Files
crossdesk/src/gui/application/window_lifecycle.cpp
T
2026-07-19 21:43:19 +08:00

688 lines
20 KiB
C++

#include "application/gui_application.h"
#include <libyuv.h>
#if defined(__linux__) && !defined(__APPLE__)
#include <X11/Xatom.h>
#include <X11/Xlib.h>
#endif
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <iostream>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include "fa_regular_400.h"
#include "fa_solid_900.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "version_checker.h"
#if defined(__APPLE__)
#include "window_util_mac.h"
#endif
namespace crossdesk {
namespace {
const ImWchar *GetMultilingualGlyphRanges() {
static std::vector<ImWchar> glyph_ranges;
if (glyph_ranges.empty()) {
ImGuiIO &io = ImGui::GetIO();
ImFontGlyphRangesBuilder builder;
builder.AddRanges(io.Fonts->GetGlyphRangesDefault());
builder.AddRanges(io.Fonts->GetGlyphRangesChineseFull());
builder.AddRanges(io.Fonts->GetGlyphRangesCyrillic());
ImVector<ImWchar> built_ranges;
builder.BuildRanges(&built_ranges);
glyph_ranges.assign(built_ranges.Data,
built_ranges.Data + built_ranges.Size);
}
return glyph_ranges.empty() ? nullptr : glyph_ranges.data();
}
bool CanReadFontFile(const char *font_path) {
if (!font_path) {
return false;
}
std::ifstream font_file(font_path, std::ios::binary);
return font_file.good();
}
#if _WIN32
HICON LoadTrayIcon() {
HMODULE module = GetModuleHandleW(nullptr);
HICON icon = reinterpret_cast<HICON>(
LoadImageW(module, L"IDI_ICON1", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE));
if (icon) {
return icon;
}
return LoadIconW(nullptr, IDI_APPLICATION);
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
inline bool X11GetDisplayAndWindow(SDL_Window *window, Display **display_out,
::Window *x11_window_out) {
if (!window || !display_out || !x11_window_out) {
return false;
}
#if !defined(SDL_PROP_WINDOW_X11_DISPLAY_POINTER) || \
!defined(SDL_PROP_WINDOW_X11_WINDOW_NUMBER)
// SDL build does not expose X11 window properties.
return false;
#else
SDL_PropertiesID props = SDL_GetWindowProperties(window);
Display *display = (Display *)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
const Sint64 x11_window_num =
SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
const ::Window x11_window = (::Window)x11_window_num;
if (!display || !x11_window) {
return false;
}
*display_out = display;
*x11_window_out = x11_window;
return true;
#endif
}
inline void X11SendNetWmState(Display *display, ::Window x11_window,
long action, Atom state1, Atom state2 = 0) {
if (!display || !x11_window) {
return;
}
const Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
XEvent event;
memset(&event, 0, sizeof(event));
event.xclient.type = ClientMessage;
event.xclient.serial = 0;
event.xclient.send_event = True;
event.xclient.message_type = wm_state;
event.xclient.window = x11_window;
event.xclient.format = 32;
event.xclient.data.l[0] = action;
event.xclient.data.l[1] = (long)state1;
event.xclient.data.l[2] = (long)state2;
event.xclient.data.l[3] = 1; // normal source indication
event.xclient.data.l[4] = 0;
XSendEvent(display, DefaultRootWindow(display), False,
SubstructureRedirectMask | SubstructureNotifyMask, &event);
}
inline void X11SetWindowTypeUtility(Display *display, ::Window x11_window) {
if (!display || !x11_window) {
return;
}
const Atom wm_window_type =
XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
const Atom wm_window_type_utility =
XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
XChangeProperty(display, x11_window, wm_window_type, XA_ATOM, 32,
PropModeReplace, (unsigned char *)&wm_window_type_utility, 1);
}
inline void X11SetWindowAlwaysOnTop(SDL_Window *window) {
Display *display = nullptr;
::Window x11_window = 0;
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
return;
}
const Atom state_above = XInternAtom(display, "_NET_WM_STATE_ABOVE", False);
const Atom state_stays_on_top =
XInternAtom(display, "_NET_WM_STATE_STAYS_ON_TOP", False);
// Request _NET_WM_STATE_ADD for ABOVE + STAYS_ON_TOP.
X11SendNetWmState(display, x11_window, 1, state_above, state_stays_on_top);
XFlush(display);
}
inline void X11SetWindowSkipTaskbar(SDL_Window *window) {
Display *display = nullptr;
::Window x11_window = 0;
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
return;
}
const Atom skip_taskbar =
XInternAtom(display, "_NET_WM_STATE_SKIP_TASKBAR", False);
const Atom skip_pager =
XInternAtom(display, "_NET_WM_STATE_SKIP_PAGER", False);
// Request _NET_WM_STATE_ADD for SKIP_TASKBAR + SKIP_PAGER.
