mirror of
https://github.com/kunkundi/crossdesk.git
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[feat] add Russian language support
This commit is contained in:
@@ -1,246 +1,156 @@
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/*
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* @Author: DI JUNKUN
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* @Date: 2024-05-29
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* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _LOCALIZATION_H_
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#define _LOCALIZATION_H_
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/*
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* @Author: DI JUNKUN
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* @Date: 2024-05-29
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* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _LOCALIZATION_H_
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#define _LOCALIZATION_H_
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "localization_data.h"
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#if _WIN32
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#include <Windows.h>
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#endif
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namespace crossdesk {
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namespace localization {
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struct LanguageOption {
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std::string code;
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std::string display_name;
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};
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namespace crossdesk {
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class LocalizedString {
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public:
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constexpr explicit LocalizedString(const char* key) : key_(key) {}
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const std::string& operator[](int language_index) const;
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private:
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const char* key_;
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};
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inline const std::vector<LanguageOption>& GetSupportedLanguages() {
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static const std::vector<LanguageOption> kSupportedLanguages = {
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{"zh-CN", reinterpret_cast<const char*>(u8"中文")},
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{"en-US", "English"},
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{"ru-RU", reinterpret_cast<const char*>(u8"Русский")}};
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return kSupportedLanguages;
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}
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namespace detail {
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namespace localization {
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inline int ClampLanguageIndex(int language_index) {
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if (language_index >= 0 &&
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language_index < static_cast<int>(GetSupportedLanguages().size())) {
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return language_index;
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}
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return 0;
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}
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static std::vector<std::string> local_desktop = {
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reinterpret_cast<const char*>(u8"本桌面"), "Local Desktop"};
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static std::vector<std::string> local_id = {
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reinterpret_cast<const char*>(u8"本机ID"), "Local ID"};
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static std::vector<std::string> local_id_copied_to_clipboard = {
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reinterpret_cast<const char*>(u8"已复制到剪贴板"), "Copied to clipboard"};
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static std::vector<std::string> password = {
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reinterpret_cast<const char*>(u8"密码"), "Password"};
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static std::vector<std::string> max_password_len = {
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reinterpret_cast<const char*>(u8"最大6个字符"), "Max 6 chars"};
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using TranslationTable =
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std::unordered_map<std::string,
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std::unordered_map<std::string, std::string>>;
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static std::vector<std::string> remote_desktop = {
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reinterpret_cast<const char*>(u8"控制远程桌面"), "Control Remote Desktop"};
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static std::vector<std::string> remote_id = {
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reinterpret_cast<const char*>(u8"对端ID"), "Remote ID"};
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static std::vector<std::string> connect = {
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reinterpret_cast<const char*>(u8"连接"), "Connect"};
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static std::vector<std::string> recent_connections = {
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reinterpret_cast<const char*>(u8"近期连接"), "Recent Connections"};
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static std::vector<std::string> disconnect = {
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reinterpret_cast<const char*>(u8"断开连接"), "Disconnect"};
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static std::vector<std::string> fullscreen = {
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reinterpret_cast<const char*>(u8"全屏"), " Fullscreen"};
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static std::vector<std::string> show_net_traffic_stats = {
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reinterpret_cast<const char*>(u8"显示流量统计"), "Show Net Traffic Stats"};
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static std::vector<std::string> hide_net_traffic_stats = {
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reinterpret_cast<const char*>(u8"隐藏流量统计"), "Hide Net Traffic Stats"};
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static std::vector<std::string> video = {
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reinterpret_cast<const char*>(u8"视频"), "Video"};
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static std::vector<std::string> audio = {
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reinterpret_cast<const char*>(u8"音频"), "Audio"};
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static std::vector<std::string> data = {reinterpret_cast<const char*>(u8"数据"),
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"Data"};
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static std::vector<std::string> total = {
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reinterpret_cast<const char*>(u8"总计"), "Total"};
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static std::vector<std::string> in = {reinterpret_cast<const char*>(u8"输入"),
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"In"};
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static std::vector<std::string> out = {reinterpret_cast<const char*>(u8"输出"),
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"Out"};
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static std::vector<std::string> loss_rate = {
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reinterpret_cast<const char*>(u8"丢包率"), "Loss Rate"};
