mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-10-28 00:33:06 +08:00
[build] align mobile Xmake repository selection with desktop
This commit is contained in:
@@ -134,14 +134,8 @@ jobs:
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actions-cache-folder: .xmake-toolchain-cache
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actions-cache-key: ${{ runner.os }}-${{ runner.arch }}-ubuntu24.04-android-xmake${{ env.XMAKE_MIN_VERSION }}
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- name: Cache Xmake package repository
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uses: actions/cache@v5
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with:
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path: apps/android/.native/global/.xmake/repositories/xmake-repo
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key: ${{ runner.os }}-${{ runner.arch }}-android-xmake-repo-v1-${{ hashFiles('apps/android/scripts/build_native.py') }}
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# Cache installed packages only. build_native.py checks Xmake >= 3.1.1 and pins
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# its own package repository; never reuse another platform's build/config.
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# Repository selection follows desktop Xmake behavior. Keep installed
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# packages isolated; never reuse another platform's build/config.
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- name: Cache native dependencies
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uses: actions/cache@v5
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with:
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@@ -53,7 +53,6 @@ jobs:
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EXPECTED_IOS_SDK: "26.5"
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# Exercise the minimum supported version; local builds may use newer Xmake.
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XMAKE_MIN_VERSION: "3.1.1"
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XMAKE_REPO_REVISION: "121109352da272cd1a3d4ed52f2dcda34f839955"
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steps:
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- name: Extract version number
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@@ -160,9 +159,9 @@ jobs:
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uses: actions/cache@v5
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with:
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path: apps/ios/.xmake/packages
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key: "${{ runner.os }}-xmake${{ env.XMAKE_MIN_VERSION }}-deps-ios-arm64-source-v1-xcode26.6-xrepo1211093-min16-${{ github.run_id }}"
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key: "${{ runner.os }}-xmake${{ env.XMAKE_MIN_VERSION }}-deps-ios-arm64-source-v2-xcode26.6-min16-${{ hashFiles('apps/ios/scripts/build_minirtc_ios.sh', 'xmake.lua', 'deps/submodules/minirtc/xmake.lua', 'deps/submodules/minirtc/thirdparty/**') }}-${{ github.run_id }}"
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restore-keys: |
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${{ runner.os }}-xmake${{ env.XMAKE_MIN_VERSION }}-deps-ios-arm64-source-v1-xcode26.6-xrepo1211093-min16-
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${{ runner.os }}-xmake${{ env.XMAKE_MIN_VERSION }}-deps-ios-arm64-source-v2-xcode26.6-min16-${{ hashFiles('apps/ios/scripts/build_minirtc_ios.sh', 'xmake.lua', 'deps/submodules/minirtc/xmake.lua', 'deps/submodules/minirtc/thirdparty/**') }}-
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- name: Set up Python
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uses: actions/setup-python@v6
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@@ -181,15 +180,6 @@ jobs:
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python3 -B apps/ios/scripts/verify_native_build.py \
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--xmake-version "${RUNNER_TEMP}/xmake-version.txt"
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- name: Pin xmake package repository
