[fix] move connection cleanup off the UI thread

This commit is contained in:
dijunkun
2026-09-07 10:54:18 +08:00
parent e0cd761bdc
commit fe1178e26f
19 changed files with 514 additions and 115 deletions
@@ -0,0 +1,79 @@
#include "task_queue_lock_free.h"
#include <exception>
#include <new>
#include <stdexcept>
#include <utility>
namespace crossdesk {
TaskQueueLockFree::TaskQueueLockFree()
: producer_(task_queue_), worker_([this] { WorkerThread(); }) {}
TaskQueueLockFree::~TaskQueueLockFree() { Stop(); }
std::future<void> TaskQueueLockFree::PostTask(std::function<void()> task) {
TaskItem item;
item.run = std::move(task);
auto result = item.completion.get_future();
{
std::lock_guard lock(mutex_);
if (stopping_) {
throw std::runtime_error("Cannot post to a stopped task queue");
}
// Count before publishing: the worker may dequeue as soon as enqueue returns.
++pending_tasks_;
if (!task_queue_.enqueue(producer_, std::move(item))) {
--pending_tasks_;
throw std::bad_alloc();
}
}
wake_.notify_one();
return result;
}
void TaskQueueLockFree::Stop() {
// Concurrent Stop callers all wait for the same worker shutdown to finish.
std::call_once(stop_once_, [this] {
{
std::lock_guard lock(mutex_);
stopping_ = true;
}
wake_.notify_all();
worker_.join();
});
}
void TaskQueueLockFree::WorkerThread() {
while (true) {
TaskItem item;
while (task_queue_.try_dequeue(item)) {
--pending_tasks_;
std::exception_ptr error;
try {
item.run();
} catch (...) {
error = std::current_exception();
}
// Release captured resources before marking the task complete.
item.run = nullptr;
if (error) {
item.completion.set_exception(error);
} else {
item.completion.set_value();
}
}
std::unique_lock lock(mutex_);
wake_.wait(lock, [this] { return stopping_ || pending_tasks_ > 0; });
// A stop request must not discard tasks submitted while the worker was idle.
if (stopping_ && pending_tasks_ == 0) {
return;
}
}
}
} // namespace crossdesk
@@ -0,0 +1,57 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-07
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _TASK_QUEUE_LOCK_FREE_H_
#define _TASK_QUEUE_LOCK_FREE_H_
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <functional>
#include <future>
#include <mutex>
#include <thread>
#include <concurrentqueue.h>
namespace crossdesk {
// A single worker executes tasks in submission order. The concurrent queue
// stores tasks; a mutex coordinates submissions, worker wakeups and shutdown.
class TaskQueueLockFree {
public:
TaskQueueLockFree();
~TaskQueueLockFree();
// Returns completion or the task's exception. Throws if the queue is stopped.
std::future<void> PostTask(std::function<void()> task);
// Rejects new tasks, finishes accepted tasks and joins the worker.
// May be called repeatedly, but never from the queue's own tasks.
void Stop();
private:
struct TaskItem {
std::function<void()> run;
std::promise<void> completion;
};
void WorkerThread();
moodycamel::ConcurrentQueue<TaskItem> task_queue_;
// All submissions share one producer so different caller threads keep FIFO.
