[feat] receive remote audio with panel playback and bounded WAV capture

This commit is contained in:
dijunkun
2026-11-06 21:55:58 +08:00
parent 02b10d0d8e
commit 82b8cc11bc
15 changed files with 287 additions and 7 deletions
+57
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@@ -86,6 +86,13 @@ struct RemoteJob {
bool write;
Clock::time_point deadline;
};
struct AudioCapture {
json id;
size_t target;
bool restore_enabled;
Clock::time_point deadline;
std::vector<uint8_t> pcm;
};
struct Capture {
json id, request;
bool preview = false;
@@ -314,11 +321,44 @@ private:
std::fill(step.text.begin(), step.text.end(), '\0');
action_.reset();
}
void FinishAudio(const char *error = nullptr) {
if (!audio_capture_) return;
const auto capture = std::move(audio_capture_);
if (session_.Connected() && session_.AudioEnabled() != capture->restore_enabled)
session_.SetAudio(capture->restore_enabled);
if (error) { Error(capture->id, error); return; }
std::vector<uint8_t> wave;
const auto number = [&](uint32_t value, int count) {
for (int index = 0; index < count; ++index) wave.push_back(uint8_t(value >> (8 * index)));
};
const auto tag = [&](const char *value) { wave.insert(wave.end(), value, value + 4); };
tag("RIFF"); number(uint32_t(capture->pcm.size()) + 36, 4); tag("WAVE");
tag("fmt "); number(16, 4); number(1, 2); number(1, 2);
number(48000, 4); number(96000, 4); number(2, 2); number(16, 2);
tag("data"); number(uint32_t(capture->pcm.size()), 4);
wave.insert(wave.end(), capture->pcm.begin(), capture->pcm.end());
Reply(capture->id, {{"mime_type", "audio/wav"}, {"data", ImageBase64(wave)},
{"duration_ms", capture->pcm.size() / 96}, {"sample_rate", 48000}, {"channels", 1}});
}
void PumpAudio() {
while (auto frame = session_.TakeAudio()) {
if (audio_capture_) {
const auto size = std::min(frame->pcm.size(), audio_capture_->target - audio_capture_->pcm.size());
audio_capture_->pcm.insert(audio_capture_->pcm.end(), frame->pcm.begin(), frame->pcm.begin() + size);
}
if (video_ && video_->Enabled()) video_->Submit(std::move(*frame));
}
if (!audio_capture_) return;
if (!session_.Connected()) FinishAudio("SESSION_CLOSED");
else if (audio_capture_->pcm.size() >= audio_capture_->target) FinishAudio();
else if (Clock::now() >= audio_capture_->deadline) FinishAudio("AUDIO_UNAVAILABLE");
}
void CancelRemoteJobs(const char *code) {
for (const auto &job : remote_jobs_) FinishRemote(job, {}, code);
remote_jobs_.clear();
}
void Stop(const char *code) {
FinishAudio(code);
FinishAction(code);
CancelRemoteJobs(code);
for (const auto &capture : captures_)
@@ -339,6 +379,7 @@ private:
}
void Tick() {
session_.Tick();
PumpAudio();
if (!action_ && session_.HasPressedInput() && Clock::now() >= input_lease_)
session_.ReleaseInput();
for (auto it = remote_jobs_.begin(); it != remote_jobs_.end();) {
@@ -922,6 +963,20 @@ private:
});
terminal_encoding_ = std::move(job);
return false;
} else if (method == "audio") {
Fields(j, {"id", "method", "enabled"});
FinishAudio("CANCELLED");
session_.SetAudio(Flag(j, "enabled"));
} else if (method == "audio_capture") {
Fields(j, {"id", "method", "duration_ms"});
if (!session_.Connected()) throw std::invalid_argument("NOT_CONNECTED");
if (audio_capture_) throw std::invalid_argument("BUSY");
const int duration = Number(j, "duration_ms", 100, 10000, 3000);
const bool restore = session_.AudioEnabled();
session_.SetAudio(true);
audio_capture_ = std::make_unique<AudioCapture>(AudioCapture{
id, size_t(duration) * 96, restore, Clock::now() + Ms(duration + 3000), {}});
return false;
} else if (method == "control") {
Fields(j, {"id", "method", "enabled"});
if (human_control_) throw std::invalid_argument("HUMAN_CONTROL_ACTIVE");
