mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 12:15:34 +08:00
788 lines
25 KiB
C++
788 lines
25 KiB
C++
#include <SDL.h>
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#include <stdio.h>
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#ifdef _WIN32
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#ifdef REMOTE_DESK_DEBUG
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#pragma comment(linker, "/subsystem:\"console\"")
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#else
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#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")
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#endif
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#endif
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#include <stdio.h>
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#include <atomic>
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#include <chrono>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <string>
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#include <thread>
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#include "../../thirdparty/projectx/src/interface/x.h"
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#include "device_controller_factory.h"
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#include "imgui.h"
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#include "imgui_impl_sdl2.h"
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#include "imgui_impl_sdlrenderer2.h"
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#include "log.h"
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#include "platform.h"
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#include "screen_capturer_factory.h"
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#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
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#ifdef REMOTE_DESK_DEBUG
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#define MOUSE_CONTROL 0
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#else
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#define MOUSE_CONTROL 1
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#endif
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int screen_w = 1280, screen_h = 720;
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int window_w = 1280, window_h = 720;
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const int pixel_w = 1280, pixel_h = 720;
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unsigned char dst_buffer[pixel_w * pixel_h * 3 / 2];
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unsigned char audio_buffer[960];
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SDL_Texture *sdlTexture = nullptr;
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SDL_Renderer *sdlRenderer = nullptr;
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SDL_Rect sdlRect;
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SDL_Window *window;
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static SDL_AudioDeviceID input_dev;
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static SDL_AudioDeviceID output_dev;
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uint32_t start_time, end_time, elapsed_time;
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uint32_t frame_count = 0;
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int fps = 0;
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static std::atomic<bool> audio_buffer_fresh{false};
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static uint32_t last_ts = 0;
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int dst_bufsize;
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struct SwrContext *swr_ctx;
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int ret;
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int audio_len = 0;
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std::string window_title = "Remote Desk Client";
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std::string server_connection_status_str = "-";
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std::string client_connection_status_str = "-";
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std::string server_signal_status_str = "-";
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std::string client_signal_status_str = "-";
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std::atomic<ConnectionStatus> server_connection_status{
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ConnectionStatus::Closed};
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std::atomic<ConnectionStatus> client_connection_status{
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ConnectionStatus::Closed};
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std::atomic<SignalStatus> server_signal_status{SignalStatus::SignalClosed};
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std::atomic<SignalStatus> client_signal_status{SignalStatus::SignalClosed};
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// Refresh Event
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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#define QUIT_EVENT (SDL_USEREVENT + 2)
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typedef struct {
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char password[7];
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} CDCache;
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int thread_exit = 0;
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PeerPtr *peer_server = nullptr;
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PeerPtr *peer_client = nullptr;
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bool joined = false;
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bool received_frame = false;
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bool menu_hovered = false;
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static bool connect_button_pressed = false;
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static const char *connect_label = "Connect";
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static char input_password[7] = "";
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static FILE *cd_cache_file = nullptr;
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static CDCache cd_cache;
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static bool is_create_connection = false;
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static bool done = false;
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ScreenCapturerFactory *screen_capturer_factory = nullptr;
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ScreenCapturer *screen_capturer = nullptr;
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DeviceControllerFactory *device_controller_factory = nullptr;
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MouseController *mouse_controller = nullptr;
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char *nv12_buffer = nullptr;
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#ifdef __linux__
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std::chrono::_V2::system_clock::time_point last_frame_time_;
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#else
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std::chrono::steady_clock::time_point last_frame_time_;
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#endif
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inline int ProcessMouseKeyEven(SDL_Event &ev) {
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float ratio = (float)(1280.0 / window_w);
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RemoteAction remote_action;
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remote_action.m.x = (size_t)(ev.button.x * ratio);
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remote_action.m.y = (size_t)(ev.button.y * ratio);
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if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
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{
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// printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
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if (SDLK_DOWN == ev.key.keysym.sym) {
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// printf("SDLK_DOWN \n");
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} else if (SDLK_UP == ev.key.keysym.sym) {
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// printf("SDLK_UP \n");
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} else if (SDLK_LEFT == ev.key.keysym.sym) {
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// printf("SDLK_LEFT \n");
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} else if (SDLK_RIGHT == ev.key.keysym.sym) {
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// printf("SDLK_RIGHT \n");
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}
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} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
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remote_action.type = ControlType::mouse;
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if (SDL_BUTTON_LEFT == ev.button.button) {
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remote_action.m.flag = MouseFlag::left_down;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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remote_action.m.flag = MouseFlag::right_down;
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}
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SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_MOUSEBUTTONUP == ev.type) {
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remote_action.type = ControlType::mouse;
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if (SDL_BUTTON_LEFT == ev.button.button) {
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remote_action.m.flag = MouseFlag::left_up;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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remote_action.m.flag = MouseFlag::right_up;
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}
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SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_MOUSEMOTION == ev.type) {
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::move;
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SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_QUIT == ev.type) {
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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printf("SDL_QUIT\n");
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return 0;
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}
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return 0;
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}
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void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
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if (1) {
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if ("ClientConnected" == client_connection_status_str) {
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SendData(peer_client, DATA_TYPE::AUDIO, (const char *)stream, len);
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}
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if ("ServerConnected" == server_connection_status_str) {
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SendData(peer_server, DATA_TYPE::AUDIO, (const char *)stream, len);
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}
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} else {