moodycamel::ProducerToken producer_;
std::atomic<std::size_t> pending_tasks_{0};
std::mutex mutex_;
std::condition_variable wake_;
bool stopping_ = false;
std::once_flag stop_once_;
std::thread worker_;
};
} // namespace crossdesk
#endif
@@ -1738,7 +1738,7 @@ void GuiApplication::BindServerCallbacks() {
});
server->on_disconnect_controller([this] {
if (peer_ && !selected_server_remote_id_.empty()) {
LeaveConnection(peer_, selected_server_remote_id_.c_str());
CloseServerController(selected_server_remote_id_);
}
});
}
@@ -1748,6 +1748,7 @@ void GuiApplication::Tick() {
slint::quit_event_loop();
return;
}
HandleSessionCleanup();
HandlePasswordChangeResult();
HandleCredentialRecovery();
if (!peer_) {
@@ -2008,8 +2009,7 @@ void GuiApplication::HandlePasswordChangeResult() {
}
show_offline_warning_window_ = true;
if (uncertain && peer_) {
LeaveConnection(peer_, client_id_);
DestroyPeer(&peer_);
CloseConnectionPeer();
}
return;
}
@@ -2022,8 +2022,7 @@ void GuiApplication::HandlePasswordChangeResult() {
LOG_INFO("Password changed successfully for [{}]", client_id_);
if (peer_) {
LeaveConnection(peer_, client_id_);
DestroyPeer(&peer_);
CloseConnectionPeer();
}
}
@@ -2047,7 +2046,7 @@ void GuiApplication::HandleCredentialRecovery() {
if (retry_active) {
LOG_INFO("Pending credential was not accepted; retrying active credential");
if (peer_) {
DestroyPeer(&peer_);
CloseConnectionPeer();
}
return;
}
@@ -3083,9 +3082,6 @@ void GuiApplication::CloseStreamTab(const std::string& remote_id) {
}
keyboard_.ReleaseRemotePressedKeys(remote_id, "stream_tab_closed");
CloseRemoteSession(props);
WaitForThumbnailSaveTasks();
reload_recent_connections_ = true;
recent_connection_image_save_time_ = 0;
ResetRemoteSessionResources(props);
{
std::unique_lock lock(remote_sessions_mutex_);
@@ -3290,7 +3286,7 @@ void GuiApplication::Cleanup() {
devices_.DestroyDevices();
devices_.DestroyFactories();
CloseAllRemoteSessions();
WaitForThumbnailSaveTasks();
WaitForSessionCleanup();
devices_.DestroyAudioOutput();
if (ui_->stream) {
#if defined(__APPLE__)
@@ -20,6 +20,16 @@ namespace crossdesk {
FileTransferManager::FileTransferManager(GuiRuntime &owner) : owner_(owner) {}
FileTransferManager::~FileTransferManager() {
std::vector<std::future<void>> workers;
{
std::lock_guard lock(workers_mutex_);
stopping_ = true;
workers.swap(workers_);
}
for (auto& worker : workers) worker.wait();
}
FileTransferManager::FileTransferState &FileTransferManager::global_state() {
return global_state_;
}
@@ -92,8 +102,16 @@ void FileTransferManager::Start(
std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path, const std::string &file_label,
const std::string &remote_id) {
if (props && props->closing_) return;
const bool is_global = !props;
PeerPtr *peer = is_global ? owner_.peer_ : props->peer_;
PeerPtr* peer = nullptr;
std::shared_ptr<PeerEventHandler> peer_events;
{
std::shared_lock lock(owner_.remote_sessions_mutex_);
if (props && props->closing_) return;
peer = is_global ? owner_.peer_ : props->peer_;
peer_events = is_global ? owner_.peer_events_ : props->peer_events_;
}
if (!peer) {
LOG_ERROR("StartFileTransfer: invalid peer");
return;
@@ -108,7 +126,14 @@ void FileTransferManager::Start(
}
const auto props_weak = std::weak_ptr<RemoteSession>(props);
std::thread([this, peer, file_path, file_label, props_weak, remote_id,
std::lock_guard workers_lock(workers_mutex_);
if (stopping_) return;
// Reap finished senders without blocking the UI.
std::erase_if(workers_, [](auto& worker) {
return worker.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
});
workers_.push_back(std::async(std::launch::async,
[this, peer, peer_events, file_path, file_label, props_weak, remote_id,
is_global]() {
auto props_locked = props_weak.lock();
FileTransferState *state = nullptr;
@@ -166,7 +191,11 @@ void FileTransferManager::Start(
const int ret = sender.SendFile(
file_path, file_path.filename().string(),
[peer, file_label, remote_id](const char *buffer, size_t size) {
[peer, peer_events, file_label, remote_id, props_locked](const char *buffer, size_t size) {
// Close drains each in-flight send before detaching the peer.
