mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 04:05:34 +08:00
[feat] add implementation for WGC capture on virtual screens
This commit is contained in:
@@ -12,7 +12,7 @@
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static std::vector<DisplayInfo> gs_display_list;
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std::string WideToUtf8(const wchar_t *wideStr) {
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std::string WideToUtf8(const wchar_t* wideStr) {
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int size_needed = WideCharToMultiByte(CP_UTF8, 0, wideStr, -1, nullptr, 0,
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nullptr, nullptr);
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std::string result(size_needed, 0);
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@@ -31,14 +31,14 @@ BOOL WINAPI EnumMonitorProc(HMONITOR hmonitor, [[maybe_unused]] HDC hdc,
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if (monitor_info_.dwFlags & MONITORINFOF_PRIMARY) {
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gs_display_list.insert(
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gs_display_list.begin(),
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{(void *)hmonitor, WideToUtf8(monitor_info_.szDevice),
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{(void*)hmonitor, WideToUtf8(monitor_info_.szDevice),
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(monitor_info_.dwFlags & MONITORINFOF_PRIMARY) ? true : false,
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monitor_info_.rcMonitor.left, monitor_info_.rcMonitor.top,
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monitor_info_.rcMonitor.right, monitor_info_.rcMonitor.bottom});
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*(HMONITOR *)data = hmonitor;
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*(HMONITOR*)data = hmonitor;
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} else {
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gs_display_list.push_back(DisplayInfo(
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(void *)hmonitor, WideToUtf8(monitor_info_.szDevice),
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(void*)hmonitor, WideToUtf8(monitor_info_.szDevice),
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(monitor_info_.dwFlags & MONITORINFOF_PRIMARY) ? true : false,
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monitor_info_.rcMonitor.left, monitor_info_.rcMonitor.top,
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monitor_info_.rcMonitor.right, monitor_info_.rcMonitor.bottom));
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@@ -81,7 +81,7 @@ bool ScreenCapturerWgc::IsWgcSupported() {
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/* no contract for IGraphicsCaptureItemInterop, verify 10.0.18362.0 */
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return winrt::Windows::Foundation::Metadata::ApiInformation::
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IsApiContractPresent(L"Windows.Foundation.UniversalApiContract", 8);
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} catch (const winrt::hresult_error &) {
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} catch (const winrt::hresult_error&) {
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return false;
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} catch (...) {
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return false;
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@@ -115,7 +115,7 @@ int ScreenCapturerWgc::Init(const int fps, cb_desktop_data cb) {
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}
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for (int i = 0; i < display_info_list_.size(); i++) {
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const auto &display = display_info_list_[i];
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const auto& display = display_info_list_[i];
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LOG_INFO(
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"index: {}, display name: {}, is primary: {}, bounds: ({}, {}) - "
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"({}, {})",
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@@ -243,26 +243,28 @@ int ScreenCapturerWgc::SwitchTo(int monitor_index) {
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return 0;
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}
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void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame &frame,
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void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
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int id) {
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if (on_data_) {
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if (!nv12_frame_) {
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nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
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}
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libyuv::ARGBToNV12((const uint8_t *)frame.data, frame.width * 4,
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(uint8_t *)nv12_frame_, frame.width,
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(uint8_t *)(nv12_frame_ + frame.width * frame.height),
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frame.width, frame.width, frame.height);
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on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
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frame.height, display_info_list_[id].name.c_str());
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if (!on_data_) {
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return;
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}
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if (!nv12_frame_) {
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nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
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}
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libyuv::ARGBToNV12((const uint8_t*)frame.data, frame.width * 4,
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(uint8_t*)nv12_frame_, frame.width,
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(uint8_t*)(nv12_frame_ + frame.width * frame.height),
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frame.width, frame.width, frame.height);
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on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
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frame.height, display_info_list_[id].name.c_str());
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}
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void ScreenCapturerWgc::CleanUp() {
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if (inited_) {
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for (auto &session : sessions_) {
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for (auto& session : sessions_) {
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if (session.session_) {
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session.session_->Stop();
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}
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@@ -43,6 +43,8 @@ class ScreenCapturerWgc : public ScreenCapturer,
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std::vector<DisplayInfo> display_info_list_;
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int monitor_index_ = 0;
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HWND hwnd_ = nullptr;
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private:
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class WgcSessionInfo {
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public:
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@@ -63,6 +65,9 @@ class ScreenCapturerWgc : public ScreenCapturer,
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unsigned char* nv12_frame_ = nullptr;
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unsigned char* nv12_frame_scaled_ = nullptr;
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private:
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bool CreateHiddenWindow();
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};
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#endif
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68
src/screen_capturer/windows/screen_capturer_wgc.h.bak
Normal file
68
src/screen_capturer/windows/screen_capturer_wgc.h.bak
Normal file
@@ -0,0 +1,68 @@
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#ifndef _SCREEN_CAPTURER_WGC_H_
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#define _SCREEN_CAPTURER_WGC_H_
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#include <atomic>
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#include <functional>
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#include <string>
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#include <thread>
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#include <vector>
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#include "screen_capturer.h"
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#include "wgc_session.h"
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#include "wgc_session_impl.h"
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class ScreenCapturerWgc : public ScreenCapturer,