X11SendNetWmState(display, x11_window, 1, skip_taskbar, skip_pager);
// Hint the WM that this is an auxiliary/utility window.
X11SetWindowTypeUtility(display, x11_window);
XFlush(display);
}
#endif
} // namespace
SDL_HitTestResult GuiApplication::HitTestCallback(SDL_Window *window,
const SDL_Point *area,
void *data) {
GuiApplication *application = (GuiApplication *)data;
if (!application) {
return SDL_HITTEST_NORMAL;
}
if (application->fullscreen_button_pressed_) {
return SDL_HITTEST_NORMAL;
}
// Server window: OS-level dragging for the title bar, but keep the left-side
// collapse/expand button clickable.
if (application->server_window_ && window == application->server_window_) {
const float title_h = application->server_window_title_bar_height_;
const float button_w = title_h;
if (area->y >= 0 && area->y < title_h) {
if (area->x >= 0 && area->x < button_w) {
return SDL_HITTEST_NORMAL;
}
return SDL_HITTEST_DRAGGABLE;
}
return SDL_HITTEST_NORMAL;
}
int window_width, window_height;
SDL_GetWindowSize(window, &window_width, &window_height);
// check if curosor is in tab bar
if (application->stream_window_inited_ && application->stream_window_created_ &&
!application->fullscreen_button_pressed_ && application->stream_ctx_) {
ImGuiContext *prev_ctx = ImGui::GetCurrentContext();
ImGui::SetCurrentContext(application->stream_ctx_);
ImGuiWindow *tab_bar_window = ImGui::FindWindowByName("TabBar");
if (tab_bar_window && tab_bar_window->Active) {
ImGuiIO &io = ImGui::GetIO();
float scale_x = io.DisplayFramebufferScale.x;
float scale_y = io.DisplayFramebufferScale.y;
float tab_bar_x = tab_bar_window->Pos.x * scale_x;
float tab_bar_y = tab_bar_window->Pos.y * scale_y;
float tab_bar_width = tab_bar_window->Size.x * scale_x;
float tab_bar_height = tab_bar_window->Size.y * scale_y;
ImGui::SetCurrentContext(prev_ctx);
if (area->x >= tab_bar_x && area->x <= tab_bar_x + tab_bar_width &&
area->y >= tab_bar_y && area->y <= tab_bar_y + tab_bar_height) {
return SDL_HITTEST_NORMAL;
}
} else {
ImGui::SetCurrentContext(prev_ctx);
}
}
float mouse_grab_padding = application->title_bar_button_width_ * 0.16f;
if (area->y < application->title_bar_button_width_ &&
area->y > mouse_grab_padding &&
area->x < window_width - application->title_bar_button_width_ * 3.0f &&
area->x > mouse_grab_padding) {
return SDL_HITTEST_DRAGGABLE;
}
// if (!application->streaming_) {
// return SDL_HITTEST_NORMAL;
// }
if (area->y < mouse_grab_padding) {
if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_TOPLEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_TOPRIGHT;
} else {
return SDL_HITTEST_RESIZE_TOP;
}
} else if (area->y > window_height - mouse_grab_padding) {
if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
} else {
return SDL_HITTEST_RESIZE_BOTTOM;
}
} else if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_LEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_RIGHT;
}
return SDL_HITTEST_NORMAL;
}
int GuiApplication::CreateMainWindow() {
main_ctx_ = ImGui::CreateContext();
if (!main_ctx_) {
LOG_ERROR("Main context is null");
return -1;
}
ImGui::SetCurrentContext(main_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Main Window", (int)main_window_width_,
(int)main_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT,
&main_window_, &main_renderer_)) {
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
return -1;
}
float dpi_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
if (std::abs(dpi_scale_ - dpi_scale) > 0.01f) {
dpi_scale_ = dpi_scale;
main_window_width_ = (int)(main_window_width_default_ * dpi_scale_);
main_window_height_ = (int)(main_window_height_default_ * dpi_scale_);
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
server_window_width_ = (int)(server_window_width_default_ * dpi_scale_);
server_window_height_ = (int)(server_window_height_default_ * dpi_scale_);
server_window_normal_width_ =
(int)(server_window_width_default_ * dpi_scale_);
server_window_normal_height_ =
(int)(server_window_height_default_ * dpi_scale_);
window_rounding_ = window_rounding_default_ * dpi_scale_;
SDL_SetWindowSize(main_window_, (int)main_window_width_,
(int)main_window_height_);
}
SDL_SetWindowResizable(main_window_, false);
// for window region action
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(main_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&main_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