if (props_locked && props_locked->closing_) return -1;
auto callback = peer_events->EnterCallback();
if (!callback) return -1;
if (remote_id.empty()) {
return SendReliableDataFrame(peer, buffer, size,
file_label.c_str());
@@ -200,12 +229,13 @@ void FileTransferManager::Start(
}
LOG_ERROR("FileSender::SendFile failed for [{}], ret={}",
file_path.string().c_str(), ret);
ProcessQueue(props_locked);
}).detach();
if (peer_events->IsActive()) ProcessQueue(props_locked);
}));
}
void FileTransferManager::ProcessQueue(
std::shared_ptr<RemoteSession> props) {
if (props && props->closing_) return;
FileTransferState &state = state_for(props);
if (state.file_sending_.load()) {
return;
@@ -4,6 +4,9 @@
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <future>
#include <mutex>
#include <vector>
#include <memory>
#include <shared_mutex>
#include <string>
@@ -21,6 +24,7 @@ public:
using RemoteSession = gui_detail::RemoteSession;
explicit FileTransferManager(GuiRuntime &owner);
~FileTransferManager();
FileTransferState &global_state();
FileTransferState &
@@ -40,6 +44,9 @@ private:
void ProcessQueue(std::shared_ptr<RemoteSession> props);
void Unregister(uint32_t file_id, bool per_peer);
std::mutex workers_mutex_;
std::vector<std::future<void>> workers_;
bool stopping_ = false;
GuiRuntime &owner_;
FileTransferState global_state_;
std::unordered_map<uint32_t, std::weak_ptr<RemoteSession>>
@@ -150,6 +150,7 @@ void KeyboardController::SendHeartbeat(bool force) {
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
std::shared_lock sessions_lock(owner_.remote_sessions_mutex_);
const auto props_it = owner_.remote_sessions_.find(target_id);
if (target_id.empty() || props_it == owner_.remote_sessions_.end() ||
props_it->second->connection_status_.load() !=
@@ -189,6 +190,7 @@ int KeyboardController::SendKeyCommand(int key_code, bool is_down,
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
std::shared_lock sessions_lock(owner_.remote_sessions_mutex_);
const auto props_it = owner_.remote_sessions_.find(target_id);
if (!target_id.empty() && props_it != owner_.remote_sessions_.end() &&
props_it->second->connection_status_.load() ==
@@ -6,6 +6,7 @@
#include <shared_mutex>
#include <string>
#include <thread>
#include <utility>
#include <vector>
#include <display_stream_id.h>
@@ -220,6 +221,11 @@ int GuiRuntime::RequestSingleDevicePresence(const std::string& remote_id,
}
void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
if (!props || props->closing_.exchange(true)) return;
if (props->peer_events_) props->peer_events_->Deactivate();
props->connection_established_ = false;
props->streaming_ = false;
props->connection_status_.store(ConnectionStatus::Closed);
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
@@ -245,85 +251,160 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
}
}
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
std::vector<unsigned char> buffer_copy(*frame_snapshot);
std::string remote_id = props->remote_id_;
std::string remote_host_name = props->remote_host_name_;
std::string password =
props->remember_password_ ? props->remote_password_ : "";
std::thread save_thread([buffer_copy, video_width, video_height, remote_id,
remote_host_name, password,
thumbnail = thumbnail_]() {
thumbnail->SaveToThumbnail((char*)buffer_copy.data(), video_width,
video_height, remote_id, remote_host_name,
password);
});
{
std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
thumbnail_save_threads_.emplace_back(std::move(save_thread));
}
}
if (native_renderer) {
native_renderer->DiscardStream(props->remote_id_);
video_frame_dirty_.store(true, std::memory_order_release);
}
if (props->peer_) {
LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
LeaveConnection(props->peer_, props->remote_id_.c_str());
LOG_INFO("Destroy peer [{}]", props->local_id_);
DestroyPeer(&props->peer_);
PeerPtr* peer = nullptr;
{
// Audio/clipboard senders hold a shared map lock while using this pointer.
