[feat] make MainWindow and ServerWindow use rounded corners

This commit is contained in:
dijunkun
2026-02-26 18:06:07 +08:00
parent 4e6f82d00c
commit a94da8802f
15 changed files with 157 additions and 40 deletions

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@@ -0,0 +1,63 @@
#include "rounded_corner_button.h"
namespace crossdesk {
bool RoundedCornerButton(const char* label, const ImVec2& size, float rounding,
ImDrawFlags round_flags, bool enabled,
ImU32 normal_col, ImU32 hover_col, ImU32 active_col,
ImU32 border_col) {
ImGuiWindow* current_window = ImGui::GetCurrentWindow();
if (current_window->SkipItems) return false;
const ImGuiStyle& style = ImGui::GetStyle();
ImGuiID button_id = current_window->GetID(label);
ImVec2 cursor_pos = current_window->DC.CursorPos;
ImVec2 button_size = ImGui::CalcItemSize(size, 0.0f, 0.0f);
ImRect button_rect(cursor_pos, ImVec2(cursor_pos.x + button_size.x,
cursor_pos.y + button_size.y));
ImGui::ItemSize(button_rect);
if (!ImGui::ItemAdd(button_rect, button_id)) return false;
bool is_hovered = false, is_held = false;
bool is_pressed = false;
if (enabled) {
is_pressed =
ImGui::ButtonBehavior(button_rect, button_id, &is_hovered, &is_held);
}
if (normal_col == 0) normal_col = ImGui::GetColorU32(ImGuiCol_Button);
if (hover_col == 0) hover_col = ImGui::GetColorU32(ImGuiCol_ButtonHovered);
if (active_col == 0) active_col = ImGui::GetColorU32(ImGuiCol_ButtonActive);
if (border_col == 0) border_col = ImGui::GetColorU32(ImGuiCol_Border);
ImU32 fill_color = normal_col;
if (is_held && is_hovered)
fill_color = active_col;
else if (is_hovered)
fill_color = hover_col;
if (!enabled) fill_color = IM_COL32(120, 120, 120, 180);
ImDrawList* window_draw_list = ImGui::GetWindowDrawList();
window_draw_list->AddRectFilled(button_rect.Min, button_rect.Max, fill_color,
rounding, round_flags);
if (style.FrameBorderSize > 0.0f) {
window_draw_list->AddRect(button_rect.Min, button_rect.Max, border_col,
rounding, round_flags, style.FrameBorderSize);
}
ImU32 text_color =
ImGui::GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_TextDisabled);
const char* label_end = ImGui::FindRenderedTextEnd(label);
ImGui::PushStyleColor(ImGuiCol_Text,
ImGui::ColorConvertU32ToFloat4(text_color));
ImGui::RenderTextClipped(button_rect.Min, button_rect.Max, label, label_end,
nullptr, ImVec2(0.5f, 0.5f), &button_rect);
ImGui::PopStyleColor();
return is_pressed;
}
} // namespace crossdesk

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@@ -0,0 +1,20 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-02-26
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _ROUNDED_CORNER_BUTTON_H_
#define _ROUNDED_CORNER_BUTTON_H_
#include "imgui.h"
#include "imgui_internal.h"
namespace crossdesk {
bool RoundedCornerButton(const char* label, const ImVec2& size, float rounding,
ImDrawFlags round_flags, bool enabled = true,
ImU32 normal_col = 0, ImU32 hover_col = 0,
ImU32 active_col = 0, ImU32 border_col = 0);
} // namespace crossdesk
#endif

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@@ -101,7 +101,7 @@ int Render::LocalWindow() {
ImGuiCol_WindowBg,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f - (float)time_duration));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ConnectionStatusWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings);
@@ -180,7 +180,7 @@ int Render::LocalWindow() {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ResetPasswordWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |

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@@ -9,7 +9,7 @@ int Render::RecentConnectionsWindow() {
ImGuiIO& io = ImGui::GetIO();
float recent_connection_window_width = io.DisplaySize.x;
float recent_connection_window_height =
io.DisplaySize.y * (0.46f - STATUS_BAR_HEIGHT);
io.DisplaySize.y * (0.455f - STATUS_BAR_HEIGHT);
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * 0.55f),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
@@ -256,7 +256,7 @@ int Render::ConfirmDeleteConnection() {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ConfirmDeleteConnectionWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |

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@@ -298,7 +298,7 @@ SDL_HitTestResult Render::HitTestCallback(SDL_Window* window,
float mouse_grab_padding = render->title_bar_button_width_ * 0.16f;
if (area->y < render->title_bar_button_width_ &&
area->y > mouse_grab_padding &&
area->x < window_width - render->title_bar_button_width_ * 4.0f &&
area->x < window_width - render->title_bar_button_width_ * 3.0f &&
area->x > mouse_grab_padding) {
return SDL_HITTEST_DRAGGABLE;
}
@@ -914,9 +914,10 @@ int Render::CreateMainWindow() {
ImGui::SetCurrentContext(main_ctx_);
if (!SDL_CreateWindowAndRenderer(
"Remote Desk", (int)main_window_width_, (int)main_window_height_,
"CrossDesk Main Window", (int)main_window_width_,
(int)main_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIDDEN,
SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT,
&main_window_, &main_renderer_)) {
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
return -1;
@@ -946,6 +947,8 @@ int Render::CreateMainWindow() {
// for window region action
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(main_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&main_windows_system_chinese_font_);
ImGuiStyle& style = ImGui::GetStyle();
@@ -1002,9 +1005,10 @@ int Render::CreateStreamWindow() {
ImGui::SetCurrentContext(stream_ctx_);
if (!SDL_CreateWindowAndRenderer(
"Stream window", (int)stream_window_width_,
"CrossDesk Stream Window", (int)stream_window_width_,
(int)stream_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&stream_window_, &stream_renderer_)) {
LOG_ERROR("Error creating stream_window_ and stream_renderer_: {}",
SDL_GetError());
@@ -1018,6 +1022,8 @@ int Render::CreateStreamWindow() {
// for window region action
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(stream_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&stream_windows_system_chinese_font_);
ImGuiStyle& style = ImGui::GetStyle();
@@ -1073,10 +1079,10 @@ int Render::CreateServerWindow() {
return -1;
}
ImGui::SetCurrentContext(server_ctx_);
if (!SDL_CreateWindowAndRenderer("Server window", (int)server_window_width_,
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Server Window", (int)server_window_width_,
(int)server_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY |
SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&server_window_, &server_renderer_)) {
LOG_ERROR("Error creating server_window_ and server_renderer_: {}",
@@ -1290,6 +1296,8 @@ int Render::DrawMainWindow() {
ImGuiIO& io = ImGui::GetIO();
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y),
ImGuiCond_Always);
@@ -1298,6 +1306,7 @@ int Render::DrawMainWindow() {
ImGuiWindowFlags_NoBringToFrontOnFocus |
ImGuiWindowFlags_NoDocking);
ImGui::PopStyleColor();
ImGui::PopStyleVar();
TitleBar(true);
@@ -1318,6 +1327,7 @@ int Render::DrawMainWindow() {
ImGui::Render();
SDL_SetRenderScale(main_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(main_renderer_, 0, 0, 0, 0);
SDL_RenderClear(main_renderer_);
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), main_renderer_);
SDL_RenderPresent(main_renderer_);
@@ -1367,6 +1377,7 @@ int Render::DrawStreamWindow() {
ImGui::Render();
SDL_SetRenderScale(stream_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(stream_renderer_, 0, 0, 0, 255);
SDL_RenderClear(stream_renderer_);
// std::shared_lock lock(client_properties_mutex_);
@@ -1406,7 +1417,7 @@ int Render::DrawServerWindow() {
ImGui::Render();
SDL_SetRenderScale(server_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(server_renderer_, 255, 255, 255, 255);
SDL_SetRenderDrawColor(server_renderer_, 0, 0, 0, 0);
SDL_RenderClear(server_renderer_);
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), server_renderer_);
SDL_RenderPresent(server_renderer_);

View File

@@ -9,15 +9,17 @@ int Render::StatusBar() {
float status_bar_width = io.DisplaySize.x;
float status_bar_height = io.DisplaySize.y * STATUS_BAR_HEIGHT;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
static bool a, b, c, d, e;
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT)),
ImGuiCond_Always);
ImGui::BeginChild(
"StatusBar", ImVec2(status_bar_width, status_bar_height),
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::BeginChild("StatusBar", ImVec2(status_bar_width, status_bar_height),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleColor(2);
ImVec2 dot_pos = ImVec2(status_bar_width * 0.025f,
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.5f));
@@ -40,7 +42,6 @@ int Render::StatusBar() {
.c_str());
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleColor();
ImGui::EndChild();
return 0;
}