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static std::vector<std::string> exit_fullscreen = {
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reinterpret_cast<const char*>(u8"退出全屏"), "Exit fullscreen"};
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static std::vector<std::string> control_mouse = {
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reinterpret_cast<const char*>(u8"控制"), "Control"};
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static std::vector<std::string> release_mouse = {
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reinterpret_cast<const char*>(u8"释放"), "Release"};
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static std::vector<std::string> audio_capture = {
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reinterpret_cast<const char*>(u8"声音"), "Audio"};
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static std::vector<std::string> mute = {
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reinterpret_cast<const char*>(u8" 静音"), " Mute"};
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static std::vector<std::string> settings = {
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reinterpret_cast<const char*>(u8"设置"), "Settings"};
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static std::vector<std::string> language = {
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reinterpret_cast<const char*>(u8"语言:"), "Language:"};
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static std::vector<std::string> language_zh = {
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reinterpret_cast<const char*>(u8"中文"), "Chinese"};
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static std::vector<std::string> language_en = {
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reinterpret_cast<const char*>(u8"英文"), "English"};
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static std::vector<std::string> video_quality = {
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reinterpret_cast<const char*>(u8"视频质量:"), "Video Quality:"};
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static std::vector<std::string> video_frame_rate = {
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reinterpret_cast<const char*>(u8"画面采集帧率:"),
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"Video Capture Frame Rate:"};
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static std::vector<std::string> video_quality_high = {
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reinterpret_cast<const char*>(u8"高"), "High"};
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static std::vector<std::string> video_quality_medium = {
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reinterpret_cast<const char*>(u8"中"), "Medium"};
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static std::vector<std::string> video_quality_low = {
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reinterpret_cast<const char*>(u8"低"), "Low"};
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static std::vector<std::string> video_encode_format = {
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reinterpret_cast<const char*>(u8"视频编码格式:"), "Video Encode Format:"};
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static std::vector<std::string> av1 = {reinterpret_cast<const char*>(u8"AV1"),
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"AV1"};
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static std::vector<std::string> h264 = {
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reinterpret_cast<const char*>(u8"H.264"), "H.264"};
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static std::vector<std::string> enable_hardware_video_codec = {
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reinterpret_cast<const char*>(u8"启用硬件编解码器:"),
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"Enable Hardware Video Codec:"};
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static std::vector<std::string> enable_turn = {
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reinterpret_cast<const char*>(u8"启用中继服务:"), "Enable TURN Service:"};
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static std::vector<std::string> enable_srtp = {
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reinterpret_cast<const char*>(u8"启用SRTP:"), "Enable SRTP:"};
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static std::vector<std::string> self_hosted_server_config = {
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reinterpret_cast<const char*>(u8"自托管服务器配置"),
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"Self-Hosted Server Config"};
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static std::vector<std::string> self_hosted_server_settings = {
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reinterpret_cast<const char*>(u8"自托管服务器设置"),
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"Self-Hosted Server Settings"};
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static std::vector<std::string> self_hosted_server_address = {
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reinterpret_cast<const char*>(u8"服务器地址:"), "Server Address:"};
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static std::vector<std::string> self_hosted_server_port = {
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reinterpret_cast<const char*>(u8"信令服务端口:"), "Signal Service Port:"};
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static std::vector<std::string> self_hosted_server_coturn_server_port = {
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reinterpret_cast<const char*>(u8"中继服务端口:"), "Relay Service Port:"};
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static std::vector<std::string> select_a_file = {
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reinterpret_cast<const char*>(u8"请选择文件"), "Please select a file"};
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static std::vector<std::string> ok = {reinterpret_cast<const char*>(u8"确认"),
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"OK"};
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static std::vector<std::string> cancel = {
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reinterpret_cast<const char*>(u8"取消"), "Cancel"};
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inline std::unordered_map<std::string, std::string> MakeLocalizedValues(
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const TranslationRow& row) {
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return {{"zh-CN", reinterpret_cast<const char*>(row.zh)},
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{"en-US", row.en},
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{"ru-RU", reinterpret_cast<const char*>(row.ru)}};
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}
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static std::vector<std::string> new_password = {
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reinterpret_cast<const char*>(u8"请输入六位密码:"),
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"Please input a six-char password:"};
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inline TranslationTable BuildTranslationTable() {
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TranslationTable table;
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for (const auto& row : kTranslationRows) {
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table[row.key] = MakeLocalizedValues(row);
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}
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static std::vector<std::string> input_password = {
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reinterpret_cast<const char*>(u8"请输入密码:"), "Please input password:"};
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static std::vector<std::string> validate_password = {
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reinterpret_cast<const char*>(u8"验证密码中..."), "Validate password ..."};
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static std::vector<std::string> reinput_password = {
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reinterpret_cast<const char*>(u8"请重新输入密码"),
