[fix] sync signal status after server switch

This commit is contained in:
dijunkun
2026-08-17 00:07:01 +08:00
parent 23e24e3d47
commit 7f4f1882ae
3 changed files with 33 additions and 8 deletions
+23 -8
View File
@@ -134,14 +134,7 @@ int SettingsManager::Load() {
lock.unlock();
const char *at_pos = std::strchr(owner_.client_id_with_password_, '@');
if (at_pos != nullptr) {
const std::string id(owner_.client_id_with_password_,
at_pos - owner_.client_id_with_password_);
const std::string password(at_pos + 1);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, password.c_str());
}
ActivateCachedPublicIdentity();
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/",
@@ -195,6 +188,8 @@ bool SettingsManager::LoadCachedSelfHostedIdentity() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (!ReadV2Locked() || cache_v2_.self_hosted_id[0] == '\0') {
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
@@ -212,6 +207,26 @@ bool SettingsManager::LoadCachedSelfHostedIdentity() {
return true;
}
bool SettingsManager::ActivateCachedPublicIdentity() {
if (owner_.client_id_with_password_[0] == '\0') {
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
const char *at_pos = std::strchr(owner_.client_id_with_password_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.client_id_with_password_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.client_id_with_password_,
at_pos - owner_.client_id_with_password_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return owner_.client_id_[0] != '\0';
}
void SettingsManager::PersistSelfHostedIdentity(const char *client_id) {
if (!client_id) {
return;
@@ -33,6 +33,10 @@ public:
// Loads the cached self-hosted identity into the owner's active connection
// fields. Returns true only when a non-empty identity was restored.
bool LoadCachedSelfHostedIdentity();
// Restores the public-server identity kept in the in-memory cache fields.
// This must run when switching away from a self-hosted server so signal
// callbacks are matched against the identity used by the replacement peer.
bool ActivateCachedPublicIdentity();
void PersistSelfHostedIdentity(const char *client_id);
private:
+6
View File
@@ -57,6 +57,7 @@ int GuiRuntime::CreateConnectionPeer() {
signal_server_ip = config_center_->GetDefaultServerHost();
signal_server_port = config_center_->GetDefaultSignalServerPort();
coturn_server_port = config_center_->GetDefaultCoturnServerPort();
settings_.ActivateCachedPublicIdentity();
params_.user_id = client_id_with_password_;
}
@@ -125,6 +126,11 @@ int GuiRuntime::CreateConnectionPeer() {
params_.user_data = &peer_events_;
// The previous peer may have left a terminal status behind. Reset it before
// Init() starts emitting callbacks for the newly selected server.
signal_connected_ = false;
signal_status_ = SignalStatus::SignalConnecting;
peer_ = CreatePeer(&params_);
if (peer_) {
LOG_INFO("Create peer instance [{}] successful", client_id_);