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public WgcSession::wgc_session_observer {
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public:
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ScreenCapturerWgc();
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~ScreenCapturerWgc();
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public:
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bool IsWgcSupported();
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int Init(const int fps, cb_desktop_data cb) override;
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int Destroy() override;
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int Start() override;
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int Stop() override;
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int Pause(int monitor_index) override;
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int Resume(int monitor_index) override;
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std::vector<DisplayInfo> GetDisplayInfoList() { return display_info_list_; }
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int SwitchTo(int monitor_index);
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void OnFrame(const WgcSession::wgc_session_frame& frame, int id);
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protected:
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void CleanUp();
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private:
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HMONITOR monitor_;
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MONITORINFOEX monitor_info_;
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std::vector<DisplayInfo> display_info_list_;
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int monitor_index_ = 0;
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private:
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class WgcSessionInfo {
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public:
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std::unique_ptr<WgcSession> session_;
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bool inited_ = false;
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bool running_ = false;
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bool paused_ = false;
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};
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std::vector<WgcSessionInfo> sessions_;
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std::atomic_bool running_;
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std::atomic_bool inited_;
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int fps_ = 60;
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cb_desktop_data on_data_ = nullptr;
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unsigned char* nv12_frame_ = nullptr;
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unsigned char* nv12_frame_scaled_ = nullptr;
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};
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#endif
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187
src/screen_capturer/windows/screen_capturer_wgc_warp.cpp
Normal file
187
src/screen_capturer/windows/screen_capturer_wgc_warp.cpp
Normal file
@@ -0,0 +1,187 @@
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#include <Windows.h>
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#include <d3d11_4.h>
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#include <iostream>
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#include <thread>
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#include "libyuv.h"
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#include "rd_log.h"
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#include "screen_capturer_wgc.h"
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// Dummy window proc for hidden window
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static LRESULT CALLBACK DummyWndProc(HWND hwnd, UINT msg, WPARAM wParam,
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LPARAM lParam) {
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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// ======================= 构造函数 / 析构函数 =======================
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ScreenCapturerWgc::ScreenCapturerWgc()
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: monitor_(nullptr),
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hwnd_(nullptr),
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monitor_index_(0),
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running_(false),
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inited_(false),
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fps_(60),
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on_data_(nullptr),
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nv12_frame_(nullptr),
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nv12_frame_scaled_(nullptr) {}
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ScreenCapturerWgc::~ScreenCapturerWgc() {
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Stop();
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CleanUp();
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if (nv12_frame_) {
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delete[] nv12_frame_;
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nv12_frame_ = nullptr;
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}
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if (nv12_frame_scaled_) {
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delete[] nv12_frame_scaled_;
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nv12_frame_scaled_ = nullptr;
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}
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}
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// ======================= 隐藏窗口创建 =======================
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bool ScreenCapturerWgc::CreateHiddenWindow() {
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const wchar_t kClassName[] = L"ScreenCapturerHiddenWindow";
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WNDCLASSW wc = {};
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wc.lpfnWndProc = DummyWndProc;
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wc.hInstance = GetModuleHandle(nullptr);
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wc.lpszClassName = kClassName;
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if (!RegisterClassW(&wc)) {
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std::cerr << "Failed to register dummy window class\n";
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return false;
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}
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hwnd_ = CreateWindowW(kClassName, L"", WS_OVERLAPPEDWINDOW, 0, 0, 1, 1,
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nullptr, nullptr, wc.hInstance, nullptr);
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if (!hwnd_) {
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std::cerr << "Failed to create dummy window\n";
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return false;
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}
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ShowWindow(hwnd_, SW_HIDE);
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return true;
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}
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// ======================= 初始化 =======================
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int ScreenCapturerWgc::Init(const int fps, cb_desktop_data cb) {
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if (inited_) return 0;
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fps_ = fps;
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on_data_ = cb;
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// 创建隐藏窗口
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if (!CreateHiddenWindow()) {
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return -1;
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}
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// 初始化 WGC Session
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sessions_.push_back(
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{std::make_unique<WgcSessionImpl>(0), false, false, false});
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sessions_.back().session_->RegisterObserver(this);
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int error = sessions_.back().session_->Initialize(hwnd_);
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if (error != 0) {
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std::cerr << "WGC session init failed\n";
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return error;
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}
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sessions_[0].inited_ = true;
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inited_ = true;
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return 0;
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}
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int ScreenCapturerWgc::Destroy() {
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Stop();
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CleanUp();
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return 0;