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"Please input password again"};
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static std::vector<std::string> remember_password = {
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reinterpret_cast<const char*>(u8"记住密码"), "Remember password"};
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static std::vector<std::string> signal_connected = {
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reinterpret_cast<const char*>(u8"已连接服务器"), "Connected"};
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static std::vector<std::string> signal_disconnected = {
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reinterpret_cast<const char*>(u8"未连接服务器"), "Disconnected"};
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static std::vector<std::string> p2p_connected = {
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reinterpret_cast<const char*>(u8"对等连接已建立"), "P2P Connected"};
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static std::vector<std::string> p2p_disconnected = {
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reinterpret_cast<const char*>(u8"对等连接已断开"), "P2P Disconnected"};
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static std::vector<std::string> p2p_connecting = {
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reinterpret_cast<const char*>(u8"正在建立对等连接..."),
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"P2P Connecting ..."};
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static std::vector<std::string> receiving_screen = {
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reinterpret_cast<const char*>(u8"画面接收中..."), "Receiving screen..."};
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static std::vector<std::string> p2p_failed = {
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reinterpret_cast<const char*>(u8"对等连接失败"), "P2P Failed"};
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static std::vector<std::string> p2p_closed = {
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reinterpret_cast<const char*>(u8"对等连接已关闭"), "P2P closed"};
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static std::vector<std::string> no_such_id = {
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reinterpret_cast<const char*>(u8"无此ID"), "No such ID"};
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static std::vector<std::string> about = {
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reinterpret_cast<const char*>(u8"关于"), "About"};
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static std::vector<std::string> notification = {
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reinterpret_cast<const char*>(u8"通知"), "Notification"};
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static std::vector<std::string> new_version_available = {
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reinterpret_cast<const char*>(u8"新版本可用"), "New Version Available"};
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static std::vector<std::string> version = {
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reinterpret_cast<const char*>(u8"版本"), "Version"};
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static std::vector<std::string> release_date = {
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reinterpret_cast<const char*>(u8"发布日期: "), "Release Date: "};
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static std::vector<std::string> access_website = {
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reinterpret_cast<const char*>(u8"访问官网: "), "Access Website: "};
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static std::vector<std::string> update = {
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reinterpret_cast<const char*>(u8"更新"), "Update"};
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static std::vector<std::string> confirm_delete_connection = {
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reinterpret_cast<const char*>(u8"确认删除此连接"),
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"Confirm to delete this connection"};
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static std::vector<std::string> enable_autostart = {
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reinterpret_cast<const char*>(u8"开机自启:"), "Auto Start:"};
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static std::vector<std::string> enable_daemon = {
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reinterpret_cast<const char*>(u8"启用守护进程:"), "Enable Daemon:"};
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static std::vector<std::string> takes_effect_after_restart = {
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reinterpret_cast<const char*>(u8"重启后生效"),
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"Takes effect after restart"};
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static std::vector<std::string> select_file = {
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reinterpret_cast<const char*>(u8"选择文件"), "Select File"};
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static std::vector<std::string> file_transfer_progress = {
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reinterpret_cast<const char*>(u8"文件传输进度"), "File Transfer Progress"};
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static std::vector<std::string> queued = {
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reinterpret_cast<const char*>(u8"队列中"), "Queued"};
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static std::vector<std::string> sending = {
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reinterpret_cast<const char*>(u8"正在传输"), "Sending"};
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static std::vector<std::string> completed = {
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reinterpret_cast<const char*>(u8"已完成"), "Completed"};
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static std::vector<std::string> failed = {
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reinterpret_cast<const char*>(u8"失败"), "Failed"};
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static std::vector<std::string> controller = {
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reinterpret_cast<const char*>(u8"控制端:"), "Controller:"};
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static std::vector<std::string> file_transfer = {
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reinterpret_cast<const char*>(u8"文件传输:"), "File Transfer:"};
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static std::vector<std::string> connection_status = {
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reinterpret_cast<const char*>(u8"连接状态:"), "Connection Status:"};
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static std::vector<std::string> file_transfer_save_path = {
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reinterpret_cast<const char*>(u8"文件接收保存路径:"),
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"File Transfer Save Path:"};
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static std::vector<std::string> browse = {
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reinterpret_cast<const char*>(u8"浏览"), "Browse"};
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static std::vector<std::string> default_desktop = {
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reinterpret_cast<const char*>(u8"桌面"), "Desktop"};
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static std::vector<std::string> minimize_to_tray = {
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reinterpret_cast<const char*>(u8"退出时最小化到系统托盘:"),
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"Minimize to system tray when exit:"};
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static std::vector<std::string> resolution = {
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reinterpret_cast<const char*>(u8"分辨率"), "Res"};
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static std::vector<std::string> connection_mode = {
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reinterpret_cast<const char*>(u8"连接模式"), "Mode"};
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static std::vector<std::string> connection_mode_direct = {