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shell: bash
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run: |
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xmake repo -u
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XMAKE_REPO_DIR="${HOME}/.xmake/repositories/xmake-repo"
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git -C "${XMAKE_REPO_DIR}" fetch --depth=1 origin "${XMAKE_REPO_REVISION}"
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git -C "${XMAKE_REPO_DIR}" checkout --detach "${XMAKE_REPO_REVISION}"
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test "$(git -C "${XMAKE_REPO_DIR}" rev-parse HEAD)" = "${XMAKE_REPO_REVISION}"
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- name: Build CrossDesk Mobile
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shell: bash
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run: |
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@@ -72,7 +72,7 @@ Release 构建使用 `./gradlew :app:assembleRelease`,默认输出未签名 AP
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首次构建会下载并从源码编译依赖,耗时取决于网络。后续编译复用缓存。Android 直接编译 `deps/submodules/minirtc` 中的源码;构建产物和依赖缓存位于 `.native/`,Xmake 工程配置位于 `native/.xmake/`,与桌面和 iOS 分开保存:
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- Gradle 9.3.1、AGP 9.1.0、NDK r28c 固定在工程中。
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- Xmake 包仓库固定到 `eda39de3fb99b420c168f1ab9ab2d1791e11b662`。
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- Xmake 依赖仓库沿用 PC 端策略:使用默认仓库或调用环境指定的仓库,不固定或校验仓库提交。Android 编译产物和安装包缓存仍独立保存。
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- `scripts/build_native.py` 调用独立的 `native/xmake.lua`,直接包含 MiniRTC 子模块的构建定义。构建过程不复制 MiniRTC 源码,也不应用补丁。
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- MiniRTC 源码内的 Android 分支启用 OpenH264、SVT-AV1 和 dav1d 软件编解码及依赖配方,兼容 OpenFEC 的 Android 头文件,并关闭 UPnP。SVT-AV1 使用内置 ARM CPU 能力检测;当前应用作为控制端只接收视频,库同时提供 AV1 编码能力。TLS 校验位于 MiniRTC 内部。STUN、TURN UDP/TCP 与直接连接仍由 MiniRTC 提供。
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- MiniRTC 的 `thirdparty/openssl/xmake.lua` 统一维护 iOS 和 Android 配方;Android 显式使用 NDK 的归档索引工具,避免 macOS `ranlib` 损坏 ELF 静态库。
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@@ -98,7 +98,7 @@ git push origin android-v1.6.1-20261010
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已有 Release 需要补传服务器或刷新下载信息时,可手动运行 `Update version.json from Release` 并填写已有 `source_tag`,无需重新构建。
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工作流使用 Ubuntu 24.04、JDK 17、Python 3.13、SDK 36、Build Tools 36.0.0、NDK r28c,并使用最低支持的 Xmake 3.1.1 验证构建;本地允许使用更新的 Xmake。Gradle 使用工程内的 Wrapper,原生构建器固定 Xmake 包仓库版本。SDK/NDK 使用独立目录缓存,按宿主系统、架构和工具链版本区分;命中缓存时跳过 SDK 安装,未命中时在安装完成后立即保存,即使后续 APK 构建失败,下次也可复用。Xmake 可执行环境、固定版本的包仓库和 pip 下载也有各自的缓存;Ubuntu 系统工具只安装缺失项。
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工作流使用 Ubuntu 24.04、JDK 17、Python 3.13、SDK 36、Build Tools 36.0.0、NDK r28c,并使用最低支持的 Xmake 3.1.1 验证构建;本地允许使用更新的 Xmake。Gradle 使用工程内的 Wrapper,原生构建器沿用 PC 端的 Xmake 仓库选择方式。SDK/NDK 使用独立目录缓存,按宿主系统、架构和工具链版本区分;命中缓存时跳过 SDK 安装,未命中时在安装完成后立即保存,即使后续 APK 构建失败,下次也可复用。Xmake 可执行环境和 pip 下载也有各自的缓存;Ubuntu 系统工具只安装缺失项。
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Gradle 缓存与 Android 原生依赖缓存分别管理;原生缓存按宿主架构、构建脚本及 MiniRTC 配方区分,不复用桌面或 iOS 的配置和目标文件。GitHub 托管 runner 每次启动仍是新环境;第一次运行或缓存失效时需要安装。不同分支和标签可读取默认分支的缓存,因此建议先在默认分支运行一次 `Build Android` 预热,再创建发布标签。
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@@ -11,7 +11,6 @@ ANDROID = Path(__file__).resolve().parents[1]
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ROOT = ANDROID.parents[1]
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SOURCE = ROOT / 'deps/submodules/minirtc'
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CACHE = ANDROID / '.native'
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PACKAGE_REVISION = 'eda39de3fb99b420c168f1ab9ab2d1791e11b662'
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XMAKE_MIN_VERSION = (3, 1, 1)
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@@ -38,18 +37,12 @@ def main():
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raise SystemExit('Initialize the MiniRTC submodule before building.')
