Files
crossdesk/src/gui/platform/window_drag.h
T

39 lines
1.5 KiB
C++

#pragma once
#include <string>
namespace crossdesk {
// Starts the platform's native move loop for the window receiving the current
// left-mouse-down event. Returns false when no suitable native event exists.
bool StartNativeWindowDrag();
// Hides the disabled native zoom button on CrossDesk's fixed-size main
// window. Returns true once the matching AppKit window has been configured.
bool HideDisabledMainWindowZoomButton();
// Configures live resize and replaces the stream window's native Space
// fullscreen action with an immediate, single-window fullscreen transition.
// |slint_view| is the current stream window's AppKit NSView*. Passing the
// identity explicitly prevents a closing window with the same title from
// being selected during a later connection.
bool ConfigureStreamWindowLiveResize(void* slint_view);
// Drops the native stream-window reference if it belongs to |slint_view|.
// This must run before the corresponding Slint component is destroyed.
void UnregisterStreamWindow(void* slint_view);
// Returns whether the configured stream window is currently the active AppKit
// key window.
bool IsStreamWindowActive();
// Enters or leaves the stream window's animation-free fullscreen mode.
bool SetStreamWindowFullscreen(bool fullscreen);
bool IsStreamWindowFullscreen();
// Opens an application-modal macOS file picker. The panel is made key before
// entering its modal loop so it receives keyboard input immediately.
std::string OpenNativeFileDialog(const std::string &title);
} // namespace crossdesk