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@@ -2,6 +2,7 @@
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "rounded_corner_button.h"
constexpr double kNewVersionIconBlinkIntervalSec = 2.0;
constexpr double kNewVersionIconBlinkOnTimeSec = 1.0;
@@ -23,7 +24,7 @@ int Render::TitleBar(bool main_window) {
if (io.DisplaySize.x > 0.0f && io.DisplaySize.y > 0.0f) {
title_bar_width = io.DisplaySize.x;
title_bar_height = io.DisplaySize.y * TITLE_BAR_HEIGHT;
title_bar_height_padding = io.DisplaySize.y * (TITLE_BAR_HEIGHT + 0.01f);
title_bar_height_padding = io.DisplaySize.y * TITLE_BAR_HEIGHT;
title_bar_button_width = io.DisplaySize.x * TITLE_BAR_BUTTON_WIDTH;
title_bar_button_height = io.DisplaySize.y * TITLE_BAR_BUTTON_HEIGHT;
@@ -45,7 +46,7 @@ int Render::TitleBar(bool main_window) {
title_bar_button_height = title_bar_button_height_;
}
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild(main_window ? "MainTitleBar" : "StreamTitleBar",
@@ -285,8 +286,20 @@ int Render::TitleBar(bool main_window) {
float xmark_pos_y = title_bar_button_height * 0.5f;
float xmark_size = title_bar_button_width * 0.33f;
std::string close_button = "##xmark"; // ICON_FA_XMARK;
if (ImGui::Button(close_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
bool close_button_clicked = false;
if (main_window) {
close_button_clicked = RoundedCornerButton(
close_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height), 8.5f,
ImDrawFlags_RoundCornersTopRight, true, IM_COL32(0, 0, 0, 0),
IM_COL32(250, 0, 0, 255), IM_COL32(255, 0, 0, 128));
} else {
close_button_clicked =
ImGui::Button(close_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height));
}
if (close_button_clicked) {
#if _WIN32
if (enable_minimize_to_tray_) {
tray_->MinimizeToTray();
@@ -299,6 +312,7 @@ int Render::TitleBar(bool main_window) {
}
#endif
}
draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
xmark_pos_y - xmark_size / 2 + 0.75f),
ImVec2(xmark_pos_x + xmark_size / 2 - 1.5f,

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@@ -77,7 +77,7 @@ int Render::AboutWindow() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::SetWindowFontScale(0.5f);
ImGui::Begin(

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@@ -18,7 +18,7 @@ bool Render::ConnectionStatusWindow(
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ConnectionStatusWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |

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@@ -50,7 +50,7 @@ int Render::SettingWindow() {
int settings_items_offset = 0;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::Begin(localization::settings[localization_language_index_].c_str(),

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@@ -14,7 +14,8 @@ int Render::MainWindow() {
ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * (TITLE_BAR_HEIGHT)),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::BeginChild(
"DeskWindow",
ImVec2(local_remote_window_width, local_remote_window_height),
@@ -22,7 +23,7 @@ int Render::MainWindow() {
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();
ImGui::PopStyleColor(2);
LocalWindow();

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@@ -127,7 +127,7 @@ int Render::RequestPermissionWindow() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));

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@@ -51,7 +51,7 @@ int Render::SelfHostedServerWindow() {
{
ImGui::SetWindowFontScale(0.5f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::Begin(localization::self_hosted_server_settings

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@@ -8,6 +8,7 @@
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "rounded_corner_button.h"
namespace crossdesk {
@@ -48,17 +49,19 @@ int Render::ServerWindow() {
ImGui::SetNextWindowSize(ImVec2(server_window_width_, server_window_height_),
ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("##server_window", nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoScrollWithMouse);
ImGui::PopStyleVar();
server_window_title_bar_height_ = title_bar_height_;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild(
"ServerTitleBar",
@@ -83,9 +86,13 @@ int Render::ServerWindow() {
const char* icon =
server_window_collapsed_ ? ICON_FA_ANGLE_DOWN : ICON_FA_ANGLE_UP;
std::string toggle_label = std::string(icon) + "##server_toggle";
if (ImGui::Button(toggle_label.c_str(),
ImVec2(server_title_bar_button_width,
server_title_bar_button_height))) {
bool toggle_clicked = RoundedCornerButton(
toggle_label.c_str(),
ImVec2(server_title_bar_button_width, server_title_bar_button_height),
8.5f, ImDrawFlags_RoundCornersTopLeft, true, IM_COL32(0, 0, 0, 0),
IM_COL32(0, 0, 0, 25), IM_COL32(255, 255, 255, 255));
if (toggle_clicked) {
if (server_window_) {
int w = 0;
int h = 0;
@@ -114,7 +121,7 @@ int Render::ServerWindow() {
}
ImGui::EndChild();
ImGui::PopStyleVar();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
RemoteClientInfoWindow();

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@@ -77,7 +77,7 @@ int Render::UpdateNotificationWindow() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::Begin(
localization::notification[localization_language_index_].c_str(),