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env = os.environ.copy()
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env['XMAKE_PKG_INSTALLDIR'] = str(CACHE / 'packages')
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env['XMAKE_GLOBALDIR'] = str(CACHE / 'global')
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env['ANDROID_NDK_HOME'] = str(ndk)
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env['ANDROID_NDK_ROOT'] = str(ndk)
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env['NO_COLOR'] = '1'
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work = ANDROID / 'native'
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repository = CACHE / 'global/.xmake/repositories/xmake-repo'
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if not (repository / '.git').is_dir():
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subprocess.run([xmake, 'repo', '--update'], cwd=work, env=env, check=True)
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revision = subprocess.check_output(['git', 'rev-parse', 'HEAD'], cwd=repository, text=True).strip()
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if revision != PACKAGE_REVISION:
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subprocess.run(['git', 'fetch', 'origin', PACKAGE_REVISION], cwd=repository, check=True)
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subprocess.run(['git', 'checkout', '--detach', PACKAGE_REVISION], cwd=repository, check=True)
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# Use the desktop repository policy; Xmake manages recipe initialization
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# and updates. Only installed Android packages/build products are isolated.
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subprocess.run([xmake, 'f', '-P', str(work), '-y', '-p', 'android', '-a', 'arm64-v8a',
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'-m', 'release', '--ndk=' + str(ndk), '--ndk_sdkver=26',
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'--runtimes=c++_static', '--policies=package.precompiled:n',
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@@ -13,6 +13,8 @@
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## 构建
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依赖仓库沿用 Windows/macOS/Linux 的 Xmake 策略:使用默认仓库或调用环境指定的 `XMAKE_GLOBALDIR` / `XMAKE_MAIN_REPO`,不固定或校验仓库提交。鸿蒙 PC 与移动端共用此规则,SDK、编译产物和依赖安装缓存仍按平台隔离。
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在仓库根目录执行,当前构建脚本面向 macOS:
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```bash
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@@ -14,7 +14,6 @@ import sys
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APP = Path(__file__).resolve().parents[1]
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ROOT = APP.parents[1]
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CACHE = APP / '.native'
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PACKAGE_REVISION = '2eedd731d1e7e377bc0eea970b9f0c120ca5f00d'
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def run(args, *, cwd=APP, env=None):
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@@ -37,8 +36,7 @@ def environment():
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env = os.environ.copy()
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env.update(NODE_HOME=str(studio / 'tools/node'), DEVECO_SDK_HOME=str(sdk),
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JAVA_HOME=str(studio / 'jbr/Contents/Home'),
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XMAKE_PKG_INSTALLDIR=str(CACHE / 'packages'),
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XMAKE_GLOBALDIR=str(CACHE / 'global'), NO_COLOR='1')
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XMAKE_PKG_INSTALLDIR=str(CACHE / 'packages'), NO_COLOR='1')
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env['PATH'] = os.pathsep.join([str(CACHE / 'venv/bin'), str(studio / 'tools/node/bin'),
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str(studio / 'tools/ohpm/bin'),
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str(native / 'build-tools/cmake/bin'), env.get('PATH', '')])
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@@ -55,20 +53,8 @@ def bootstrap(env):
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run([venv / 'bin/python', '-m', 'pip', 'install', 'setuptools==80.9.0',
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'wheel==0.45.1', 'meson==1.12.1'], env=env)
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(venv / '.crossdesk-tools-v1').touch()
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repository = CACHE / 'global/.xmake/repositories/xmake-repo'
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if not (repository / '.git').exists():
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repository.parent.mkdir(parents=True, exist_ok=True)
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seed = Path.home() / '.xmake/repositories/xmake-repo'
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source = seed if (seed / '.git').exists() else 'https://github.com/xmake-io/xmake-repo.git'
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run(['git', 'clone', '--no-hardlinks', source, repository], env=env)
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run(['git', 'remote', 'set-url', 'origin', 'https://github.com/xmake-io/xmake-repo.git'], cwd=repository, env=env)
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revision = subprocess.check_output(['git', 'rev-parse', 'HEAD'], cwd=repository, text=True).strip()
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if revision != PACKAGE_REVISION:
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run(['git', 'fetch', 'origin', PACKAGE_REVISION], cwd=repository, env=env)
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run(['git', 'checkout', '--detach', PACKAGE_REVISION], cwd=repository, env=env)
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# Mark this pinned checkout as ready so Xmake's first-run repository update
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# cannot replace it with a mirror or advance it beyond PACKAGE_REVISION.
