mirror of
https://github.com/dotnet/MQTTnet.git
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* Remove WebSocket4Net extension library * Remove UWP support * Drop support for all old frameworks * Update CI * Update CI * Update CI * Update CI * Remove obsolete code * Set default protocol version to 5.0.0 * Remove obsolete tests * Remove old dependencies * Reset release notes * Move server to dedicated project * Fix unit tests * Update and cleanup nuget packages * Fix unit tests Refactor code * No longer throw exception when receiving non success CONNACK * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable code signing * Enable code signing * Enable code signing * Fix client endpoint handling * Improve CI * Fix CI * Fix CI * Fix CI * Fix CI * Import changes from version 4 * Cleanup target frameworks and remove obsolete code * Drop support for dotnet7.0 * Remove managed client * Version5 auditmode (#2016) Added NuGet audit mode and some other settings to get informed about security issues. * Address warnings from analyzers * Support for ReadOnlySequence as payload (#2046) * use ReadOnlySequence as payload * fix build * fix build * skip sign in forks * remove unnecessary owner * tests and extensions * remove test * simplify WritePacketBuffer, remove unused helper * Adjust namespaces * Fix build errors * Import latest fixes from main branch * Adjust namespaces --------- Co-authored-by: SeppPenner <HansM2013@gmx.de> Co-authored-by: Martin Regen <mregen@microsoft.com>
82 lines
3.2 KiB
C#
82 lines
3.2 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using MQTTnet.Implementations;
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namespace MQTTnet.Tests.Internal
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{
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[TestClass]
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public class CrossPlatformSocket_Tests
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{
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[TestMethod]
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public async Task Connect_Send_Receive()
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{
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var crossPlatformSocket = new CrossPlatformSocket(ProtocolType.Tcp);
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await crossPlatformSocket.ConnectAsync(new DnsEndPoint("www.google.de", 80), CancellationToken.None);
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var requestBuffer = Encoding.UTF8.GetBytes("GET / HTTP/1.1\r\nHost: www.google.de\r\n\r\n");
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await crossPlatformSocket.SendAsync(new ArraySegment<byte>(requestBuffer), System.Net.Sockets.SocketFlags.None);
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var buffer = new byte[1024];
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var length = await crossPlatformSocket.ReceiveAsync(new ArraySegment<byte>(buffer), System.Net.Sockets.SocketFlags.None);
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crossPlatformSocket.Dispose();
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var responseText = Encoding.UTF8.GetString(buffer, 0, length);
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Assert.IsTrue(responseText.Contains("HTTP/1.1 200 OK"));
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}
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[TestMethod]
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[ExpectedException(typeof(OperationCanceledException))]
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public async Task Try_Connect_Invalid_Host()
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{
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var crossPlatformSocket = new CrossPlatformSocket(ProtocolType.Tcp);
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var cancellationToken = new CancellationTokenSource(TimeSpan.FromSeconds(5));
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cancellationToken.Token.Register(() => crossPlatformSocket.Dispose());
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await crossPlatformSocket.ConnectAsync(new DnsEndPoint("www.google.de", 54321), cancellationToken.Token);
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}
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//[TestMethod]
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//public async Task Use_Disconnected_Socket()
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//{
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// var crossPlatformSocket = new CrossPlatformSocket();
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// await crossPlatformSocket.ConnectAsync("www.google.de", 80);
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// var requestBuffer = Encoding.UTF8.GetBytes("GET /wrong_uri HTTP/1.1\r\nConnection: close\r\n\r\n");
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// await crossPlatformSocket.SendAsync(new ArraySegment<byte>(requestBuffer), System.Net.Sockets.SocketFlags.None);
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// var buffer = new byte[64000];
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// var length = await crossPlatformSocket.ReceiveAsync(new ArraySegment<byte>(buffer), System.Net.Sockets.SocketFlags.None);
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// await Task.Delay(500);
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// await crossPlatformSocket.SendAsync(new ArraySegment<byte>(requestBuffer), System.Net.Sockets.SocketFlags.None);
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//}
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[TestMethod]
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public void Set_Options()
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{
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var crossPlatformSocket = new CrossPlatformSocket(ProtocolType.Tcp);
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Assert.IsFalse(crossPlatformSocket.ReuseAddress);
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crossPlatformSocket.ReuseAddress = true;
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Assert.IsTrue(crossPlatformSocket.ReuseAddress);
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Assert.IsFalse(crossPlatformSocket.NoDelay);
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crossPlatformSocket.NoDelay = true;
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Assert.IsTrue(crossPlatformSocket.NoDelay);
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}
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}
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}
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