mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-27 04:35:34 +08:00
260 lines
9.1 KiB
C++
260 lines
9.1 KiB
C++
#include "device_controller.h"
|
|
#include "localization.h"
|
|
#include "rd_log.h"
|
|
#include "render.h"
|
|
|
|
// Refresh Event
|
|
#define REFRESH_EVENT (SDL_USEREVENT + 1)
|
|
#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
|
|
|
|
#ifdef REMOTE_DESK_DEBUG
|
|
#else
|
|
#define MOUSE_CONTROL 1
|
|
#endif
|
|
|
|
int Render::ProcessMouseKeyEven(SDL_Event &ev) {
|
|
if (!control_mouse_ || !connection_established_) {
|
|
return 0;
|
|
}
|
|
|
|
float ratio = (float)(1280.0 / main_window_width_);
|
|
|
|
RemoteAction remote_action;
|
|
remote_action.m.x = (size_t)(ev.button.x * ratio);
|
|
remote_action.m.y = (size_t)((ev.button.y - title_bar_height_) * ratio);
|
|
|
|
if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
|
|
{
|
|
// printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
|
|
if (SDLK_DOWN == ev.key.keysym.sym) {
|
|
// printf("SDLK_DOWN \n");
|
|
|
|
} else if (SDLK_UP == ev.key.keysym.sym) {
|
|
// printf("SDLK_UP \n");
|
|
|
|
} else if (SDLK_LEFT == ev.key.keysym.sym) {
|
|
// printf("SDLK_LEFT \n");
|
|
|
|
} else if (SDLK_RIGHT == ev.key.keysym.sym) {
|
|
// printf("SDLK_RIGHT \n");
|
|
}
|
|
} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
|
|
remote_action.type = ControlType::mouse;
|
|
if (SDL_BUTTON_LEFT == ev.button.button) {
|
|
remote_action.m.flag = MouseFlag::left_down;
|
|
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
|
|
remote_action.m.flag = MouseFlag::right_down;
|
|
}
|
|
if (control_bar_hovered_) {
|
|
remote_action.m.flag = MouseFlag::move;
|
|
}
|
|
SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
|
|
sizeof(remote_action));
|
|
} else if (SDL_MOUSEBUTTONUP == ev.type) {
|
|
remote_action.type = ControlType::mouse;
|
|
if (SDL_BUTTON_LEFT == ev.button.button) {
|
|
remote_action.m.flag = MouseFlag::left_up;
|
|
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
|
|
remote_action.m.flag = MouseFlag::right_up;
|
|
}
|
|
if (control_bar_hovered_) {
|
|
remote_action.m.flag = MouseFlag::move;
|
|
}
|
|
SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
|
|
sizeof(remote_action));
|
|
} else if (SDL_MOUSEMOTION == ev.type) {
|
|
remote_action.type = ControlType::mouse;
|
|
remote_action.m.flag = MouseFlag::move;
|
|
SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
|
|
sizeof(remote_action));
|
|
} else if (SDL_QUIT == ev.type) {
|
|
SDL_Event event;
|
|
event.type = SDL_QUIT;
|
|
SDL_PushEvent(&event);
|
|
printf("SDL_QUIT\n");
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Render::SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
|
|
Render *render = (Render *)userdata;
|
|
if (1) {
|
|
if ("Connected" == render->connection_status_str_) {
|
|
SendData(render->peer_, DATA_TYPE::AUDIO, (const char *)stream, len);
|
|
}
|
|
} else {
|
|
memcpy(render->audio_buffer_, stream, len);
|
|
render->audio_len_ = len;
|
|
SDL_Delay(10);
|
|
render->audio_buffer_fresh_ = true;
|
|
}
|
|
}
|
|
|
|
void Render::SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len) {
|
|
// Render *render = (Render *)userdata;
|
|
// if ("Connected" == render->connection_status_str_) {
|
|
// SendData(render->peer_, DATA_TYPE::AUDIO, (const char *)stream, len);
|
|
// }
|
|
|
|
// if (!render->audio_buffer_fresh_) {
|
|
// return;
|
|
// }
|
|
|
|
// SDL_memset(stream, 0, len);
|
|
|
|
// if (render->audio_len_ == 0) {
|
|
// return;
|
|
// } else {
|
|
// }
|
|
|
|
// len = (len > render->audio_len_ ? render->audio_len_ : len);
|
|
// SDL_MixAudioFormat(stream, render->audio_buffer_, AUDIO_S16LSB, len,
|
|
// SDL_MIX_MAXVOLUME);
|
|
// render->audio_buffer_fresh_ = false;
|
|
}
|
|
|
|
void Render::OnReceiveVideoBufferCb(const char *data, size_t size,
|
|
const char *user_id, size_t user_id_size,
|
|
void *user_data) {
|
|
Render *render = (Render *)user_data;
|
|
if (render->connection_established_) {
|
|
memcpy(render->dst_buffer_, data, size);
|
|
SDL_Event event;
|
|
event.type = REFRESH_EVENT;
|
|
SDL_PushEvent(&event);
|
|
render->received_frame_ = true;
|
|
render->streaming_ = true;
|
|
}
|
|
}
|
|
|
|
void Render::OnReceiveAudioBufferCb(const char *data, size_t size,
|
|
const char *user_id, size_t user_id_size,
|
|
void *user_data) {
|
|
Render *render = (Render *)user_data;
|
|
render->audio_buffer_fresh_ = true;
|
|
SDL_QueueAudio(render->output_dev_, data, (uint32_t)size);
|
|
}
|
|
|
|
void Render::OnReceiveDataBufferCb(const char *data, size_t size,
|
|
const char *user_id, size_t user_id_size,
|
|
void *user_data) {
|
|
Render *render = (Render *)user_data;
|
|
std::string user(user_id, user_id_size);
