mirror of
https://github.com/dotnet/MQTTnet.git
synced 2026-10-20 03:24:33 +08:00
added pipe based benchmak
This commit is contained in:
@@ -41,6 +41,9 @@ EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MQTTnet.Benchmarks", "Tests\MQTTnet.Benchmarks\MQTTnet.Benchmarks.csproj", "{998D04DD-7CB0-45F5-A393-E2495C16399E}"
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EndProject
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Global
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GlobalSection(Performance) = preSolution
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HasPerformanceSessions = true
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EndGlobalSection
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|ARM = Debug|ARM
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@@ -4,10 +4,12 @@
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<OutputType>Exe</OutputType>
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<DebugType>Full</DebugType>
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<TargetFramework>net461</TargetFramework>
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<LangVersion>7.2</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BenchmarkDotNet" Version="0.10.14" />
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<PackageReference Include="System.IO.Pipelines" Version="4.5.0" />
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</ItemGroup>
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<ItemGroup>
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@@ -1,11 +1,11 @@
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using BenchmarkDotNet.Attributes;
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using MQTTnet.Adapter;
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using MQTTnet.Channel;
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using MQTTnet.Client;
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using MQTTnet.Diagnostics;
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using MQTTnet.Implementations;
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using MQTTnet.Server;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MQTTnet.Benchmarks
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{
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@@ -13,8 +13,10 @@ namespace MQTTnet.Benchmarks
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public class MqttTcpChannelBenchmark
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{
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private IMqttServer _mqttServer;
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private IMqttChannel _clientChannel;
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private IMqttChannel _serverChannel;
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private IMqttChannel _clientChannel;
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[GlobalSetup]
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public void Setup()
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@@ -31,22 +33,43 @@ namespace MQTTnet.Benchmarks
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var clientOptions = new MqttClientOptionsBuilder()
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.WithTcpServer("localhost").Build();
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_clientChannel = new MqttTcpChannel((MqttClientTcpOptions)clientOptions.ChannelOptions);
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var tcpOptions = (MqttClientTcpOptions) clientOptions.ChannelOptions;
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_clientChannel = new MqttTcpChannel(tcpOptions);
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_clientChannel.ConnectAsync(CancellationToken.None).GetAwaiter().GetResult();
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}
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[Benchmark]
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public void Send_10000_Chunks()
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public async Task Send_10000_Chunks()
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{
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var size = 5;
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var iterations = 10000;
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await Task.WhenAll(WriteAsync(iterations, size), ReadAsync(iterations, size));
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}
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private async Task ReadAsync(int iterations, int size)
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{
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await Task.Yield();
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var expected = iterations * size;
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long read = 0;
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while (read < expected)
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{
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var readresult = await _clientChannel.ReadAsync(new byte[size], 0, size, CancellationToken.None).ConfigureAwait(false);
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read += readresult;
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}
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}
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private async Task WriteAsync(int iterations, int size)
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{
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await Task.Yield();
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for (var i = 0; i < iterations; i++)
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{
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_serverChannel.WriteAsync(new byte[size], 0, size, CancellationToken.None).GetAwaiter().GetResult();
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_clientChannel.ReadAsync(new byte[size], 0, size, CancellationToken.None).GetAwaiter().GetResult();
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await _serverChannel.WriteAsync(new byte[size], 0, size, CancellationToken.None).ConfigureAwait(false);
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}
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}
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}
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}
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@@ -15,6 +15,7 @@ namespace MQTTnet.Benchmarks
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Console.WriteLine("4 = TopicFilterComparerBenchmark");
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Console.WriteLine("5 = ChannelAdapterBenchmark");
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Console.WriteLine("6 = MqttTcpChannelBenchmark");
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Console.WriteLine("7 = TcpPipesBenchmark");
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var pressedKey = Console.ReadKey(true);
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switch (pressedKey.KeyChar)
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@@ -37,6 +38,9 @@ namespace MQTTnet.Benchmarks
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case '6':
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BenchmarkRunner.Run<MqttTcpChannelBenchmark>();
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break;
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case '7':
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BenchmarkRunner.Run<TcpPipesBenchmark>();
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break;
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}
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Console.ReadLine();
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@@ -0,0 +1,24 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Playground.Client.Mqtt.Tcp
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{
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public static class BufferExtensions
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{
