Files
crossdesk/src/rtp/byte_buffer.cpp

62 lines
1.4 KiB
C++

#include "byte_buffer.h"
#include <cstring>
ByteBufferReader::ByteBufferReader(const char* bytes, size_t len) {
Construct(bytes, len);
}
void ByteBufferReader::Construct(const char* bytes, size_t len) {
bytes_ = bytes;
size_ = len;
start_ = 0;
end_ = len;
}
bool ByteBufferReader::ReadBytes(char* val, size_t len) {
if (len > Length()) {
return false;
} else {
memcpy(val, bytes_ + start_, len);
start_ += len;
return true;
}
}
bool ByteBufferReader::ReadUInt8(uint8_t* val) {
if (!val) return false;
return ReadBytes(reinterpret_cast<char*>(val), 1);
}
bool ByteBufferReader::ReadUVarint(uint64_t* val, size_t* len) {
if (!val) {
return false;
}
// Integers are deserialized 7 bits at a time, with each byte having a
// continuation byte (msb=1) if there are more bytes to be read.
uint64_t v = 0;
for (int i = 0; i < 64; i += 7) {
char byte;
if (!ReadBytes(&byte, 1)) {
return false;
}
// Read the first 7 bits of the byte, then offset by bits read so far.
v |= (static_cast<uint64_t>(byte) & 0x7F) << i;
// True if the msb is not a continuation byte.
if (static_cast<uint64_t>(byte) < 0x80) {
*val = v;
if (len) {
*len = i / 8 + (i % 8 ? 1 : 0) + 1;
}
return true;
}
}
return false;
}
bool ByteBufferReader::Consume(size_t size) {
if (size > Length()) return false;
start_ += size;
return true;
}