@@ -1038,6 +1093,7 @@ private:
if (!j.contains("request_id") || !j["request_id"].is_number_integer())
throw std::invalid_argument("INVALID_REQUEST");
const auto target = j["request_id"];
if (audio_capture_ && audio_capture_->id == target) FinishAudio("CANCELLED");
for (auto it = remote_jobs_.begin(); it != remote_jobs_.end();) {
if (it->id == target) {
FinishRemote(*it, {}, "CANCELLED");
@@ -1121,6 +1177,7 @@ private:
std::deque<Capture> captures_;
std::deque<FrameWait> frame_waits_;
std::deque<RemoteJob> remote_jobs_;
std::unique_ptr<AudioCapture> audio_capture_;
std::unique_ptr<Encoding> encoding_;
std::unique_ptr<TerminalEncoding> terminal_encoding_;
std::unique_ptr<RunningAction> action_;
+42
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@@ -92,6 +92,8 @@ struct VideoServer::State {
// each other; the compressed handoff is bounded and recovers at an IDR.
mutable std::mutex mutex;
std::deque<Packet> queue;
std::deque<AudioFrame> audio_queue;
size_t audio_bytes = 0;
size_t queued_bytes = 0;
bool scheduled = false, wait_key = true;
json cursor;
@@ -257,6 +259,33 @@ struct VideoServer::State {
if (error)
return;
const auto now = Clock::now();
std::deque<AudioFrame> audio;
{
std::lock_guard lock(mutex);
audio.swap(audio_queue);
audio_bytes = 0;
}
for (const auto &frame : audio) {
if (!connected || frame.generation != generation) continue;
std::string bytes;
Number(bytes, 0x43444131, 4); // CDA1, network-order header, s16le payload.
Number(bytes, frame.generation, 4);
Number(bytes, frame.sequence, 4);
Number(bytes, 48000, 4);
Number(bytes, 1, 2);
Number(bytes, 16, 2);
bytes.append(reinterpret_cast<const char *>(frame.pcm.data()), frame.pcm.size());
std::vector<Handle> failed;
for (auto &[handle, client] : clients) {
if (!client.authorized) continue;
websocketpp::lib::error_code error;
const auto connection = server.get_con_from_hdl(handle, error);
if (!error && connection->get_buffered_amount() < 256 * 1024)
server.send(handle, bytes, websocketpp::frame::opcode::BINARY, error);
if (error) failed.push_back(handle);
}
for (const auto handle : failed) Drop(handle);
}
std::string pointer;
uint64_t revision;
{
@@ -429,6 +458,8 @@ void VideoServer::Bind(uint64_t generation, bool decoded, bool connected) {
s.key_requested = false;
std::lock_guard lock(s.mutex);
s.queue.clear();
s.audio_queue.clear();
s.audio_bytes = 0;
s.queued_bytes = 0;
s.wait_key = true;
});
@@ -488,6 +519,17 @@ void VideoServer::Submit(EncodedVideoFrame frame) {
if (Enabled())
state_->Enqueue({{}, std::move(frame)});
}
void VideoServer::Submit(AudioFrame frame) {
if (!Enabled() || frame.pcm.empty() || frame.pcm.size() > 11520 || (frame.pcm.size() & 1)) return;
auto &s = *state_;
std::lock_guard lock(s.mutex);
while (!s.audio_queue.empty() && s.audio_bytes + frame.pcm.size() > 48000) {
s.audio_bytes -= s.audio_queue.front().pcm.size();
s.audio_queue.pop_front();
}
s.audio_bytes += frame.pcm.size();
s.audio_queue.push_back(std::move(frame));
}
void VideoServer::Cursor(json cursor) {
auto &s = *state_;
std::lock_guard lock(s.mutex);
+1
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@@ -36,6 +36,7 @@ public:
bool TakeKeyframeRequest();
void Submit(std::shared_ptr<const DecodedFrame> frame);
void Submit(EncodedVideoFrame frame);
void Submit(AudioFrame frame);
void Cursor(nlohmann::json cursor);
nlohmann::json Status() const;
+6
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@@ -294,3 +294,9 @@ npm run pack:npm -- --out-dir /absolute/path/artifacts
浏览器及 Apps 面板提供“人工接管”和“交还 Agent”。接管后面板可操作鼠标、滚轮、键盘快捷键和中文输入法,连接信息展示当前控制权。输入绑定面板、控制批次和画面尺寸,交接会释放按住状态并使旧批次失效。画面超过两秒未更新时停止发送新输入,窗口失焦或隐藏时释放按键。原生层保留十五秒的输入租约作为断线清理保障。