std::unique_lock lock(remote_sessions_mutex_);
peer = std::exchange(props->peer_, nullptr);
}
const auto queued_at = std::chrono::steady_clock::now();
session_cleanup_tasks_[props->remote_id_] = session_cleanup_queue_.PostTask(
[props, peer, frame_snapshot, video_width, video_height,
thumbnail = thumbnail_, queued_at]() mutable {
if (peer) {
LOG_INFO("[{}] Background leave connection [{}]", props->local_id_,
props->remote_id_);
LeaveConnection(peer, props->remote_id_.c_str());
DestroyPeer(&peer);
}
if (thumbnail && frame_snapshot && !frame_snapshot->empty() &&
video_width > 0 && video_height > 0) {
thumbnail->SaveToThumbnail(
reinterpret_cast<char*>(frame_snapshot->data()), video_width,
video_height, props->remote_id_, props->remote_host_name_,
props->remember_password_ ? props->remote_password_ : "");
}
const auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - queued_at).count();
LOG_INFO("[{}] Session cleanup completed in {} ms", props->remote_id_,
elapsed);
});
}
void GuiRuntime::CloseServerController(const std::string& remote_id) {
if (!peer_ || remote_id.empty() || controller_cleanup_tasks_.count(remote_id))
return;
controller_cleanup_tasks_[remote_id] = session_cleanup_queue_.PostTask(
[peer = peer_, remote_id] { LeaveConnection(peer, remote_id.c_str()); });
}
void GuiRuntime::CloseConnectionPeer() {
if (!peer_) return;
peer_events_->Deactivate();
std::vector<std::string> controllers;
{
std::shared_lock lock(connection_status_mutex_);
for (const auto& [id, status] : connection_status_) controllers.push_back(id);
}
for (const auto& id : controllers)
HandleServerControllerDisconnected(id, "peer_closed");
devices_.StopMouseController();
devices_.StopScreenCapturer();
devices_.StopSpeakerCapturer();
devices_.StopKeyboardCapturer();
signal_connected_ = false;
signal_status_ = SignalStatus::SignalClosed;
PeerPtr* peer;
{
std::unique_lock lock(remote_sessions_mutex_);
peer = std::exchange(peer_, nullptr);
}
// The same serial queue also owns outstanding controller disconnects, so
// these finish before the shared peer is destroyed.
connection_peer_cleanup_ = session_cleanup_queue_.PostTask(
[peer, handler = peer_events_, id = std::string(client_id_)]() mutable {
LOG_INFO("[{}] Background connection peer cleanup", id);
LeaveConnection(peer, id.c_str());
DestroyPeer(&peer);
});
}
void GuiRuntime::CloseAllRemoteSessions() {
if (peer_) {
LOG_INFO("[{}] Leave connection [{}]", client_id_, client_id_);
LeaveConnection(peer_, client_id_);
is_client_mode_ = false;
devices_.StopMouseController();
devices_.StopScreenCapturer();
devices_.StopSpeakerCapturer();
devices_.StopKeyboardCapturer();
LOG_INFO("Destroy peer [{}]", client_id_);
DestroyPeer(&peer_);
}
CloseConnectionPeer();
is_client_mode_ = false;
pending_reconnects_.clear();
std::vector<std::shared_ptr<RemoteSession>> sessions;
{
// std::shared_lock lock(remote_sessions_mutex_);
for (auto& it : remote_sessions_) {
auto props = it.second;
CloseRemoteSession(props);
}
std::shared_lock lock(remote_sessions_mutex_);
for (const auto& [id, props] : remote_sessions_) sessions.push_back(props);
}
for (const auto& props : sessions) CloseRemoteSession(props);
{
// std::unique_lock lock(remote_sessions_mutex_);
std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
}
void GuiRuntime::WaitForThumbnailSaveTasks() {
std::vector<std::thread> threads_to_join;
{
std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
threads_to_join.swap(thumbnail_save_threads_);
void GuiRuntime::HandleSessionCleanup() {
auto completed = [](std::future<void>& task) {
if (!task.valid() || task.wait_for(std::chrono::seconds(0)) !=
std::future_status::ready) return false;
try {
task.get();
} catch (const std::exception& error) {
LOG_ERROR("Connection cleanup failed: {}", error.what());
}
return true;
};
completed(connection_peer_cleanup_);
for (auto it = controller_cleanup_tasks_.begin();
it != controller_cleanup_tasks_.end();) {
if (completed(it->second)) it = controller_cleanup_tasks_.erase(it);
else ++it;
}
if (threads_to_join.empty()) {
return;
std::vector<std::pair<std::string, PendingReconnect>> reconnects;
