From f34b55b88aa5d1fd868a07ed10e39073ce60a71f Mon Sep 17 00:00:00 2001 From: dijunkun Date: Wed, 28 May 2025 16:02:37 +0800 Subject: [PATCH] [fix] do not need to call SDL_CloseAudioDevice() before SDL_Quit() --- src/single_window/render.cpp | 3 ++- thirdparty/projectx | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/single_window/render.cpp b/src/single_window/render.cpp index 806a736..3053c46 100644 --- a/src/single_window/render.cpp +++ b/src/single_window/render.cpp @@ -518,7 +518,8 @@ int Render::AudioDeviceInit() { } int Render::AudioDeviceDestroy() { - SDL_CloseAudioDevice(output_dev_); + SDL_PauseAudioDevice(output_dev_, 1); + // SDL_CloseAudioDevice(output_dev_); // SDL_CloseAudioDevice(input_dev_); return 0; diff --git a/thirdparty/projectx b/thirdparty/projectx index b3802e6..5b2961d 160000 --- a/thirdparty/projectx +++ b/thirdparty/projectx @@ -1 +1 @@ -Subproject commit b3802e65ee1db2ad99efa8213f5ba82773b3a53d +Subproject commit 5b2961df184b63be22ec7fd8c1de1d5ecb5c16b2