logger(), __VA_ARGS__)
#define LOG_FATAL(...) SPDLOG_LOGGER_CRITICAL(get_logger(), __VA_ARGS__) #define LOG_FATAL(...) SPDLOG_LOGGER_CRITICAL(get_logger(), __VA_ARGS__)
} // namespace crossdesk
#endif #endif

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@@ -2,8 +2,6 @@
#include <cstdlib> #include <cstdlib>
namespace crossdesk {
PathManager::PathManager(const std::string& app_name) : app_name_(app_name) {} PathManager::PathManager(const std::string& app_name) : app_name_(app_name) {}
std::filesystem::path PathManager::GetConfigPath() { std::filesystem::path PathManager::GetConfigPath() {
@@ -91,4 +89,3 @@ std::filesystem::path PathManager::GetEnvOrDefault(const char* env_var,
return std::filesystem::path(def); return std::filesystem::path(def);
} }
} // namespace crossdesk

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@@ -14,8 +14,6 @@
#include <windows.h> #include <windows.h>
#endif #endif
namespace crossdesk {
class PathManager { class PathManager {
public: public:
explicit PathManager(const std::string& app_name); explicit PathManager(const std::string& app_name);
@@ -42,5 +40,5 @@ class PathManager {
private: private:
std::string app_name_; std::string app_name_;
}; };
} // namespace crossdesk
#endif #endif

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@@ -6,8 +6,6 @@
#include "libyuv.h" #include "libyuv.h"
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
ScreenCapturerX11::ScreenCapturerX11() {} ScreenCapturerX11::ScreenCapturerX11() {}
ScreenCapturerX11::~ScreenCapturerX11() { Destroy(); } ScreenCapturerX11::~ScreenCapturerX11() { Destroy(); }
@@ -174,4 +172,3 @@ void ScreenCapturerX11::OnFrame() {
XDestroyImage(image); XDestroyImage(image);
} }
} // namespace crossdesk

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@@ -20,8 +20,6 @@
#include "screen_capturer.h" #include "screen_capturer.h"
namespace crossdesk {
class ScreenCapturerX11 : public ScreenCapturer { class ScreenCapturerX11 : public ScreenCapturer {
public: public:
ScreenCapturerX11(); ScreenCapturerX11();
@@ -62,5 +60,5 @@ class ScreenCapturerX11 : public ScreenCapturer {
std::vector<uint8_t> y_plane_; std::vector<uint8_t> y_plane_;
std::vector<uint8_t> uv_plane_; std::vector<uint8_t> uv_plane_;
}; };
} // namespace crossdesk
#endif #endif

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@@ -2,8 +2,6 @@
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
ScreenCapturerSck::ScreenCapturerSck() {} ScreenCapturerSck::ScreenCapturerSck() {}
ScreenCapturerSck::~ScreenCapturerSck() {} ScreenCapturerSck::~ScreenCapturerSck() {}
@@ -73,4 +71,3 @@ std::vector<DisplayInfo> ScreenCapturerSck::GetDisplayInfoList() {
void ScreenCapturerSck::OnFrame() {} void ScreenCapturerSck::OnFrame() {}
void ScreenCapturerSck::CleanUp() {} void ScreenCapturerSck::CleanUp() {}
} // namespace crossdesk

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@@ -16,8 +16,6 @@
#include "screen_capturer.h" #include "screen_capturer.h"
namespace crossdesk {
class ScreenCapturerSck : public ScreenCapturer { class ScreenCapturerSck : public ScreenCapturer {
public: public:
ScreenCapturerSck(); ScreenCapturerSck();
@@ -57,5 +55,5 @@ class ScreenCapturerSck : public ScreenCapturer {
private: private:
std::unique_ptr<ScreenCapturer> screen_capturer_sck_impl_; std::unique_ptr<ScreenCapturer> screen_capturer_sck_impl_;
}; };
} // namespace crossdesk
#endif #endif

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@@ -22,11 +22,8 @@
#include "display_info.h" #include "display_info.h"
#include "rd_log.h" #include "rd_log.h"
using namespace crossdesk;
class ScreenCapturerSckImpl;
static const int kFullDesktopScreenId = -1; static const int kFullDesktopScreenId = -1;
class ScreenCapturerSckImpl;
// The ScreenCaptureKit API was available in macOS 12.3, but full-screen capture // The ScreenCaptureKit API was available in macOS 12.3, but full-screen capture
// was reported to be broken before macOS 13 - see http://crbug.com/40234870. // was reported to be broken before macOS 13 - see http://crbug.com/40234870.
@@ -427,6 +424,10 @@ void ScreenCapturerSckImpl::StartOrReconfigureCapturer() {
[SCShareableContent getShareableContentWithCompletionHandler:handler]; [SCShareableContent getShareableContentWithCompletionHandler:handler];
} }
std::unique_ptr<ScreenCapturer> ScreenCapturerSck::CreateScreenCapturerSck() {
return std::make_unique<ScreenCapturerSckImpl>();
}
@implementation SckHelper { @implementation SckHelper {
// This lock is to prevent the capturer being destroyed while an instance // This lock is to prevent the capturer being destroyed while an instance
// method is still running on another thread. // method is still running on another thread.
@@ -485,7 +486,3 @@ void ScreenCapturerSckImpl::StartOrReconfigureCapturer() {
} }
@end @end
std::unique_ptr<ScreenCapturer> ScreenCapturerSck::CreateScreenCapturerSck() {
return std::make_unique<ScreenCapturerSckImpl>();
}

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@@ -11,8 +11,6 @@
#include "display_info.h" #include "display_info.h"
namespace crossdesk {
class ScreenCapturer { class ScreenCapturer {
public: public:
typedef std::function<void(unsigned char*, int, int, int, const char*)> typedef std::function<void(unsigned char*, int, int, int, const char*)>
@@ -32,5 +30,5 @@ class ScreenCapturer {
virtual std::vector<DisplayInfo> GetDisplayInfoList() = 0; virtual std::vector<DisplayInfo> GetDisplayInfoList() = 0;
virtual int SwitchTo(int monitor_index) = 0; virtual int SwitchTo(int monitor_index) = 0;
}; };
} // namespace crossdesk
#endif #endif

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@@ -16,8 +16,6 @@
#include "screen_capturer_sck.h" #include "screen_capturer_sck.h"
#endif #endif
namespace crossdesk {
class ScreenCapturerFactory { class ScreenCapturerFactory {
public: public:
virtual ~ScreenCapturerFactory() {} virtual ~ScreenCapturerFactory() {}
@@ -36,5 +34,5 @@ class ScreenCapturerFactory {
#endif #endif
} }
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -10,8 +10,6 @@
#include "libyuv.h" #include "libyuv.h"
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
static std::vector<DisplayInfo> gs_display_list; static std::vector<DisplayInfo> gs_display_list;
std::string WideToUtf8(const wchar_t* wideStr) { std::string WideToUtf8(const wchar_t* wideStr) {
@@ -247,7 +245,10 @@ int ScreenCapturerWgc::SwitchTo(int monitor_index) {
void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame, void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
int id) { int id) {
if (on_data_) { if (!on_data_) {
return;
}
if (!nv12_frame_) { if (!nv12_frame_) {
nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2]; nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
} }
@@ -260,7 +261,6 @@ void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width, on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
frame.height, display_info_list_[id].name.c_str()); frame.height, display_info_list_[id].name.c_str());
} }
}
void ScreenCapturerWgc::CleanUp() { void ScreenCapturerWgc::CleanUp() {
if (inited_) { if (inited_) {
@@ -272,4 +272,3 @@ void ScreenCapturerWgc::CleanUp() {
sessions_.clear(); sessions_.clear();
} }
} }
} // namespace crossdesk

View File

@@ -11,8 +11,6 @@
#include "wgc_session.h" #include "wgc_session.h"
#include "wgc_session_impl.h" #include "wgc_session_impl.h"
namespace crossdesk {
class ScreenCapturerWgc : public ScreenCapturer, class ScreenCapturerWgc : public ScreenCapturer,
public WgcSession::wgc_session_observer { public WgcSession::wgc_session_observer {
public: public:
@@ -45,6 +43,8 @@ class ScreenCapturerWgc : public ScreenCapturer,
std::vector<DisplayInfo> display_info_list_; std::vector<DisplayInfo> display_info_list_;
int monitor_index_ = 0; int monitor_index_ = 0;
HWND hwnd_ = nullptr;
private: private:
class WgcSessionInfo { class WgcSessionInfo {
public: public:
@@ -65,6 +65,9 @@ class ScreenCapturerWgc : public ScreenCapturer,
unsigned char* nv12_frame_ = nullptr; unsigned char* nv12_frame_ = nullptr;
unsigned char* nv12_frame_scaled_ = nullptr; unsigned char* nv12_frame_scaled_ = nullptr;
private:
bool CreateHiddenWindow();
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -0,0 +1,68 @@
#ifndef _SCREEN_CAPTURER_WGC_H_
#define _SCREEN_CAPTURER_WGC_H_
#include <atomic>
#include <functional>
#include <string>
#include <thread>
#include <vector>
#include "screen_capturer.h"
#include "wgc_session.h"
#include "wgc_session_impl.h"
class ScreenCapturerWgc : public ScreenCapturer,
public WgcSession::wgc_session_observer {
public:
ScreenCapturerWgc();
~ScreenCapturerWgc();
public:
bool IsWgcSupported();
int Init(const int fps, cb_desktop_data cb) override;
int Destroy() override;
int Start() override;
int Stop() override;
int Pause(int monitor_index) override;
int Resume(int monitor_index) override;
std::vector<DisplayInfo> GetDisplayInfoList() { return display_info_list_; }
int SwitchTo(int monitor_index);
void OnFrame(const WgcSession::wgc_session_frame& frame, int id);
protected:
void CleanUp();
private:
HMONITOR monitor_;
MONITORINFOEX monitor_info_;
std::vector<DisplayInfo> display_info_list_;
int monitor_index_ = 0;
private:
class WgcSessionInfo {
public:
std::unique_ptr<WgcSession> session_;
bool inited_ = false;
bool running_ = false;
bool paused_ = false;
};
std::vector<WgcSessionInfo> sessions_;
std::atomic_bool running_;
std::atomic_bool inited_;
int fps_ = 60;
cb_desktop_data on_data_ = nullptr;
unsigned char* nv12_frame_ = nullptr;
unsigned char* nv12_frame_scaled_ = nullptr;
};
#endif