Agent 在人工接管期间仍可观察画面,键鼠、显示设置和其他要求控制权的操作等待用户在面板交还控制。连接需预先授予控制权限,并使用支持 `events/1` 的原生 CLI。
### 远端声音
`crossdesk_audio` 开关远端桌面音频接收,默认关闭。面板的“播放声音”按钮同时启用接收和本地播放,音量在本面板调节。播放使用已授权的视频 WebSocket 通道,PCM 队列与浏览器播放时延均设有上限,拥塞时丢弃过时音频。浏览器首次播放需要用户点击按钮。
`crossdesk_audio_capture` 采集接下来 100 至 10000 毫秒的音频,通过 MCP 音频内容块返回单声道 48 kHz WAV。采集期间临时开启接收,结束或取消后恢复之前的设置,未收到足够音频时返回 `AUDIO_UNAVAILABLE`。系统需允许被控端捕获桌面声音。自动恢复连接会恢复用户选择的音频接收设置。
+1 -1
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@@ -255,7 +255,7 @@ export class BrowserPanel {
if (typeof body.view_id !== "string" || !client.views.has(body.view_id))
throw new Failure("VIEW_UNAUTHORIZED");
const name = req.url?.match(
/^\/api\/(ready|devices|status|connect|video_open|control|unlock|recovery|input)$/,
/^\/api\/(ready|devices|status|connect|video_open|control|unlock|recovery|input|audio)$/,
)?.[1];
if (!name) throw new Failure("UNKNOWN_ACTION");
const { view_id, ...args } = body;
+11
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@@ -41,10 +41,15 @@ const uiNames: Record<UIAction, string> = {
unlock: "crossdesk_ui_unlock",
recovery: "crossdesk_ui_recovery",
input: "crossdesk_ui_input",
audio: "crossdesk_ui_audio",
};
function output(value: Data, meta?: Data): CallToolResult {
const data = { ...value };
const content: any[] = [];
if (data.mime_type === "audio/wav" && typeof data.data === "string") {
content.push({ type: "audio", mimeType: data.mime_type, data: data.data });
delete data.data;
}
if (data.mime_type === "image/png" && typeof data.data === "string") {
content.push({ type: "image", mimeType: data.mime_type, data: data.data });
delete data.data;
@@ -261,6 +266,12 @@ export function createServer(
},
{ readOnly: true },
);
add("crossdesk_audio", z.strictObject({ session_id: id, enabled: z.boolean() }),
"Enable or disable remote desktop audio reception. Audio starts disabled. Panel playback also requires the user's Play audio button. Status reports PCM reception counters.",
async (p, ctx) => output(await sessions.audio(p, false, ctx.mcpReq.signal)));
add("crossdesk_audio_capture", z.strictObject({ session_id: id, duration_ms: z.int().min(100).max(10000).default(3000) }),
"Capture the next 100–10000 ms of remote desktop audio as a bounded mono 48 kHz WAV audio content block. Temporarily enables reception, then restores the previous setting. AUDIO_UNAVAILABLE means insufficient PCM arrived. Cancellation discards the capture.",
async (p, ctx) => output(await sessions.audio(p, true, ctx.mcpReq.signal)), { readOnly: true });
add("crossdesk_list_sessions", z.strictObject({}),
"List the active remote sessions with their device aliases, displays and control state. Each session_id addresses one connection. Up to eight connections can be active concurrently.",
async () => output(await sessions.listSessions()), { readOnly: true });
+13
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@@ -61,6 +61,7 @@ interface Session {
displayBatch?: boolean;
mode: string;
desiredControl: boolean;
audioEnabled?: boolean;
recoveryEnabled: boolean;
recoveryAttempts: number;
recoveryAttempt: number;
@@ -317,6 +318,10 @@ export class Sessions {
if (next.status.preview_bitrate_supported) settings.max_bitrate_bps = s.status.preview_bitrate_bps;
await next.native.request("video_settings", settings).catch(() => {});
}
if (s.audioEnabled) {
await next.native.request("audio", { enabled: true });
next.audioEnabled = true;
}
next.recoveryEnabled = true;
next.recoveryAttempts = s.recoveryAttempts;
next.recoveryAttempt = attempt;
@@ -756,6 +761,14 @@ export class Sessions {
}
return record.result;
}
async audio(p: Data, capture: boolean, signal?: AbortSignal): Promise<Data> {
