[refactor] update remote peer panel rendering for high-DPI scaling support

This commit is contained in:
dijunkun
2025-12-03 17:36:19 +08:00
parent be044c248b
commit d21e1bd422
4 changed files with 41 additions and 29 deletions

View File

@@ -1,3 +1,4 @@
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
@@ -5,30 +6,35 @@
namespace crossdesk {
int Render::MainWindow() {
ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Always);
ImGuiIO& io = ImGui::GetIO();
float local_remote_window_width = io.DisplaySize.x;
float local_remote_window_height =
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::BeginChild("DeskWindow",
ImVec2(main_window_width_, local_window_height_),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::BeginChild(
"DeskWindow",
ImVec2(local_remote_window_width, local_remote_window_height),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();
LocalWindow();
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddLine(
ImVec2(main_window_width_ / 2, title_bar_height_ + 15.0f * dpi_scale_),
ImVec2(main_window_width_ / 2, title_bar_height_ + 225.0f * dpi_scale_),
IM_COL32(0, 0, 0, 122), 1.0f);
draw_list->AddLine(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.1f),
ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.53f),
IM_COL32(0, 0, 0, 122), 1.0f);
RemoteWindow();
ImGui::EndChild();
RecentConnectionsWindow();
// RecentConnectionsWindow();
StatusBar();
if (show_connection_status_window_) {