Files
crossdesk/src/single_window/about_window.cpp

56 lines
1.8 KiB
C++

#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
int Render::AboutWindow() {
if (show_about_window_) {
const ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(ImVec2(
(viewport->WorkSize.x - viewport->WorkPos.x - about_window_width_) / 2,
(viewport->WorkSize.y - viewport->WorkPos.y - about_window_height_) /
2));
ImGui::SetNextWindowSize(ImVec2(about_window_width_, about_window_height_));
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::SetWindowFontScale(0.5f);
ImGui::Begin(
localization::about[localization_language_index_].c_str(), nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings);
ImGui::SetWindowFontScale(1.0f);
ImGui::SetWindowFontScale(0.5f);
std::string version;
#ifdef RD_VERSION
version = RD_VERSION;
#else
version = "Unknown";
#endif
std::string text =
localization::version[localization_language_index_] + ": " + version;
ImGui::Text("%s", text.c_str());
ImGui::SetCursorPosX(about_window_width_ * 0.42f);
ImGui::SetCursorPosY(about_window_height_ * 0.75f);
// OK
if (ImGui::Button(localization::ok[localization_language_index_].c_str())) {
show_about_window_ = false;
}
ImGui::SetWindowFontScale(1.0f);
ImGui::SetWindowFontScale(0.5f);
ImGui::End();
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleVar(3);
ImGui::PopStyleColor();
}
return 0;
}