const { session_id, ...args } = p;
const s = this.session(session_id);
const result = await s.native.request(capture ? "audio_capture" : "audio", args,
capture ? (args.duration_ms ?? 3000) + 5000 : 5000, signal);
if (!capture) { s.status = result; s.audioEnabled = args.enabled; }
return result;
}
async videoSettings(p: Data, signal?: AbortSignal): Promise<Data> {
const { session_id, ...args } = p;
const s = this.session(session_id);
+4
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@@ -9,6 +9,7 @@ export const uiSchemas = {
connect: uiConnect,
video_open: z.strictObject({}),
input: viewerInput,
audio: z.strictObject({ enabled: z.boolean() }),
recovery: z.strictObject({ enabled: z.boolean(), max_attempts: z.int().min(1).max(5).default(3) }),
unlock: z.strictObject({
request_id: id,
@@ -46,6 +47,9 @@ export async function uiAction(
return sessions.status(undefined, view.id, signal);
case "connect":
return sessions.connectUI(view, p, signal);
case "audio":
if (!view.session) throw new Failure("NOT_READY");
return sessions.audio({ session_id: view.session, ...p }, false, signal);
case "input":
return sessions.viewerInput(view, p, signal);
case "control":
+52
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@@ -0,0 +1,52 @@
export class AudioPlayer {
private context?: AudioContext;
private gain?: GainNode;
private next = 0;
private sequence = -1;
private generation = -1;
private sources = new Set<AudioBufferSourceNode>();
enabled = false;
async enable(enabled: boolean) {
if (enabled) {
this.context ??= new AudioContext();
if (!this.gain) {
this.gain = this.context.createGain();
this.gain.connect(this.context.destination);
}
await this.context.resume();
}
this.enabled = enabled;
if (!enabled) this.flush();
}
volume(value: number) { if (this.gain) this.gain.gain.value = Math.max(0, Math.min(1, value)); }
flush() {
for (const source of this.sources) { source.stop(); source.disconnect(); }
this.sources.clear();
this.next = 0;
this.sequence = this.generation = -1;
}
accept(bytes: ArrayBuffer) {
if (bytes.byteLength < 22 || bytes.byteLength > 11540 || (bytes.byteLength & 1)) throw new Error("AUDIO_INVALID");
const data = new DataView(bytes);
if (data.getUint32(0) !== 0x43444131 || data.getUint32(12) !== 48000 ||
data.getUint16(16) !== 1 || data.getUint16(18) !== 16) throw new Error("AUDIO_INVALID");
if (!this.enabled || !this.context || !this.gain || this.context.state !== "running") return;
const generation = data.getUint32(4), sequence = data.getUint32(8);
if (generation < this.generation || (generation === this.generation && sequence <= this.sequence)) return;
const now = this.context.currentTime;
if (generation !== this.generation || this.next > now + .25 || sequence !== this.sequence + 1) this.flush();
this.generation = generation;
this.sequence = sequence;
const buffer = this.context.createBuffer(1, (bytes.byteLength - 20) / 2, 48000);
const samples = buffer.getChannelData(0);
for (let index = 0; index < samples.length; index++) samples[index] = data.getInt16(20 + index * 2, true) / 32768;
const source = this.context.createBufferSource();
source.buffer = buffer;
source.connect(this.gain);
source.onended = () => { source.disconnect(); this.sources.delete(source); };
this.sources.add(source);
this.next = Math.max(now + .03, this.next);
source.start(this.next);
this.next += buffer.duration;
}
}
+6 -1
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@@ -51,7 +51,8 @@ export class VideoPlayer {
constructor(private canvas: HTMLCanvasElement,
private onFrame: (info: FrameInfo) => void,
private onError: (error: Error) => void,
private overlay?: HTMLCanvasElement) {
private overlay?: HTMLCanvasElement,
