mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-12-16 20:17:10 +08:00
[refactor] update local peer panel rendering for high-DPI scaling support
This commit is contained in:
@@ -1,6 +1,6 @@
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#include <random>
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#include "layout.h"
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#include "layout_relative.h"
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#include "localization.h"
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#include "rd_log.h"
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#include "render.h"
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@@ -8,20 +8,27 @@
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namespace crossdesk {
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int Render::LocalWindow() {
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ImGui::SetNextWindowPos(ImVec2(-1.0f, title_bar_height_), ImGuiCond_Always);
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ImGuiIO& io = ImGui::GetIO();
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float local_window_width = io.DisplaySize.x * 0.5f;
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float local_window_height =
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io.DisplaySize.y * (1 - TITLE_BAR_HEIGHT - STATUS_BAR_HEIGHT);
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float local_window_button_width = io.DisplaySize.x * 0.046f;
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float local_window_button_height = io.DisplaySize.y * 0.075f;
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ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * TITLE_BAR_HEIGHT),
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ImGuiCond_Always);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::BeginChild("LocalDesktopWindow",
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ImVec2(local_window_width_, local_window_height_),
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ImVec2(local_window_width, local_window_height),
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ImGuiChildFlags_None,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + main_window_text_y_padding_);
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ImGui::Indent(main_child_window_x_padding_);
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ImGui::SetCursorPos(
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ImVec2(io.DisplaySize.x * 0.045f, io.DisplaySize.y * 0.02f));
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ImGui::TextColored(
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ImVec4(0.0f, 0.0f, 0.0f, 0.5f), "%s",
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@@ -30,19 +37,16 @@ int Render::LocalWindow() {
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ImGui::Spacing();
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{
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ImGui::SetNextWindowPos(
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ImVec2(main_child_window_x_padding_,
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title_bar_height_ + main_child_window_y_padding_),
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ImVec2(io.DisplaySize.x * 0.045f, io.DisplaySize.y * 0.15f),
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ImGuiCond_Always);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(239.0f / 255, 240.0f / 255,
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242.0f / 255, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
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ImGui::BeginChild(
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"LocalDesktopWindow_1",
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ImVec2(local_child_window_width_, local_child_window_height_),
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"LocalDesktopPanel",
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ImVec2(local_window_width * 0.8f, local_window_height * 0.43f),
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ImGuiChildFlags_Border,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleVar();
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ImGui::PopStyleColor();
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{
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@@ -52,7 +56,7 @@ int Render::LocalWindow() {
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ImGui::Spacing();
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH);
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ImGui::SetNextItemWidth(io.DisplaySize.x * 0.25f);
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ImGui::SetWindowFontScale(1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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@@ -76,8 +80,8 @@ int Render::LocalWindow() {
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
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ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
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ImGui::SetWindowFontScale(0.5f);
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if (ImGui::Button(ICON_FA_COPY,
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ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
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if (ImGui::Button(ICON_FA_COPY, ImVec2(local_window_button_width,
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local_window_button_height))) {
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local_id_copied_ = true;
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ImGui::SetClipboardText(client_id_);
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copy_start_time_ = ImGui::GetTime();
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@@ -87,17 +91,10 @@ int Render::LocalWindow() {
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double time_duration = ImGui::GetTime() - copy_start_time_;
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if (local_id_copied_ && time_duration < 1.0f) {
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const ImGuiViewport* viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(
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ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
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notification_window_width_) /
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2,
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(viewport->WorkSize.y - viewport->WorkPos.y -
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notification_window_height_) /
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2));
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::SetNextWindowSize(
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ImVec2(notification_window_width_, notification_window_height_));
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::PushStyleColor(
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ImGuiCol_WindowBg,
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ImVec4(1.0f, 1.0f, 1.0f, 1.0f - (float)time_duration));
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@@ -116,7 +113,7 @@ int Render::LocalWindow() {
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[localization_language_index_];
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auto text_width = ImGui::CalcTextSize(text.c_str()).x;
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ImGui::SetCursorPosX((window_width - text_width) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::PushStyleColor(ImGuiCol_Text,
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ImVec4(0, 0, 0, 1.0f - (float)time_duration));
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ImGui::Text("%s", text.c_str());
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@@ -135,7 +132,7 @@ int Render::LocalWindow() {
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localization::password[localization_language_index_].c_str());
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH);
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ImGui::SetNextItemWidth(io.DisplaySize.x * 0.25f);
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ImGui::Spacing();
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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@@ -157,55 +154,34 @@ int Render::LocalWindow() {
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ImGui::SetWindowFontScale(0.5f);
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auto l_x = ImGui::GetCursorScreenPos().x;
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auto l_y = ImGui::GetCursorScreenPos().y;
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if (ImGui::Button(ICON_FA_EYE,
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ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
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if (ImGui::Button(
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show_password_ ? ICON_FA_EYE : ICON_FA_EYE_SLASH,
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ImVec2(local_window_button_width, local_window_button_height))) {
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show_password_ = !show_password_;
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}
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if (!show_password_) {
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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draw_list->AddLine(
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ImVec2(l_x + 3.0f * dpi_scale_, l_y + 12.5f * dpi_scale_),
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ImVec2(l_x + 20.3f * dpi_scale_, l_y + 26.5f * dpi_scale_),
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IM_COL32(239, 240, 242, 255), 2.0f);
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draw_list->AddLine(
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ImVec2(l_x + 3.0f * dpi_scale_, l_y + 11.0f * dpi_scale_),
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ImVec2(l_x + 20.3f * dpi_scale_, l_y + 25.0f * dpi_scale_),
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IM_COL32(0, 0, 0, 255), 1.5f);
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}
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ImGui::SameLine();
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if (ImGui::Button(ICON_FA_PEN,
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ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
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if (ImGui::Button(ICON_FA_PEN, ImVec2(local_window_button_width,
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local_window_button_height))) {
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show_reset_password_window_ = true;
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}
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ImGui::SetWindowFontScale(1.0f);
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ImGui::PopStyleColor(3);
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if (show_reset_password_window_) {
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const ImGuiViewport* viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(
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ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
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connection_status_window_width_) /
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2,
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(viewport->WorkSize.y - viewport->WorkPos.y -
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connection_status_window_height_) /
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2));
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ImGui::SetNextWindowSize(ImVec2(connection_status_window_width_,
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connection_status_window_height_));
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::SetNextWindowSize(
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::Begin("ResetPasswordWindow", nullptr,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoSavedSettings);
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ImGui::PopStyleVar(2);
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ImGui::PopStyleColor();
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@@ -220,9 +196,9 @@ int Render::LocalWindow() {
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ImGui::SetCursorPosY(window_height * 0.2f);
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ImGui::Text("%s", text.c_str());
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ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
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ImGui::SetCursorPosX(window_width * 0.33f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
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ImGui::SetNextItemWidth(window_width * 0.33f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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