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https://github.com/kunkundi/crossdesk.git
synced 2026-05-14 00:04:41 +08:00
[feat] make MainWindow and ServerWindow use rounded corners
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@@ -2,6 +2,7 @@
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#include "localization.h"
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#include "rd_log.h"
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#include "render.h"
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#include "rounded_corner_button.h"
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constexpr double kNewVersionIconBlinkIntervalSec = 2.0;
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constexpr double kNewVersionIconBlinkOnTimeSec = 1.0;
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@@ -23,7 +24,7 @@ int Render::TitleBar(bool main_window) {
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if (io.DisplaySize.x > 0.0f && io.DisplaySize.y > 0.0f) {
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title_bar_width = io.DisplaySize.x;
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title_bar_height = io.DisplaySize.y * TITLE_BAR_HEIGHT;
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title_bar_height_padding = io.DisplaySize.y * (TITLE_BAR_HEIGHT + 0.01f);
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title_bar_height_padding = io.DisplaySize.y * TITLE_BAR_HEIGHT;
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title_bar_button_width = io.DisplaySize.x * TITLE_BAR_BUTTON_WIDTH;
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title_bar_button_height = io.DisplaySize.y * TITLE_BAR_BUTTON_HEIGHT;
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@@ -45,7 +46,7 @@ int Render::TitleBar(bool main_window) {
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title_bar_button_height = title_bar_button_height_;
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}
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::BeginChild(main_window ? "MainTitleBar" : "StreamTitleBar",
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@@ -285,8 +286,20 @@ int Render::TitleBar(bool main_window) {
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float xmark_pos_y = title_bar_button_height * 0.5f;
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float xmark_size = title_bar_button_width * 0.33f;
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std::string close_button = "##xmark"; // ICON_FA_XMARK;
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if (ImGui::Button(close_button.c_str(),
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ImVec2(title_bar_button_width, title_bar_button_height))) {
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bool close_button_clicked = false;
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if (main_window) {
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close_button_clicked = RoundedCornerButton(
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close_button.c_str(),
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ImVec2(title_bar_button_width, title_bar_button_height), 8.5f,
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ImDrawFlags_RoundCornersTopRight, true, IM_COL32(0, 0, 0, 0),
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IM_COL32(250, 0, 0, 255), IM_COL32(255, 0, 0, 128));
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} else {
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close_button_clicked =
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ImGui::Button(close_button.c_str(),
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ImVec2(title_bar_button_width, title_bar_button_height));
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}
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if (close_button_clicked) {
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#if _WIN32
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if (enable_minimize_to_tray_) {
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tray_->MinimizeToTray();
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@@ -299,6 +312,7 @@ int Render::TitleBar(bool main_window) {
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}
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#endif
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}
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draw_list->AddLine(ImVec2(xmark_pos_x - xmark_size / 2 - 0.25f,
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xmark_pos_y - xmark_size / 2 + 0.75f),
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ImVec2(xmark_pos_x + xmark_size / 2 - 1.5f,
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