View File

@@ -0,0 +1,187 @@
#include <Windows.h>
#include <d3d11_4.h>
#include <iostream>
#include <thread>
#include "libyuv.h"
#include "rd_log.h"
#include "screen_capturer_wgc.h"
// Dummy window proc for hidden window
static LRESULT CALLBACK DummyWndProc(HWND hwnd, UINT msg, WPARAM wParam,
LPARAM lParam) {
return DefWindowProc(hwnd, msg, wParam, lParam);
}
// ======================= 构造函数 / 析构函数 =======================
ScreenCapturerWgc::ScreenCapturerWgc()
: monitor_(nullptr),
hwnd_(nullptr),
monitor_index_(0),
running_(false),
inited_(false),
fps_(60),
on_data_(nullptr),
nv12_frame_(nullptr),
nv12_frame_scaled_(nullptr) {}
ScreenCapturerWgc::~ScreenCapturerWgc() {
Stop();
CleanUp();
if (nv12_frame_) {
delete[] nv12_frame_;
nv12_frame_ = nullptr;
}
if (nv12_frame_scaled_) {
delete[] nv12_frame_scaled_;
nv12_frame_scaled_ = nullptr;
}
}
// ======================= 隐藏窗口创建 =======================
bool ScreenCapturerWgc::CreateHiddenWindow() {
const wchar_t kClassName[] = L"ScreenCapturerHiddenWindow";
WNDCLASSW wc = {};
wc.lpfnWndProc = DummyWndProc;
wc.hInstance = GetModuleHandle(nullptr);
wc.lpszClassName = kClassName;
if (!RegisterClassW(&wc)) {
std::cerr << "Failed to register dummy window class\n";
return false;
}
hwnd_ = CreateWindowW(kClassName, L"", WS_OVERLAPPEDWINDOW, 0, 0, 1, 1,
nullptr, nullptr, wc.hInstance, nullptr);
if (!hwnd_) {
std::cerr << "Failed to create dummy window\n";
return false;
}
ShowWindow(hwnd_, SW_HIDE);
return true;
}
// ======================= 初始化 =======================
int ScreenCapturerWgc::Init(const int fps, cb_desktop_data cb) {
if (inited_) return 0;
fps_ = fps;
on_data_ = cb;
// 创建隐藏窗口
if (!CreateHiddenWindow()) {
return -1;
}
// 初始化 WGC Session
sessions_.push_back(
{std::make_unique<WgcSessionImpl>(0), false, false, false});
sessions_.back().session_->RegisterObserver(this);
int error = sessions_.back().session_->Initialize(hwnd_);
if (error != 0) {
std::cerr << "WGC session init failed\n";
return error;
}
sessions_[0].inited_ = true;
inited_ = true;
return 0;
}
int ScreenCapturerWgc::Destroy() {
Stop();
CleanUp();
return 0;
}
int ScreenCapturerWgc::Pause(int monitor_index) {
// 目前只支持隐藏窗口,所以忽略 monitor_index
if (!running_) return -1;
sessions_[0].session_->Pause();
sessions_[0].paused_ = true;
return 0;
}
int ScreenCapturerWgc::Resume(int monitor_index) {
if (!running_) return -1;
sessions_[0].session_->Resume();
sessions_[0].paused_ = false;
return 0;
}
int ScreenCapturerWgc::SwitchTo(int monitor_index) {
// 单隐藏窗口模式,不支持切换
return 0;
}
// ======================= 开始 =======================
int ScreenCapturerWgc::Start() {
if (!inited_) return -1;
if (running_) return 0;
if (sessions_.empty()) return -1;
sessions_[0].session_->Start();
sessions_[0].running_ = true;
running_ = true;
return 0;
}
// ======================= 停止 =======================
int ScreenCapturerWgc::Stop() {
if (!running_) return 0;
if (!sessions_.empty()) {
sessions_[0].session_->Stop();
sessions_[0].running_ = false;
}
running_ = false;
if (hwnd_) {
DestroyWindow(hwnd_);
hwnd_ = nullptr;
}
inited_ = false;
sessions_.clear();
return 0;
}
// ======================= 帧回调 =======================
void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
int id) {
if (!on_data_) {
return;
}
if (!nv12_frame_) {
nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
}
libyuv::ARGBToNV12((const uint8_t*)frame.data, frame.width * 4,
(uint8_t*)nv12_frame_, frame.width,
(uint8_t*)(nv12_frame_ + frame.width * frame.height),
frame.width, frame.width, frame.height);
on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
frame.height, "hidden_window");
}
// ======================= 清理 =======================
void ScreenCapturerWgc::CleanUp() {
if (inited_) {
for (auto& session : sessions_) {
if (session.session_) {
session.session_->Stop();
}
}
sessions_.clear();
}
}

