mirror of
https://github.com/kunkundi/crossdesk.git
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211 lines
6.6 KiB
Plaintext
211 lines
6.6 KiB
Plaintext
#import <AVFoundation/AVFoundation.h>
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#import <Foundation/Foundation.h>
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#import <ScreenCaptureKit/ScreenCaptureKit.h>
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#include "speaker_capturer_macosx.h"
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// 这个delegate用来接收SCStream回调
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@interface SpeakerCaptureDelegate : NSObject <SCStreamDelegate, SCStreamOutput>
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@property(nonatomic, assign) SpeakerCapturerMacosx* owner; // assign用于C++指针,不用weak
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- (instancetype)initWithOwner:(SpeakerCapturerMacosx*)owner;
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@end
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@implementation SpeakerCaptureDelegate
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- (instancetype)initWithOwner:(SpeakerCapturerMacosx*)owner {
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self = [super init];
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if (self) {
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_owner = owner;
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}
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return self;
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}
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- (void)stream:(SCStream*)stream
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didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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ofType:(SCStreamOutputType)type {
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if (type == SCStreamOutputTypeAudio) {
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CMBlockBufferRef blockBuffer = CMSampleBufferGetDataBuffer(sampleBuffer);
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size_t length = CMBlockBufferGetDataLength(blockBuffer);
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char* dataPtr = NULL;
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CMBlockBufferGetDataPointer(blockBuffer, 0, NULL, NULL, &dataPtr);
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// 获取输入格式
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CMAudioFormatDescriptionRef formatDesc = CMSampleBufferGetFormatDescription(sampleBuffer);
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const AudioStreamBasicDescription* asbd =
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CMAudioFormatDescriptionGetStreamBasicDescription(formatDesc);
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if (_owner->cb_ && dataPtr && length > 0 && asbd) {
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std::vector<short> out_pcm16;
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if (asbd->mFormatFlags & kAudioFormatFlagIsFloat) {
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int channels = asbd->mChannelsPerFrame;
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int samples = (int)(length / sizeof(float));
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float* floatData = (float*)dataPtr;
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std::vector<short> pcm16(samples);
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for (int i = 0; i < samples; ++i) {
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float v = floatData[i];
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if (v > 1.0f) v = 1.0f;
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if (v < -1.0f) v = -1.0f;
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pcm16[i] = (short)(v * 32767.0f);
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}
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// 混合为单声道
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if (channels > 1) {
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int mono_samples = samples / channels;
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out_pcm16.resize(mono_samples);
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for (int i = 0; i < mono_samples; ++i) {
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int sum = 0;
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for (int c = 0; c < channels; ++c) {
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sum += pcm16[i * channels + c];
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}
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out_pcm16[i] = sum / channels;
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}
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} else {
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out_pcm16 = std::move(pcm16);
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}
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} else if (asbd->mBitsPerChannel == 16) {
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int channels = asbd->mChannelsPerFrame;
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int samples = (int)(length / 2);
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short* src = (short*)dataPtr;
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if (channels > 1) {
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int mono_samples = samples / channels;
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out_pcm16.resize(mono_samples);
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for (int i = 0; i < mono_samples; ++i) {
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int sum = 0;
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for (int c = 0; c < channels; ++c) {
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sum += src[i * channels + c];
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}
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out_pcm16[i] = sum / channels;
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}
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} else {
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out_pcm16.assign(src, src + samples);
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}
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}
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// 分包,每960字节送一次cb_(即480采样点)
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size_t frame_bytes = 960; // 480 * 2
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size_t total_bytes = out_pcm16.size() * sizeof(short);
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unsigned char* p = (unsigned char*)out_pcm16.data();
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for (size_t offset = 0; offset + frame_bytes <= total_bytes; offset += frame_bytes) {
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_owner->cb_(p + offset, frame_bytes, "audio");
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}
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// 如有剩余,可缓存到下次补齐
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}
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}
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}
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@end
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// C++类实现细节,放这里,隐藏在.mm中
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class SpeakerCapturerMacosx::Impl {
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public:
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SCStreamConfiguration* config = nil;
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SCStream* stream = nil;