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}
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int ScreenCapturerWgc::Pause(int monitor_index) {
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// 目前只支持隐藏窗口,所以忽略 monitor_index
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if (!running_) return -1;
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sessions_[0].session_->Pause();
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sessions_[0].paused_ = true;
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return 0;
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}
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int ScreenCapturerWgc::Resume(int monitor_index) {
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if (!running_) return -1;
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sessions_[0].session_->Resume();
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sessions_[0].paused_ = false;
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return 0;
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}
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int ScreenCapturerWgc::SwitchTo(int monitor_index) {
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// 单隐藏窗口模式,不支持切换
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return 0;
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}
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// ======================= 开始 =======================
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int ScreenCapturerWgc::Start() {
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if (!inited_) return -1;
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if (running_) return 0;
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if (sessions_.empty()) return -1;
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sessions_[0].session_->Start();
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sessions_[0].running_ = true;
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running_ = true;
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return 0;
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}
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// ======================= 停止 =======================
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int ScreenCapturerWgc::Stop() {
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if (!running_) return 0;
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if (!sessions_.empty()) {
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sessions_[0].session_->Stop();
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sessions_[0].running_ = false;
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}
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running_ = false;
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if (hwnd_) {
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DestroyWindow(hwnd_);
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hwnd_ = nullptr;
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}
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inited_ = false;
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sessions_.clear();
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return 0;
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}
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// ======================= 帧回调 =======================
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void ScreenCapturerWgc::OnFrame(const WgcSession::wgc_session_frame& frame,
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int id) {
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if (!on_data_) {
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return;
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}
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if (!nv12_frame_) {
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nv12_frame_ = new unsigned char[frame.width * frame.height * 3 / 2];
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}
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libyuv::ARGBToNV12((const uint8_t*)frame.data, frame.width * 4,
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(uint8_t*)nv12_frame_, frame.width,
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(uint8_t*)(nv12_frame_ + frame.width * frame.height),
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frame.width, frame.width, frame.height);
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on_data_(nv12_frame_, frame.width * frame.height * 3 / 2, frame.width,
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frame.height, "hidden_window");
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}
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// ======================= 清理 =======================
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void ScreenCapturerWgc::CleanUp() {
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if (inited_) {
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for (auto& session : sessions_) {
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if (session.session_) {
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session.session_->Stop();
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}
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}
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sessions_.clear();
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}
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}
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@@ -7,6 +7,8 @@
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#include <iostream>
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#include <memory>
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#include "rd_log.h"
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#define CHECK_INIT \
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if (!is_initialized_) { \
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std::cout << "AE_NEED_INIT" << std::endl; \
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@@ -20,122 +22,118 @@
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extern "C" {
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HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
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::IDXGIDevice *dxgiDevice, ::IInspectable **graphicsDevice);
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::IDXGIDevice* dxgiDevice, ::IInspectable** graphicsDevice);
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}
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WgcSessionImpl::WgcSessionImpl(int id) : id_(id) {}
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WgcSessionImpl::~WgcSessionImpl() {
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Stop();
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CleanUp();
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try {
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Stop();
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CleanUp();
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} catch (...) {
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}
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}
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void WgcSessionImpl::Release() { delete this; }
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int WgcSessionImpl::Initialize(HWND hwnd) {
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std::lock_guard locker(lock_);
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std::scoped_lock locker(lock_);
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target_.hwnd = hwnd;
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target_.is_window = true;
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return Initialize();
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}
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int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
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std::lock_guard locker(lock_);
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std::scoped_lock locker(lock_);
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target_.hmonitor = hmonitor;
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target_.is_window = false;
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return Initialize();
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}
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void WgcSessionImpl::RegisterObserver(wgc_session_observer *observer) {
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std::lock_guard locker(lock_);
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void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) {
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std::scoped_lock locker(lock_);
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observer_ = observer;
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}
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int WgcSessionImpl::Start() {
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std::lock_guard locker(lock_);
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std::scoped_lock locker(lock_);
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CHECK_INIT;
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if (is_running_) return 0;
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int error = 1;
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CHECK_INIT;