for (auto it = session_cleanup_tasks_.begin();
it != session_cleanup_tasks_.end();) {
if (it->second.wait_for(std::chrono::seconds(0)) !=
std::future_status::ready) {
++it;
continue;
}
try {
it->second.get();
} catch (const std::exception& error) {
LOG_ERROR("[{}] Session cleanup failed: {}", it->first, error.what());
}
if (auto pending = pending_reconnects_.find(it->first);
pending != pending_reconnects_.end()) {
reconnects.emplace_back(pending->first, std::move(pending->second));
pending_reconnects_.erase(pending);
}
it = session_cleanup_tasks_.erase(it);
reload_recent_connections_ = true;
recent_connection_image_save_time_ = 0;
}
for (const auto& [id, request] : reconnects) {
ConnectTo(id, request.password.c_str(), request.remember_password);
}
}
for (auto& thread : threads_to_join) {
if (thread.joinable()) {
thread.join();
void GuiRuntime::WaitForSessionCleanup() {
pending_reconnects_.clear();
auto drain = [](std::future<void>& task) {
if (!task.valid()) return;
try {
task.get();
} catch (const std::exception& error) {
LOG_ERROR("Connection cleanup failed: {}", error.what());
}
};
drain(connection_peer_cleanup_);
for (auto& [id, task] : controller_cleanup_tasks_) drain(task);
controller_cleanup_tasks_.clear();
for (auto& [id, task] : session_cleanup_tasks_) {
try {
task.get();
} catch (const std::exception& error) {
LOG_ERROR("[{}] Session cleanup failed: {}", id, error.what());
}
}
session_cleanup_tasks_.clear();
}
void GuiRuntime::ResetRemoteSessionResources(
@@ -365,6 +446,11 @@ std::shared_ptr<GuiRuntime::RemoteSession> GuiRuntime::FindRemoteSession(
int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
bool remember_password, bool bypass_presence_check) {
if (session_cleanup_tasks_.count(remote_id)) {
pending_reconnects_[remote_id] = {password ? password : "", remember_password};
LOG_INFO("[{}] Reconnect queued until previous peer is destroyed", remote_id);
return 0;
}
if (!bypass_presence_check && !device_presence_cache_.IsOnline(remote_id)) {
int ret =
RequestSingleDevicePresence(remote_id, password, remember_password);
@@ -382,16 +468,14 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
LOG_INFO("Connect to [{}]", remote_id);
focused_remote_id_ = remote_id;
// std::shared_lock shared_lock(remote_sessions_mutex_);
bool exists = (remote_sessions_.find(remote_id) != remote_sessions_.end());
// shared_lock.unlock();
bool exists = FindRemoteSession(remote_id) != nullptr;
if (!exists) {
PeerPtr* peer_to_init = nullptr;
std::string local_id;
{
// std::unique_lock unique_lock(remote_sessions_mutex_);
std::unique_lock unique_lock(remote_sessions_mutex_);
if (remote_sessions_.find(remote_id) == remote_sessions_.end()) {
remote_sessions_[remote_id] = std::make_shared<RemoteSession>();
auto props = remote_sessions_[remote_id];
@@ -399,6 +483,8 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
props->remote_id_ = remote_id;
memcpy(&props->params_, &params_, sizeof(Params));
props->params_.user_id = props->local_id_.c_str();
props->peer_events_ = std::make_shared<PeerEventHandler>(*this);
props->params_.user_data = props->peer_events_.get();
props->peer_ = CreatePeer(&props->params_);
props->control_window_width_ = title_bar_height_ * 10.0f;
@@ -445,8 +531,8 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
}
int ret = -1;
// std::shared_lock read_lock(remote_sessions_mutex_);
auto props = remote_sessions_[remote_id];
auto props = FindRemoteSession(remote_id);
if (!props || props->closing_) return -1;
if (!props->connection_established_) {
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
@@ -470,7 +556,6 @@ int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
}
}
}
// read_lock.unlock();
return 0;
}
+14 -5
View File
@@ -19,11 +19,17 @@ namespace crossdesk {
GuiRuntime::GuiRuntime()
: clipboard_(*this), devices_(*this), transfers_(*this), settings_(*this),
keyboard_(*this), peer_events_(*this) {}
keyboard_(*this) {}
GuiRuntime::~GuiRuntime() = default;
GuiRuntime::~GuiRuntime() { WaitForSessionCleanup(); }
int GuiRuntime::CreateConnectionPeer() {
// Tick retries after the old peer's leave notification and socket shutdown.
