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https://github.com/kunkundi/crossdesk.git
synced 2026-11-04 13:02:39 +08:00
[fix] avoid PRIME offload on NVIDIA primary displays, refs #137
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@@ -2,12 +2,62 @@
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#include <cstdlib>
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#include <initializer_list>
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#include <memory>
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#include <string_view>
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#include "rd_log.h"
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#include "platform/common/gui/cuda_opengl_interop.h"
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namespace crossdesk {
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namespace {
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#if USE_CUDA && (defined(__x86_64__) || defined(__amd64__))
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bool HasNvidiaOffloadProvider() {
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// CUDA availability says nothing about the X server's PRIME topology.
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// In particular, NVIDIA-0 is a normal display provider, not an offload
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// GPU screen. Forcing offload in that configuration can render into a GL
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// buffer successfully while leaving the actual window blank.
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const char* display_name = std::getenv("DISPLAY");
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if (!display_name || display_name[0] == '\0') return false;
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std::unique_ptr<Display, decltype(&XCloseDisplay)> display(
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XOpenDisplay(display_name), XCloseDisplay);
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if (!display) return false;
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int major = 0, minor = 0;
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if (!XRRQueryVersion(display.get(), &major, &minor) || major < 1 ||
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(major == 1 && minor < 4)) return false;
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const auto root = XDefaultRootWindow(display.get());
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std::unique_ptr<XRRScreenResources, decltype(&XRRFreeScreenResources)> screen(
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XRRGetScreenResourcesCurrent(display.get(), root), XRRFreeScreenResources);
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std::unique_ptr<XRRProviderResources, decltype(&XRRFreeProviderResources)>
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providers(XRRGetProviderResources(display.get(), root),
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XRRFreeProviderResources);
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if (!screen || !providers) return false;
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for (int i = 0; i < providers->nproviders; ++i) {
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std::unique_ptr<XRRProviderInfo, decltype(&XRRFreeProviderInfo)> provider(
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XRRGetProviderInfo(display.get(), screen.get(), providers->providers[i]),
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XRRFreeProviderInfo);
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if (!provider || !provider->name || provider->nameLen <= 0) continue;
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const std::string_view name(provider->name, provider->nameLen);
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// NVIDIA documents offload GPU screens as NVIDIA-G0, NVIDIA-G1, etc.
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// Their RandR capability mask can be zero, so SourceOffload is not a
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// reliable test for the proprietary driver's offload support.
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constexpr std::string_view prefix = "NVIDIA-G";
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if (name.size() > prefix.size() && name.substr(0, prefix.size()) == prefix &&
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name.find_first_not_of("0123456789", prefix.size()) ==
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std::string_view::npos) return true;
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}
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return false;
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}
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#endif
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} // namespace
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void ConfigureLinuxCudaGraphics() {
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#if USE_CUDA && (defined(__x86_64__) || defined(__amd64__))
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@@ -28,6 +78,11 @@ void ConfigureLinuxCudaGraphics() {
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}
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}
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if (!HasNvidiaOffloadProvider()) {
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LOG_INFO("Keeping default Linux graphics selection: no NVIDIA PRIME "
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"offload GPU screen");
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return;
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}
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if (!IsCudaDeviceAvailable()) {
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return;
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}
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@@ -9,8 +9,10 @@
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namespace crossdesk {
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// Call before SDL or Slint initializes EGL/GLX. Hybrid laptops otherwise
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// create the GUI context on the integrated GPU while NVDEC uses NVIDIA.
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// Call before SDL or Slint initializes EGL/GLX. Select NVIDIA on hybrid
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// systems with a PRIME offload GPU screen so GL can share NVDEC buffers.
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// Keep the default driver when NVIDIA already owns the display or the
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// display server does not advertise offload support.
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void ConfigureLinuxCudaGraphics();
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} // namespace crossdesk
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@@ -0,0 +1,148 @@
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#include "platform/linux/gui/cuda_graphics.h"
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#include "rd_log.h"
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#include <cstdlib>
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#include <iostream>
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#include <string>
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#include <vector>
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namespace {
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// Exercise the actual startup policy without requiring a particular GPU or
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// X server. NVIDIA offload providers deliberately have a zero capability mask.
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std::vector<std::string> provider_names;
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std::vector<RRProvider> provider_ids;
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bool display_available = true, cuda_available = true, randr_available = true;
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bool resources_available = true, info_available = true;
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int randr_minor = 4, display_opens = 0, display_closes = 0;
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constexpr const char* selection_variables[] = {
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"__NV_PRIME_RENDER_OFFLOAD", "__NV_PRIME_RENDER_OFFLOAD_PROVIDER",
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"__GLX_VENDOR_LIBRARY_NAME", "__EGL_VENDOR_LIBRARY_FILENAMES",
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"__EGL_VENDOR_LIBRARY_DIRS", "DRI_PRIME", "LIBGL_ALWAYS_SOFTWARE",
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"MESA_LOADER_DRIVER_OVERRIDE"};
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void Reset(std::vector<std::string> names) {
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for (const auto* name : selection_variables) unsetenv(name);
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setenv("DISPLAY", ":test", 1);
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provider_names = std::move(names);
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provider_ids.resize(provider_names.size());
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for (size_t i = 0; i < provider_ids.size(); ++i) provider_ids[i] = i;
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display_available = cuda_available = randr_available = true;
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resources_available = info_available = true;
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randr_minor = 4;
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display_opens = display_closes = 0;
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}
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bool CheckSelection(bool offload, const char* scenario) {
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crossdesk::ConfigureLinuxCudaGraphics();
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const char* prime = std::getenv("__NV_PRIME_RENDER_OFFLOAD");
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const char* vendor = std::getenv("__GLX_VENDOR_LIBRARY_NAME");
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const bool matches = offload
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? prime && std::string(prime) == "1" && vendor && std::string(vendor) == "nvidia"
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: !prime && !vendor;
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if (!matches || display_opens != display_closes) {
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std::cerr << "Incorrect graphics selection or leaked X display: " << scenario << '\n';
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return false;
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}
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return true;
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}
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} // namespace
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// Link-time substitutes for the external XRandR/CUDA queries, not for the
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// selection logic under test. No real display or CUDA context is initialized.