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public static ArraySegment<byte> GetArray(this Memory<byte> memory)
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{
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return ((ReadOnlyMemory<byte>)memory).GetArray();
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}
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public static ArraySegment<byte> GetArray(this ReadOnlyMemory<byte> memory)
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{
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if (!MemoryMarshal.TryGetArray(memory, out var result))
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{
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throw new InvalidOperationException("Buffer backed by array was expected");
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}
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return result;
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}
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}
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}
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@@ -0,0 +1,41 @@
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using System.IO.Pipelines;
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namespace MQTTnet.Benchmarks.Tcp
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{
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public class DuplexPipe : IDuplexPipe
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{
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public DuplexPipe(PipeReader reader, PipeWriter writer)
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{
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Input = reader;
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Output = writer;
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}
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public PipeReader Input { get; }
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public PipeWriter Output { get; }
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public static DuplexPipePair CreateConnectionPair(PipeOptions inputOptions, PipeOptions outputOptions)
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{
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var input = new Pipe(inputOptions);
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var output = new Pipe(outputOptions);
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var transportToApplication = new DuplexPipe(output.Reader, input.Writer);
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var applicationToTransport = new DuplexPipe(input.Reader, output.Writer);
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return new DuplexPipePair(applicationToTransport, transportToApplication);
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}
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// This class exists to work around issues with value tuple on .NET Framework
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public readonly struct DuplexPipePair
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{
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public IDuplexPipe Transport { get; }
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public IDuplexPipe Application { get; }
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public DuplexPipePair(IDuplexPipe transport, IDuplexPipe application)
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{
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Transport = transport;
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Application = application;
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}
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}
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}
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}
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@@ -0,0 +1,71 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO.Pipelines;
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using System.Net.Sockets;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Playground.Client.Mqtt.Tcp
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{
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public class SocketAwaitable : ICriticalNotifyCompletion
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{
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private static readonly Action _callbackCompleted = () => { };
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private readonly PipeScheduler _ioScheduler;
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private Action _callback;
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private int _bytesTransferred;
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private SocketError _error;
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public SocketAwaitable(PipeScheduler ioScheduler)
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{
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_ioScheduler = ioScheduler;
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}
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public SocketAwaitable GetAwaiter() => this;
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public bool IsCompleted => ReferenceEquals(_callback, _callbackCompleted);
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public int GetResult()
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{
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Debug.Assert(ReferenceEquals(_callback, _callbackCompleted));
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_callback = null;
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if (_error != SocketError.Success)
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{
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throw new SocketException((int)_error);
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}
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return _bytesTransferred;
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}
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public void OnCompleted(Action continuation)
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{
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if (ReferenceEquals(_callback, _callbackCompleted) ||
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ReferenceEquals(Interlocked.CompareExchange(ref _callback, continuation, null), _callbackCompleted))
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{
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Task.Run(continuation);
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}
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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OnCompleted(continuation);
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}
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public void Complete(int bytesTransferred, SocketError socketError)
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{
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_error = socketError;
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_bytesTransferred = bytesTransferred;
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var continuation = Interlocked.Exchange(ref _callback, _callbackCompleted);
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if (continuation != null)
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{
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_ioScheduler.Schedule(state => ((Action)state)(), continuation);
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}
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}
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}
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}
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@@ -0,0 +1,39 @@
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using System;
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using System.IO.Pipelines;
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using System.Net.Sockets;