if (connection_peer_cleanup_.valid()) return 0;
{
std::unique_lock lock(remote_sessions_mutex_);
peer_events_ = std::make_shared<PeerEventHandler>(*this);
}
params_.use_cfg_file = false;
std::string signal_server_ip;
@@ -189,14 +195,17 @@ int GuiRuntime::CreateConnectionPeer() {
params_.on_connection_status = PeerEventHandler::OnConnectionStatus;
params_.on_net_status_report = PeerEventHandler::OnNetStatusReport;
params_.user_data = &peer_events_;
params_.user_data = peer_events_.get();
// The previous peer may have left a terminal status behind. Reset it before
// Init() starts emitting callbacks for the newly selected server.
signal_connected_ = false;
signal_status_ = SignalStatus::SignalConnecting;
peer_ = CreatePeer(&params_);
{
std::unique_lock lock(remote_sessions_mutex_);
peer_ = CreatePeer(&params_);
}
if (peer_) {
LOG_INFO("Create peer instance [{}] successful", client_id_);
Init(peer_);
@@ -240,7 +249,7 @@ void GuiRuntime::UpdateLabels() {
void GuiRuntime::HandleRecentConnections() {
if (reload_recent_connections_ && thumbnail_) {
if (session_cleanup_tasks_.empty() && reload_recent_connections_ && thumbnail_) {
uint32_t now_time = SDL_GetTicks();
if (now_time - recent_connection_image_save_time_ >= 50) {
int ret = thumbnail_->LoadThumbnail(recent_connections_,
+6 -3
View File
@@ -61,8 +61,11 @@ class GuiRuntime : protected gui_detail::GuiState {
void CloseRemoteSession(std::shared_ptr<RemoteSession> props);
void CloseAllRemoteSessions();
void CloseConnectionPeer();
void CloseServerController(const std::string& remote_id);
void ResetRemoteSessionResources(std::shared_ptr<RemoteSession> props);
void WaitForThumbnailSaveTasks();
void HandleSessionCleanup();
void WaitForSessionCleanup();
std::shared_ptr<RemoteSession> FindRemoteSession(
const std::string& remote_id);
@@ -89,7 +92,7 @@ class GuiRuntime : protected gui_detail::GuiState {
FileTransferManager transfers_;
SettingsManager settings_;
KeyboardController keyboard_;
PeerEventHandler peer_events_;
std::shared_ptr<PeerEventHandler> peer_events_;
std::atomic<bool> video_frame_dirty_{false};
std::unique_ptr<VideoRenderer> video_renderer_;
@@ -104,4 +107,4 @@ class GuiRuntime : protected gui_detail::GuiState {
} // namespace crossdesk
#endif
#endif
@@ -79,6 +79,9 @@ void PeerEventHandler::OnReceiveDataBuffer(
const char *data, size_t size, const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
@@ -145,9 +148,8 @@ void PeerEventHandler::OnReceiveDataBuffer(
std::string remote_id(user_id, user_id_size);
if (remote_action.type == ControlType::service_status) {
auto props_it = runtime->remote_sessions_.find(remote_id);
if (props_it != runtime->remote_sessions_.end()) {
runtime->ApplyRemoteServiceStatus(*props_it->second, remote_action.ss);
if (auto props = runtime->FindRemoteSession(remote_id)) {
runtime->ApplyRemoteServiceStatus(*props, remote_action.ss);
}
return;
}
@@ -60,6 +60,9 @@ PeerEventHandler::PeerEventHandler(GuiRuntime& owner) : owner_(owner) {}
void PeerEventHandler::OnSignalMessage(const char* message, size_t size,
void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime || !message || size == 0) {
return;
@@ -153,6 +156,9 @@ void PeerEventHandler::OnSignalMessage(const char* message, size_t size,
void PeerEventHandler::OnSignalStatus(SignalStatus status, const char* user_id,
size_t user_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
@@ -198,12 +204,8 @@ void PeerEventHandler::OnSignalStatus(SignalStatus status, const char* user_id,