#if _WIN32
SDL_PropertiesID props = SDL_GetWindowProperties(main_window_);
HWND main_hwnd = (HWND)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
HICON tray_icon = LoadTrayIcon();
tray_ = std::make_unique<WinTray>(main_hwnd, tray_icon, L"CrossDesk",
localization_language_index_);
#elif defined(__APPLE__)
tray_ = std::make_unique<MacTray>(main_window_, "CrossDesk",
localization_language_index_);
#elif defined(__linux__) && !defined(__APPLE__)
tray_ = std::make_unique<LinuxTray>(
main_window_, "CrossDesk", localization_language_index_, APP_EXIT_EVENT);
#endif
ImGui_ImplSDL3_InitForSDLRenderer(main_window_, main_renderer_);
ImGui_ImplSDLRenderer3_Init(main_renderer_);
return 0;
}
int GuiApplication::DestroyMainWindow() {
if (main_ctx_) {
ImGui::SetCurrentContext(main_ctx_);
}
if (main_renderer_) {
SDL_DestroyRenderer(main_renderer_);
}
if (main_window_) {
SDL_DestroyWindow(main_window_);
}
return 0;
}
int GuiApplication::CreateStreamWindow() {
if (stream_window_created_) {
return 0;
}
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
stream_ctx_ = ImGui::CreateContext();
if (!stream_ctx_) {
LOG_ERROR("Stream context is null");
return -1;
}
ImGui::SetCurrentContext(stream_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Stream Window", (int)stream_window_width_,
(int)stream_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&stream_window_, &stream_renderer_)) {
LOG_ERROR("Error creating stream_window_ and stream_renderer_: {}",
SDL_GetError());
return -1;
}
stream_pixformat_ = SDL_PIXELFORMAT_NV12;
SDL_SetWindowResizable(stream_window_, true);
// for window region action
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(stream_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&stream_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
ImGui_ImplSDL3_InitForSDLRenderer(stream_window_, stream_renderer_);
ImGui_ImplSDLRenderer3_Init(stream_renderer_);
// change props->stream_render_rect_
SDL_Event event;
event.type = SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED;
event.window.windowID = SDL_GetWindowID(stream_window_);
SDL_PushEvent(&event);
stream_window_created_ = true;
just_created_ = true;
stream_window_inited_ = true;
LOG_INFO("Stream window inited");
return 0;
}
int GuiApplication::DestroyStreamWindow() {
stream_window_width_ = (float)stream_window_width_default_;
stream_window_height_ = (float)stream_window_height_default_;
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
}
if (stream_renderer_) {
SDL_DestroyRenderer(stream_renderer_);
stream_renderer_ = nullptr;
}
if (stream_window_) {
SDL_DestroyWindow(stream_window_);
stream_window_ = nullptr;
}
stream_window_created_ = false;
focus_on_stream_window_ = false;
stream_window_grabbed_ = false;
control_mouse_ = false;
return 0;
}
int GuiApplication::CreateServerWindow() {
if (server_window_created_) {
return 0;
}
server_ctx_ = ImGui::CreateContext();
if (!server_ctx_) {
LOG_ERROR("Server context is null");
return -1;
}
ImGui::SetCurrentContext(server_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Server Window", (int)server_window_width_,
(int)server_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&server_window_, &server_renderer_)) {
LOG_ERROR("Error creating server_window_ and server_renderer_: {}",
SDL_GetError());
return -1;
}
#if _WIN32
// Hide server window from the taskbar by making it a tool window.
{
SDL_PropertiesID server_props = SDL_GetWindowProperties(server_window_);
HWND server_hwnd = (HWND)SDL_GetPointerProperty(
server_props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
if (server_hwnd) {
LONG_PTR ex_style = GetWindowLongPtr(server_hwnd, GWL_EXSTYLE);
ex_style |= WS_EX_TOOLWINDOW;
ex_style &= ~WS_EX_APPWINDOW;
SetWindowLongPtr(server_hwnd, GWL_EXSTYLE, ex_style);
// Keep the server window above normal windows.
SetWindowPos(server_hwnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED | SWP_NOACTIVATE);
}
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
// Best-effort keep above other windows on X11.
X11SetWindowAlwaysOnTop(server_window_);
// Best-effort hide from taskbar on X11.
X11SetWindowSkipTaskbar(server_window_);
#endif
#if defined(__APPLE__)
// Best-effort keep above other windows on macOS.
MacSetWindowAlwaysOnTop(server_window_, true);
// Best-effort exclude from Window menu / window cycling.
