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fix: copy Slint runtime beside Windows binaries
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@@ -3,6 +3,22 @@ function setup_targets()
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includes("submodules", "thirdparty")
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local function copy_slint_runtime(target)
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if not target:is_plat("windows") then
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return
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end
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local slint = target:pkg("slint")
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if not slint and target:dep("gui") then
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slint = target:dep("gui"):pkg("slint")
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end
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assert(slint, "the Slint package is required to copy its Windows runtime")
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local runtime_dir = path.join(slint:installdir(), "lib")
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local runtime_dll = path.join(runtime_dir, "slint_cpp.dll")
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assert(os.isfile(runtime_dll), "Slint runtime not found: " .. runtime_dll)
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os.cp(runtime_dll, target:targetdir())
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end
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local crossdesk_windows_resource = "scripts/windows/crossdesk.rc"
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if is_config("CROSSDESK_PORTABLE", true) then
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crossdesk_windows_resource = "scripts/windows/crossdesk_portable.rc"
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@@ -94,6 +110,7 @@ function setup_targets()
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add_rules("slint")
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add_files("src/gui/ui/crossdesk_ui.slint")
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add_files("tests/slint_ui_smoke_test.cpp")
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after_build(copy_slint_runtime)
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target("version_checker_test")
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set_kind("binary")
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@@ -299,4 +316,5 @@ function setup_targets()
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add_deps("wgc_plugin", "crossdesk_service", "crossdesk_session_helper")
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add_files(crossdesk_windows_resource)
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end
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after_build(copy_slint_runtime)
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end
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