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extern "C" {
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Display* XOpenDisplay(const char*) {
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if (!display_available) return nullptr;
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++display_opens;
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return reinterpret_cast<Display*>(&display_opens);
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}
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int XCloseDisplay(Display*) { ++display_closes; return 0; }
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Window XDefaultRootWindow(Display*) { return 1; }
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Status XRRQueryVersion(Display*, int* major, int* minor) {
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*major = 1;
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*minor = randr_minor;
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return randr_available;
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}
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XRRScreenResources* XRRGetScreenResourcesCurrent(Display*, Window) {
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return resources_available ? new XRRScreenResources{} : nullptr;
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}
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void XRRFreeScreenResources(XRRScreenResources* value) { delete value; }
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XRRProviderResources* XRRGetProviderResources(Display*, Window) {
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if (!resources_available) return nullptr;
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auto* result = new XRRProviderResources{};
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result->nproviders = static_cast<int>(provider_ids.size());
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result->providers = provider_ids.data();
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return result;
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}
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void XRRFreeProviderResources(XRRProviderResources* value) { delete value; }
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XRRProviderInfo* XRRGetProviderInfo(Display*, XRRScreenResources*, RRProvider id) {
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if (!info_available) return nullptr;
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auto* result = new XRRProviderInfo{};
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result->name = provider_names.at(id).data();
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result->nameLen = static_cast<int>(provider_names.at(id).size());
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return result;
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}
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void XRRFreeProviderInfo(XRRProviderInfo* value) { delete value; }
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}
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namespace crossdesk {
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bool IsCudaDeviceAvailable() { return cuda_available; }
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std::shared_ptr<spdlog::logger> get_logger() { return spdlog::default_logger(); }
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} // namespace crossdesk
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int main() {
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bool ok = true;
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Reset({"NVIDIA-0", "AMD Radeon Graphics @ pci:0000:05:00.0"});
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ok &= CheckSelection(false, "NVIDIA primary with an AMD display sink");
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Reset({"NVIDIA-0"});
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ok &= CheckSelection(false, "NVIDIA-only desktop");
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Reset({"modesetting", "NVIDIA-G0"});
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ok &= CheckSelection(true, "integrated primary with NVIDIA offload");
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Reset({"modesetting", "NVIDIA-G12"});
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ok &= CheckSelection(true, "numbered offload GPU screen");
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Reset({"modesetting", "NVIDIA-G", "NVIDIA-G0-extra", ""});
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ok &= CheckSelection(false, "no recognized NVIDIA GPU screen");
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Reset({});
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ok &= CheckSelection(false, "no providers");
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Reset({"NVIDIA-G0"});
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cuda_available = false;
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ok &= CheckSelection(false, "CUDA unavailable");
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Reset({"NVIDIA-G0"});
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unsetenv("DISPLAY");
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ok &= CheckSelection(false, "no X display");
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Reset({"NVIDIA-G0"});
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display_available = false;
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ok &= CheckSelection(false, "X display inaccessible");
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Reset({"NVIDIA-G0"});
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randr_available = false;
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ok &= CheckSelection(false, "RandR unavailable");
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Reset({"NVIDIA-G0"});
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randr_minor = 3;
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ok &= CheckSelection(false, "RandR predates provider queries");
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Reset({"NVIDIA-G0"});
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resources_available = false;
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ok &= CheckSelection(false, "RandR resources unavailable");
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Reset({"NVIDIA-G0"});
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info_available = false;
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ok &= CheckSelection(false, "provider info unavailable");
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// Any explicit graphics selection must win, including PRIME=0.
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for (const auto* name : selection_variables) {
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Reset({"modesetting", "NVIDIA-G0"});
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setenv(name, "0", 1);
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crossdesk::ConfigureLinuxCudaGraphics();
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for (const auto* other : selection_variables) {
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const char* value = std::getenv(other);
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const bool preserved = std::string(name) == other
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? value && std::string(value) == "0" : !value;
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if (!preserved) { std::cerr << "Changed explicit selection: " << name << '\n'; ok = false; }
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}
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if (display_opens) { std::cerr << "Probed explicitly selected graphics\n"; ok = false; }
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}
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return ok ? 0 : 1;
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}
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@@ -233,6 +233,17 @@ function setup_targets()
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add_files("apps/desktop/tests/slint_ui_smoke_test.cpp")
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add_rules("crossdesk.slint_runtime")
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if is_os("linux") and is_arch("x86_64") and is_config("USE_CUDA", true) then
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target("linux_cuda_graphics_test")
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set_kind("binary")
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set_default(false)
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add_packages("spdlog")
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add_includedirs("apps/desktop/src", "apps/desktop/src/log",
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"deps/submodules/minirtc/src/api")
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add_files("apps/desktop/tests/linux_cuda_graphics_test.cpp",
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"apps/desktop/src/platform/linux/gui/cuda_graphics.cpp")
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end
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target("slint_stream_render_test")
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set_kind("binary")
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set_languages("c++20")
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