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try {
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if (!capture_session_) {
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auto current_size = capture_item_.Size();
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capture_framepool_ =
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
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CreateFreeThreaded(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, current_size);
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capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
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capture_frame_size_ = current_size;
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capture_framepool_trigger_ = capture_framepool_.FrameArrived(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
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capture_close_trigger_ = capture_item_.Closed(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
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if (!capture_item_) {
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std::cout << "AE_NO_CAPTURE_ITEM" << std::endl;
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LOG_ERROR("No capture item");
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return 2;
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}
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if (!capture_framepool_) throw std::exception();
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auto current_size = capture_item_.Size();
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capture_framepool_ =
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
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CreateFreeThreaded(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
|
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2, current_size);
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is_running_ = true;
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capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
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capture_frame_size_ = current_size;
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// we do not need to crate a thread to enter a message loop coz we use
|
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// CreateFreeThreaded instead of Create to create a capture frame pool,
|
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// we need to test the performance later
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// loop_ = std::thread(std::bind(&WgcSessionImpl::message_func, this));
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capture_session_.StartCapture();
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capture_framepool_trigger_ = capture_framepool_.FrameArrived(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
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capture_close_trigger_ = capture_item_.Closed(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
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capture_session_.IsCursorCaptureEnabled(false);
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capture_session_.StartCapture();
|
||||
|
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error = 0;
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||||
} catch (winrt::hresult_error) {
|
||||
std::cout << "AE_WGC_CREATE_CAPTURER_FAILED" << std::endl;
|
||||
is_running_ = true;
|
||||
is_paused_ = false;
|
||||
return 0;
|
||||
} catch (winrt::hresult_error const& e) {
|
||||
LOG_ERROR("Create WGC Capture Failed: {}", winrt::to_string(e.message()));
|
||||
return 86;
|
||||
} catch (...) {
|
||||
return 86;
|
||||
}
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Stop() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
std::scoped_lock locker(lock_);
|
||||
CHECK_INIT;
|
||||
|
||||
if (!is_running_) return 0;
|
||||
is_running_ = false;
|
||||
|
||||
// if (loop_.joinable()) loop_.join();
|
||||
|
||||
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
|
||||
|
||||
if (capture_session_) {
|
||||
capture_session_.Close();
|
||||
capture_session_ = nullptr;
|
||||
try {
|
||||
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
|
||||
if (capture_close_trigger_) capture_close_trigger_.revoke();
|
||||
if (capture_session_) {
|
||||
capture_session_.Close();
|
||||
capture_session_ = nullptr;
|
||||
}
|
||||
if (capture_framepool_) {
|
||||
capture_framepool_.Close();
|
||||
capture_framepool_ = nullptr;
|
||||
}
|
||||
} catch (...) {
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Pause() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
is_paused_ = true;
|
||||
|
||||
std::scoped_lock locker(lock_);
|
||||
CHECK_INIT;
|
||||
is_paused_ = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Resume() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
is_paused_ = false;
|
||||
|
||||
std::scoped_lock locker(lock_);
|
||||
CHECK_INIT;
|
||||
is_paused_ = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -143,19 +141,15 @@ auto WgcSessionImpl::CreateD3D11Device() {
|
||||
winrt::com_ptr<ID3D11Device> d3d_device;
|
||||
HRESULT hr;
|
||||
|
||||
WINRT_ASSERT(!d3d_device);
|
||||
|
||||
D3D_DRIVER_TYPE type = D3D_DRIVER_TYPE_HARDWARE;
|
||||
UINT flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
||||
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
|
||||
D3D11_SDK_VERSION, d3d_device.put(), nullptr, nullptr);
|
||||
hr = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, flags,
|
||||
nullptr, 0, D3D11_SDK_VERSION, d3d_device.put(),
|
||||
nullptr, nullptr);
|
||||
|
||||
if (DXGI_ERROR_UNSUPPORTED == hr) {
|
||||
// change D3D_DRIVER_TYPE
|
||||
type = D3D_DRIVER_TYPE_WARP;
|
||||
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
|
||||
D3D11_SDK_VERSION, d3d_device.put(), nullptr,
|
||||
nullptr);
|
||||
hr = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_WARP, nullptr, flags,
|
||||
nullptr, 0, D3D11_SDK_VERSION, d3d_device.put(),
|
||||
nullptr, nullptr);
|
||||
}
|
||||
|
||||
winrt::check_hresult(hr);
|
||||
@@ -168,26 +162,28 @@ auto WgcSessionImpl::CreateD3D11Device() {
|
||||
}
|
||||
|
||||
auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
|
||||
auto activation_factory = winrt::get_activation_factory<
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
|
||||
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
|
||||
auto interop_factory =
|
||||
winrt::get_activation_factory<
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>()
|
||||
.as<IGraphicsCaptureItemInterop>();
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
|
||||
interop_factory->CreateForWindow(
|
||||
hwnd,
|
||||
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
|
||||
reinterpret_cast<void **>(winrt::put_abi(item)));
|
||||
reinterpret_cast<void**>(winrt::put_abi(item)));
|
||||
return item;
|
||||
}
|
||||
|
||||
auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) {
|
||||
auto activation_factory = winrt::get_activation_factory<
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
|
||||
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
|
||||
auto interop_factory =
|
||||
winrt::get_activation_factory<
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>()
|
||||
.as<IGraphicsCaptureItemInterop>();
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
|
||||
interop_factory->CreateForMonitor(
|
||||
hmonitor,
|
||||
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
|
||||
reinterpret_cast<void **>(winrt::put_abi(item)));
|
||||
reinterpret_cast<void**>(winrt::put_abi(item)));
|
||||
return item;
|
||||
}
|
||||
|
||||
@@ -196,13 +192,10 @@ HRESULT WgcSessionImpl::CreateMappedTexture(
|
||||
unsigned int height) {
|
||||
D3D11_TEXTURE2D_DESC src_desc;
|
||||
src_texture->GetDesc(&src_desc);
|
||||
D3D11_TEXTURE2D_DESC map_desc;
|
||||
map_desc.Width = width == 0 ? src_desc.Width : width;
|
||||
map_desc.Height = height == 0 ? src_desc.Height : height;
|
||||
map_desc.MipLevels = src_desc.MipLevels;
|
||||
map_desc.ArraySize = src_desc.ArraySize;
|
||||
map_desc.Format = src_desc.Format;
|
||||
map_desc.SampleDesc = src_desc.SampleDesc;
|
||||
|
||||
D3D11_TEXTURE2D_DESC map_desc = src_desc;
|
||||
map_desc.Width = width ? width : src_desc.Width;
|
||||
map_desc.Height = height ? height : src_desc.Height;
|
||||
map_desc.Usage = D3D11_USAGE_STAGING;
|
||||
map_desc.BindFlags = 0;
|
||||
map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||
@@ -216,163 +209,101 @@ HRESULT WgcSessionImpl::CreateMappedTexture(
|
||||
}
|
||||
|
||||
void WgcSessionImpl::OnFrame(
|
||||
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const &sender,
|
||||
[[maybe_unused]] winrt::Windows::Foundation::IInspectable const &args) {
|
||||
std::lock_guard locker(lock_);
|
||||
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& sender,
|
||||
[[maybe_unused]] winrt::Windows::Foundation::IInspectable const& args) {
|
||||
if (!is_running_ || is_paused_) return;
|
||||
std::scoped_lock locker(lock_);
|
||||
|
||||
auto is_new_size = false;
|
||||
if (!observer_) return;
|
||||
|
||||
{
|
||||
auto frame = sender.TryGetNextFrame();
|
||||
auto frame_size = frame.ContentSize();
|
||||
auto frame = sender.TryGetNextFrame();
|
||||
if (!frame) return;
|
||||
|
||||
if (frame_size.Width != capture_frame_size_.Width ||
|
||||
frame_size.Height != capture_frame_size_.Height) {
|
||||
// The thing we have been capturing has changed size.
