[feat] make MainWindow and ServerWindow use rounded corners

This commit is contained in:
dijunkun
2026-02-26 18:06:07 +08:00
parent 4e6f82d00c
commit a94da8802f
15 changed files with 157 additions and 40 deletions

View File

@@ -101,7 +101,7 @@ int Render::LocalWindow() {
ImGuiCol_WindowBg,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f - (float)time_duration));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ConnectionStatusWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings);
@@ -180,7 +180,7 @@ int Render::LocalWindow() {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ResetPasswordWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |

View File

@@ -9,7 +9,7 @@ int Render::RecentConnectionsWindow() {
ImGuiIO& io = ImGui::GetIO();
float recent_connection_window_width = io.DisplaySize.x;
float recent_connection_window_height =
io.DisplaySize.y * (0.46f - STATUS_BAR_HEIGHT);
io.DisplaySize.y * (0.455f - STATUS_BAR_HEIGHT);
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * 0.55f),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
@@ -256,7 +256,7 @@ int Render::ConfirmDeleteConnection() {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::Begin("ConfirmDeleteConnectionWindow", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |