Files
crossdesk/apps/desktop/src/platform/windows/daemon_backend.cpp
T

65 lines
1.9 KiB
C++

#include "platform/daemon_backend.h"
#include <windows.h>
#include <atomic>
#include <chrono>
#include <thread>
#include <vector>
namespace crossdesk::platform {
namespace {
std::atomic<bool> g_stop_requested{false};
} // namespace
void ResetDaemonStop() { g_stop_requested.store(false); }
void RequestDaemonStop() { g_stop_requested.store(true); }
bool DaemonStopRequested() { return g_stop_requested.load(); }
bool PrepareDaemon() { return true; }
std::string GetDaemonExecutablePath() {
char path[32768] = {};
const DWORD length = GetModuleFileNameA(nullptr, path, sizeof(path));
return length > 0 && length < sizeof(path) ? std::string(path, length)
: std::string();
}
DaemonChildResult RunDaemonChild(const std::string& executable_path,
const std::function<bool()>& keep_running) {
DaemonChildResult result;
STARTUPINFOA startup = {sizeof(startup)};
PROCESS_INFORMATION process = {};
std::string command = "\"" + executable_path + "\" --child";
std::vector<char> command_buffer(command.begin(), command.end());
command_buffer.push_back('\0');
if (!CreateProcessA(nullptr, command_buffer.data(), nullptr, nullptr, FALSE,
0, nullptr, nullptr, &startup, &process)) {
return result;
}
result.started = true;
while (keep_running()) {
const DWORD wait_result = WaitForSingleObject(process.hProcess, 200);
if (wait_result == WAIT_OBJECT_0 || wait_result == WAIT_FAILED) break;
}
if (!keep_running()) {
TerminateProcess(process.hProcess, 1);
WaitForSingleObject(process.hProcess, 3000);
}
DWORD exit_code = 0;
GetExitCodeProcess(process.hProcess, &exit_code);
result.exit_code = static_cast<int>(exit_code);
result.normal_exit = exit_code == 0;
CloseHandle(process.hProcess);
CloseHandle(process.hThread);
return result;
}
} // namespace crossdesk::platform