|
||||
// We need to resize our swap chain first, then blit the pixels.
|
||||
// After we do that, retire the frame and then recreate our frame pool.
|
||||
is_new_size = true;
|
||||
capture_frame_size_ = frame_size;
|
||||
}
|
||||
|
||||
// copy to mapped texture
|
||||
{
|
||||
if (is_paused_) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto frame_captured =
|
||||
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
|
||||
|
||||
if (!d3d11_texture_mapped_ || is_new_size)
|
||||
CreateMappedTexture(frame_captured);
|
||||
|
||||
d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
|
||||
frame_captured.get());
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE map_result;
|
||||
HRESULT hr = d3d11_device_context_->Map(
|
||||
d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
|
||||
0 /*coz we use CreateFreeThreaded, so we cant use flags
|
||||
D3D11_MAP_FLAG_DO_NOT_WAIT*/
|
||||
,
|
||||
&map_result);
|
||||
if (FAILED(hr)) {
|
||||
OutputDebugStringW(
|
||||
(L"map resource failed: " + std::to_wstring(hr)).c_str());
|
||||
}
|
||||
|
||||
// copy data from map_result.pData
|
||||
if (map_result.pData && observer_) {
|
||||
observer_->OnFrame(
|
||||
wgc_session_frame{static_cast<unsigned int>(frame_size.Width),
|
||||
static_cast<unsigned int>(frame_size.Height),
|
||||
map_result.RowPitch,
|
||||
const_cast<const unsigned char *>(
|
||||
(unsigned char *)map_result.pData)},
|
||||
id_);
|
||||
}
|
||||
|
||||
d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (is_new_size) {
|
||||
auto frame_size = frame.ContentSize();
|
||||
bool size_changed = (frame_size.Width != capture_frame_size_.Width ||
|
||||
frame_size.Height != capture_frame_size_.Height);
|
||||
if (size_changed) {
|
||||
capture_frame_size_ = frame_size;
|
||||
capture_framepool_.Recreate(d3d11_direct_device_,
|
||||
winrt::Windows::Graphics::DirectX::
|
||||
DirectXPixelFormat::B8G8R8A8UIntNormalized,
|
||||
2, capture_frame_size_);
|
||||
}
|
||||
|
||||
auto frame_surface =
|
||||
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
|
||||
|
||||
if (!d3d11_texture_mapped_ || size_changed)
|
||||
CreateMappedTexture(frame_surface, frame_size.Width, frame_size.Height);
|
||||
|
||||
d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
|
||||
frame_surface.get());
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE map_result;
|
||||
HRESULT hr = d3d11_device_context_->Map(d3d11_texture_mapped_.get(), 0,
|
||||
D3D11_MAP_READ, 0, &map_result);
|
||||
if (SUCCEEDED(hr)) {
|
||||
wgc_session_frame frame_info{
|
||||
static_cast<unsigned int>(frame_size.Width),
|
||||
static_cast<unsigned int>(frame_size.Height), map_result.RowPitch,
|
||||
reinterpret_cast<const unsigned char*>(map_result.pData)};
|
||||
observer_->OnFrame(frame_info, id_);
|
||||
d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
void WgcSessionImpl::OnClosed(
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
|
||||
winrt::Windows::Foundation::IInspectable const &) {
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem const&,
|
||||
winrt::Windows::Foundation::IInspectable const&) {
|
||||
OutputDebugStringW(L"WgcSessionImpl::OnClosed");
|
||||
Stop();
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Initialize() {
|
||||
if (is_initialized_) return 0;
|
||||
|
||||
if (!(d3d11_direct_device_ = CreateD3D11Device())) {
|
||||
d3d11_direct_device_ = CreateD3D11Device();
|
||||
if (!d3d11_direct_device_) {
|
||||
std::cout << "AE_D3D_CREATE_DEVICE_FAILED" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
try {
|
||||
if (target_.is_window)
|
||||
capture_item_ = CreateCaptureItemForWindow(target_.hwnd);
|
||||
else
|
||||
capture_item_ = CreateCaptureItemForMonitor(target_.hmonitor);
|
||||
capture_item_ = target_.is_window
|
||||
? CreateCaptureItemForWindow(target_.hwnd)
|
||||
: CreateCaptureItemForMonitor(target_.hmonitor);
|
||||
|
||||
// Set up
|
||||
auto d3d11_device =
|
||||
auto d3d_device =
|
||||
GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
|
||||
d3d11_device->GetImmediateContext(d3d11_device_context_.put());
|
||||
|
||||
} catch (winrt::hresult_error) {
|
||||
std::cout << "AE_WGC_CREATE_CAPTURER_FAILED" << std::endl;
|
||||
return 86;
|
||||
d3d_device->GetImmediateContext(d3d11_device_context_.put());
|
||||
} catch (...) {
|
||||
LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
|
||||
return 86;
|
||||
}
|
||||
|
||||
is_initialized_ = true;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void WgcSessionImpl::CleanUp() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
auto expected = false;
|
||||
if (cleaned_.compare_exchange_strong(expected, true)) {
|
||||