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SpeakerCaptureDelegate* delegate = nil;
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};
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SpeakerCapturerMacosx::SpeakerCapturerMacosx() { impl_ = new Impl(); }
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SpeakerCapturerMacosx::~SpeakerCapturerMacosx() {
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Destroy();
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delete impl_;
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impl_ = nullptr;
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}
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int SpeakerCapturerMacosx::Init(speaker_data_cb cb) {
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if (inited_) return 0;
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cb_ = cb;
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impl_->config = [[SCStreamConfiguration alloc] init];
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impl_->config.capturesAudio = YES;
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impl_->config.sampleRate = 48000;
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impl_->config.channelCount = 1;
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impl_->delegate = [[SpeakerCaptureDelegate alloc] initWithOwner:this];
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// 异步获取可共享内容,改为同步等待
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dispatch_semaphore_t sema = dispatch_semaphore_create(0);
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__block SCShareableContent* content = nil;
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__block NSError* error = nil;
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[SCShareableContent
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getShareableContentWithCompletionHandler:^(SCShareableContent* c, NSError* e) {
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content = c;
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error = e;
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dispatch_semaphore_signal(sema);
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}];
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dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
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if (error || !content) return -1;
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// 选择主显示屏
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CGDirectDisplayID mainDisplayId = CGMainDisplayID();
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SCDisplay* mainDisplay = nil;
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for (SCDisplay* d in content.displays) {
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if (d.displayID == mainDisplayId) {
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mainDisplay = d;
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break;
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}
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}
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if (!mainDisplay) return -1;
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// 用SCContentFilter包装
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SCContentFilter* filter = [[SCContentFilter alloc] initWithDisplay:mainDisplay
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excludingWindows:@[]];
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impl_->stream = [[SCStream alloc] initWithFilter:filter
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configuration:impl_->config
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delegate:impl_->delegate];
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NSError* addOutputError = nil;
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dispatch_queue_t queue = dispatch_queue_create("SpeakerAudio.Queue", DISPATCH_QUEUE_SERIAL);
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BOOL ok = [impl_->stream addStreamOutput:impl_->delegate
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type:SCStreamOutputTypeAudio
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sampleHandlerQueue:queue
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error:&addOutputError];
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if (!ok || addOutputError) {
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NSLog(@"addStreamOutput error: %@", addOutputError);
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return -1;
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}
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inited_ = true;
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return 0;
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}
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int SpeakerCapturerMacosx::Start() {
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if (!inited_) return -1;
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dispatch_semaphore_t sema = dispatch_semaphore_create(0);
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__block int ret = 0;
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[impl_->stream startCaptureWithCompletionHandler:^(NSError* _Nullable error) {
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if (error) ret = -1;
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dispatch_semaphore_signal(sema);
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}];
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dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
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return ret;
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}
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int SpeakerCapturerMacosx::Stop() {
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if (!inited_) return -1;
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dispatch_semaphore_t sema = dispatch_semaphore_create(0);
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[impl_->stream stopCaptureWithCompletionHandler:^(NSError* error) {
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dispatch_semaphore_signal(sema);
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}];
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dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
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inited_ = false;
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return 0;
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}
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int SpeakerCapturerMacosx::Destroy() {
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Stop();
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cb_ = nullptr;
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if (impl_) {
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impl_->delegate = nil;
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impl_->stream = nil;
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impl_->config = nil;
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}
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inited_ = false;
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return 0;
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}
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int SpeakerCapturerMacosx::Pause() {
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// ScreenCaptureKit无暂停接口,暂时无实现
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return 0;
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}
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int SpeakerCapturerMacosx::Resume() { return Start(); }
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