}
std::string remote_id(client_id.begin() + 2, client_id.end());
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
auto props = runtime->FindRemoteSession(remote_id);
if (!props) return;
props->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
props->signal_connected_ = false;
@@ -230,6 +232,9 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
const size_t user_id_size,
void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) return;
@@ -304,8 +309,7 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
remote_action_codec::Free(remote_action);
}
if (!runtime->need_to_create_stream_window_ &&
!runtime->remote_sessions_.empty()) {
if (!runtime->need_to_create_stream_window_) {
runtime->need_to_create_stream_window_ = true;
}
props->connection_established_ = true;
@@ -496,6 +500,9 @@ void PeerEventHandler::OnNetStatusReport(
const MiniRtcNetTrafficStats* net_traffic_stats, const char* user_id,
const size_t user_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
@@ -556,12 +563,8 @@ void PeerEventHandler::OnNetStatusReport(
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
auto props = runtime->FindRemoteSession(remote_id);
if (!props) return;
if (props->traversal_mode_ != mode) {
props->traversal_mode_ = mode;
LOG_INFO("Net mode: [{}]", int(props->traversal_mode_));
@@ -11,6 +11,7 @@
#include <string>
#include "minirtc.h"
#include "runtime/session_lifecycle.h"
namespace crossdesk {
@@ -21,6 +22,10 @@ class PeerEventHandler {
public:
explicit PeerEventHandler(GuiRuntime &owner);
bool IsActive() const { return callbacks_.IsActive(); }
auto EnterCallback() { return callbacks_.Enter(); }
void Deactivate() { callbacks_.Close(); }
static void OnReceiveVideoBuffer(const MiniRtcVideoFrame *video_frame,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
@@ -49,6 +54,7 @@ private:
static void SendClientInfo(PeerPtr *peer, const std::string &client_id);
GuiRuntime &owner_;
gui_detail::SessionCallbackGate callbacks_;
};
} // namespace crossdesk
@@ -32,19 +32,17 @@ void PeerEventHandler::OnReceiveVideoBuffer(
const MiniRtcVideoFrame* video_frame, const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
GuiRuntime::RemoteSession* props =
runtime->remote_sessions_.find(remote_id)->second.get();
auto props = runtime->FindRemoteSession(remote_id);
if (!props) return;
if (props->connection_established_) {
bool background_snapshot_only = false;
@@ -174,6 +172,9 @@ void PeerEventHandler::OnReceiveAudioBuffer(
const char* data, size_t size, const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
if (!handler) return;
auto callback = handler->EnterCallback();
if (!callback) return;
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
@@ -24,6 +24,8 @@
#include "display_info.h"
#include "minirtc.h"
namespace crossdesk { class PeerEventHandler; }
namespace crossdesk::gui_detail {
struct FileTransferState {
@@ -67,6 +69,8 @@ struct FileTransferState {
struct RemoteSession {
Params params_;
PeerPtr* peer_ = nullptr;
std::shared_ptr<PeerEventHandler> peer_events_;
std::atomic<bool> closing_{false};
std::string audio_label_ = kAudioStream;
std::string data_label_ = kDataStream;
std::string mouse_label_ = kMouseStream;
+11 -2
View File
@@ -22,9 +22,11 @@
#include <stream_names.h>
#include "config_center.h"
#include "common/task_queue_lock_free.h"
#include "path_manager.h"
#include "runtime/device_presence_cache.h"
#include "runtime/remote_session.h"
#include "runtime/session_lifecycle.h"
#include "thumbnail.h"
