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62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
#include "byte_buffer.h"
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#include <cstring>
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ByteBufferReader::ByteBufferReader(const char* bytes, size_t len) {
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Construct(bytes, len);
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}
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void ByteBufferReader::Construct(const char* bytes, size_t len) {
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bytes_ = bytes;
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size_ = len;
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start_ = 0;
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end_ = len;
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}
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bool ByteBufferReader::ReadBytes(char* val, size_t len) {
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if (len > Length()) {
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return false;
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} else {
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memcpy(val, bytes_ + start_, len);
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start_ += len;
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return true;
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}
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}
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bool ByteBufferReader::ReadUInt8(uint8_t* val) {
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if (!val) return false;
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return ReadBytes(reinterpret_cast<char*>(val), 1);
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}
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bool ByteBufferReader::ReadUVarint(uint64_t* val, size_t* len) {
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if (!val) {
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return false;
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}
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// Integers are deserialized 7 bits at a time, with each byte having a
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// continuation byte (msb=1) if there are more bytes to be read.
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uint64_t v = 0;
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for (int i = 0; i < 64; i += 7) {
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char byte;
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if (!ReadBytes(&byte, 1)) {
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return false;
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}
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// Read the first 7 bits of the byte, then offset by bits read so far.
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v |= (static_cast<uint64_t>(byte) & 0x7F) << i;
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// True if the msb is not a continuation byte.
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if (static_cast<uint64_t>(byte) < 0x80) {
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*val = v;
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if (len) {
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*len = i / 8 + (i % 8 ? 1 : 0) + 1;
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}
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return true;
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}
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}
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return false;
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}
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bool ByteBufferReader::Consume(size_t size) {
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if (size > Length()) return false;
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start_ += size;
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return true;
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} |