capture_close_trigger_.revoke();
|
||||
capture_framepool_trigger_.revoke();
|
||||
std::scoped_lock locker(lock_);
|
||||
if (cleaned_.exchange(true)) return;
|
||||
|
||||
try {
|
||||
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
|
||||
if (capture_close_trigger_) capture_close_trigger_.revoke();
|
||||
if (capture_framepool_) capture_framepool_.Close();
|
||||
|
||||
if (capture_session_) capture_session_.Close();
|
||||
|
||||
capture_framepool_ = nullptr;
|
||||
capture_session_ = nullptr;
|
||||
capture_item_ = nullptr;
|
||||
|
||||
is_initialized_ = false;
|
||||
} catch (...) {
|
||||
}
|
||||
|
||||
capture_framepool_ = nullptr;
|
||||
capture_session_ = nullptr;
|
||||
capture_item_ = nullptr;
|
||||
d3d11_texture_mapped_ = nullptr;
|
||||
d3d11_device_context_ = nullptr;
|
||||
d3d11_direct_device_ = nullptr;
|
||||
|
||||
is_initialized_ = false;
|
||||
is_running_ = false;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND window, UINT message, WPARAM w_param,
|
||||
LPARAM l_param) {
|
||||
return DefWindowProc(window, message, w_param, l_param);
|
||||
}
|
||||
|
||||
// void WgcSessionImpl::message_func() {
|
||||
// const std::wstring kClassName = L"am_fake_window";
|
||||
|
||||
// WNDCLASS wc = {};
|
||||
|
||||
// wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
// wc.lpfnWndProc = DefWindowProc;
|
||||
// wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
// wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW);
|
||||
// wc.lpszClassName = kClassName.c_str();
|
||||
|
||||
// if (!::RegisterClassW(&wc)) return;
|
||||
|
||||
// hwnd_ = ::CreateWindowW(kClassName.c_str(), nullptr, WS_OVERLAPPEDWINDOW,
|
||||
// 0,
|
||||
// 0, 0, 0, nullptr, nullptr, nullptr, nullptr);
|
||||
// MSG msg;
|
||||
// while (is_running_) {
|
||||
// while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
// if (!is_running_) break;
|
||||
// TranslateMessage(&msg);
|
||||
// DispatchMessage(&msg);
|
||||
// }
|
||||
// Sleep(10);
|
||||
// }
|
||||
|
||||
// ::CloseWindow(hwnd_);
|
||||
// ::DestroyWindow(hwnd_);
|
||||
// }
|
||||
380
src/screen_capturer/windows/wgc_session_impl.cpp.bak
Normal file
380
src/screen_capturer/windows/wgc_session_impl.cpp.bak
Normal file
@@ -0,0 +1,380 @@
|
||||
#include "wgc_session_impl.h"
|
||||
|
||||
#include <Windows.Graphics.Capture.Interop.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
#include "rd_log.h"
|
||||
|
||||
#define CHECK_INIT \
|
||||
if (!is_initialized_) { \
|
||||
std::cout << "AE_NEED_INIT" << std::endl; \
|
||||
return 4; \
|
||||
}
|
||||
|
||||
#define CHECK_CLOSED \
|
||||
if (cleaned_.load() == true) { \
|
||||
throw winrt::hresult_error(RO_E_CLOSED); \
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
|
||||
::IDXGIDevice* dxgiDevice, ::IInspectable** graphicsDevice);
|
||||
}
|
||||
|
||||
WgcSessionImpl::WgcSessionImpl(int id) : id_(id) {}
|
||||
|
||||
WgcSessionImpl::~WgcSessionImpl() {
|
||||
Stop();
|
||||
CleanUp();
|
||||
}
|
||||
|
||||
void WgcSessionImpl::Release() { delete this; }
|
||||
|
||||
int WgcSessionImpl::Initialize(HWND hwnd) {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
target_.hwnd = hwnd;
|
||||
target_.is_window = true;
|
||||
return Initialize();
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
target_.hmonitor = hmonitor;
|
||||
target_.is_window = false;
|
||||
return Initialize();
|
||||
}
|
||||
|
||||
void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) {
|
||||
std::lock_guard locker(lock_);
|
||||
observer_ = observer;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Start() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
if (is_running_) return 0;
|
||||
|
||||
int error = 1;
|
||||
|
||||
CHECK_INIT;
|
||||
try {
|
||||
if (!capture_session_) {
|
||||
auto current_size = capture_item_.Size();
|
||||
capture_framepool_ =
|
||||
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
|
||||
CreateFreeThreaded(d3d11_direct_device_,
|
||||
winrt::Windows::Graphics::DirectX::
|
||||
DirectXPixelFormat::B8G8R8A8UIntNormalized,
|
||||
2, current_size);
|
||||
capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
|
||||
capture_frame_size_ = current_size;
|
||||
capture_framepool_trigger_ = capture_framepool_.FrameArrived(
|
||||
winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
|
||||
capture_close_trigger_ = capture_item_.Closed(
|
||||
winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
|
||||
}
|
||||
|
||||
if (!capture_framepool_) throw std::exception();
|
||||
|
||||
is_running_ = true;
|
||||
|
||||
// we do not need to crate a thread to enter a message loop coz we use
|
||||
