[feat] make MainWindow and ServerWindow use rounded corners

This commit is contained in:
dijunkun
2026-02-26 18:06:07 +08:00
parent 4e6f82d00c
commit a94da8802f
15 changed files with 157 additions and 40 deletions

View File

@@ -77,7 +77,7 @@ int Render::AboutWindow() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::SetWindowFontScale(0.5f);
ImGui::Begin(

View File

@@ -18,7 +18,7 @@ bool Render::ConnectionStatusWindow(
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ConnectionStatusWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |

View File

@@ -50,7 +50,7 @@ int Render::SettingWindow() {
int settings_items_offset = 0;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::Begin(localization::settings[localization_language_index_].c_str(),

View File

@@ -14,7 +14,8 @@ int Render::MainWindow() {
ImGui::SetNextWindowPos(ImVec2(0.0f, io.DisplaySize.y * (TITLE_BAR_HEIGHT)),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::BeginChild(
"DeskWindow",
ImVec2(local_remote_window_width, local_remote_window_height),
@@ -22,7 +23,7 @@ int Render::MainWindow() {
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
ImGui::PopStyleColor();
ImGui::PopStyleColor(2);
LocalWindow();

View File

@@ -127,7 +127,7 @@ int Render::RequestPermissionWindow() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));

View File

@@ -51,7 +51,7 @@ int Render::SelfHostedServerWindow() {
{
ImGui::SetWindowFontScale(0.5f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::Begin(localization::self_hosted_server_settings

View File

@@ -8,6 +8,7 @@
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "rounded_corner_button.h"
namespace crossdesk {
@@ -48,17 +49,19 @@ int Render::ServerWindow() {
ImGui::SetNextWindowSize(ImVec2(server_window_width_, server_window_height_),
ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("##server_window", nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoScrollWithMouse);
ImGui::PopStyleVar();
server_window_title_bar_height_ = title_bar_height_;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild(
"ServerTitleBar",
@@ -83,9 +86,13 @@ int Render::ServerWindow() {
const char* icon =
server_window_collapsed_ ? ICON_FA_ANGLE_DOWN : ICON_FA_ANGLE_UP;
std::string toggle_label = std::string(icon) + "##server_toggle";
if (ImGui::Button(toggle_label.c_str(),
ImVec2(server_title_bar_button_width,
server_title_bar_button_height))) {
bool toggle_clicked = RoundedCornerButton(
toggle_label.c_str(),
ImVec2(server_title_bar_button_width, server_title_bar_button_height),
8.5f, ImDrawFlags_RoundCornersTopLeft, true, IM_COL32(0, 0, 0, 0),
IM_COL32(0, 0, 0, 25), IM_COL32(255, 255, 255, 255));
if (toggle_clicked) {
if (server_window_) {
int w = 0;
int h = 0;
@@ -114,7 +121,7 @@ int Render::ServerWindow() {
}
ImGui::EndChild();
ImGui::PopStyleVar();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
RemoteClientInfoWindow();

View File

@@ -77,7 +77,7 @@ int Render::UpdateNotificationWindow() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::Begin(
localization::notification[localization_language_index_].c_str(),