mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-10-16 08:43:17 +08:00
[fix] move connection cleanup off the UI thread
This commit is contained in:
@@ -6,6 +6,7 @@
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#include <shared_mutex>
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#include <string>
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#include <thread>
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#include <utility>
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#include <vector>
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#include <display_stream_id.h>
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@@ -220,6 +221,11 @@ int GuiRuntime::RequestSingleDevicePresence(const std::string& remote_id,
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}
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void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
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if (!props || props->closing_.exchange(true)) return;
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if (props->peer_events_) props->peer_events_->Deactivate();
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props->connection_established_ = false;
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props->streaming_ = false;
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props->connection_status_.store(ConnectionStatus::Closed);
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std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
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int video_width = 0;
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int video_height = 0;
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@@ -245,85 +251,160 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
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}
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}
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if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
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video_height > 0) {
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std::vector<unsigned char> buffer_copy(*frame_snapshot);
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std::string remote_id = props->remote_id_;
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std::string remote_host_name = props->remote_host_name_;
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std::string password =
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props->remember_password_ ? props->remote_password_ : "";
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std::thread save_thread([buffer_copy, video_width, video_height, remote_id,
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remote_host_name, password,
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thumbnail = thumbnail_]() {
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thumbnail->SaveToThumbnail((char*)buffer_copy.data(), video_width,
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video_height, remote_id, remote_host_name,
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password);
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});
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{
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std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
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thumbnail_save_threads_.emplace_back(std::move(save_thread));
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}
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}
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if (native_renderer) {
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native_renderer->DiscardStream(props->remote_id_);
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video_frame_dirty_.store(true, std::memory_order_release);
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}
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if (props->peer_) {
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LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
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LeaveConnection(props->peer_, props->remote_id_.c_str());
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LOG_INFO("Destroy peer [{}]", props->local_id_);
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DestroyPeer(&props->peer_);
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PeerPtr* peer = nullptr;
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{
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// Audio/clipboard senders hold a shared map lock while using this pointer.
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std::unique_lock lock(remote_sessions_mutex_);
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peer = std::exchange(props->peer_, nullptr);
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}
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const auto queued_at = std::chrono::steady_clock::now();
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session_cleanup_tasks_[props->remote_id_] = session_cleanup_queue_.PostTask(
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[props, peer, frame_snapshot, video_width, video_height,
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thumbnail = thumbnail_, queued_at]() mutable {
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if (peer) {
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LOG_INFO("[{}] Background leave connection [{}]", props->local_id_,
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props->remote_id_);
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LeaveConnection(peer, props->remote_id_.c_str());
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DestroyPeer(&peer);
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}
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if (thumbnail && frame_snapshot && !frame_snapshot->empty() &&
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video_width > 0 && video_height > 0) {
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thumbnail->SaveToThumbnail(
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reinterpret_cast<char*>(frame_snapshot->data()), video_width,
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video_height, props->remote_id_, props->remote_host_name_,
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props->remember_password_ ? props->remote_password_ : "");
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}
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const auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::steady_clock::now() - queued_at).count();
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LOG_INFO("[{}] Session cleanup completed in {} ms", props->remote_id_,
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elapsed);
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});
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}
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void GuiRuntime::CloseServerController(const std::string& remote_id) {
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if (!peer_ || remote_id.empty() || controller_cleanup_tasks_.count(remote_id))
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return;
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controller_cleanup_tasks_[remote_id] = session_cleanup_queue_.PostTask(
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[peer = peer_, remote_id] { LeaveConnection(peer, remote_id.c_str()); });
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}
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void GuiRuntime::CloseConnectionPeer() {
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if (!peer_) return;
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peer_events_->Deactivate();
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std::vector<std::string> controllers;
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{
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std::shared_lock lock(connection_status_mutex_);
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for (const auto& [id, status] : connection_status_) controllers.push_back(id);
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}
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for (const auto& id : controllers)
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HandleServerControllerDisconnected(id, "peer_closed");
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devices_.StopMouseController();
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devices_.StopScreenCapturer();
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devices_.StopSpeakerCapturer();
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devices_.StopKeyboardCapturer();
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signal_connected_ = false;
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signal_status_ = SignalStatus::SignalClosed;
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PeerPtr* peer;
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{
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std::unique_lock lock(remote_sessions_mutex_);
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peer = std::exchange(peer_, nullptr);
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}
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// The same serial queue also owns outstanding controller disconnects, so
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// these finish before the shared peer is destroyed.