// CreateFreeThreaded instead of Create to create a capture frame pool,
|
||||
// we need to test the performance later
|
||||
// loop_ = std::thread(std::bind(&WgcSessionImpl::message_func, this));
|
||||
|
||||
capture_session_.StartCapture();
|
||||
|
||||
capture_session_.IsCursorCaptureEnabled(false);
|
||||
|
||||
error = 0;
|
||||
} catch (winrt::hresult_error) {
|
||||
LOG_ERROR("Create WGC Capture Failed");
|
||||
return 86;
|
||||
} catch (...) {
|
||||
return 86;
|
||||
}
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Stop() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
CHECK_INIT;
|
||||
|
||||
is_running_ = false;
|
||||
|
||||
// if (loop_.joinable()) loop_.join();
|
||||
|
||||
if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
|
||||
|
||||
if (capture_session_) {
|
||||
capture_session_.Close();
|
||||
capture_session_ = nullptr;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Pause() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
is_paused_ = true;
|
||||
|
||||
CHECK_INIT;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Resume() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
is_paused_ = false;
|
||||
|
||||
CHECK_INIT;
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto WgcSessionImpl::CreateD3D11Device() {
|
||||
winrt::com_ptr<ID3D11Device> d3d_device;
|
||||
HRESULT hr;
|
||||
|
||||
WINRT_ASSERT(!d3d_device);
|
||||
|
||||
D3D_DRIVER_TYPE type = D3D_DRIVER_TYPE_HARDWARE;
|
||||
UINT flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
||||
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
|
||||
D3D11_SDK_VERSION, d3d_device.put(), nullptr, nullptr);
|
||||
|
||||
if (DXGI_ERROR_UNSUPPORTED == hr) {
|
||||
// change D3D_DRIVER_TYPE
|
||||
type = D3D_DRIVER_TYPE_WARP;
|
||||
hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
|
||||
D3D11_SDK_VERSION, d3d_device.put(), nullptr,
|
||||
nullptr);
|
||||
}
|
||||
|
||||
winrt::check_hresult(hr);
|
||||
|
||||
winrt::com_ptr<::IInspectable> d3d11_device;
|
||||
winrt::check_hresult(CreateDirect3D11DeviceFromDXGIDevice(
|
||||
d3d_device.as<IDXGIDevice>().get(), d3d11_device.put()));
|
||||
return d3d11_device
|
||||
.as<winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice>();
|
||||
}
|
||||
|
||||
auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
|
||||
auto activation_factory = winrt::get_activation_factory<
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
|
||||
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
|
||||
interop_factory->CreateForWindow(
|
||||
hwnd,
|
||||
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
|
||||
reinterpret_cast<void**>(winrt::put_abi(item)));
|
||||
return item;
|
||||
}
|
||||
|
||||
auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) {
|
||||
auto activation_factory = winrt::get_activation_factory<
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
|
||||
auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
|
||||
interop_factory->CreateForMonitor(
|
||||
hmonitor,
|
||||
winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
|
||||
reinterpret_cast<void**>(winrt::put_abi(item)));
|
||||
return item;
|
||||
}
|
||||
|
||||
HRESULT WgcSessionImpl::CreateMappedTexture(
|
||||
winrt::com_ptr<ID3D11Texture2D> src_texture, unsigned int width,
|
||||
unsigned int height) {
|
||||
D3D11_TEXTURE2D_DESC src_desc;
|
||||
src_texture->GetDesc(&src_desc);
|
||||
D3D11_TEXTURE2D_DESC map_desc;
|
||||
map_desc.Width = width == 0 ? src_desc.Width : width;
|
||||
map_desc.Height = height == 0 ? src_desc.Height : height;
|
||||
map_desc.MipLevels = src_desc.MipLevels;
|
||||
map_desc.ArraySize = src_desc.ArraySize;
|
||||
map_desc.Format = src_desc.Format;
|
||||
map_desc.SampleDesc = src_desc.SampleDesc;
|
||||
map_desc.Usage = D3D11_USAGE_STAGING;
|
||||
map_desc.BindFlags = 0;
|
||||
map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||
map_desc.MiscFlags = 0;
|
||||
|
||||
auto d3dDevice =
|
||||
GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
|
||||
|
||||
return d3dDevice->CreateTexture2D(&map_desc, nullptr,
|
||||
d3d11_texture_mapped_.put());
|
||||
}
|
||||
|
||||
void WgcSessionImpl::OnFrame(
|
||||
winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& sender,
|
||||
[[maybe_unused]] winrt::Windows::Foundation::IInspectable const& args) {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
auto is_new_size = false;
|
||||
|
||||
{
|
||||
auto frame = sender.TryGetNextFrame();
|
||||
auto frame_size = frame.ContentSize();
|
||||
|
||||
if (frame_size.Width != capture_frame_size_.Width ||
|
||||
frame_size.Height != capture_frame_size_.Height) {
|
||||
// The thing we have been capturing has changed size.