private onAudio?: (bytes: ArrayBuffer) => void) {
if (overlay) {
this.resize = new ResizeObserver(() => this.drawCursor());
this.resize.observe(overlay);
@@ -93,6 +94,10 @@ export class VideoPlayer {
}
if (!(event.data instanceof ArrayBuffer)) return;
const data = event.data;
if (data.byteLength >= 4 && new DataView(data).getUint32(0) === 0x43444131) {
try { this.onAudio?.(data); } catch { this.onError(new Error("AUDIO_INVALID")); }
return;
}
if (data.byteLength < (this.raw ? 38 : 25) ||
data.byteLength > (this.raw ? 16777216 * 3 / 2 + 32 : 4 * 1024 * 1024 + 24))
return this.fail(new Error("VIDEO_INVALID"));
+3
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@@ -203,3 +203,6 @@ button:disabled { cursor: default; color: #a3a7ad; background: #fafafa; border-c
#remote-input { position: absolute; width: 1px; height: 1px; opacity: 0; padding: 0; border: 0; pointer-events: none; }
.screen[data-human="true"] { touch-action: none; cursor: crosshair; }
.screen[data-human="true"]:focus-within { outline: 2px solid #3976ff; outline-offset: 2px; }
.audio-volume { display: inline-flex; align-items: center; gap: 4px; font-size: 12px; }
.audio-volume input { width: 60px; padding: 0; }
+22 -2
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@@ -1,5 +1,6 @@
import type { App } from "@modelcontextprotocol/ext-apps";
import "./viewer.css";
import { AudioPlayer } from "./audio-player.js";
import { HumanInput } from "./human-input.js";
import { VideoPlayer } from "./video-player.js";
@@ -55,7 +56,7 @@ root.innerHTML = `
<div class="viewer-card">
<div class="viewer-toolbar">
<div class="viewer-title"><h2 id="device-name">远程画面</h2><span id="video-state">待连接</span></div>
<div class="viewer-controls"><button id="take-over" disabled>人工接管</button><button id="pause" disabled><span id="pause-label">暂停控制</span></button><button id="disconnect" class="danger" disabled>断开连接</button><button id="focus-view" aria-label="放大画面" aria-pressed="false" disabled>放大画面</button></div>
<div class="viewer-controls"><button id="audio-play" disabled>播放声音</button><label class="audio-volume">音量<input id="audio-volume" type="range" min="0" max="1" step="0.05" value="1"></label><button id="take-over" disabled>人工接管</button><button id="pause" disabled><span id="pause-label">暂停控制</span></button><button id="disconnect" class="danger" disabled>断开连接</button><button id="focus-view" aria-label="放大画面" aria-pressed="false" disabled>放大画面</button></div>
</div>
<div class="screen" id="screen">
<canvas id="frame" role="img" aria-label="远程桌面实时画面" hidden></canvas>
@@ -107,10 +108,13 @@ let imageAt = 0;
let busy = false,
polling = false,
started = false;
const audioPlayer = new AudioPlayer();
const humanInput = new HumanInput(element("screen"), element<HTMLTextAreaElement>("remote-input"),
(args) => invoke("input", args), showError);
function ownsInput() { return status.control_owner === "human" && status.human_view === context?.view_id; }
const messages: Record<string, string> = {
AUDIO_INVALID: "远端音频格式无效。",
AUDIO_UNAVAILABLE: "尚未收到远端声音,请检查远端音频捕获权限。",
HUMAN_CONTROL_ACTIVE: "远端正在由人工操作,请先交还 Agent。",
STALE_OBSERVATION: "画面已变化,请等待新画面后继续操作。",
STALE_CONTROL: "控制权已交接。",
@@ -386,6 +390,9 @@ function renderStatus(s: Data) {
if (lost && !disconnectedByUser && ["ready", "waiting_frame"].includes(status.state)) showError(new Error("CONNECTION_LOST"));
const changedSession = s.session_id !== status.session_id;
status = s;
element<HTMLButtonElement>("audio-play").disabled = !connected;
text("audio-play", audioPlayer.enabled ? "静音" : "播放声音");
if (!connected || changedSession) audioPlayer.flush();
humanInput.update(connected && ownsInput() ? s.human_input_epoch : undefined);
