[fix] fix mac-to-windows symbol key input

This commit is contained in:
dijunkun
2026-03-23 22:30:58 +08:00
parent 21b179e01c
commit f4e28d8774
2 changed files with 119 additions and 7 deletions

View File

@@ -1,5 +1,7 @@
#include "keyboard_capturer.h"
#include <unordered_map>
#include "keyboard_converter.h"
#include "rd_log.h"
@@ -7,6 +9,96 @@ namespace crossdesk {
static OnKeyAction g_on_key_action = nullptr;
static void* g_user_ptr = nullptr;
static std::unordered_map<int, int> g_unmapped_keycode_to_vk;
static int VkCodeFromUnicode(UniChar ch) {
if (ch >= 'a' && ch <= 'z') {
return static_cast<int>(ch - 'a' + 'A');
}
if (ch >= 'A' && ch <= 'Z') {
return static_cast<int>(ch);
}
if (ch >= '0' && ch <= '9') {
return static_cast<int>(ch);
}
switch (ch) {
case ' ':
return 0x20; // VK_SPACE
case '-':
case '_':
return 0xBD; // VK_OEM_MINUS
case '=':
case '+':
return 0xBB; // VK_OEM_PLUS
case '[':
case '{':
return 0xDB; // VK_OEM_4
case ']':
case '}':
return 0xDD; // VK_OEM_6
case '\\':
case '|':
return 0xDC; // VK_OEM_5
case ';':
case ':':
return 0xBA; // VK_OEM_1
case '\'':
case '"':
return 0xDE; // VK_OEM_7
case ',':
case '<':
return 0xBC; // VK_OEM_COMMA
case '.':
case '>':
return 0xBE; // VK_OEM_PERIOD
case '/':
case '?':
return 0xBF; // VK_OEM_2
case '`':
case '~':
return 0xC0; // VK_OEM_3
default:
return -1;
}
}
static int ResolveVkCodeFromMacEvent(CGEventRef event, CGKeyCode key_code,
bool is_key_down) {
auto key_it = CGKeyCodeToVkCode.find(key_code);
if (key_it != CGKeyCodeToVkCode.end()) {
if (is_key_down) {
g_unmapped_keycode_to_vk.erase(static_cast<int>(key_code));
}
return key_it->second;
}
int vk_code = -1;
UniChar chars[4] = {0};
UniCharCount char_count = 0;
CGEventKeyboardGetUnicodeString(event, 4, &char_count, chars);
if (char_count > 0) {
vk_code = VkCodeFromUnicode(chars[0]);
}
if (vk_code < 0) {
auto fallback_it =
g_unmapped_keycode_to_vk.find(static_cast<int>(key_code));
if (fallback_it != g_unmapped_keycode_to_vk.end()) {
vk_code = fallback_it->second;
}
}
if (vk_code >= 0) {
if (is_key_down) {
g_unmapped_keycode_to_vk[static_cast<int>(key_code)] = vk_code;
} else {
g_unmapped_keycode_to_vk.erase(static_cast<int>(key_code));
}
}
return vk_code;
}
CGEventRef eventCallback(CGEventTapProxy proxy, CGEventType type,
CGEventRef event, void* userInfo) {
@@ -22,11 +114,12 @@ CGEventRef eventCallback(CGEventTapProxy proxy, CGEventType type,
}
if (type == kCGEventKeyDown || type == kCGEventKeyUp) {
const bool is_key_down = (type == kCGEventKeyDown);
CGKeyCode key_code = static_cast<CGKeyCode>(
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
auto key_it = CGKeyCodeToVkCode.find(key_code);
if (key_it != CGKeyCodeToVkCode.end()) {
g_on_key_action(key_it->second, type == kCGEventKeyDown, g_user_ptr);
int vk_code = ResolveVkCodeFromMacEvent(event, key_code, is_key_down);
if (vk_code >= 0) {
g_on_key_action(vk_code, is_key_down, g_user_ptr);
}
} else if (type == kCGEventFlagsChanged) {
CGEventFlags current_flags = CGEventGetFlags(event);
@@ -87,6 +180,7 @@ int KeyboardCapturer::Hook(OnKeyAction on_key_action, void* user_ptr) {
return 0;
}
g_unmapped_keycode_to_vk.clear();
g_on_key_action = on_key_action;
g_user_ptr = user_ptr;
@@ -127,6 +221,7 @@ int KeyboardCapturer::Hook(OnKeyAction on_key_action, void* user_ptr) {
}
int KeyboardCapturer::Unhook() {
g_unmapped_keycode_to_vk.clear();
g_on_key_action = nullptr;
g_user_ptr = nullptr;

View File

@@ -54,11 +54,28 @@ int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
input.type = INPUT_KEYBOARD;
input.ki.wVk = (WORD)key_code;
if (!is_down) {
input.ki.dwFlags = KEYEVENTF_KEYUP;
const UINT scan_code =
MapVirtualKeyW(static_cast<UINT>(key_code), MAPVK_VK_TO_VSC_EX);
if (scan_code != 0) {
input.ki.wVk = 0;
input.ki.wScan = static_cast<WORD>(scan_code & 0xFF);
input.ki.dwFlags |= KEYEVENTF_SCANCODE;
if ((scan_code & 0xFF00) != 0) {
input.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;
}
}
if (!is_down) {
input.ki.dwFlags |= KEYEVENTF_KEYUP;
}
UINT sent = SendInput(1, &input, sizeof(INPUT));
if (sent != 1) {
LOG_WARN("SendInput failed for key_code={}, is_down={}, err={}", key_code,
is_down, GetLastError());
return -1;
}
SendInput(1, &input, sizeof(INPUT));
return 0;
}
} // namespace crossdesk
} // namespace crossdesk