|
|
RemoteAction remote_action;
|
|
memcpy(&remote_action, data, sizeof(remote_action));
|
|
|
|
if (ControlType::mouse == remote_action.type && render->mouse_controller_) {
|
|
render->mouse_controller_->SendCommand(remote_action);
|
|
} else if (ControlType::audio_capture == remote_action.type) {
|
|
if (remote_action.a) {
|
|
render->StartSpeakerCapture();
|
|
} else {
|
|
render->StopSpeakerCapture();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Render::OnSignalStatusCb(SignalStatus status, void *user_data) {
|
|
Render *render = (Render *)user_data;
|
|
render->signal_status_ = status;
|
|
if (SignalStatus::SignalConnecting == status) {
|
|
render->signal_status_str_ = "SignalConnecting";
|
|
render->signal_connected_ = false;
|
|
} else if (SignalStatus::SignalConnected == status) {
|
|
render->signal_status_str_ = "SignalConnected";
|
|
render->signal_connected_ = true;
|
|
} else if (SignalStatus::SignalFailed == status) {
|
|
render->signal_status_str_ = "SignalFailed";
|
|
render->signal_connected_ = false;
|
|
} else if (SignalStatus::SignalClosed == status) {
|
|
render->signal_status_str_ = "SignalClosed";
|
|
render->signal_connected_ = false;
|
|
} else if (SignalStatus::SignalReconnecting == status) {
|
|
render->signal_status_str_ = "SignalReconnecting";
|
|
render->signal_connected_ = false;
|
|
}
|
|
}
|
|
|
|
void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
|
|
Render *render = (Render *)user_data;
|
|
render->connection_status_ = status;
|
|
render->show_connection_status_window_ = true;
|
|
if (ConnectionStatus::Connecting == status) {
|
|
render->connection_status_str_ = "Connecting";
|
|
} else if (ConnectionStatus::Connected == status) {
|
|
render->connection_status_str_ = "Connected";
|
|
render->connection_established_ = true;
|
|
|
|
if (render->peer_reserved_ || !render->is_client_mode_) {
|
|
render->start_screen_capture_ = true;
|
|
render->start_mouse_control_ = true;
|
|
}
|
|
|
|
} else if (ConnectionStatus::Disconnected == status) {
|
|
render->connection_status_str_ = "Disconnected";
|
|
render->password_validating_time_ = 0;
|
|
} else if (ConnectionStatus::Failed == status) {
|
|
render->connection_status_str_ = "Failed";
|
|
render->password_validating_time_ = 0;
|
|
} else if (ConnectionStatus::Closed == status) {
|
|
render->connection_status_str_ = "Closed";
|
|
render->password_validating_time_ = 0;
|
|
render->start_screen_capture_ = false;
|
|
render->start_mouse_control_ = false;
|
|
render->connection_established_ = false;
|
|
render->control_mouse_ = false;
|
|
if (render->audio_capture_) {
|
|
render->StopSpeakerCapture();
|
|
render->audio_capture_ = false;
|
|
render->audio_capture_button_pressed_ = false;
|
|
}
|
|
render->exit_video_window_ = false;
|
|
if (!render->rejoin_) {
|
|
render->remote_password_.clear();
|
|
}
|
|
if (render->dst_buffer_) {
|
|
memset(render->dst_buffer_, 0, 1280 * 720 * 3);
|
|
SDL_UpdateTexture(render->stream_texture_, NULL, render->dst_buffer_,
|
|
1280);
|
|
}
|
|
} else if (ConnectionStatus::IncorrectPassword == status) {
|
|
render->connection_status_str_ = "Incorrect password";
|
|
render->password_validating_ = false;
|
|
render->password_validating_time_++;
|
|
if (render->connect_button_pressed_) {
|
|
render->connection_established_ = false;
|
|
render->connect_button_label_ =
|
|
render->connect_button_pressed_
|
|
? localization::disconnect[render->localization_language_index_]
|
|
: localization::connect[render->localization_language_index_];
|
|
}
|
|
} else if (ConnectionStatus::NoSuchTransmissionId == status) {
|
|
render->connection_status_str_ = "No such transmission id";
|
|
if (render->connect_button_pressed_) {
|
|
render->connection_established_ = false;
|
|
render->connect_button_label_ =
|
|
render->connect_button_pressed_
|
|
? localization::disconnect[render->localization_language_index_]
|
|
: localization::connect[render->localization_language_index_];
|
|
}
|
|
}
|
|
}
|
|
|
|
void Render::NetStatusReport(int client_id, TraversalMode mode,
|
|
const unsigned short send,
|
|
const unsigned short receive, void *user_data) {
|
|
Render *render = (Render *)user_data;
|
|
if (client_id != 0 && 0 == strcmp(render->client_id_, "")) {
|
|
std::string client_id_s = std::to_string(client_id);
|
|
memset(&render->client_id_, 0, sizeof(render->client_id_));
|
|
strncpy(render->client_id_, client_id_s.c_str(),
|
|
sizeof(render->client_id_));
|
|
LOG_INFO("Use client id [{}] and save id into cache file", client_id_s);
|
|
render->SaveSettingsIntoCacheFile();
|
|
}
|
|
if (mode != TraversalMode::UnknownMode) {
|
|
LOG_INFO("Net mode: [{}]", int(mode));
|
|
}
|
|
} |