text("take-over", ownsInput() ? "交还 Agent" : "人工接管");
element<HTMLButtonElement>("take-over").disabled = !connected || !s.control_allowed ||
@@ -503,6 +510,17 @@ input("recovery").onchange = async () => {
renderStatus(await invoke("status"));
} catch (error) { showError(error); renderStatus(status); }
};
element("audio-play").onclick = async () => {
const enabled = !audioPlayer.enabled;
element<HTMLButtonElement>("audio-play").disabled = true;
try {
await audioPlayer.enable(enabled);
audioPlayer.volume(Number(input("audio-volume").value));
await invoke("audio", { enabled });
} catch (error) { await audioPlayer.enable(false); showError(error); }
finally { renderStatus(status); }
};
input("audio-volume").oninput = () => audioPlayer.volume(Number(input("audio-volume").value));
element("take-over").onclick = async () => {
if (controlBusy) return;
controlBusy = true;
@@ -550,6 +568,7 @@ element("disconnect").onclick = async () => {
}
};
async function closePreview() {
audioPlayer.flush();
++videoEpoch;
player?.stop();
player = undefined;
@@ -596,7 +615,7 @@ async function startPreview() {
element<HTMLButtonElement>("focus-view").disabled = false;
text("video-state", "实时");
element("video-state").dataset.state = "live";
}, failed, element<HTMLCanvasElement>("agent-cursor"));
}, failed, element<HTMLCanvasElement>("agent-cursor"), (bytes) => audioPlayer.accept(bytes));
player.start(grant.url, grant.ticket, grant.protocol, grant.decoder);
} catch (error) {
failed(error instanceof Error ? error : new Error("VIDEO_UNAVAILABLE"));
@@ -693,6 +712,7 @@ async function start() {
unlock: "crossdesk_ui_unlock",
recovery: "crossdesk_ui_recovery",
input: "crossdesk_ui_input",
audio: "crossdesk_ui_audio",
};
let connected = false,
initial: Data | undefined;
@@ -22,6 +22,10 @@
#include <vector>
namespace crossdesk {
struct AudioFrame {
uint64_t generation = 0, sequence = 0;
std::vector<uint8_t> pcm;
};
struct EncodedVideoFrame {
std::vector<uint8_t> data;
uint64_t generation = 0, sequence = 0, timestamp_us = 0;
@@ -72,6 +76,9 @@ public:
std::optional<EncodedVideoFrame> TakeEncodedVideo();
void SetPreview(int fps, int width, int height, int quality = -1,
int max_bitrate_bps = -1);
void SetAudio(bool enabled);
bool AudioEnabled() const { return audio_enabled_; }
std::optional<AudioFrame> TakeAudio();
void SetControl(bool enabled);
void ReleaseInput();
void ReleaseActionInput();
@@ -114,6 +121,8 @@ private:
static void Connection(ConnectionStatus, const char *, size_t, void *);
static void Data(const char *, size_t, const char *, size_t, const char *,
size_t, void *);
static void Audio(const char *, size_t, const char *, size_t,
const char *, size_t, void *);
static void Video(const MiniRtcVideoFrame *, const char *, size_t,
const char *, size_t, void *);
static int EncodedVideo(const uint8_t *, size_t, int64_t, const char *,
@@ -153,6 +162,10 @@ private:
MiniRtcNetTrafficStats network_{};
TraversalMode traversal_ = UnknownMode;
LatestFrame frames_;
bool audio_enabled_ = false;
size_t audio_bytes_ = 0;
uint64_t audio_sequence_ = 0, audio_dropped_ = 0;
std::deque<AudioFrame> audio_frames_;
bool video_output_ = false, video_wait_key_ = true, video_request_key_ = false;
size_t video_bytes_ = 0;
uint64_t video_generation_ = 0, video_sequence_ = 0;
+49
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@@ -0,0 +1,49 @@
#include "controller_session.h"
#include <stream_names.h>
#include <string_view>
namespace crossdesk {
void ControllerSession::Audio(const char *data, size_t size, const char *, size_t,
const char *stream, size_t stream_size, void *opaque) {
// MiniRTC's receive decoder produces 48 kHz, mono, signed 16-bit PCM.
