mirror of
https://github.com/dotnet/MQTTnet.git
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* Remove WebSocket4Net extension library * Remove UWP support * Drop support for all old frameworks * Update CI * Update CI * Update CI * Update CI * Remove obsolete code * Set default protocol version to 5.0.0 * Remove obsolete tests * Remove old dependencies * Reset release notes * Move server to dedicated project * Fix unit tests * Update and cleanup nuget packages * Fix unit tests Refactor code * No longer throw exception when receiving non success CONNACK * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable nuget signing * Enable code signing * Enable code signing * Enable code signing * Fix client endpoint handling * Improve CI * Fix CI * Fix CI * Fix CI * Fix CI * Import changes from version 4 * Cleanup target frameworks and remove obsolete code * Drop support for dotnet7.0 * Remove managed client * Version5 auditmode (#2016) Added NuGet audit mode and some other settings to get informed about security issues. * Address warnings from analyzers * Support for ReadOnlySequence as payload (#2046) * use ReadOnlySequence as payload * fix build * fix build * skip sign in forks * remove unnecessary owner * tests and extensions * remove test * simplify WritePacketBuffer, remove unused helper * Adjust namespaces * Fix build errors * Import latest fixes from main branch * Adjust namespaces --------- Co-authored-by: SeppPenner <HansM2013@gmx.de> Co-authored-by: Martin Regen <mregen@microsoft.com>
170 lines
6.3 KiB
C#
170 lines
6.3 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using MQTTnet.Adapter;
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using MQTTnet.Exceptions;
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using MQTTnet.Internal;
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using MQTTnet.Protocol;
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namespace MQTTnet.Tests.Server
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{
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[TestClass]
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public sealed class Security_Tests : BaseTestClass
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{
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[TestMethod]
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public async Task Do_Not_Affect_Authorized_Clients()
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{
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using (var testEnvironment = CreateTestEnvironment())
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{
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testEnvironment.IgnoreClientLogErrors = true;
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await testEnvironment.StartServer();
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var publishedApplicationMessages = new List<MqttApplicationMessage>();
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testEnvironment.Server.InterceptingPublishAsync += eventArgs =>
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{
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lock (publishedApplicationMessages)
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{
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publishedApplicationMessages.Add(eventArgs.ApplicationMessage);
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}
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return CompletedTask.Instance;
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};
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testEnvironment.Server.ValidatingConnectionAsync += eventArgs =>
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{
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if (eventArgs.UserName == "SECRET")
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{
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eventArgs.ReasonCode = MqttConnectReasonCode.Success;
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}
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else
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{
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eventArgs.ReasonCode = MqttConnectReasonCode.NotAuthorized;
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}
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return CompletedTask.Instance;
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};
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using (var validClient = testEnvironment.CreateClient())
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{
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await validClient.ConnectAsync(
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testEnvironment.ClientFactory.CreateClientOptionsBuilder()
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.WithTcpServer("localhost", testEnvironment.ServerPort)
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.WithCredentials("SECRET")
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.WithClientId("CLIENT")
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.Build());
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await validClient.PublishStringAsync("HELLO 1");
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// The following code tries to connect a new client with the same client ID but invalid
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// credentials. This should block the second client but keep the first one up and running.
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try
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{
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using (var invalidClient = testEnvironment.CreateClient())
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{
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await invalidClient.ConnectAsync(
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testEnvironment.ClientFactory.CreateClientOptionsBuilder()
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.WithTcpServer("localhost", testEnvironment.ServerPort)
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.WithCredentials("???")
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.WithClientId("CLIENT")
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.Build());
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}
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}
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catch
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{
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// Ignore errors from the second client.
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}
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await LongTestDelay();
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await validClient.PublishStringAsync("HELLO 2");
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await LongTestDelay();
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await validClient.PublishStringAsync("HELLO 3");
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await LongTestDelay();
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Assert.AreEqual(3, publishedApplicationMessages.Count);
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Assert.AreEqual(1, testEnvironment.Server.GetClientsAsync().GetAwaiter().GetResult().Count);
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}
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}
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}
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[TestMethod]
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public Task Handle_Wrong_Password()
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{
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return TestCredentials("UserName", "x");
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}
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[TestMethod]
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public Task Handle_Wrong_UserName()
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{
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return TestCredentials("x", "Password1");
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}
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[TestMethod]
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public Task Handle_Wrong_UserName_And_Password()
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{
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return TestCredentials("x", "x");
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}
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[TestMethod]
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public async Task Use_Username_Null_Password_Empty()
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{
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string username = null;
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var password = string.Empty;
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using (var testEnvironment = CreateTestEnvironment())
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{
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testEnvironment.IgnoreClientLogErrors = true;
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await testEnvironment.StartServer();
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var client = testEnvironment.CreateClient();
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var clientOptions = new MqttClientOptionsBuilder().WithTcpServer("127.0.0.1", testEnvironment.ServerPort).WithCredentials(username, password).Build();
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var ex = await Assert.ThrowsExceptionAsync<MqttConnectingFailedException>(async () => await client.ConnectAsync(clientOptions));
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Assert.IsInstanceOfType(ex.InnerException, typeof(MqttProtocolViolationException));
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Assert.AreEqual("Error while authenticating. If the User Name Flag is set to 0, the Password Flag MUST be set to 0 [MQTT-3.1.2-22].", ex.Message, false);
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}
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}
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async Task TestCredentials(string userName, string password)
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{
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using (var testEnvironment = CreateTestEnvironment())
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{
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testEnvironment.IgnoreClientLogErrors = true;
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var server = await testEnvironment.StartServer();
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server.ValidatingConnectionAsync += e =>
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{
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if (e.UserName != "UserName1")
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{
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e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
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}
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if (e.Password != "Password1")
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{
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e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
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}
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return CompletedTask.Instance;
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};
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var client = testEnvironment.CreateClient();
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var clientOptions = new MqttClientOptionsBuilder().WithTcpServer("127.0.0.1", testEnvironment.ServerPort).WithCredentials(userName, password).Build();
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var response = await client.ConnectAsync(clientOptions);
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Assert.AreEqual(MqttClientConnectResultCode.BadUserNameOrPassword, response.ResultCode);
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}
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}
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}
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} |