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using Playground.Client.Mqtt.Tcp;
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namespace MQTTnet.Benchmarks.Tcp
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{
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public class SocketReceiver
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{
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private readonly Socket _socket;
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private readonly SocketAsyncEventArgs _eventArgs = new SocketAsyncEventArgs();
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private readonly SocketAwaitable _awaitable;
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public SocketReceiver(Socket socket, PipeScheduler scheduler)
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{
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_socket = socket;
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_awaitable = new SocketAwaitable(scheduler);
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_eventArgs.UserToken = _awaitable;
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_eventArgs.Completed += (_, e) => ((SocketAwaitable)e.UserToken).Complete(e.BytesTransferred, e.SocketError);
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}
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public SocketAwaitable ReceiveAsync(Memory<byte> buffer)
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{
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#if NETCOREAPP2_1
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_eventArgs.SetBuffer(buffer);
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#else
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var segment = buffer.GetArray();
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_eventArgs.SetBuffer(segment.Array, segment.Offset, segment.Count);
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#endif
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if (!_socket.ReceiveAsync(_eventArgs))
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{
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_awaitable.Complete(_eventArgs.BytesTransferred, _eventArgs.SocketError);
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}
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return _awaitable;
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}
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}
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}
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@@ -0,0 +1,99 @@
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO.Pipelines;
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using System.Net.Sockets;
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using Playground.Client.Mqtt.Tcp;
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namespace MQTTnet.Benchmarks.Tcp
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{
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public class SocketSender
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{
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private readonly Socket _socket;
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private readonly SocketAsyncEventArgs _eventArgs = new SocketAsyncEventArgs();
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private readonly SocketAwaitable _awaitable;
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private List<ArraySegment<byte>> _bufferList;
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public SocketSender(Socket socket, PipeScheduler scheduler)
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{
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_socket = socket;
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_awaitable = new SocketAwaitable(scheduler);
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_eventArgs.UserToken = _awaitable;
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_eventArgs.Completed += (_, e) => ((SocketAwaitable)e.UserToken).Complete(e.BytesTransferred, e.SocketError);
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}
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public SocketAwaitable SendAsync(in ReadOnlySequence<byte> buffers)
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{
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if (buffers.IsSingleSegment)
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{
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return SendAsync(buffers.First);
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}
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#if NETCOREAPP2_1
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if (!_eventArgs.MemoryBuffer.Equals(Memory<byte>.Empty))
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#else
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if (_eventArgs.Buffer != null)
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#endif
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{
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_eventArgs.SetBuffer(null, 0, 0);
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}
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_eventArgs.BufferList = GetBufferList(buffers);
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if (!_socket.SendAsync(_eventArgs))
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{
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_awaitable.Complete(_eventArgs.BytesTransferred, _eventArgs.SocketError);
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}
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return _awaitable;
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}
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private SocketAwaitable SendAsync(ReadOnlyMemory<byte> memory)
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{
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// The BufferList getter is much less expensive then the setter.
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if (_eventArgs.BufferList != null)
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{
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_eventArgs.BufferList = null;
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}
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#if NETCOREAPP2_1
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_eventArgs.SetBuffer(MemoryMarshal.AsMemory(memory));
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#else
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var segment = memory.GetArray();
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_eventArgs.SetBuffer(segment.Array, segment.Offset, segment.Count);
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#endif
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if (!_socket.SendAsync(_eventArgs))
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{
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_awaitable.Complete(_eventArgs.BytesTransferred, _eventArgs.SocketError);
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}
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return _awaitable;
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}
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private List<ArraySegment<byte>> GetBufferList(in ReadOnlySequence<byte> buffer)
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{
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Debug.Assert(!buffer.IsEmpty);
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Debug.Assert(!buffer.IsSingleSegment);
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if (_bufferList == null)
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{
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_bufferList = new List<ArraySegment<byte>>();
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}
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else
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{
|
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// Buffers are pooled, so it's OK to root them until the next multi-buffer write.