View File

@@ -3,8 +3,6 @@
#include <Windows.h> #include <Windows.h>
namespace crossdesk {
class WgcSession { class WgcSession {
public: public:
struct wgc_session_frame { struct wgc_session_frame {
@@ -37,5 +35,5 @@ class WgcSession {
virtual ~WgcSession(){}; virtual ~WgcSession(){};
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -7,6 +7,8 @@
#include <iostream> #include <iostream>
#include <memory> #include <memory>
#include "rd_log.h"
#define CHECK_INIT \ #define CHECK_INIT \
if (!is_initialized_) { \ if (!is_initialized_) { \
std::cout << "AE_NEED_INIT" << std::endl; \ std::cout << "AE_NEED_INIT" << std::endl; \
@@ -18,8 +20,6 @@
throw winrt::hresult_error(RO_E_CLOSED); \ throw winrt::hresult_error(RO_E_CLOSED); \
} }
namespace crossdesk {
extern "C" { extern "C" {
HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice( HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
::IDXGIDevice* dxgiDevice, ::IInspectable** graphicsDevice); ::IDXGIDevice* dxgiDevice, ::IInspectable** graphicsDevice);
@@ -28,43 +28,47 @@ HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
WgcSessionImpl::WgcSessionImpl(int id) : id_(id) {} WgcSessionImpl::WgcSessionImpl(int id) : id_(id) {}
WgcSessionImpl::~WgcSessionImpl() { WgcSessionImpl::~WgcSessionImpl() {
try {
Stop(); Stop();
CleanUp(); CleanUp();
} catch (...) {
}
} }
void WgcSessionImpl::Release() { delete this; } void WgcSessionImpl::Release() { delete this; }
int WgcSessionImpl::Initialize(HWND hwnd) { int WgcSessionImpl::Initialize(HWND hwnd) {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
target_.hwnd = hwnd; target_.hwnd = hwnd;
target_.is_window = true; target_.is_window = true;
return Initialize(); return Initialize();
} }
int WgcSessionImpl::Initialize(HMONITOR hmonitor) { int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
target_.hmonitor = hmonitor; target_.hmonitor = hmonitor;
target_.is_window = false; target_.is_window = false;
return Initialize(); return Initialize();
} }
void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) { void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
observer_ = observer; observer_ = observer;
} }
int WgcSessionImpl::Start() { int WgcSessionImpl::Start() {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
CHECK_INIT;
if (is_running_) return 0; if (is_running_) return 0;
int error = 1;
CHECK_INIT;
try { try {
if (!capture_session_) { if (!capture_item_) {
std::cout << "AE_NO_CAPTURE_ITEM" << std::endl;
LOG_ERROR("No capture item");
return 2;
}
auto current_size = capture_item_.Size(); auto current_size = capture_item_.Size();
capture_framepool_ = capture_framepool_ =
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool:: winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
@@ -72,72 +76,64 @@ int WgcSessionImpl::Start() {
winrt::Windows::Graphics::DirectX:: winrt::Windows::Graphics::DirectX::
DirectXPixelFormat::B8G8R8A8UIntNormalized, DirectXPixelFormat::B8G8R8A8UIntNormalized,
2, current_size); 2, current_size);
capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_); capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
capture_frame_size_ = current_size; capture_frame_size_ = current_size;
capture_framepool_trigger_ = capture_framepool_.FrameArrived( capture_framepool_trigger_ = capture_framepool_.FrameArrived(
winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame}); winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
capture_close_trigger_ = capture_item_.Closed( capture_close_trigger_ = capture_item_.Closed(
winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed}); winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
}
if (!capture_framepool_) throw std::exception();
is_running_ = true;
// we do not need to crate a thread to enter a message loop coz we use
// CreateFreeThreaded instead of Create to create a capture frame pool,
// we need to test the performance later
// loop_ = std::thread(std::bind(&WgcSessionImpl::message_func, this));
capture_session_.StartCapture();
capture_session_.IsCursorCaptureEnabled(false); capture_session_.IsCursorCaptureEnabled(false);
capture_session_.StartCapture();
error = 0; is_running_ = true;
} catch (winrt::hresult_error) { is_paused_ = false;
std::cout << "AE_WGC_CREATE_CAPTURER_FAILED" << std::endl; return 0;
} catch (winrt::hresult_error const& e) {
LOG_ERROR("Create WGC Capture Failed: {}", winrt::to_string(e.message()));
return 86; return 86;
} catch (...) { } catch (...) {
return 86; return 86;
} }
return error;
} }
int WgcSessionImpl::Stop() { int WgcSessionImpl::Stop() {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
CHECK_INIT; CHECK_INIT;
if (!is_running_) return 0;
is_running_ = false; is_running_ = false;
// if (loop_.joinable()) loop_.join(); try {
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke(); if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
if (capture_close_trigger_) capture_close_trigger_.revoke();
if (capture_session_) { if (capture_session_) {
capture_session_.Close(); capture_session_.Close();
capture_session_ = nullptr; capture_session_ = nullptr;
} }
if (capture_framepool_) {
capture_framepool_.Close();
capture_framepool_ = nullptr;
}
} catch (...) {
}
return 0; return 0;
} }
int WgcSessionImpl::Pause() { int WgcSessionImpl::Pause() {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
is_paused_ = true;
CHECK_INIT; CHECK_INIT;
is_paused_ = true;
return 0; return 0;
} }
int WgcSessionImpl::Resume() { int WgcSessionImpl::Resume() {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
is_paused_ = false;
CHECK_INIT; CHECK_INIT;
is_paused_ = false;
return 0; return 0;
} }
@@ -145,19 +141,15 @@ auto WgcSessionImpl::CreateD3D11Device() {
winrt::com_ptr<ID3D11Device> d3d_device; winrt::com_ptr<ID3D11Device> d3d_device;
HRESULT hr; HRESULT hr;
WINRT_ASSERT(!d3d_device);
D3D_DRIVER_TYPE type = D3D_DRIVER_TYPE_HARDWARE;
UINT flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; UINT flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0, hr = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, flags,
D3D11_SDK_VERSION, d3d_device.put(), nullptr, nullptr); nullptr, 0, D3D11_SDK_VERSION, d3d_device.put(),
nullptr, nullptr);
if (DXGI_ERROR_UNSUPPORTED == hr) { if (DXGI_ERROR_UNSUPPORTED == hr) {
// change D3D_DRIVER_TYPE hr = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_WARP, nullptr, flags,
type = D3D_DRIVER_TYPE_WARP; nullptr, 0, D3D11_SDK_VERSION, d3d_device.put(),
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0, nullptr, nullptr);
D3D11_SDK_VERSION, d3d_device.put(), nullptr,
nullptr);
} }
winrt::check_hresult(hr); winrt::check_hresult(hr);
@@ -170,10 +162,11 @@ auto WgcSessionImpl::CreateD3D11Device() {
} }
auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) { auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
auto activation_factory = winrt::get_activation_factory< auto interop_factory =
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>(); winrt::get_activation_factory<
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>(); winrt::Windows::Graphics::Capture::GraphicsCaptureItem>()
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr}; .as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
interop_factory->CreateForWindow( interop_factory->CreateForWindow(
hwnd, hwnd,
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(), winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
@@ -182,10 +175,11 @@ auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
} }
auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) { auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) {
auto activation_factory = winrt::get_activation_factory< auto interop_factory =
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>(); winrt::get_activation_factory<
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>(); winrt::Windows::Graphics::Capture::GraphicsCaptureItem>()
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr}; .as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
interop_factory->CreateForMonitor( interop_factory->CreateForMonitor(
hmonitor, hmonitor,
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(), winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
@@ -198,13 +192,10 @@ HRESULT WgcSessionImpl::CreateMappedTexture(
unsigned int height) { unsigned int height) {
D3D11_TEXTURE2D_DESC src_desc; D3D11_TEXTURE2D_DESC src_desc;
src_texture->GetDesc(&src_desc); src_texture->GetDesc(&src_desc);
D3D11_TEXTURE2D_DESC map_desc;
map_desc.Width = width == 0 ? src_desc.Width : width; D3D11_TEXTURE2D_DESC map_desc = src_desc;
map_desc.Height = height == 0 ? src_desc.Height : height; map_desc.Width = width ? width : src_desc.Width;
map_desc.MipLevels = src_desc.MipLevels; map_desc.Height = height ? height : src_desc.Height;
map_desc.ArraySize = src_desc.ArraySize;
map_desc.Format = src_desc.Format;
map_desc.SampleDesc = src_desc.SampleDesc;
map_desc.Usage = D3D11_USAGE_STAGING; map_desc.Usage = D3D11_USAGE_STAGING;
map_desc.BindFlags = 0; map_desc.BindFlags = 0;
map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
@@ -220,162 +211,99 @@ HRESULT WgcSessionImpl::CreateMappedTexture(
void WgcSessionImpl::OnFrame( void WgcSessionImpl::OnFrame(
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& sender, winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& sender,
[[maybe_unused]] winrt::Windows::Foundation::IInspectable const& args) { [[maybe_unused]] winrt::Windows::Foundation::IInspectable const& args) {
std::lock_guard locker(lock_); if (!is_running_ || is_paused_) return;
std::scoped_lock locker(lock_);
auto is_new_size = false; if (!observer_) return;
{
auto frame = sender.TryGetNextFrame(); auto frame = sender.TryGetNextFrame();
if (!frame) return;
auto frame_size = frame.ContentSize(); auto frame_size = frame.ContentSize();
bool size_changed = (frame_size.Width != capture_frame_size_.Width ||
if (frame_size.Width != capture_frame_size_.Width || frame_size.Height != capture_frame_size_.Height);
frame_size.Height != capture_frame_size_.Height) { if (size_changed) {
// The thing we have been capturing has changed size.
// We need to resize our swap chain first, then blit the pixels.
// After we do that, retire the frame and then recreate our frame pool.
is_new_size = true;
capture_frame_size_ = frame_size; capture_frame_size_ = frame_size;
}
// copy to mapped texture
{
if (is_paused_) {
return;
}
auto frame_captured =
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
if (!d3d11_texture_mapped_ || is_new_size)
CreateMappedTexture(frame_captured);
d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
frame_captured.get());
D3D11_MAPPED_SUBRESOURCE map_result;
HRESULT hr = d3d11_device_context_->Map(
d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
0 /*coz we use CreateFreeThreaded, so we cant use flags
D3D11_MAP_FLAG_DO_NOT_WAIT*/
,
&map_result);
if (FAILED(hr)) {
OutputDebugStringW(
(L"map resource failed: " + std::to_wstring(hr)).c_str());
}
// copy data from map_result.pData
if (map_result.pData && observer_) {
observer_->OnFrame(
wgc_session_frame{static_cast<unsigned int>(frame_size.Width),
static_cast<unsigned int>(frame_size.Height),
map_result.RowPitch,
const_cast<const unsigned char*>(
(unsigned char*)map_result.pData)},
id_);
}
d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
}
}
if (is_new_size) {
capture_framepool_.Recreate(d3d11_direct_device_, capture_framepool_.Recreate(d3d11_direct_device_,
winrt::Windows::Graphics::DirectX:: winrt::Windows::Graphics::DirectX::
DirectXPixelFormat::B8G8R8A8UIntNormalized, DirectXPixelFormat::B8G8R8A8UIntNormalized,
2, capture_frame_size_); 2, capture_frame_size_);
} }
auto frame_surface =
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
if (!d3d11_texture_mapped_ || size_changed)
CreateMappedTexture(frame_surface, frame_size.Width, frame_size.Height);
d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
frame_surface.get());
D3D11_MAPPED_SUBRESOURCE map_result;
HRESULT hr = d3d11_device_context_->Map(d3d11_texture_mapped_.get(), 0,
D3D11_MAP_READ, 0, &map_result);
if (SUCCEEDED(hr)) {
wgc_session_frame frame_info{
static_cast<unsigned int>(frame_size.Width),
static_cast<unsigned int>(frame_size.Height), map_result.RowPitch,
reinterpret_cast<const unsigned char*>(map_result.pData)};
observer_->OnFrame(frame_info, id_);
d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
}
} }
void WgcSessionImpl::OnClosed( void WgcSessionImpl::OnClosed(
winrt::Windows::Graphics::Capture::GraphicsCaptureItem const&, winrt::Windows::Graphics::Capture::GraphicsCaptureItem const&,
winrt::Windows::Foundation::IInspectable const&) { winrt::Windows::Foundation::IInspectable const&) {
OutputDebugStringW(L"WgcSessionImpl::OnClosed"); OutputDebugStringW(L"WgcSessionImpl::OnClosed");
Stop();
} }
int WgcSessionImpl::Initialize() { int WgcSessionImpl::Initialize() {
if (is_initialized_) return 0; if (is_initialized_) return 0;
if (!(d3d11_direct_device_ = CreateD3D11Device())) { d3d11_direct_device_ = CreateD3D11Device();
if (!d3d11_direct_device_) {
std::cout << "AE_D3D_CREATE_DEVICE_FAILED" << std::endl; std::cout << "AE_D3D_CREATE_DEVICE_FAILED" << std::endl;
return 1; return 1;
} }
try { try {
if (target_.is_window) capture_item_ = target_.is_window
capture_item_ = CreateCaptureItemForWindow(target_.hwnd); ? CreateCaptureItemForWindow(target_.hwnd)
else : CreateCaptureItemForMonitor(target_.hmonitor);
capture_item_ = CreateCaptureItemForMonitor(target_.hmonitor);
// Set up auto d3d_device =
auto d3d11_device =
GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_); GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
d3d11_device->GetImmediateContext(d3d11_device_context_.put()); d3d_device->GetImmediateContext(d3d11_device_context_.put());
} catch (winrt::hresult_error) {
std::cout << "AE_WGC_CREATE_CAPTURER_FAILED" << std::endl;
return 86;
} catch (...) { } catch (...) {
LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
return 86; return 86;
} }
is_initialized_ = true; is_initialized_ = true;
return 0; return 0;
} }
void WgcSessionImpl::CleanUp() { void WgcSessionImpl::CleanUp() {
std::lock_guard locker(lock_); std::scoped_lock locker(lock_);
if (cleaned_.exchange(true)) return;
auto expected = false;
if (cleaned_.compare_exchange_strong(expected, true)) {
capture_close_trigger_.revoke();
capture_framepool_trigger_.revoke();
try {
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
if (capture_close_trigger_) capture_close_trigger_.revoke();
if (capture_framepool_) capture_framepool_.Close(); if (capture_framepool_) capture_framepool_.Close();
if (capture_session_) capture_session_.Close(); if (capture_session_) capture_session_.Close();
} catch (...) {
}
capture_framepool_ = nullptr; capture_framepool_ = nullptr;
capture_session_ = nullptr; capture_session_ = nullptr;
capture_item_ = nullptr; capture_item_ = nullptr;
d3d11_texture_mapped_ = nullptr;
d3d11_device_context_ = nullptr;
d3d11_direct_device_ = nullptr;
is_initialized_ = false; is_initialized_ = false;
is_running_ = false;
} }
}
LRESULT CALLBACK WindowProc(HWND window, UINT message, WPARAM w_param,
LPARAM l_param) {
return DefWindowProc(window, message, w_param, l_param);
}
// void WgcSessionImpl::message_func() {
// const std::wstring kClassName = L"am_fake_window";
// WNDCLASS wc = {};
// wc.style = CS_HREDRAW | CS_VREDRAW;
// wc.lpfnWndProc = DefWindowProc;
// wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
// wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW);
// wc.lpszClassName = kClassName.c_str();
// if (!::RegisterClassW(&wc)) return;
// hwnd_ = ::CreateWindowW(kClassName.c_str(), nullptr, WS_OVERLAPPEDWINDOW,
// 0,
// 0, 0, 0, nullptr, nullptr, nullptr, nullptr);
// MSG msg;
// while (is_running_) {
// while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
// if (!is_running_) break;
// TranslateMessage(&msg);
// DispatchMessage(&msg);
// }
// Sleep(10);
// }
// ::CloseWindow(hwnd_);
// ::DestroyWindow(hwnd_);
// }
} // namespace crossdesk

