Files
crossdesk/src/single_window/connection_status_window.cpp

177 lines
7.4 KiB
C++

#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
int Render::ConnectionStatusWindow(
std::shared_ptr<SubStreamWindowProperties> &props) {
if (show_connection_status_window_) {
const ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
connection_status_window_width_) /
2,
(viewport->WorkSize.y - viewport->WorkPos.y -
connection_status_window_height_) /
2));
ImGui::SetNextWindowSize(ImVec2(connection_status_window_width_,
connection_status_window_height_));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::Begin("ConnectionStatusWindow", nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoSavedSettings);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
ImGui::SetWindowFontScale(0.5f);
std::string text;
if (ConnectionStatus::Connecting == props->connection_status_) {
text = localization::p2p_connecting[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
} else if (ConnectionStatus::Connected == props->connection_status_) {
text = localization::p2p_connected[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
// ok
if (ImGui::Button(
localization::ok[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Enter) ||
ImGui::IsKeyPressed(ImGuiKey_Escape)) {
show_connection_status_window_ = false;
}
} else if (ConnectionStatus::Disconnected == props->connection_status_) {
text = localization::p2p_disconnected[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
// ok
if (ImGui::Button(
localization::ok[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Enter) ||
ImGui::IsKeyPressed(ImGuiKey_Escape)) {
show_connection_status_window_ = false;
}
} else if (ConnectionStatus::Failed == props->connection_status_) {
text = localization::p2p_failed[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
// ok
if (ImGui::Button(
localization::ok[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Enter) ||
ImGui::IsKeyPressed(ImGuiKey_Escape)) {
show_connection_status_window_ = false;
}
} else if (ConnectionStatus::Closed == props->connection_status_) {
text = localization::p2p_closed[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
// ok
if (ImGui::Button(
localization::ok[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Enter) ||
ImGui::IsKeyPressed(ImGuiKey_Escape)) {
show_connection_status_window_ = false;
}
} else if (ConnectionStatus::IncorrectPassword ==
props->connection_status_) {
if (!password_validating_) {
if (password_validating_time_ == 1) {
text = localization::input_password[localization_language_index_];
} else {
text = localization::reinput_password[localization_language_index_];
}
auto window_width = ImGui::GetWindowSize().x;
auto window_height = ImGui::GetWindowSize().y;
ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
ImGui::SetCursorPosY(window_height * 0.4f);
ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
if (focus_on_input_widget_) {
ImGui::SetKeyboardFocusHere();
focus_on_input_widget_ = false;
}
ImGui::InputText("##password", props->remote_password_,
IM_ARRAYSIZE(props->remote_password_),
ImGuiInputTextFlags_CharsNoBlank);
ImGui::SetWindowFontScale(0.4f);
ImVec2 text_size = ImGui::CalcTextSize(
localization::remember_password[localization_language_index_]
.c_str());
ImGui::SetCursorPosX((window_width - text_size.x) * 0.5f - 13.0f);
ImGui::Checkbox(
localization::remember_password[localization_language_index_]
.c_str(),
&(props->remember_password_));
ImGui::SetWindowFontScale(0.5f);
ImGui::PopStyleVar();
ImGui::SetCursorPosX(window_width * 0.315f);
ImGui::SetCursorPosY(window_height * 0.75f);
// ok
if (ImGui::Button(
localization::ok[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Enter)) {
show_connection_status_window_ = true;
password_validating_ = true;
props->rejoin_ = true;
need_to_rejoin_ = true;
focus_on_input_widget_ = true;
}
ImGui::SameLine();
// cancel
if (ImGui::Button(
localization::cancel[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Escape)) {
memset(props->remote_password_, 0, sizeof(props->remote_password_));
show_connection_status_window_ = false;
focus_on_input_widget_ = true;
}
} else if (password_validating_) {
text = localization::validate_password[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
}
} else if (ConnectionStatus::NoSuchTransmissionId ==
props->connection_status_) {
text = localization::no_such_id[localization_language_index_];
ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
// ok
if (ImGui::Button(
localization::ok[localization_language_index_].c_str()) ||
ImGui::IsKeyPressed(ImGuiKey_Enter)) {
show_connection_status_window_ = false;
re_enter_remote_id_ = true;
}
}
auto window_width = ImGui::GetWindowSize().x;
auto window_height = ImGui::GetWindowSize().y;
auto text_width = ImGui::CalcTextSize(text.c_str()).x;
ImGui::SetCursorPosX((window_width - text_width) * 0.5f);
ImGui::SetCursorPosY(window_height * 0.2f);
ImGui::Text("%s", text.c_str());
ImGui::SetWindowFontScale(1.0f);
ImGui::End();
ImGui::PopStyleVar();
}
return 0;
}