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_bufferList.Clear();
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}
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foreach (var b in buffer)
|
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{
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_bufferList.Add(b.GetArray());
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}
|
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|
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return _bufferList;
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}
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}
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}
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@@ -0,0 +1,247 @@
|
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using System;
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using System.Collections.Generic;
|
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using System.IO;
|
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using System.IO.Pipelines;
|
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using System.Net;
|
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using System.Net.Sockets;
|
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using System.Threading.Tasks;
|
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using MQTTnet.Exceptions;
|
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using Playground.Client.Mqtt.Tcp;
|
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|
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namespace MQTTnet.Benchmarks.Tcp
|
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{
|
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public class TcpConnection
|
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{
|
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private readonly Socket _socket;
|
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private volatile bool _aborted;
|
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private readonly EndPoint _endPoint;
|
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private IDuplexPipe _application;
|
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private IDuplexPipe _transport;
|
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private readonly SocketSender _sender;
|
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private readonly SocketReceiver _receiver;
|
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|
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public TcpConnection(EndPoint endPoint)
|
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{
|
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_socket = new Socket(SocketType.Stream, ProtocolType.Tcp);
|
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_endPoint = endPoint;
|
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|
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_sender = new SocketSender(_socket, PipeScheduler.ThreadPool);
|
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_receiver = new SocketReceiver(_socket, PipeScheduler.ThreadPool);
|
||||
}
|
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|
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public TcpConnection(Socket socket)
|
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{
|
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_socket = socket;
|
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_endPoint = socket.RemoteEndPoint;
|
||||
|
||||
_sender = new SocketSender(_socket, PipeScheduler.ThreadPool);
|
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_receiver = new SocketReceiver(_socket, PipeScheduler.ThreadPool);
|
||||
}
|
||||
|
||||
public Task DisposeAsync()
|
||||
{
|
||||
_transport?.Output.Complete();
|
||||
_transport?.Input.Complete();
|
||||
|
||||
_socket?.Dispose();
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public async Task<IDuplexPipe> StartAsync()
|
||||
{
|
||||
if (!_socket.Connected)
|
||||
{
|
||||
await _socket.ConnectAsync(_endPoint);
|
||||
}
|
||||
|
||||
var pair = DuplexPipe.CreateConnectionPair(PipeOptions.Default, PipeOptions.Default);
|
||||
|
||||
_transport = pair.Transport;
|
||||
_application = pair.Application;
|
||||
|
||||
_ = ExecuteAsync();
|
||||
|
||||
return pair.Transport;
|
||||
}
|
||||
|
||||
private async Task ExecuteAsync()
|
||||
{
|
||||
Exception sendError = null;
|
||||
try
|
||||
{
|
||||
// Spawn send and receive logic
|
||||
var receiveTask = DoReceive();
|
||||
var sendTask = DoSend();
|
||||
|
||||
// If the sending task completes then close the receive
|
||||
// We don't need to do this in the other direction because the kestrel
|
||||
// will trigger the output closing once the input is complete.
|
||||
if (await Task.WhenAny(receiveTask, sendTask) == sendTask)
|
||||
{
|
||||
// Tell the reader it's being aborted
|
||||
_socket.Dispose();
|
||||
}
|
||||
|
||||
// Now wait for both to complete
|
||||
await receiveTask;
|
||||
sendError = await sendTask;
|
||||
|
||||
// Dispose the socket(should noop if already called)
|
||||
_socket.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"Unexpected exception in {nameof(TcpConnection)}.{nameof(StartAsync)}: " + ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Complete the output after disposing the socket
|
||||
_application.Input.Complete(sendError);
|
||||
}
|
||||
}
|
||||
private async Task DoReceive()
|
||||
{
|
||||
Exception error = null;
|
||||
|
||||
try
|
||||
{
|
||||
await ProcessReceives();
|
||||
}
|
||||
catch (SocketException ex) when (ex.SocketErrorCode == SocketError.ConnectionReset)
|
||||
{
|
||||
error = new MqttCommunicationException(ex);
|
||||
}
|
||||
catch (SocketException ex) when (ex.SocketErrorCode == SocketError.OperationAborted ||
|
||||
ex.SocketErrorCode == SocketError.ConnectionAborted ||
|
||||
ex.SocketErrorCode == SocketError.Interrupted ||
|
||||
ex.SocketErrorCode == SocketError.InvalidArgument)
|
||||
{
|
||||
if (!_aborted)
|
||||
{
|
||||
// Calling Dispose after ReceiveAsync can cause an "InvalidArgument" error on *nix.