auto &session = *static_cast<ControllerSession *>(opaque);
if (!data || !size || size > 11520 || (size & 1) || !stream ||
std::string_view(stream, stream_size) != kAudioStream) return;
std::lock_guard lock(session.mutex_);
if (session.stopping_ || !session.audio_enabled_) return;
while (!session.audio_frames_.empty() && session.audio_bytes_ + size > 96000) {
session.audio_bytes_ -= session.audio_frames_.front().pcm.size();
session.audio_frames_.pop_front();
++session.audio_dropped_;
}
AudioFrame frame;
frame.generation = session.callback_generation_;
frame.sequence = ++session.audio_sequence_;
frame.pcm.assign(data, data + size);
session.audio_bytes_ += size;
session.audio_frames_.push_back(std::move(frame));
}
void ControllerSession::SetAudio(bool enabled) {
if (!Connected()) throw std::invalid_argument("NOT_CONNECTED");
{
std::lock_guard lock(mutex_);
audio_enabled_ = enabled;
audio_frames_.clear();
audio_bytes_ = 0;
}
RemoteAction action{};
action.type = audio_capture;
action.a = enabled;
Send(kControlStream, action.to_json());
Preview();
}
std::optional<AudioFrame> ControllerSession::TakeAudio() {
std::lock_guard lock(mutex_);
if (audio_frames_.empty()) return std::nullopt;
auto frame = std::move(audio_frames_.front());
audio_frames_.pop_front();
audio_bytes_ -= frame.pcm.size();
return frame;
}
} // namespace crossdesk
+7 -3
View File
@@ -107,8 +107,7 @@ Params ControllerSession::Parameters() {
p.on_receive_data_buffer = Data;
p.on_receive_video_frame = Video;
p.on_receive_encoded_video = EncodedVideo;
// No audio callback, clipboard receiver, file writer or incoming input
// handler.
p.on_receive_audio_buffer = Audio;
p.user_id = "cli";
p.user_data = this;
return p;
@@ -352,6 +351,9 @@ void ControllerSession::ClosePeers() {
{
std::lock_guard lock(mutex_);
stopping_ = true;
audio_enabled_ = false;
audio_frames_.clear();
audio_bytes_ = 0;
callback_generation_ = ++generation_;
frames_.Reset(generation_);
}
@@ -434,7 +436,7 @@ void ControllerSession::Preview() {
// Preserve desktop text detail at every cadence, including 30 FPS previews.
s.preference =
static_cast<int>(VideoDegradationPreference::MaintainResolution);
s.audio = false;
s.audio = audio_enabled_;
s.quality = options_.quality;
if (resolution_) {
s.version = 2;
@@ -536,6 +538,8 @@ json ControllerSession::Status() const {
{"platform", HostPlatformName(host_platform_)},
{"display", options_.display},
{"text_input", text_supported_},
{"audio", {{"enabled", audio_enabled_}, {"sample_rate", 48000}, {"channels", 1},
{"format", "s16le"}, {"received", audio_sequence_}, {"dropped", audio_dropped_}}},
{"capabilities", remote_capabilities_},
{"clipboard_ready", clipboard_ready_},
{"preview_supported", preview_supported_},