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connection_peer_cleanup_ = session_cleanup_queue_.PostTask(
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[peer, handler = peer_events_, id = std::string(client_id_)]() mutable {
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LOG_INFO("[{}] Background connection peer cleanup", id);
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LeaveConnection(peer, id.c_str());
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DestroyPeer(&peer);
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});
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}
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void GuiRuntime::CloseAllRemoteSessions() {
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if (peer_) {
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LOG_INFO("[{}] Leave connection [{}]", client_id_, client_id_);
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LeaveConnection(peer_, client_id_);
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is_client_mode_ = false;
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devices_.StopMouseController();
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devices_.StopScreenCapturer();
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devices_.StopSpeakerCapturer();
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devices_.StopKeyboardCapturer();
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LOG_INFO("Destroy peer [{}]", client_id_);
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DestroyPeer(&peer_);
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}
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CloseConnectionPeer();
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is_client_mode_ = false;
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pending_reconnects_.clear();
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std::vector<std::shared_ptr<RemoteSession>> sessions;
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{
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// std::shared_lock lock(remote_sessions_mutex_);
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for (auto& it : remote_sessions_) {
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auto props = it.second;
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CloseRemoteSession(props);
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}
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std::shared_lock lock(remote_sessions_mutex_);
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for (const auto& [id, props] : remote_sessions_) sessions.push_back(props);
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}
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for (const auto& props : sessions) CloseRemoteSession(props);
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{
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// std::unique_lock lock(remote_sessions_mutex_);
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std::unique_lock lock(remote_sessions_mutex_);
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remote_sessions_.clear();
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}
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}
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void GuiRuntime::WaitForThumbnailSaveTasks() {
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std::vector<std::thread> threads_to_join;
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{
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std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
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threads_to_join.swap(thumbnail_save_threads_);
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void GuiRuntime::HandleSessionCleanup() {
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auto completed = [](std::future<void>& task) {
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if (!task.valid() || task.wait_for(std::chrono::seconds(0)) !=
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std::future_status::ready) return false;
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try {
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task.get();
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} catch (const std::exception& error) {
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LOG_ERROR("Connection cleanup failed: {}", error.what());
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}
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return true;
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};
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completed(connection_peer_cleanup_);
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for (auto it = controller_cleanup_tasks_.begin();
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it != controller_cleanup_tasks_.end();) {
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if (completed(it->second)) it = controller_cleanup_tasks_.erase(it);
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else ++it;
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}
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if (threads_to_join.empty()) {
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return;
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std::vector<std::pair<std::string, PendingReconnect>> reconnects;
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for (auto it = session_cleanup_tasks_.begin();
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it != session_cleanup_tasks_.end();) {
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if (it->second.wait_for(std::chrono::seconds(0)) !=
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std::future_status::ready) {
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++it;
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continue;
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}
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try {
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it->second.get();
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} catch (const std::exception& error) {
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LOG_ERROR("[{}] Session cleanup failed: {}", it->first, error.what());
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}
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if (auto pending = pending_reconnects_.find(it->first);
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pending != pending_reconnects_.end()) {
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reconnects.emplace_back(pending->first, std::move(pending->second));
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pending_reconnects_.erase(pending);
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}
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it = session_cleanup_tasks_.erase(it);
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reload_recent_connections_ = true;
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recent_connection_image_save_time_ = 0;
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}
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for (const auto& [id, request] : reconnects) {
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ConnectTo(id, request.password.c_str(), request.remember_password);
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}
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}
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for (auto& thread : threads_to_join) {
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if (thread.joinable()) {
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thread.join();
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void GuiRuntime::WaitForSessionCleanup() {
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pending_reconnects_.clear();
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auto drain = [](std::future<void>& task) {
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if (!task.valid()) return;
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try {
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task.get();
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} catch (const std::exception& error) {
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LOG_ERROR("Connection cleanup failed: {}", error.what());
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}
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};
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drain(connection_peer_cleanup_);
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for (auto& [id, task] : controller_cleanup_tasks_) drain(task);
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controller_cleanup_tasks_.clear();
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for (auto& [id, task] : session_cleanup_tasks_) {
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try {
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task.get();
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} catch (const std::exception& error) {
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LOG_ERROR("[{}] Session cleanup failed: {}", id, error.what());
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}
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}
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session_cleanup_tasks_.clear();
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}
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void GuiRuntime::ResetRemoteSessionResources(
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@@ -365,6 +446,11 @@ std::shared_ptr<GuiRuntime::RemoteSession> GuiRuntime::FindRemoteSession(
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int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
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bool remember_password, bool bypass_presence_check) {
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if (session_cleanup_tasks_.count(remote_id)) {
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pending_reconnects_[remote_id] = {password ? password : "", remember_password};
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LOG_INFO("[{}] Reconnect queued until previous peer is destroyed", remote_id);
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return 0;
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}
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if (!bypass_presence_check && !device_presence_cache_.IsOnline(remote_id)) {
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int ret =
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RequestSingleDevicePresence(remote_id, password, remember_password);
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@@ -382,16 +468,14 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
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LOG_INFO("Connect to [{}]", remote_id);
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focused_remote_id_ = remote_id;
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// std::shared_lock shared_lock(remote_sessions_mutex_);
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bool exists = (remote_sessions_.find(remote_id) != remote_sessions_.end());
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// shared_lock.unlock();
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bool exists = FindRemoteSession(remote_id) != nullptr;
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if (!exists) {
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PeerPtr* peer_to_init = nullptr;
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std::string local_id;
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{
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// std::unique_lock unique_lock(remote_sessions_mutex_);
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std::unique_lock unique_lock(remote_sessions_mutex_);
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if (remote_sessions_.find(remote_id) == remote_sessions_.end()) {
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remote_sessions_[remote_id] = std::make_shared<RemoteSession>();
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auto props = remote_sessions_[remote_id];
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@@ -399,6 +483,8 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
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props->remote_id_ = remote_id;
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memcpy(&props->params_, ¶ms_, sizeof(Params));
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props->params_.user_id = props->local_id_.c_str();
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props->peer_events_ = std::make_shared<PeerEventHandler>(*this);
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props->params_.user_data = props->peer_events_.get();
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props->peer_ = CreatePeer(&props->params_);
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props->control_window_width_ = title_bar_height_ * 10.0f;
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@@ -445,8 +531,8 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
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}
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int ret = -1;
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// std::shared_lock read_lock(remote_sessions_mutex_);
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auto props = remote_sessions_[remote_id];
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auto props = FindRemoteSession(remote_id);
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if (!props || props->closing_) return -1;
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if (!props->connection_established_) {
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props->connection_status_.store(ConnectionStatus::Connecting);
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show_connection_status_window_ = true;
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@@ -470,7 +556,6 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
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}
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}
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}
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// read_lock.unlock();
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return 0;
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}
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