View File

@@ -0,0 +1,380 @@
#include "wgc_session_impl.h"
#include <Windows.Graphics.Capture.Interop.h>
#include <atomic>
#include <functional>
#include <iostream>
#include <memory>
#include "rd_log.h"
#define CHECK_INIT \
if (!is_initialized_) { \
std::cout << "AE_NEED_INIT" << std::endl; \
return 4; \
}
#define CHECK_CLOSED \
if (cleaned_.load() == true) { \
throw winrt::hresult_error(RO_E_CLOSED); \
}
extern "C" {
HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
::IDXGIDevice* dxgiDevice, ::IInspectable** graphicsDevice);
}
WgcSessionImpl::WgcSessionImpl(int id) : id_(id) {}
WgcSessionImpl::~WgcSessionImpl() {
Stop();
CleanUp();
}
void WgcSessionImpl::Release() { delete this; }
int WgcSessionImpl::Initialize(HWND hwnd) {
std::lock_guard locker(lock_);
target_.hwnd = hwnd;
target_.is_window = true;
return Initialize();
}
int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
std::lock_guard locker(lock_);
target_.hmonitor = hmonitor;
target_.is_window = false;
return Initialize();
}
void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) {
std::lock_guard locker(lock_);
observer_ = observer;
}
int WgcSessionImpl::Start() {
std::lock_guard locker(lock_);
if (is_running_) return 0;
int error = 1;
CHECK_INIT;
try {
if (!capture_session_) {
auto current_size = capture_item_.Size();
capture_framepool_ =
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
CreateFreeThreaded(d3d11_direct_device_,
winrt::Windows::Graphics::DirectX::
DirectXPixelFormat::B8G8R8A8UIntNormalized,
2, current_size);
capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
capture_frame_size_ = current_size;
capture_framepool_trigger_ = capture_framepool_.FrameArrived(
winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
capture_close_trigger_ = capture_item_.Closed(
winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
}
if (!capture_framepool_) throw std::exception();
is_running_ = true;
// we do not need to crate a thread to enter a message loop coz we use
// CreateFreeThreaded instead of Create to create a capture frame pool,
// we need to test the performance later
// loop_ = std::thread(std::bind(&WgcSessionImpl::message_func, this));
capture_session_.StartCapture();
capture_session_.IsCursorCaptureEnabled(false);
error = 0;
} catch (winrt::hresult_error) {
LOG_ERROR("Create WGC Capture Failed");
return 86;
} catch (...) {
return 86;
}
return error;
}
int WgcSessionImpl::Stop() {
std::lock_guard locker(lock_);
CHECK_INIT;
is_running_ = false;
// if (loop_.joinable()) loop_.join();
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
if (capture_session_) {
capture_session_.Close();
capture_session_ = nullptr;
}
return 0;
}
int WgcSessionImpl::Pause() {
std::lock_guard locker(lock_);
is_paused_ = true;
CHECK_INIT;
return 0;
}
int WgcSessionImpl::Resume() {
std::lock_guard locker(lock_);
is_paused_ = false;
CHECK_INIT;
return 0;
}
auto WgcSessionImpl::CreateD3D11Device() {
winrt::com_ptr<ID3D11Device> d3d_device;
HRESULT hr;
WINRT_ASSERT(!d3d_device);
D3D_DRIVER_TYPE type = D3D_DRIVER_TYPE_HARDWARE;
UINT flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
D3D11_SDK_VERSION, d3d_device.put(), nullptr, nullptr);
if (DXGI_ERROR_UNSUPPORTED == hr) {
// change D3D_DRIVER_TYPE
type = D3D_DRIVER_TYPE_WARP;
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
D3D11_SDK_VERSION, d3d_device.put(), nullptr,
nullptr);
}
winrt::check_hresult(hr);
winrt::com_ptr<::IInspectable> d3d11_device;
winrt::check_hresult(CreateDirect3D11DeviceFromDXGIDevice(
d3d_device.as<IDXGIDevice>().get(), d3d11_device.put()));
return d3d11_device
.as<winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice>();
}
auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
auto activation_factory = winrt::get_activation_factory<
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
interop_factory->CreateForWindow(
hwnd,
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
reinterpret_cast<void**>(winrt::put_abi(item)));
return item;
}
auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) {
auto activation_factory = winrt::get_activation_factory<
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
interop_factory->CreateForMonitor(
hmonitor,
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
reinterpret_cast<void**>(winrt::put_abi(item)));
return item;
}
HRESULT WgcSessionImpl::CreateMappedTexture(
winrt::com_ptr<ID3D11Texture2D> src_texture, unsigned int width,
unsigned int height) {
D3D11_TEXTURE2D_DESC src_desc;
src_texture->GetDesc(&src_desc);
D3D11_TEXTURE2D_DESC map_desc;
map_desc.Width = width == 0 ? src_desc.Width : width;
map_desc.Height = height == 0 ? src_desc.Height : height;
map_desc.MipLevels = src_desc.MipLevels;
map_desc.ArraySize = src_desc.ArraySize;
map_desc.Format = src_desc.Format;
map_desc.SampleDesc = src_desc.SampleDesc;
map_desc.Usage = D3D11_USAGE_STAGING;
map_desc.BindFlags = 0;
map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
map_desc.MiscFlags = 0;
auto d3dDevice =
GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
return d3dDevice->CreateTexture2D(&map_desc, nullptr,
d3d11_texture_mapped_.put());
}
void WgcSessionImpl::OnFrame(
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& sender,
[[maybe_unused]] winrt::Windows::Foundation::IInspectable const& args) {
std::lock_guard locker(lock_);
auto is_new_size = false;
{
auto frame = sender.TryGetNextFrame();
auto frame_size = frame.ContentSize();
if (frame_size.Width != capture_frame_size_.Width ||
frame_size.Height != capture_frame_size_.Height) {
// The thing we have been capturing has changed size.
// We need to resize our swap chain first, then blit the pixels.
// After we do that, retire the frame and then recreate our frame pool.
is_new_size = true;
capture_frame_size_ = frame_size;
}
// copy to mapped texture
{
if (is_paused_) {
return;
}
auto frame_captured =
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
if (!d3d11_texture_mapped_ || is_new_size)
CreateMappedTexture(frame_captured);
d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
frame_captured.get());
D3D11_MAPPED_SUBRESOURCE map_result;
HRESULT hr = d3d11_device_context_->Map(
d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
0 /*coz we use CreateFreeThreaded, so we cant use flags
D3D11_MAP_FLAG_DO_NOT_WAIT*/
,
&map_result);
if (FAILED(hr)) {
OutputDebugStringW(
(L"map resource failed: " + std::to_wstring(hr)).c_str());
}
// copy data from map_result.pData
if (map_result.pData && observer_) {
observer_->OnFrame(
wgc_session_frame{static_cast<unsigned int>(frame_size.Width),
static_cast<unsigned int>(frame_size.Height),
map_result.RowPitch,
const_cast<const unsigned char*>(
(unsigned char*)map_result.pData)},
id_);
}
d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
}
}
if (is_new_size) {
capture_framepool_.Recreate(d3d11_direct_device_,
winrt::Windows::Graphics::DirectX::
DirectXPixelFormat::B8G8R8A8UIntNormalized,
2, capture_frame_size_);
}
}
void WgcSessionImpl::OnClosed(
winrt::Windows::Graphics::Capture::GraphicsCaptureItem const&,
winrt::Windows::Foundation::IInspectable const&) {
OutputDebugStringW(L"WgcSessionImpl::OnClosed");
}
int WgcSessionImpl::Initialize() {
if (is_initialized_) return 0;
if (!(d3d11_direct_device_ = CreateD3D11Device())) {
std::cout << "AE_D3D_CREATE_DEVICE_FAILED" << std::endl;
return 1;
}
try {
if (target_.is_window)
capture_item_ = CreateCaptureItemForWindow(target_.hwnd);
else
capture_item_ = CreateCaptureItemForMonitor(target_.hmonitor);
// Set up
auto d3d11_device =
GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
d3d11_device->GetImmediateContext(d3d11_device_context_.put());
} catch (winrt::hresult_error) {
LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
return 86;
} catch (...) {
return 86;
}
is_initialized_ = true;
return 0;
}
void WgcSessionImpl::CleanUp() {
std::lock_guard locker(lock_);
auto expected = false;
if (cleaned_.compare_exchange_strong(expected, true)) {
capture_close_trigger_.revoke();
capture_framepool_trigger_.revoke();
if (capture_framepool_) capture_framepool_.Close();
if (capture_session_) capture_session_.Close();
capture_framepool_ = nullptr;
capture_session_ = nullptr;
capture_item_ = nullptr;
is_initialized_ = false;
}
}
LRESULT CALLBACK WindowProc(HWND window, UINT message, WPARAM w_param,
LPARAM l_param) {
return DefWindowProc(window, message, w_param, l_param);
}
// void WgcSessionImpl::message_func() {
// const std::wstring kClassName = L"am_fake_window";
// WNDCLASS wc = {};
// wc.style = CS_HREDRAW | CS_VREDRAW;
// wc.lpfnWndProc = DefWindowProc;
// wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
// wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW);
// wc.lpszClassName = kClassName.c_str();
// if (!::RegisterClassW(&wc)) return;
// hwnd_ = ::CreateWindowW(kClassName.c_str(), nullptr, WS_OVERLAPPEDWINDOW,
// 0,
// 0, 0, 0, nullptr, nullptr, nullptr, nullptr);
// MSG msg;
// while (is_running_) {
// while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
// if (!is_running_) break;
// TranslateMessage(&msg);
// DispatchMessage(&msg);
// }
// Sleep(10);
// }
// ::CloseWindow(hwnd_);
// ::DestroyWindow(hwnd_);
// }