|
||||
//error = new MqttCommunicationException();
|
||||
}
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
if (!_aborted)
|
||||
{
|
||||
//error = new MqttCommunicationException();
|
||||
}
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
error = ex;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
error = new IOException(ex.Message, ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_aborted)
|
||||
{
|
||||
//error = error ?? new MqttCommunicationException();
|
||||
}
|
||||
|
||||
_application.Output.Complete(error);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ProcessReceives()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// Ensure we have some reasonable amount of buffer space
|
||||
var buffer = _application.Output.GetMemory();
|
||||
|
||||
var bytesReceived = await _receiver.ReceiveAsync(buffer);
|
||||
|
||||
if (bytesReceived == 0)
|
||||
{
|
||||
// FIN
|
||||
break;
|
||||
}
|
||||
|
||||
_application.Output.Advance(bytesReceived);
|
||||
|
||||
var flushTask = _application.Output.FlushAsync();
|
||||
|
||||
if (!flushTask.IsCompleted)
|
||||
{
|
||||
await flushTask;
|
||||
}
|
||||
|
||||
var result = flushTask.GetAwaiter().GetResult();
|
||||
if (result.IsCompleted)
|
||||
{
|
||||
// Pipe consumer is shut down, do we stop writing
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<Exception> DoSend()
|
||||
{
|
||||
Exception error = null;
|
||||
|
||||
try
|
||||
{
|
||||
await ProcessSends();
|
||||
}
|
||||
catch (SocketException ex) when (ex.SocketErrorCode == SocketError.OperationAborted)
|
||||
{
|
||||
error = null;
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
error = null;
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
error = ex;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
error = new IOException(ex.Message, ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_aborted = true;
|
||||
_socket.Shutdown(SocketShutdown.Both);
|
||||
}
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
private async Task ProcessSends()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// Wait for data to write from the pipe producer
|
||||
var result = await _application.Input.ReadAsync();
|
||||
var buffer = result.Buffer;
|
||||
|
||||
if (result.IsCanceled)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var end = buffer.End;
|
||||
var isCompleted = result.IsCompleted;
|
||||
if (!buffer.IsEmpty)
|
||||
{
|
||||
await _sender.SendAsync(buffer);
|
||||
}
|
||||
|
||||
_application.Input.AdvanceTo(end);
|
||||
|
||||
if (isCompleted)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
using System.IO.Pipelines;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using MQTTnet.Benchmarks.Tcp;
|
||||
|
||||
namespace MQTTnet.Benchmarks
|
||||
{
|
||||
[MemoryDiagnoser]
|
||||
public class TcpPipesBenchmark
|
||||
{
|
||||
private IDuplexPipe _client;
|
||||
private IDuplexPipe _server;
|
||||
|
||||
[GlobalSetup]
|
||||
public void Setup()
|
||||
{
|
||||
var server = new TcpListener(IPAddress.Any, 1883);
|
||||
|
||||
server.Start(1);
|
||||
|
||||
var task = Task.Run(() => server.AcceptSocket());
|
||||
|
||||
var clientConnection = new TcpConnection(new IPEndPoint(IPAddress.Loopback, 1883));
|
||||
|
||||
_client = clientConnection.StartAsync().GetAwaiter().GetResult();
|
||||
|
||||
var serverConnection = new TcpConnection(task.GetAwaiter().GetResult());
|
||||
_server = serverConnection.StartAsync().GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
|
||||
[Benchmark]
|
||||
public async Task Send_10000_Chunks_Pipe()
|
||||
{
|
||||
var size = 5;
|
||||
var iterations = 10000;
|
||||
|
||||
await Task.WhenAll(WriteAsync(iterations, size), ReadAsync(iterations, size));
|
||||
}
|
||||
|
||||
private async Task ReadAsync(int iterations, int size)
|
||||
{
|
||||
await Task.Yield();
|
||||
|
||||
var expected = iterations * size;
|
||||
long read = 0;
|
||||
var input = _client.Input;
|
||||
|
||||
while (read < expected)
|
||||
{
|
||||
var readresult = await input.ReadAsync(CancellationToken.None).ConfigureAwait(false);
|
||||
input.AdvanceTo(readresult.Buffer.End);
|
||||
read += readresult.Buffer.Length;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task WriteAsync(int iterations, int size)
|
||||
{
|
||||
await Task.Yield();
|
||||
|
||||
var output = _server.Output;
|
||||
|
||||
for (var i = 0; i < iterations; i++)
|
||||
{
|
||||
await output.WriteAsync(new byte[size], CancellationToken.None).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user