namespace crossdesk::gui_detail {
@@ -184,8 +186,15 @@ struct ConnectionState {
std::unordered_map<std::string, RemoteSessionPtr>;
RemoteSessionMap remote_sessions_;
std::shared_mutex remote_sessions_mutex_;
std::vector<std::thread> thumbnail_save_threads_;
std::mutex thumbnail_save_threads_mutex_;
TaskQueueLockFree session_cleanup_queue_;
std::unordered_map<std::string, std::future<void>> session_cleanup_tasks_;
std::future<void> connection_peer_cleanup_;
std::unordered_map<std::string, std::future<void>> controller_cleanup_tasks_;
struct PendingReconnect {
std::string password;
bool remember_password = false;
};
std::unordered_map<std::string, PendingReconnect> pending_reconnects_;
std::shared_mutex connection_status_mutex_;
std::unordered_map<std::string, ConnectionStatus> connection_status_;
@@ -0,0 +1,47 @@
#include "runtime/session_lifecycle.h"
namespace crossdesk::gui_detail {
CallbackGuard::CallbackGuard(SessionCallbackGate& callbacks)
: callbacks_(callbacks), accepted_(callbacks.BeginCallback()) {}
CallbackGuard::~CallbackGuard() {
if (accepted_) {
callbacks_.EndCallback();
}
}
bool SessionCallbackGate::IsActive() const {
std::lock_guard lock(mutex_);
return accepting_callbacks_;
}
CallbackGuard SessionCallbackGate::Enter() {
return CallbackGuard(*this);
}
bool SessionCallbackGate::BeginCallback() {
std::lock_guard lock(mutex_);
if (!accepting_callbacks_) {
return false;
}
++running_callbacks_;
return true;
}
void SessionCallbackGate::EndCallback() {
std::lock_guard lock(mutex_);
--running_callbacks_;
if (running_callbacks_ == 0) {
callbacks_finished_.notify_all();
}
}
void SessionCallbackGate::Close() {
std::unique_lock lock(mutex_);
accepting_callbacks_ = false;
// Waiting releases the lock so running callbacks can call EndCallback().
callbacks_finished_.wait(lock, [this] { return running_callbacks_ == 0; });
}
} // namespace crossdesk::gui_detail
@@ -0,0 +1,58 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-07
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SESSION_LIFECYCLE_H_
#define _SESSION_LIFECYCLE_H_
#include <condition_variable>
#include <cstddef>
#include <mutex>
namespace crossdesk::gui_detail {
class SessionCallbackGate;
// Decrements the count on scope exit, including early returns and exceptions.
class CallbackGuard {
public:
explicit CallbackGuard(SessionCallbackGate& callbacks);
~CallbackGuard();
CallbackGuard(const CallbackGuard&) = delete;
CallbackGuard& operator=(const CallbackGuard&) = delete;
explicit operator bool() const { return accepted_; }
private:
SessionCallbackGate& callbacks_;
bool accepted_;
};
// Each peer counts callbacks as they enter and leave.
// Closing rejects new callbacks, then waits for running callbacks to finish.
class SessionCallbackGate {
public:
bool IsActive() const;
CallbackGuard Enter();
// Called by the session owner, never from within this session's callbacks.
void Close();
private:
friend class CallbackGuard;
bool BeginCallback();
void EndCallback();
mutable std::mutex mutex_;
std::condition_variable callbacks_finished_;
bool accepting_callbacks_ = true;
std::size_t running_callbacks_ = 0;
};
} // namespace crossdesk::gui_detail
#endif
+1
View File
@@ -34,6 +34,7 @@ function setup_targets()
set_kind("object")
add_deps("rd_log", "crossdesk_wire")
add_packages("libyuv")
add_packages("concurrentqueue", {public = true})
add_files("apps/desktop/src/common/*.cpp")
remove_files("apps/desktop/src/common/rounded_corner_button.cpp")
if is_os("windows") then