View File

@@ -10,8 +10,6 @@
#include "wgc_session.h" #include "wgc_session.h"
namespace crossdesk {
class WgcSessionImpl : public WgcSession { class WgcSessionImpl : public WgcSession {
struct __declspec(uuid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1")) struct __declspec(uuid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1"))
IDirect3DDxgiInterfaceAccess : ::IUnknown { IDirect3DDxgiInterfaceAccess : ::IUnknown {
@@ -62,8 +60,8 @@ class WgcSessionImpl : public WgcSession {
HRESULT CreateMappedTexture(winrt::com_ptr<ID3D11Texture2D> src_texture, HRESULT CreateMappedTexture(winrt::com_ptr<ID3D11Texture2D> src_texture,
unsigned int width = 0, unsigned int height = 0); unsigned int width = 0, unsigned int height = 0);
void OnFrame( void OnFrame(
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const
sender, &sender,
winrt::Windows::Foundation::IInspectable const &args); winrt::Windows::Foundation::IInspectable const &args);
void OnClosed(winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &, void OnClosed(winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
winrt::Windows::Foundation::IInspectable const &); winrt::Windows::Foundation::IInspectable const &);
@@ -115,5 +113,5 @@ class WgcSessionImpl : public WgcSession {
// access->GetInterface(winrt::guid_of<T>(), result.put_void())); // access->GetInterface(winrt::guid_of<T>(), result.put_void()));
// return result; // return result;
// } // }
} // namespace crossdesk
#endif #endif

View File

@@ -9,8 +9,6 @@
#include "rd_log.h" #include "rd_log.h"
namespace crossdesk {
constexpr int kSampleRate = 48000; constexpr int kSampleRate = 48000;
constexpr pa_sample_format_t kFormat = PA_SAMPLE_S16LE; constexpr pa_sample_format_t kFormat = PA_SAMPLE_S16LE;
constexpr int kChannels = 1; constexpr int kChannels = 1;
@@ -268,4 +266,3 @@ int SpeakerCapturerLinux::Resume() {
paused_ = false; paused_ = false;
return 0; return 0;
} }
} // namespace crossdesk

View File

@@ -18,8 +18,6 @@
#include "speaker_capturer.h" #include "speaker_capturer.h"
namespace crossdesk {
class SpeakerCapturerLinux : public SpeakerCapturer { class SpeakerCapturerLinux : public SpeakerCapturer {
public: public:
SpeakerCapturerLinux(); SpeakerCapturerLinux();
@@ -52,5 +50,5 @@ class SpeakerCapturerLinux : public SpeakerCapturer {
std::mutex state_mtx_; std::mutex state_mtx_;
std::vector<uint8_t> frame_cache_; std::vector<uint8_t> frame_cache_;
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -12,8 +12,6 @@
#include "speaker_capturer.h" #include "speaker_capturer.h"
namespace crossdesk {
class SpeakerCapturerMacosx : public SpeakerCapturer { class SpeakerCapturerMacosx : public SpeakerCapturer {
public: public:
SpeakerCapturerMacosx(); SpeakerCapturerMacosx();
@@ -35,5 +33,5 @@ class SpeakerCapturerMacosx : public SpeakerCapturer {
class Impl; class Impl;
Impl* impl_ = nullptr; Impl* impl_ = nullptr;
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -5,17 +5,13 @@
#include "rd_log.h" #include "rd_log.h"
#include "speaker_capturer_macosx.h" #include "speaker_capturer_macosx.h"
namespace crossdesk {
class SpeakerCapturerMacosx;
}
@interface SpeakerCaptureDelegate : NSObject <SCStreamDelegate, SCStreamOutput> @interface SpeakerCaptureDelegate : NSObject <SCStreamDelegate, SCStreamOutput>
@property(nonatomic, assign) crossdesk::SpeakerCapturerMacosx* owner; @property(nonatomic, assign) SpeakerCapturerMacosx* owner;
- (instancetype)initWithOwner:(crossdesk::SpeakerCapturerMacosx*)owner; - (instancetype)initWithOwner:(SpeakerCapturerMacosx*)owner;
@end @end
@implementation SpeakerCaptureDelegate @implementation SpeakerCaptureDelegate
- (instancetype)initWithOwner:(crossdesk::SpeakerCapturerMacosx*)owner { - (instancetype)initWithOwner:(SpeakerCapturerMacosx*)owner {
self = [super init]; self = [super init];
if (self) { if (self) {
_owner = owner; _owner = owner;
@@ -26,8 +22,7 @@ class SpeakerCapturerMacosx;
- (void)stream:(SCStream*)stream - (void)stream:(SCStream*)stream
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
ofType:(SCStreamOutputType)type { ofType:(SCStreamOutputType)type {
if (type != SCStreamOutputTypeAudio) return; if (type == SCStreamOutputTypeAudio) {
CMBlockBufferRef blockBuffer = CMSampleBufferGetDataBuffer(sampleBuffer); CMBlockBufferRef blockBuffer = CMSampleBufferGetDataBuffer(sampleBuffer);
size_t length = CMBlockBufferGetDataLength(blockBuffer); size_t length = CMBlockBufferGetDataLength(blockBuffer);
char* dataPtr = NULL; char* dataPtr = NULL;
@@ -38,8 +33,50 @@ class SpeakerCapturerMacosx;
if (_owner->cb_ && dataPtr && length > 0 && asbd) { if (_owner->cb_ && dataPtr && length > 0 && asbd) {
std::vector<short> out_pcm16; std::vector<short> out_pcm16;
// ... 数据转换逻辑保持不变 ... if (asbd->mFormatFlags & kAudioFormatFlagIsFloat) {
// 调用回调 int channels = asbd->mChannelsPerFrame;
int samples = (int)(length / sizeof(float));
float* floatData = (float*)dataPtr;
std::vector<short> pcm16(samples);
for (int i = 0; i < samples; ++i) {
float v = floatData[i];
if (v > 1.0f) v = 1.0f;
if (v < -1.0f) v = -1.0f;
pcm16[i] = (short)(v * 32767.0f);
}
if (channels > 1) {
int mono_samples = samples / channels;
out_pcm16.resize(mono_samples);
for (int i = 0; i < mono_samples; ++i) {
int sum = 0;
for (int c = 0; c < channels; ++c) {
sum += pcm16[i * channels + c];
}
out_pcm16[i] = sum / channels;
}
} else {
out_pcm16 = std::move(pcm16);
}
} else if (asbd->mBitsPerChannel == 16) {
int channels = asbd->mChannelsPerFrame;
int samples = (int)(length / 2);
short* src = (short*)dataPtr;
if (channels > 1) {
int mono_samples = samples / channels;
out_pcm16.resize(mono_samples);
for (int i = 0; i < mono_samples; ++i) {
int sum = 0;
for (int c = 0; c < channels; ++c) {
sum += src[i * channels + c];
}
out_pcm16[i] = sum / channels;
}
} else {
out_pcm16.assign(src, src + samples);
}
}
size_t frame_bytes = 960; // 480 * 2 size_t frame_bytes = 960; // 480 * 2
size_t total_bytes = out_pcm16.size() * sizeof(short); size_t total_bytes = out_pcm16.size() * sizeof(short);
unsigned char* p = (unsigned char*)out_pcm16.data(); unsigned char* p = (unsigned char*)out_pcm16.data();
@@ -48,10 +85,9 @@ class SpeakerCapturerMacosx;
} }
} }
} }
}
@end @end
namespace crossdesk {
class SpeakerCapturerMacosx::Impl { class SpeakerCapturerMacosx::Impl {
public: public:
SCStreamConfiguration* config = nil; SCStreamConfiguration* config = nil;
@@ -226,4 +262,3 @@ int SpeakerCapturerMacosx::Destroy() {
int SpeakerCapturerMacosx::Pause() { return 0; } int SpeakerCapturerMacosx::Pause() { return 0; }
int SpeakerCapturerMacosx::Resume() { return Start(); } int SpeakerCapturerMacosx::Resume() { return Start(); }
} // namespace crossdesk

