[refactor] update remote peer panel rendering for high-DPI scaling support

This commit is contained in:
dijunkun
2025-12-03 17:36:19 +08:00
parent be044c248b
commit d21e1bd422
4 changed files with 41 additions and 29 deletions

View File

@@ -1,4 +1,4 @@
#include "layout.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
@@ -8,21 +8,28 @@ namespace crossdesk {
static int InputTextCallback(ImGuiInputTextCallbackData* data);
int Render::RemoteWindow() {
ImGui::SetNextWindowPos(ImVec2(local_window_width_ + 1.0f, title_bar_height_),
ImGuiCond_Always);
ImGuiIO& io = ImGui::GetIO();
float remote_window_width = io.DisplaySize.x * 0.5f;
float remote_window_height =
io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
float remote_window_button_width = io.DisplaySize.x * 0.046f;
float remote_window_button_height = io.DisplaySize.y * 0.075f;
ImGui::SetNextWindowPos(
ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
ImGui::BeginChild("RemoteDesktopWindow",
ImVec2(remote_window_width_, remote_window_height_),
ImVec2(remote_window_width, remote_window_height),
ImGuiChildFlags_None,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleColor();
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + main_window_text_y_padding_);
ImGui::Indent(main_child_window_x_padding_ - 1.0f);
ImGui::SetCursorPos(
ImVec2(io.DisplaySize.x * 0.545f, io.DisplaySize.y * 0.02f));
ImGui::TextColored(
ImVec4(0.0f, 0.0f, 0.0f, 0.5f), "%s",
@@ -31,8 +38,7 @@ int Render::RemoteWindow() {
ImGui::Spacing();
{
ImGui::SetNextWindowPos(
ImVec2(local_window_width_ + main_child_window_x_padding_ - 1.0f,
title_bar_height_ + main_child_window_y_padding_),
ImVec2(io.DisplaySize.x * 0.56f, io.DisplaySize.y * 0.15f),
ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(239.0f / 255, 240.0f / 255,
242.0f / 255, 1.0f));
@@ -40,10 +46,9 @@ int Render::RemoteWindow() {
ImGui::BeginChild(
"RemoteDesktopWindow_1",
ImVec2(remote_child_window_width_, remote_child_window_height_),
ImVec2(remote_window_width * 0.8f, remote_window_height * 0.43f),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();