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reinterpret_cast<const char*>(u8"直连"), "Direct"};
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static std::vector<std::string> connection_mode_relay = {
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reinterpret_cast<const char*>(u8"中继"), "Relay"};
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static std::vector<std::string> online = {
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reinterpret_cast<const char*>(u8"在线"), "Online"};
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static std::vector<std::string> offline = {
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reinterpret_cast<const char*>(u8"离线"), "Offline"};
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static std::vector<std::string> device_offline = {
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reinterpret_cast<const char*>(u8"设备离线"), "Device Offline"};
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#if _WIN32
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static std::vector<LPCWSTR> exit_program = {L"退出", L"Exit"};
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#endif
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#ifdef __APPLE__
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static std::vector<std::string> request_permissions = {
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reinterpret_cast<const char*>(u8"权限请求"), "Request Permissions"};
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static std::vector<std::string> screen_recording_permission = {
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reinterpret_cast<const char*>(u8"屏幕录制权限"),
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"Screen Recording Permission"};
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static std::vector<std::string> accessibility_permission = {
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reinterpret_cast<const char*>(u8"辅助功能权限"),
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"Accessibility Permission"};
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static std::vector<std::string> permission_required_message = {
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reinterpret_cast<const char*>(u8"该应用需要授权以下权限:"),
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"The application requires the following permissions:"};
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#endif
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} // namespace localization
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} // namespace crossdesk
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#endif
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return table;
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}
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inline const TranslationTable& GetTranslationTable() {
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static const TranslationTable table = BuildTranslationTable();
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return table;
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}
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inline const std::string& GetTranslatedText(const std::string& key,
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int language_index) {
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static const std::string kEmptyText = "";
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const auto& table = GetTranslationTable();
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const auto key_it = table.find(key);
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if (key_it == table.end()) {
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return kEmptyText;
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}
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const auto& localized_values = key_it->second;
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const std::string& language_code =
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GetSupportedLanguages()[ClampLanguageIndex(language_index)].code;
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const auto exact_it = localized_values.find(language_code);
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if (exact_it != localized_values.end()) {
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return exact_it->second;
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}
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const auto english_it = localized_values.find("en-US");
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if (english_it != localized_values.end()) {
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return english_it->second;
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}
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const auto chinese_it = localized_values.find("zh-CN");
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if (chinese_it != localized_values.end()) {
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return chinese_it->second;
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}
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return kEmptyText;
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}
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} // namespace detail
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inline const std::string& LocalizedString::operator[](
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int language_index) const {
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return detail::GetTranslatedText(key_, language_index);
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}
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#define CROSSDESK_DECLARE_LOCALIZED_STRING(name, zh, en, ru) \
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inline const LocalizedString name(#name);
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CROSSDESK_LOCALIZATION_ALL(CROSSDESK_DECLARE_LOCALIZED_STRING)
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#undef CROSSDESK_DECLARE_LOCALIZED_STRING
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#if _WIN32
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inline const wchar_t* GetExitProgramLabel(int language_index) {
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static std::vector<std::wstring> cache(GetSupportedLanguages().size());
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const int normalized_index = detail::ClampLanguageIndex(language_index);
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std::wstring& cached_text = cache[normalized_index];
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if (!cached_text.empty()) {
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return cached_text.c_str();
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}
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const std::string& utf8_text =
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detail::GetTranslatedText("exit_program", normalized_index);
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if (utf8_text.empty()) {
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cached_text = L"Exit";
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return cached_text.c_str();
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}
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int wide_length =
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MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1, nullptr, 0);
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if (wide_length <= 0) {
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cached_text = L"Exit";
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||||
return cached_text.c_str();
|
||||
}
|
||||
|
||||
cached_text.resize(static_cast<size_t>(wide_length - 1));
|
||||
MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1, cached_text.data(),
|
||||
wide_length);
|
||||
return cached_text.c_str();
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace localization
|
||||
} // namespace crossdesk
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user