View File

@@ -9,8 +9,6 @@
#include <functional> #include <functional>
namespace crossdesk {
class SpeakerCapturer { class SpeakerCapturer {
public: public:
typedef std::function<void(unsigned char *, size_t, const char *)> typedef std::function<void(unsigned char *, size_t, const char *)>
@@ -25,5 +23,5 @@ class SpeakerCapturer {
virtual int Start() = 0; virtual int Start() = 0;
virtual int Stop() = 0; virtual int Stop() = 0;
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -15,8 +15,6 @@
#include "speaker_capturer_macosx.h" #include "speaker_capturer_macosx.h"
#endif #endif
namespace crossdesk {
class SpeakerCapturerFactory { class SpeakerCapturerFactory {
public: public:
virtual ~SpeakerCapturerFactory() {} virtual ~SpeakerCapturerFactory() {}
@@ -34,5 +32,5 @@ class SpeakerCapturerFactory {
#endif #endif
} }
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -7,8 +7,6 @@
#define SAVE_AUDIO_FILE 0 #define SAVE_AUDIO_FILE 0
namespace crossdesk {
static ma_device_config device_config_; static ma_device_config device_config_;
static ma_device device_; static ma_device device_;
static ma_format format_ = ma_format_s16; static ma_format format_ = ma_format_s16;
@@ -101,4 +99,3 @@ int SpeakerCapturerWasapi::Destroy() {
} }
int SpeakerCapturerWasapi::Pause() { return 0; } int SpeakerCapturerWasapi::Pause() { return 0; }
} // namespace crossdesk

View File

@@ -9,8 +9,6 @@
#include "speaker_capturer.h" #include "speaker_capturer.h"
namespace crossdesk {
class SpeakerCapturerWasapi : public SpeakerCapturer { class SpeakerCapturerWasapi : public SpeakerCapturer {
public: public:
SpeakerCapturerWasapi(); SpeakerCapturerWasapi();
@@ -33,5 +31,5 @@ class SpeakerCapturerWasapi : public SpeakerCapturer {
private: private:
bool inited_ = false; bool inited_ = false;
}; };
} // namespace crossdesk
#endif #endif

View File

@@ -21,7 +21,7 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION #define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h" #include "stb_image_write.h"
namespace crossdesk { static std::string test;
bool LoadTextureFromMemory(const void* data, size_t data_size, bool LoadTextureFromMemory(const void* data, size_t data_size,
SDL_Renderer* renderer, SDL_Texture** out_texture, SDL_Renderer* renderer, SDL_Texture** out_texture,
@@ -430,4 +430,3 @@ std::string Thumbnail::AES_decrypt(const std::string& ciphertext,
return std::string(reinterpret_cast<char*>(plaintext), plaintext_len); return std::string(reinterpret_cast<char*>(plaintext), plaintext_len);
} }
} // namespace crossdesk

View File

@@ -14,8 +14,6 @@
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
namespace crossdesk {
class Thumbnail { class Thumbnail {
public: public:
struct RecentConnection { struct RecentConnection {
@@ -85,5 +83,5 @@ class Thumbnail {
unsigned char ciphertext_[64]; unsigned char ciphertext_[64];
unsigned char decryptedtext_[64]; unsigned char decryptedtext_[64];
}; };
} // namespace crossdesk
#endif #endif

194
thirdparty/imgui/port/xmake.lua vendored Normal file
View File

@@ -0,0 +1,194 @@
add_rules("mode.debug", "mode.release")
add_rules("utils.install.cmake_importfiles")
set_languages("cxx14")
option("dx9", {showmenu = true, default = false})
option("dx10", {showmenu = true, default = false})
option("dx11", {showmenu = true, default = false})
option("dx12", {showmenu = true, default = false})
option("glfw", {showmenu = true, default = false})
option("opengl2", {showmenu = true, default = false})
option("opengl3", {showmenu = true, default = false})
option("glad", {showmenu = true, default = false})
option("sdl2", {showmenu = true, default = false})
option("sdl2_renderer", {showmenu = true, default = false})
option("sdl3", {showmenu = true, default = false})
option("sdl3_renderer", {showmenu = true, default = false})
option("sdl3_gpu", {showmenu = true, default = false})
option("vulkan", {showmenu = true, default = false})
option("win32", {showmenu = true, default = false})
option("osx", {showmenu = true, default = false})
option("wgpu", {showmenu = true, default = false})
option("freetype", {showmenu = true, default = false})
option("user_config", {showmenu = true, default = nil, type = "string"})
option("wchar32", {showmenu = true, default = false})
if has_config("glfw") then
add_requires("glfw")
end
if has_config("glad") then
add_requires("glad")
end
if has_config("sdl2_renderer") then
add_requires("libsdl2 >=2.0.17")
elseif has_config("sdl2") then
add_requires("libsdl2")
end
if has_config("sdl3") or has_config("sdl3_renderer") or has_config("sdl3_gpu") then
add_requires("libsdl3")
end
if has_config("vulkan") then
add_requires("vulkan-headers")
end
if has_config("wgpu") then
add_requires("wgpu-native")
end
if has_config("freetype") then
add_requires("freetype")
end
target("imgui")
set_kind("$(kind)")
add_files("*.cpp", "misc/cpp/*.cpp")
add_headerfiles("*.h", "(misc/cpp/*.h)")
add_includedirs(".", "misc/cpp")
if is_kind("shared") and is_plat("windows", "mingw") then
add_defines("IMGUI_API=__declspec(dllexport)")
end
if has_config("dx9") then
add_files("backends/imgui_impl_dx9.cpp")
add_headerfiles("(backends/imgui_impl_dx9.h)")
end
if has_config("dx10") then
add_files("backends/imgui_impl_dx10.cpp")
add_headerfiles("(backends/imgui_impl_dx10.h)")
end
if has_config("dx11") then
add_files("backends/imgui_impl_dx11.cpp")
add_headerfiles("(backends/imgui_impl_dx11.h)")
end
if has_config("dx12") then
add_files("backends/imgui_impl_dx12.cpp")
add_headerfiles("(backends/imgui_impl_dx12.h)")
end
if has_config("glfw") then
add_files("backends/imgui_impl_glfw.cpp")
add_headerfiles("(backends/imgui_impl_glfw.h)")
add_packages("glfw")
end
if has_config("opengl2") then
add_files("backends/imgui_impl_opengl2.cpp")
add_headerfiles("(backends/imgui_impl_opengl2.h)")
end
if has_config("opengl3") then
add_files("backends/imgui_impl_opengl3.cpp")
add_headerfiles("(backends/imgui_impl_opengl3.h)")
if has_config("glad") then
add_defines("IMGUI_IMPL_OPENGL_LOADER_GLAD")
add_packages("glad")
else
add_headerfiles("(backends/imgui_impl_opengl3_loader.h)")
end
end
if has_config("sdl2") then
if os.exists("backends/imgui_impl_sdl2.cpp") then
add_files("backends/imgui_impl_sdl2.cpp")
add_headerfiles("(backends/imgui_impl_sdl2.h)")
else
add_files("backends/imgui_impl_sdl.cpp")
add_headerfiles("(backends/imgui_impl_sdl.h)")
end
add_packages("libsdl2")
end
if has_config("sdl2_renderer") then
if os.exists("backends/imgui_impl_sdlrenderer2.cpp") then
add_files("backends/imgui_impl_sdlrenderer2.cpp")
add_headerfiles("(backends/imgui_impl_sdlrenderer2.h)")
else
add_files("backends/imgui_impl_sdlrenderer.cpp")
add_headerfiles("(backends/imgui_impl_sdlrenderer.h)")
end
add_packages("libsdl2")
end
if has_config("sdl3") then
add_files("backends/imgui_impl_sdl3.cpp")
add_headerfiles("(backends/imgui_impl_sdl3.h)")
add_packages("libsdl3")
end
if has_config("sdl3_renderer") then
add_files("backends/imgui_impl_sdlrenderer3.cpp")
add_headerfiles("(backends/imgui_impl_sdlrenderer3.h)")
add_packages("libsdl3")
end
if has_config("sdl3_gpu") then
add_files("backends/imgui_impl_sdlgpu3.cpp")
add_headerfiles("backends/imgui_impl_sdlgpu3.h","backends/imgui_impl_sdlgpu3_shaders.h")
add_packages("libsdl3")
end
if has_config("vulkan") then
add_files("backends/imgui_impl_vulkan.cpp")
add_headerfiles("(backends/imgui_impl_vulkan.h)")
add_packages("vulkan-headers")
end
if has_config("win32") then
add_files("backends/imgui_impl_win32.cpp")
add_headerfiles("(backends/imgui_impl_win32.h)")
end
if has_config("osx") then
add_frameworks("Cocoa", "Carbon", "GameController")
add_files("backends/imgui_impl_osx.mm")
add_headerfiles("(backends/imgui_impl_osx.h)")
end
if has_config("wgpu") then
add_files("backends/imgui_impl_wgpu.cpp")
add_headerfiles("(backends/imgui_impl_wgpu.h)")
add_packages("wgpu-native")
end
if has_config("freetype") then
add_files("misc/freetype/imgui_freetype.cpp")
add_headerfiles("misc/freetype/imgui_freetype.h")
add_packages("freetype")
add_defines("IMGUI_ENABLE_FREETYPE")
end
if has_config("user_config") then
local user_config = get_config("user_config")
add_defines("IMGUI_USER_CONFIG=\"".. user_config .."\"")
end
if has_config("wchar32") then
add_defines("IMGUI_USE_WCHAR32")
end
after_install(function (target)
local config_file = path.join(target:installdir(), "include/imconfig.h")
if has_config("wchar32") then
io.gsub(config_file, "//#define IMGUI_USE_WCHAR32", "#define IMGUI_USE_WCHAR32")
end
if has_config("freetype") then
io.gsub(config_file, "//#define IMGUI_ENABLE_FREETYPE", "#define IMGUI_ENABLE_FREETYPE")
end
end)