|
||||
// We need to resize our swap chain first, then blit the pixels.
|
||||
// After we do that, retire the frame and then recreate our frame pool.
|
||||
is_new_size = true;
|
||||
capture_frame_size_ = frame_size;
|
||||
}
|
||||
|
||||
// copy to mapped texture
|
||||
{
|
||||
if (is_paused_) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto frame_captured =
|
||||
GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
|
||||
|
||||
if (!d3d11_texture_mapped_ || is_new_size)
|
||||
CreateMappedTexture(frame_captured);
|
||||
|
||||
d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
|
||||
frame_captured.get());
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE map_result;
|
||||
HRESULT hr = d3d11_device_context_->Map(
|
||||
d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
|
||||
0 /*coz we use CreateFreeThreaded, so we cant use flags
|
||||
D3D11_MAP_FLAG_DO_NOT_WAIT*/
|
||||
,
|
||||
&map_result);
|
||||
if (FAILED(hr)) {
|
||||
OutputDebugStringW(
|
||||
(L"map resource failed: " + std::to_wstring(hr)).c_str());
|
||||
}
|
||||
|
||||
// copy data from map_result.pData
|
||||
if (map_result.pData && observer_) {
|
||||
observer_->OnFrame(
|
||||
wgc_session_frame{static_cast<unsigned int>(frame_size.Width),
|
||||
static_cast<unsigned int>(frame_size.Height),
|
||||
map_result.RowPitch,
|
||||
const_cast<const unsigned char*>(
|
||||
(unsigned char*)map_result.pData)},
|
||||
id_);
|
||||
}
|
||||
|
||||
d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (is_new_size) {
|
||||
capture_framepool_.Recreate(d3d11_direct_device_,
|
||||
winrt::Windows::Graphics::DirectX::
|
||||
DirectXPixelFormat::B8G8R8A8UIntNormalized,
|
||||
2, capture_frame_size_);
|
||||
}
|
||||
}
|
||||
|
||||
void WgcSessionImpl::OnClosed(
|
||||
winrt::Windows::Graphics::Capture::GraphicsCaptureItem const&,
|
||||
winrt::Windows::Foundation::IInspectable const&) {
|
||||
OutputDebugStringW(L"WgcSessionImpl::OnClosed");
|
||||
}
|
||||
|
||||
int WgcSessionImpl::Initialize() {
|
||||
if (is_initialized_) return 0;
|
||||
|
||||
if (!(d3d11_direct_device_ = CreateD3D11Device())) {
|
||||
std::cout << "AE_D3D_CREATE_DEVICE_FAILED" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
try {
|
||||
if (target_.is_window)
|
||||
capture_item_ = CreateCaptureItemForWindow(target_.hwnd);
|
||||
else
|
||||
capture_item_ = CreateCaptureItemForMonitor(target_.hmonitor);
|
||||
|
||||
// Set up
|
||||
auto d3d11_device =
|
||||
GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
|
||||
d3d11_device->GetImmediateContext(d3d11_device_context_.put());
|
||||
|
||||
} catch (winrt::hresult_error) {
|
||||
LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
|
||||
return 86;
|
||||
} catch (...) {
|
||||
return 86;
|
||||
}
|
||||
|
||||
is_initialized_ = true;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void WgcSessionImpl::CleanUp() {
|
||||
std::lock_guard locker(lock_);
|
||||
|
||||
auto expected = false;
|
||||
if (cleaned_.compare_exchange_strong(expected, true)) {
|
||||
capture_close_trigger_.revoke();
|
||||
capture_framepool_trigger_.revoke();
|
||||
|
||||
if (capture_framepool_) capture_framepool_.Close();
|
||||
|
||||
if (capture_session_) capture_session_.Close();
|
||||
|
||||
capture_framepool_ = nullptr;
|
||||
capture_session_ = nullptr;
|
||||
capture_item_ = nullptr;
|
||||
|
||||
is_initialized_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND window, UINT message, WPARAM w_param,
|
||||
LPARAM l_param) {
|
||||
return DefWindowProc(window, message, w_param, l_param);
|
||||
}
|
||||
|
||||
// void WgcSessionImpl::message_func() {
|
||||
// const std::wstring kClassName = L"am_fake_window";
|
||||
|
||||
// WNDCLASS wc = {};
|
||||
|
||||
// wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
// wc.lpfnWndProc = DefWindowProc;
|
||||
// wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
// wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW);
|
||||
// wc.lpszClassName = kClassName.c_str();
|
||||
|
||||
// if (!::RegisterClassW(&wc)) return;
|
||||
|
||||
// hwnd_ = ::CreateWindowW(kClassName.c_str(), nullptr, WS_OVERLAPPEDWINDOW,
|
||||
// 0,
|
||||
// 0, 0, 0, nullptr, nullptr, nullptr, nullptr);
|
||||
// MSG msg;
|
||||
// while (is_running_) {
|
||||
// while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
// if (!is_running_) break;
|
||||
// TranslateMessage(&msg);
|
||||
// DispatchMessage(&msg);
|
||||
// }
|
||||
// Sleep(10);
|
||||
// }
|
||||
|
||||
// ::CloseWindow(hwnd_);
|
||||
// ::DestroyWindow(hwnd_);
|
||||
// }
|
||||
Reference in New Issue
Block a user