Files
MQTTnet/Source/MQTTnet.Tests/Server/Security_Tests.cs
T
980a5d0a6d Improve performance and drop support for old frameworks (#2068)
* Remove WebSocket4Net extension library

* Remove UWP support

* Drop support for all old frameworks

* Update CI

* Update CI

* Update CI

* Update CI

* Remove obsolete code

* Set default protocol version to 5.0.0

* Remove obsolete tests

* Remove old dependencies

* Reset release notes

* Move server to dedicated project

* Fix unit tests

* Update and cleanup nuget packages

* Fix unit tests
Refactor code

* No longer throw exception when receiving non success CONNACK

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable nuget signing

* Enable code signing

* Enable code signing

* Enable code signing

* Fix client endpoint handling

* Improve CI

* Fix CI

* Fix CI

* Fix CI

* Fix CI

* Import changes from version 4

* Cleanup target frameworks and remove obsolete code

* Drop support for dotnet7.0

* Remove managed client

* Version5 auditmode (#2016)

Added NuGet audit mode and some other settings to get informed about security issues.

* Address warnings from analyzers

* Support for ReadOnlySequence as payload (#2046)

* use ReadOnlySequence as payload

* fix build

* fix build

* skip sign in forks

* remove unnecessary owner

* tests and extensions

* remove test

* simplify WritePacketBuffer, remove unused helper

* Adjust namespaces

* Fix build errors

* Import latest fixes from main branch

* Adjust namespaces

---------

Co-authored-by: SeppPenner <HansM2013@gmx.de>
Co-authored-by: Martin Regen <mregen@microsoft.com>
2024-08-24 11:47:21 +02:00

170 lines
6.3 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using MQTTnet.Adapter;
using MQTTnet.Exceptions;
using MQTTnet.Internal;
using MQTTnet.Protocol;
namespace MQTTnet.Tests.Server
{
[TestClass]
public sealed class Security_Tests : BaseTestClass
{
[TestMethod]
public async Task Do_Not_Affect_Authorized_Clients()
{
using (var testEnvironment = CreateTestEnvironment())
{
testEnvironment.IgnoreClientLogErrors = true;
await testEnvironment.StartServer();
var publishedApplicationMessages = new List<MqttApplicationMessage>();
testEnvironment.Server.InterceptingPublishAsync += eventArgs =>
{
lock (publishedApplicationMessages)
{
publishedApplicationMessages.Add(eventArgs.ApplicationMessage);
}
return CompletedTask.Instance;
};
testEnvironment.Server.ValidatingConnectionAsync += eventArgs =>
{
if (eventArgs.UserName == "SECRET")
{
eventArgs.ReasonCode = MqttConnectReasonCode.Success;
}
else
{
eventArgs.ReasonCode = MqttConnectReasonCode.NotAuthorized;
}
return CompletedTask.Instance;
};
using (var validClient = testEnvironment.CreateClient())
{
await validClient.ConnectAsync(
testEnvironment.ClientFactory.CreateClientOptionsBuilder()
.WithTcpServer("localhost", testEnvironment.ServerPort)
.WithCredentials("SECRET")
.WithClientId("CLIENT")
.Build());
await validClient.PublishStringAsync("HELLO 1");
// The following code tries to connect a new client with the same client ID but invalid
// credentials. This should block the second client but keep the first one up and running.
try
{
using (var invalidClient = testEnvironment.CreateClient())
{
await invalidClient.ConnectAsync(
testEnvironment.ClientFactory.CreateClientOptionsBuilder()
.WithTcpServer("localhost", testEnvironment.ServerPort)
.WithCredentials("???")
.WithClientId("CLIENT")
.Build());
}
}
catch
{
// Ignore errors from the second client.
}
await LongTestDelay();
await validClient.PublishStringAsync("HELLO 2");
await LongTestDelay();
await validClient.PublishStringAsync("HELLO 3");
await LongTestDelay();
Assert.AreEqual(3, publishedApplicationMessages.Count);
Assert.AreEqual(1, testEnvironment.Server.GetClientsAsync().GetAwaiter().GetResult().Count);
}
}
}
[TestMethod]
public Task Handle_Wrong_Password()
{
return TestCredentials("UserName", "x");
}
[TestMethod]
public Task Handle_Wrong_UserName()
{
return TestCredentials("x", "Password1");
}
[TestMethod]
public Task Handle_Wrong_UserName_And_Password()
{
return TestCredentials("x", "x");
}
[TestMethod]
public async Task Use_Username_Null_Password_Empty()
{
string username = null;
var password = string.Empty;
using (var testEnvironment = CreateTestEnvironment())
{
testEnvironment.IgnoreClientLogErrors = true;
await testEnvironment.StartServer();
var client = testEnvironment.CreateClient();
var clientOptions = new MqttClientOptionsBuilder().WithTcpServer("127.0.0.1", testEnvironment.ServerPort).WithCredentials(username, password).Build();
var ex = await Assert.ThrowsExceptionAsync<MqttConnectingFailedException>(async () => await client.ConnectAsync(clientOptions));
Assert.IsInstanceOfType(ex.InnerException, typeof(MqttProtocolViolationException));
Assert.AreEqual("Error while authenticating. If the User Name Flag is set to 0, the Password Flag MUST be set to 0 [MQTT-3.1.2-22].", ex.Message, false);
}
}
async Task TestCredentials(string userName, string password)
{
using (var testEnvironment = CreateTestEnvironment())
{
testEnvironment.IgnoreClientLogErrors = true;
var server = await testEnvironment.StartServer();
server.ValidatingConnectionAsync += e =>
{
if (e.UserName != "UserName1")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
if (e.Password != "Password1")
{
e.ReasonCode = MqttConnectReasonCode.BadUserNameOrPassword;
}
return CompletedTask.Instance;
};
var client = testEnvironment.CreateClient();
var clientOptions = new MqttClientOptionsBuilder().WithTcpServer("127.0.0.1", testEnvironment.ServerPort).WithCredentials(userName, password).Build();
var response = await client.ConnectAsync(clientOptions);
Assert.AreEqual(MqttClientConnectResultCode.BadUserNameOrPassword, response.ResultCode);
}
}
}
}