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(repository / 'updated').touch()
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# Repository selection/updates follow Xmake, as on Windows/macOS/Linux.
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# The SDK, installed packages and build products remain platform-specific.
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def mobile_project():
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@@ -277,7 +277,7 @@
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/zsh;
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shellScript = "set -e\npython3 \"${PROJECT_DIR}/scripts/prepare_source_metadata.py\" --output \"${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/SourceMetadata.json\"\n\"${PROJECT_DIR}/scripts/build_minirtc_ios.sh\"\npython3 \"${PROJECT_DIR}/scripts/verify_native_build.py\" --inputs \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/libCrossDeskMiniRTC.a.inputs.sha256\" --xmake-version \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/xmake-version.txt\" --xmake-repository \"$(cat \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/xmake-repository.txt\")\"\npython3 \"${PROJECT_DIR}/scripts/package_openssl_ios.py\" --inputs \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/libCrossDeskMiniRTC.a.inputs.sha256\" --output \"${BUILT_PRODUCTS_DIR}/OpenSSL.framework\" --platform \"${PLATFORM_NAME}\"\n";
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shellScript = "set -e\npython3 \"${PROJECT_DIR}/scripts/prepare_source_metadata.py\" --output \"${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/SourceMetadata.json\"\n\"${PROJECT_DIR}/scripts/build_minirtc_ios.sh\"\npython3 \"${PROJECT_DIR}/scripts/verify_native_build.py\" --inputs \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/libCrossDeskMiniRTC.a.inputs.sha256\" --xmake-version \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/xmake-version.txt\"\npython3 \"${PROJECT_DIR}/scripts/package_openssl_ios.py\" --inputs \"${PROJECT_DIR}/Vendor/${PLATFORM_NAME}/${CONFIGURATION}/libCrossDeskMiniRTC.a.inputs.sha256\" --output \"${BUILT_PRODUCTS_DIR}/OpenSSL.framework\" --platform \"${PLATFORM_NAME}\"\n";
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};
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/* End PBXShellScriptBuildPhase section */
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+11
-16
@@ -72,22 +72,17 @@ tag's numeric version. Use the source tag or commit recorded in the app to
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identify its exact source.
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Install [Xmake](https://xmake.io/guide/quick-start.html) 3.1.1 or newer,
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CMake, and a current Python 3 with setuptools/wheel. Pin the package repository
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in a separate Xmake global directory before building:
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CMake, and a current Python 3 with setuptools/wheel. Repository selection follows
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the Windows/macOS/Linux desktop build: Xmake uses its default package repository,
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or an explicit `XMAKE_GLOBALDIR` / `XMAKE_MAIN_REPO` supplied by the caller.
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No repository commit is pinned, checked out, or required to have a clean worktree.
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You can build directly from Xcode without preparing a separate recipe checkout.
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```sh
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export XMAKE_GLOBALDIR="$HOME/.cache/crossdesk/xmake-ios"
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xmake repo --update
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git -C "$XMAKE_GLOBALDIR/.xmake/repositories/xmake-repo" fetch origin 121109352da272cd1a3d4ed52f2dcda34f839955
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git -C "$XMAKE_GLOBALDIR/.xmake/repositories/xmake-repo" checkout --detach 121109352da272cd1a3d4ed52f2dcda34f839955
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```
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Keep `XMAKE_GLOBALDIR` set for command-line Xcode builds. For builds launched
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from the Xcode app, set it as a user-defined build setting on the target, or
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pin the default `~/.xmake/repositories/xmake-repo` instead. The build checks
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the minimum Xmake version, package repository commit and reviewed recipe hashes.
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Application dependencies are built from source, with Xmake precompiled
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package downloads disabled.