227
thirdparty/imgui/xmake.lua vendored Normal file
View File

@@ -0,0 +1,227 @@
package("imgui")
set_homepage("https://github.com/ocornut/imgui")
set_description("Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies")
set_license("MIT")
add_urls("https://github.com/ocornut/imgui/archive/refs/tags/$(version).tar.gz")
add_urls("https://github.com/ocornut/imgui.git", {alias = "git"})
-- don't forget to add the docking versions as well
add_versions("v1.92.0", "42250c45df2736bcef867ae4ff404d138e5135cd36466c63143b1ea3b1c81091")
add_versions("v1.91.9", "3872a5f90df78fced023c1945f4466b654fd74573370b77b17742149763a7a7c")
add_versions("v1.91.8", "db3a2e02bfd6c269adf0968950573053d002f40bdfb9ef2e4a90bce804b0f286")
add_versions("v1.91.7", "2001dab4bdd7d178d8277d3b17c40aa1ff1e76e2ccac5e7ab8c6daf9756312c2")
add_versions("v1.91.6", "c5fbc5dcab1d46064001c3b84d7a88812985cde7e0e9ced03f5677bec1ba502a")
add_versions("v1.91.5", "2aa2d169c569368439e5d5667e0796d09ca5cc6432965ce082e516937d7db254")
add_versions("v1.91.4", "a455c28d987c78ddf56aab98ce0ff0fda791a23a2ec88ade46dd106b837f0923")
add_versions("v1.91.3", "29949d7b300c30565fbcd66398100235b63aa373acfee0b76853a7aeacd1be28")
add_versions("v1.91.2", "a3c4fd857a0a48f6edad3e25de68fa1e96d2437f1665039714d1de9ad579b8d0")
add_versions("v1.91.1", "2c13a8909f75222c836abc9b3f60cef31c445f3f41f95d8242118ea789d145ca")
add_versions("v1.91.0", "6e62c87252e6b3725ba478a1c04dc604aa0aaeec78fedcf4011f1e52548f4cc9")
add_versions("v1.90.9", "04943919721e874ac75a2f45e6eb6c0224395034667bf508923388afda5a50bf")
add_versions("v1.90.8", "f606b4fb406aa0f8dad36d4a9dd3d6f0fd39f5f0693e7468abc02d545fb505ae")
add_versions("v1.90.7", "872574217643d4ad7e9e6df420bb8d9e0d468fb90641c2bf50fd61745e05de99")
add_versions("v1.90.6", "70b4b05ac0938e82b4d5b8d59480d3e2ca63ca570dfb88c55023831f387237ad")
add_versions("v1.90.5", "e94b48dba7311c85ba8e3e6fe7c734d76a0eed21b2b42c5180fd5706d1562241")
add_versions("v1.90.4", "5d9dc738af74efa357f2a9fc39fe4a28d29ef1dfc725dd2977ccf3f3194e996e")
add_versions("v1.90.3", "40b302d01092c9393373b372fe07ea33ac69e9491893ebab3bf952b2c1f5fd23")
add_versions("v1.90.2", "452d1c11e5c4b4dfcca272915644a65f1c076498e8318b141ca75cd30470dd68")
add_versions("v1.90.1", "21dcc985bb2ae8fe48047c86135dbc438d6980a8f2e08babbda5be820592f282")
add_versions("v1.90", "170986e6a4b83d165bfc1d33c2c5a5bc2d67e5b97176287485c51a2299249296")
add_versions("v1.89.9", "1acc27a778b71d859878121a3f7b287cd81c29d720893d2b2bf74455bf9d52d6")
add_versions("v1.89.8", "6680ccc32430009a8204291b1268b2367d964bd6d1b08a4e0358a017eb8e8c9e")
add_versions("v1.89.7", "115ee9e242af98a884302ac0f6ca3b2b26b1f10c660205f5e7ad9f1d1c96d269")
add_versions("v1.89.6", "e95d1cba1481e66386acda3e7da19cd738da86c6c2a140a48fa55046e5f6e208")
add_versions("v1.89.5", "eab371005c86dd029523a0c4ba757840787163740d45c1f4e5a110eb21820546")
add_versions("v1.89.4", "69f1e83adcab3fdd27b522f5075f407361b0d3875e3522b13d33bc2ae2c7d48c")
add_versions("v1.89.3", "3b665fadd5580b7ef494d5d8bb1c12b2ec53ee723034caf43332956381f5d631")
add_versions("v1.89", "4038b05bd44c889cf40be999656d3871a0559916708cb52a6ae2fa6fa35c5c60")
add_versions("v1.88", "9f14c788aee15b777051e48f868c5d4d959bd679fc5050e3d2a29de80d8fd32e")
add_versions("v1.87", "b54ceb35bda38766e36b87c25edf7a1cd8fd2cb8c485b245aedca6fb85645a20")
add_versions("v1.86", "6ba6ae8425a19bc52c5e067702c48b70e4403cd339cba02073a462730a63e825")
add_versions("v1.85", "7ed49d1f4573004fa725a70642aaddd3e06bb57fcfe1c1a49ac6574a3e895a77")
add_versions("v1.84.2", "35cb5ca0fb42cb77604d4f908553f6ef3346ceec4fcd0189675bdfb764f62b9b")
add_versions("v1.84.1", "292ab54cfc328c80d63a3315a242a4785d7c1cf7689fbb3d70da39b34db071ea")
add_versions("v1.83", "ccf3e54b8d1fa30dd35682fc4f50f5d2fe340b8e29e08de71287d0452d8cc3ff")
add_versions("v1.82", "fefa2804bd55f3d25b134af08c0e1f86d4d059ac94cef3ee7bd21e2f194e5ce5")
add_versions("v1.81", "f7c619e03a06c0f25e8f47262dbc32d61fd033d2c91796812bf0f8c94fca78fb")
add_versions("v1.80", "d7e4e1c7233409018437a646680316040e6977b9a635c02da93d172baad94ce9")
add_versions("v1.79", "f1908501f6dc6db8a4d572c29259847f6f882684b10488d3a8d2da31744cd0a4")
add_versions("v1.78", "f70bbb17581ee2bd42fda526d9c3dc1a5165f3847ff047483d4d7980e166f9a3")
add_versions("v1.77", "c0dae830025d4a1a169df97409709f40d9dfa19f8fc96b550052224cbb238fa8")
add_versions("v1.76", "e482dda81330d38c87bd81597cacaa89f05e20ed2c4c4a93a64322e97565f6dc")
add_versions("v1.75", "1023227fae4cf9c8032f56afcaea8902e9bfaad6d9094d6e48fb8f3903c7b866")
add_versions("git:v1.92.0-docking", "v1.92.0-docking")
add_versions("git:v1.91.9-docking", "v1.91.9-docking")
add_versions("git:v1.91.8-docking", "v1.91.8-docking")
add_versions("git:v1.91.7-docking", "v1.91.7-docking")
add_versions("git:v1.91.6-docking", "v1.91.6-docking")
add_versions("git:v1.91.5-docking", "v1.91.5-docking")
add_versions("git:v1.91.4-docking", "v1.91.4-docking")
add_versions("git:v1.91.3-docking", "v1.91.3-docking")
add_versions("git:v1.91.2-docking", "v1.91.2-docking")
add_versions("git:v1.91.1-docking", "v1.91.1-docking")
add_versions("git:v1.91.0-docking", "v1.91.0-docking")
add_versions("git:v1.90.9-docking", "v1.90.9-docking")
add_versions("git:v1.90.8-docking", "v1.90.8-docking")
add_versions("git:v1.90.7-docking", "v1.90.7-docking")
add_versions("git:v1.90.6-docking", "v1.90.6-docking")
add_versions("git:v1.90.5-docking", "v1.90.5-docking")
add_versions("git:v1.90.4-docking", "v1.90.4-docking")
add_versions("git:v1.90.3-docking", "v1.90.3-docking")
add_versions("git:v1.90.2-docking", "v1.90.2-docking")
add_versions("git:v1.90.1-docking", "v1.90.1-docking")
add_versions("git:v1.90-docking", "v1.90-docking")
add_versions("git:v1.89.9-docking", "v1.89.9-docking")
add_versions("git:v1.89.8-docking", "v1.89.8-docking")
add_versions("git:v1.89.7-docking", "v1.89.7-docking")
add_versions("git:v1.89.6-docking", "823a1385a269d923d35b82b2f470f3ae1fa8b5a3")
add_versions("git:v1.89.5-docking", "0ea3b87bd63ecbf359585b7c235839146e84dedb")
add_versions("git:v1.89.4-docking", "9e30fb0ec1b44dc1b041db6bdd53b130b2a18509")
add_versions("git:v1.89.3-docking", "192196711a7d0d7c2d60454d42654cf090498a74")
add_versions("git:v1.89-docking", "94e850fd6ff9eceb98fda3147e3ffd4781ad2dc7")
add_versions("git:v1.88-docking", "9cd9c2eff99877a3f10a7f9c2a3a5b9c15ea36c6")
add_versions("git:v1.87-docking", "1ee252772ae9c0a971d06257bb5c89f628fa696a")
add_versions("git:v1.85-docking", "dc8c3618e8f8e2dada23daa1aa237626af341fd8")
add_versions("git:v1.83-docking", "80b5fb51edba2fd3dea76ec3e88153e2492243d1")
-- Fix conflicting IMGUI_API definitions in v1.92.0 only (https://github.com/ocornut/imgui/pull/8729)
add_patches("v1.92.0", "patches/v1.92.0/fix_imgui_api.patch", "e8ca0502056acf356f83703e7190dda87fde43ed245f65f0fb55b85cd164ed83")
add_patches("v1.92.0-docking", "patches/v1.92.0/fix_imgui_api.patch", "e8ca0502056acf356f83703e7190dda87fde43ed245f65f0fb55b85cd164ed83")
add_configs("dx9", {description = "Enable the dx9 backend", default = false, type = "boolean"})
add_configs("dx10", {description = "Enable the dx10 backend", default = false, type = "boolean"})
add_configs("dx11", {description = "Enable the dx11 backend", default = false, type = "boolean"})
add_configs("dx12", {description = "Enable the dx12 backend", default = false, type = "boolean"})
add_configs("glfw", {description = "Enable the glfw backend", default = false, type = "boolean"})
add_configs("opengl2", {description = "Enable the opengl2 backend", default = false, type = "boolean"})
add_configs("opengl3", {description = "Enable the opengl3 backend", default = false, type = "boolean"})
add_configs("sdl2", {description = "Enable the sdl2 backend with sdl2_renderer", default = false, type = "boolean"})
add_configs("sdl2_no_renderer", {description = "Enable the sdl2 backend without sdl2_renderer", default = false, type = "boolean"})
add_configs("sdl2_renderer", {description = "Enable the sdl2 renderer backend", default = false, type = "boolean"})
add_configs("sdl3", {description = "Enable the sdl3 backend with sdl3_renderer", default = false, type = "boolean"})
add_configs("sdl3_renderer", {description = "Enable the sdl3 renderer backend", default = false, type = "boolean"})
add_configs("sdl3_gpu", {description = "Enable the sdl3 gpu backend", default = false, type = "boolean"})
add_configs("vulkan", {description = "Enable the vulkan backend", default = false, type = "boolean"})
add_configs("win32", {description = "Enable the win32 backend", default = false, type = "boolean"})
add_configs("osx", {description = "Enable the OS X backend", default = false, type = "boolean"})
add_configs("wgpu", {description = "Enable the wgpu backend", default = false, type = "boolean"})
add_configs("freetype", {description = "Use FreeType to build and rasterize the font atlas", default = false, type = "boolean"})
add_configs("user_config", {description = "Use user config (disables test!)", default = nil, type = "string"})
add_configs("wchar32", {description = "Use 32-bit for ImWchar (default is 16-bit)", default = false, type = "boolean"})
-- deprecated configs (kept for backwards compatibility)
add_configs("sdlrenderer", {description = "(deprecated)", default = false, type = "boolean"})
add_configs("glfw_opengl3", {description = "(deprecated)", default = false, type = "boolean"})
add_configs("glfw_vulkan", {description = "(deprecated)", default = false, type = "boolean"})
add_configs("sdl2_opengl3", {description = "(deprecated)", default = false, type = "boolean"})
add_includedirs("include", "include/imgui", "include/backends", "include/misc/cpp")
if is_plat("windows", "mingw") then
add_syslinks("imm32")
end
on_load(function (package)
-- begin: backwards compatibility
if package:config("sdl2") or package:config("sdlrenderer") then
package:config_set("sdl2_renderer", true)
end
if package:config("glfw_opengl3") then
package:config_set("glfw", true)
package:config_set("opengl3", true)
end
if package:config("glfw_vulkan") then
package:config_set("glfw", true)
package:config_set("vulkan", true)
end
if package:config("sdl2_opengl3") then
package:config_set("sdl2", true)
package:config_set("opengl3", true)
end
-- end: backwards compatibility
if package:config("shared") and is_plat("windows", "mingw") then
package:add("defines", "IMGUI_API=__declspec(dllimport)")
end
if package:config("glfw") then
package:add("deps", "glfw")
end
if package:config("opengl3") then
if not package:gitref() and package:version():lt("1.84") then
package:add("deps", "glad")
package:add("defines", "IMGUI_IMPL_OPENGL_LOADER_GLAD")
end
end
if package:config("sdl2_no_renderer") then
package:add("deps", "libsdl2")
end
if package:config("sdl2_renderer") then
package:add("deps", "libsdl2 >=2.0.17")
end
if package:config("sdl3") or package:config("sdl3_renderer") or package:config("sdl3_gpu") then
package:add("deps", "libsdl3")
end
if package:config("vulkan") then
package:add("deps", "vulkan-headers")
end
if package:config("wgpu") then
package:add("deps", "wgpu-native")
end
if package:config("freetype") then
package:add("deps", "freetype")
end
if package:config("osx") then
package:add("frameworks", "Cocoa", "Carbon", "GameController")
end
end)
on_install(function (package)
local configs = {
dx9 = package:config("dx9"),
dx10 = package:config("dx10"),
dx11 = package:config("dx11"),
dx12 = package:config("dx12"),
glfw = package:config("glfw"),
opengl2 = package:config("opengl2"),
opengl3 = package:config("opengl3"),
glad = package:config("opengl3") and (not package:gitref() and package:version():lt("1.84")),
sdl2 = package:config("sdl2") or package:config("sdl2_no_renderer"),
sdl2_renderer = package:config("sdl2_renderer"),
sdl3 = package:config("sdl3"),
sdl3_renderer = package:config("sdl3_renderer"),
sdl3_gpu = package:config("sdl3_gpu"),
vulkan = package:config("vulkan"),
win32 = package:config("win32"),
osx = package:config("osx"),
wgpu = package:config("wgpu"),
freetype = package:config("freetype"),
user_config = package:config("user_config"),
wchar32 = package:config("wchar32")
}
os.cp(path.join(package:scriptdir(), "port", "xmake.lua"), "xmake.lua")
import("package.tools.xmake").install(package, configs)
end)
on_test(function (package)
if package:config("user_config") ~= nil then return end
local includes = {"imgui.h"}
local defines
if package:config("sdl2_renderer") or package:config("sdl2_no_renderer") then
table.insert(includes, "SDL.h")
defines = "SDL_MAIN_HANDLED"
end
assert(package:check_cxxsnippets({test = [[
void test() {
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
ImGui::NewFrame();
ImGui::Text("Hello, world!");
ImGui::ShowDemoWindow(NULL);
ImGui::Render();
ImGui::DestroyContext();
}
]]}, {configs = {languages = "c++14", defines = defines}, includes = includes}))
end)

