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crossdesk/src/ws/ws_client.h

88 lines
2.1 KiB
C++

/*
* @Author: DI JUNKUN
* @Date: 2024-09-10
* Copyright (c) 2023 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _WS_CLIENT_H_
#define _WS_CLIENT_H_
#include <condition_variable>
#include <map>
#include <mutex>
#include <sstream>
#include <string>
#include <thread>
#include "websocketpp/client.hpp"
#include "websocketpp/common/memory.hpp"
#include "websocketpp/common/thread.hpp"
#include "websocketpp/config/asio_no_tls_client.hpp"
typedef websocketpp::client<websocketpp::config::asio_client> client;
enum WsStatus {
WsOpening = 0,
WsOpened,
WsFailed,
WsClosed,
WsReconnecting,
WsServerClosed
};
class WsClient {
public:
WsClient(std::function<void(const std::string &)> on_receive_msg_cb,
std::function<void(WsStatus)> on_ws_status_cb);
~WsClient();
public:
int Connect(std::string const &uri);
void Close(websocketpp::close::status::value code =
websocketpp::close::status::going_away,
std::string reason = "");
void Send(std::string message);
void Ping(websocketpp::connection_hdl hdl);
WsStatus GetStatus();
// Callback
void OnOpen(client *c, websocketpp::connection_hdl hdl);
void OnFail(client *c, websocketpp::connection_hdl hdl);
void OnClose(client *c, websocketpp::connection_hdl hdl);
bool OnPing(websocketpp::connection_hdl hdl, std::string msg);
bool OnPong(websocketpp::connection_hdl hdl, std::string msg);
void OnPongTimeout(websocketpp::connection_hdl hdl, std::string msg);
void OnMessage(websocketpp::connection_hdl hdl, client::message_ptr msg);
private:
client m_endpoint_;
websocketpp::connection_hdl connection_handle_;
std::thread m_thread_;
std::thread ping_thread_;
std::atomic<bool> running_{false};
std::mutex mtx_;
unsigned int interval_ = 3;
std::condition_variable cond_var_;
bool heartbeat_started_ = false;
WsStatus ws_status_ = WsStatus::WsClosed;
int timeout_count_ = 0;
std::string uri_;
bool destructed_ = false;
std::function<void(const std::string &)> on_receive_msg_ = nullptr;
std::function<void(WsStatus)> on_ws_status_ = nullptr;
};
#endif