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Installed iOS packages and device/simulator build products still have separate
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caches to avoid mixing target architectures and deployment settings. The build
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retains the minimum Xmake version check, Xmake's source-download verification,
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and native archive input checks. Application dependencies are built from source,
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with Xmake precompiled package downloads disabled.
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1. Open `apps/ios/CrossDeskMobile.xcodeproj` and select the `CrossDeskMobile`
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target and scheme.
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@@ -391,7 +386,7 @@ the resource when the notices need to change; regeneration does not select a
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new dependency version.
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`scripts/verify_native_build.py` independently checks the native archive input
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hashes and pinned Xmake toolchain after compilation. These checks do not read
|
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hashes and the minimum supported Xmake version after compilation. These checks do not read
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the license catalog. Downloaded source archives retain their SHA-256 checks
|
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when manually regenerating notices.
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@@ -67,10 +67,15 @@ fi
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XMAKE_DEVELOPER_DIR="${DEVELOPER_DIR:-$(xcode-select -p)}"
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XMAKE_TOOLCHAIN_BIN="${XMAKE_DEVELOPER_DIR}/Toolchains/XcodeDefault.xctoolchain/usr/bin"
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run_xmake() {
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# Match desktop repository selection: use Xmake defaults unless explicitly
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# overridden by the caller. Only compiled iOS packages use a separate cache.
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local xmake_env=()
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if [[ -n "${XMAKE_GLOBALDIR:-}" ]]; then
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xmake_env+=("XMAKE_GLOBALDIR=${XMAKE_GLOBALDIR}")
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fi
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if [[ -n "${XMAKE_MAIN_REPO:-}" ]]; then
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xmake_env+=("XMAKE_MAIN_REPO=${XMAKE_MAIN_REPO}")
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fi
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/usr/bin/env -i \
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HOME="${HOME}" \
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PATH="${XMAKE_TOOLCHAIN_BIN}:${PATH}" \
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@@ -89,10 +94,10 @@ run_xmake() {
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OUTPUT_DIR="${IOS_DIR}/Vendor/${SDK_NAME}/${CONFIG_NAME}"
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OUTPUT_LIBRARY="${OUTPUT_DIR}/libCrossDeskMiniRTC.a"
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XMAKE_REPOSITORY_DIR="$(run_xmake lua -c 'import("core.base.global"); print(path.join(global.directory(), "repositories", "xmake-repo"))')"
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mkdir -p "${OUTPUT_DIR}"
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print -r -- "${XMAKE_REPOSITORY_DIR}" > "${OUTPUT_DIR}/xmake-repository.txt"
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run_xmake --version > "${OUTPUT_DIR}/xmake-version.txt"
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python3 -B "${SCRIPT_DIR}/verify_native_build.py" \
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--xmake-version "${OUTPUT_DIR}/xmake-version.txt"
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MINIRTC_BUILD_DIR="${IOS_DIR}/.xmake/minirtc-build${CACHE_SUFFIX}"
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MINIRTC_LIBRARY="${MINIRTC_BUILD_DIR}/iphoneos/arm64/${MODE}/libminirtc.a"
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WIRE_BUILD_DIR="${IOS_DIR}/.xmake/wire-build${CACHE_SUFFIX}"
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@@ -109,7 +114,7 @@ fi
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# Still configure on every invocation: Xmake must see manifest edits and restore
|
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# the iOS configuration if MiniRTC was built standalone for another platform.
