[fix] do not need to call SDL_CloseAudioDevice() before SDL_Quit()

This commit is contained in:
dijunkun
2025-05-28 16:02:37 +08:00
parent 67168f7735
commit f34b55b88a
2 changed files with 3 additions and 2 deletions

View File

@@ -518,7 +518,8 @@ int Render::AudioDeviceInit() {
} }
int Render::AudioDeviceDestroy() { int Render::AudioDeviceDestroy() {
SDL_CloseAudioDevice(output_dev_); SDL_PauseAudioDevice(output_dev_, 1);
// SDL_CloseAudioDevice(output_dev_);
// SDL_CloseAudioDevice(input_dev_); // SDL_CloseAudioDevice(input_dev_);
return 0; return 0;