MacSetWindowExcludedFromWindowMenu(server_window_, true);
#endif
// Set window position to bottom-right corner
SDL_Rect display_bounds;
if (SDL_GetDisplayUsableBounds(SDL_GetDisplayForWindow(server_window_),
&display_bounds)) {
int window_x =
display_bounds.x + display_bounds.w - (int)server_window_width_;
int window_y =
display_bounds.y + display_bounds.h - (int)server_window_height_;
SDL_SetWindowPosition(server_window_, window_x, window_y);
}
SDL_SetWindowResizable(server_window_, false);
SDL_SetRenderDrawBlendMode(server_renderer_, SDL_BLENDMODE_BLEND);
// for window region action
SDL_SetWindowHitTest(server_window_, HitTestCallback, this);
SetupFontAndStyle(&server_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
ImGui_ImplSDL3_InitForSDLRenderer(server_window_, server_renderer_);
ImGui_ImplSDLRenderer3_Init(server_renderer_);
server_window_created_ = true;
server_window_inited_ = true;
LOG_INFO("Server window inited");
return 0;
}
int GuiApplication::DestroyServerWindow() {
if (server_ctx_) {
ImGui::SetCurrentContext(server_ctx_);
}
if (server_renderer_) {
SDL_DestroyRenderer(server_renderer_);
server_renderer_ = nullptr;
}
if (server_window_) {
SDL_DestroyWindow(server_window_);
server_window_ = nullptr;
}
server_window_created_ = false;
server_window_inited_ = false;
return 0;
}
int GuiApplication::SetupFontAndStyle(ImFont **system_chinese_font_out) {
float font_size = 32.0f;
// Setup Dear ImGui style
ImGuiIO &io = ImGui::GetIO();
io.IniFilename = NULL; // disable imgui.ini
// Build one merged atlas: UI font + icon font + multilingual fallback fonts.
ImFontConfig config;
config.FontDataOwnedByAtlas = false;
config.MergeMode = false;
if (system_chinese_font_out) {
*system_chinese_font_out = nullptr;
}
ImFont *ui_font = nullptr;
const ImWchar *multilingual_ranges = GetMultilingualGlyphRanges();
#if defined(_WIN32)
const char *base_font_paths[] = {
"C:/Windows/Fonts/msyh.ttc", "C:/Windows/Fonts/msyhbd.ttc",
"C:/Windows/Fonts/segoeui.ttf", "C:/Windows/Fonts/arial.ttf",
"C:/Windows/Fonts/simsun.ttc", nullptr};
#elif defined(__APPLE__)
const char *base_font_paths[] = {
"/System/Library/Fonts/PingFang.ttc",
"/System/Library/Fonts/Supplemental/Arial Unicode.ttf",
"/System/Library/Fonts/Supplemental/Arial.ttf",
"/System/Library/Fonts/SFNS.ttf", nullptr};
#else
const char *base_font_paths[] = {
"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
"/usr/share/fonts/opentype/noto/NotoSans-Regular.ttf",
"/usr/share/fonts/truetype/wqy/wqy-microhei.ttc",
"/usr/share/fonts/truetype/wqy/wqy-zenhei.ttc",
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
nullptr};
#endif
for (int i = 0; base_font_paths[i] != nullptr && ui_font == nullptr; ++i) {
if (!CanReadFontFile(base_font_paths[i])) {
continue;
}
ui_font = io.Fonts->AddFontFromFileTTF(base_font_paths[i], font_size,
&config, multilingual_ranges);
if (ui_font != nullptr) {
LOG_INFO("Loaded base UI font: {}", base_font_paths[i]);
}
}
if (!ui_font) {
ui_font = io.Fonts->AddFontDefault(&config);
}
if (!ui_font) {
LOG_WARN("Failed to initialize base UI font");
ImGui::StyleColorsLight();
return 0;
}
ImFontConfig icon_config = config;
icon_config.MergeMode = true;
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
io.Fonts->AddFontFromMemoryTTF(fa_solid_900_ttf, fa_solid_900_ttf_len,
font_size, &icon_config, icon_ranges);
io.FontDefault = ui_font;
if (system_chinese_font_out) {
*system_chinese_font_out = ui_font;
}
ImGui::StyleColorsLight();
return 0;
}
int GuiApplication::DestroyMainWindowContext() {
if (!main_ctx_) {
return 0;
}
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(main_ctx_);
main_ctx_ = nullptr;
return 0;
}
int GuiApplication::DestroyStreamWindowContext() {
if (!stream_ctx_) {
stream_window_inited_ = false;
return 0;
}
stream_window_inited_ = false;
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(stream_ctx_);
stream_ctx_ = nullptr;
return 0;
}
int GuiApplication::DestroyServerWindowContext() {
if (!server_ctx_) {
server_window_inited_ = false;
return 0;
}
server_window_inited_ = false;
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(server_ctx_);
server_ctx_ = nullptr;
return 0;
}
} // namespace crossdesk