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CONFIG_SIGNATURE="$(print -r -- "${XMAKE_BIN}" "${XMAKE_DEVELOPER_DIR}" \
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"${MODE}" "${ARCH_NAME}" "${SDK_NAME}" "${APPLE_DEVICE}" "16.0" "${XMAKE_PKG_INSTALLDIR}" "${MINIRTC_ENABLE_AOM}"
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"${MODE}" "${ARCH_NAME}" "${SDK_NAME}" "${APPLE_DEVICE}" "16.0" "${XMAKE_PKG_INSTALLDIR}" "${MINIRTC_ENABLE_AOM}" "${XMAKE_GLOBALDIR:-}" "${XMAKE_MAIN_REPO:-}"
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run_xmake --version | sed -n '1p'
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DEVELOPER_DIR="${XMAKE_DEVELOPER_DIR}" xcodebuild -version
|
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DEVELOPER_DIR="${XMAKE_DEVELOPER_DIR}" xcrun --sdk "${SDK_NAME}" --show-sdk-path
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@@ -5,28 +5,16 @@ import argparse
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import hashlib
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from pathlib import Path
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import re
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import subprocess
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import sys
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XMAKE_MIN_VERSION = "3.1.1"
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XMAKE_REPOSITORY_REVISION = "121109352da272cd1a3d4ed52f2dcda34f839955"
|
||||
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def verify(inputs=None, xmake_repository=None, xmake_version=None):
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||||
def verify(inputs=None, xmake_version=None):
|
||||
if xmake_version is not None:
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||||
version = re.search(r"xmake v(\d+)\.(\d+)\.(\d+)(?:\+|[,\s]|$)", xmake_version.read_text())
|
||||
if not version or tuple(map(int, version.groups())) < tuple(map(int, XMAKE_MIN_VERSION.split("."))):
|
||||
raise ValueError(f"Xmake {XMAKE_MIN_VERSION} or newer is required; see apps/ios/README.md")
|
||||
if xmake_repository is not None:
|
||||
revision = subprocess.check_output(
|
||||
["git", "-C", str(xmake_repository), "rev-parse", "HEAD"], text=True).strip()
|
||||
if revision != XMAKE_REPOSITORY_REVISION:
|
||||
raise ValueError("Xmake package repository differs from the pinned iOS toolchain")
|
||||
changes = subprocess.check_output(
|
||||
["git", "-C", str(xmake_repository), "status", "--porcelain", "--untracked-files=normal"],
|
||||
text=True).strip()
|
||||
if changes:
|
||||
raise ValueError("Xmake package repository has local changes; use the unmodified pinned revision")
|
||||
if inputs is not None:
|
||||
for line in inputs.read_text().splitlines():
|
||||
sha, name = line.split(maxsplit=1)
|
||||
@@ -37,18 +25,17 @@ def verify(inputs=None, xmake_repository=None, xmake_version=None):
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description=__doc__)
|
||||
parser.add_argument("--inputs", type=Path, help="native archive .inputs.sha256 manifest")
|
||||
parser.add_argument("--xmake-repository", type=Path, help="active pinned Xmake package repository")
|
||||
parser.add_argument("--xmake-version", type=Path, help="Xmake version output recorded by the native build")
|
||||
args = parser.parse_args()
|
||||
if not any((args.inputs, args.xmake_repository, args.xmake_version)):
|
||||
parser.error("provide --inputs, --xmake-repository or --xmake-version")
|
||||
verify(args.inputs, args.xmake_repository, args.xmake_version)
|
||||
if not any((args.inputs, args.xmake_version)):
|
||||
parser.error("provide --inputs or --xmake-version")
|
||||
verify(args.inputs, args.xmake_version)
|
||||
print("Verified iOS native build inputs and toolchain")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
main()
|
||||
except (OSError, ValueError, subprocess.CalledProcessError) as error:
|
||||
except (OSError, ValueError) as error:
|
||||
print(f"iOS native build: {error}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
@@ -22,6 +22,9 @@ class NativeBuildTest(unittest.TestCase):
|
||||
source = Path(__file__).resolve().parents[1] / "scripts/build_minirtc_ios.sh"
|
||||
self.script = scripts / source.name
|
||||
shutil.copy2(source, self.script)
|
||||
# This fixture exercises archive/configuration behavior with fake Xmake.
|
||||
# Keep the version-check dependency inside the same temporary sandbox.
|
||||
(scripts / "verify_native_build.py").write_text("# Toolchain validation is outside this fixture's scope.\n")
|
||||
(self.root / "xmake.lua").write_text('-- fixture\n')
|
||||
(self.root / "deps/submodules/minirtc").mkdir(parents=True)
|
||||
self.bin = self.root / "bin"
|
||||
|
||||
Reference in New Issue
Block a user