View File

@@ -1,11 +1,8 @@
set_project("crossdesk") set_project("crossdesk")
set_license("LGPL-3.0") set_license("LGPL-3.0")
option("CROSSDESK_VERSION") set_version("0.0.1")
set_default("0.0.0") add_defines("RD_VERSION=\"0.0.1\"");
set_showmenu(true)
set_description("Set CROSSDESK_VERSION for build")
option_end()
add_rules("mode.release", "mode.debug") add_rules("mode.release", "mode.debug")
set_languages("c++17") set_languages("c++17")
@@ -46,7 +43,7 @@ end
add_packages("spdlog", "imgui") add_packages("spdlog", "imgui")
includes("submodules") includes("thirdparty")
target("rd_log") target("rd_log")
set_kind("object") set_kind("object")
@@ -146,7 +143,6 @@ target("assets")
target("gui") target("gui")
set_kind("object") set_kind("object")
add_packages("libyuv") add_packages("libyuv")
add_defines("CROSSDESK_VERSION=\"" .. (get_config("CROSSDESK_VERSION") or "Unknown") .. "\"")
add_deps("rd_log", "common", "assets", "config_center", "minirtc", add_deps("rd_log", "common", "assets", "config_center", "minirtc",
"path_manager", "screen_capturer", "speaker_capturer", "path_manager", "screen_capturer", "speaker_capturer",
"device_controller", "thumbnail") "device_controller", "thumbnail")
@@ -154,10 +150,6 @@ target("gui")
"src/gui/windows/*.cpp") "src/gui/windows/*.cpp")
add_includedirs("src/gui", "src/gui/panels", "src/gui/toolbars", add_includedirs("src/gui", "src/gui/panels", "src/gui/toolbars",
"src/gui/windows", {public = true}) "src/gui/windows", {public = true})
if is_os("windows") then
add_files("src/gui/tray/*.cpp")
add_includedirs("src/gui/tray", {public = true})
end
target("crossdesk") target("crossdesk")
set_kind("binary") set_kind("binary")