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memcpy(audio_buffer, stream, len);
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audio_len = len;
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SDL_Delay(10);
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audio_buffer_fresh = true;
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}
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}
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void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len) {
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// if ("ClientConnected" != client_connection_status_str) {
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// return;
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// }
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if (!audio_buffer_fresh) {
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return;
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}
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SDL_memset(stream, 0, len);
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if (audio_len == 0) {
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return;
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} else {
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}
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len = (len > audio_len ? audio_len : len);
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SDL_MixAudioFormat(stream, audio_buffer, AUDIO_S16LSB, len,
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SDL_MIX_MAXVOLUME);
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audio_buffer_fresh = false;
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}
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void ServerReceiveVideoBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {}
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void ClientReceiveVideoBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {
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// std::cout << "Receive: [" << user_id << "] " << std::endl;
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if (joined) {
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memcpy(dst_buffer, data, size);
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SDL_Event event;
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event.type = REFRESH_EVENT;
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SDL_PushEvent(&event);
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received_frame = true;
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}
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}
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void ServerReceiveAudioBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {
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// memset(audio_buffer, 0, size);
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// memcpy(audio_buffer, data, size);
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// audio_len = size;
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audio_buffer_fresh = true;
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SDL_QueueAudio(output_dev, data, (Uint32)size);
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// printf("queue audio\n");
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}
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void ClientReceiveAudioBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {
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// std::cout << "Client receive audio, size " << size << ", user [" << user_id
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// << "] " << std::endl;
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SDL_QueueAudio(output_dev, data, (Uint32)size);
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}
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void ServerReceiveDataBuffer(const char *data, size_t size, const char *user_id,
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size_t user_id_size) {
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std::string user(user_id, user_id_size);
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RemoteAction remote_action;
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memcpy(&remote_action, data, sizeof(remote_action));
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// std::cout << "remote_action: " << remote_action.type << " "
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// << remote_action.m.flag << " " << remote_action.m.x << " "
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// << remote_action.m.y << std::endl;
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#if MOUSE_CONTROL
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if (mouse_controller) {
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mouse_controller->SendCommand(remote_action);
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}
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#endif
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}
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void ClientReceiveDataBuffer(const char *data, size_t size, const char *user_id,
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size_t user_id_size) {}
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void ServerSignalStatus(SignalStatus status) {
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server_signal_status = status;
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if (SignalStatus::SignalConnecting == status) {
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server_signal_status_str = "ServerSignalConnecting";
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} else if (SignalStatus::SignalConnected == status) {
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server_signal_status_str = "ServerSignalConnected";
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} else if (SignalStatus::SignalFailed == status) {
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server_signal_status_str = "ServerSignalFailed";
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} else if (SignalStatus::SignalClosed == status) {
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server_signal_status_str = "ServerSignalClosed";
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} else if (SignalStatus::SignalReconnecting == status) {
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server_signal_status_str = "ServerSignalReconnecting";
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}
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}
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void ClientSignalStatus(SignalStatus status) {
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client_signal_status = status;
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if (SignalStatus::SignalConnecting == status) {
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client_signal_status_str = "ClientSignalConnecting";
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} else if (SignalStatus::SignalConnected == status) {
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client_signal_status_str = "ClientSignalConnected";
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} else if (SignalStatus::SignalFailed == status) {
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client_signal_status_str = "ClientSignalFailed";
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} else if (SignalStatus::SignalClosed == status) {
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client_signal_status_str = "ClientSignalClosed";
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} else if (SignalStatus::SignalReconnecting == status) {
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client_signal_status_str = "ClientSignalReconnecting";
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}
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}
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void ServerConnectionStatus(ConnectionStatus status) {
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server_connection_status = status;
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if (ConnectionStatus::Connecting == status) {
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server_connection_status_str = "ServerConnecting";
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} else if (ConnectionStatus::Connected == status) {
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server_connection_status_str = "ServerConnected";
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} else if (ConnectionStatus::Disconnected == status) {
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server_connection_status_str = "ServerDisconnected";
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} else if (ConnectionStatus::Failed == status) {
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server_connection_status_str = "ServerFailed";
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} else if (ConnectionStatus::Closed == status) {
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server_connection_status_str = "ServerClosed";
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} else if (ConnectionStatus::IncorrectPassword == status) {
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server_connection_status_str = "Incorrect password";
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if (connect_button_pressed) {
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connect_button_pressed = false;
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joined = false;
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connect_label = connect_button_pressed ? "Disconnect" : "Connect";
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}
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}
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}
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void ClientConnectionStatus(ConnectionStatus status) {
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client_connection_status = status;
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if (ConnectionStatus::Connecting == status) {
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client_connection_status_str = "ClientConnecting";
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} else if (ConnectionStatus::Connected == status) {
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client_connection_status_str = "ClientConnected";
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joined = true;
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} else if (ConnectionStatus::Disconnected == status) {
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client_connection_status_str = "ClientDisconnected";
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} else if (ConnectionStatus::Failed == status) {
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client_connection_status_str = "ClientFailed";
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} else if (ConnectionStatus::Closed == status) {
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client_connection_status_str = "ClientClosed";
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} else if (ConnectionStatus::IncorrectPassword == status) {
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client_connection_status_str = "Incorrect password";
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if (connect_button_pressed) {
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connect_button_pressed = false;
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joined = false;
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connect_label = connect_button_pressed ? "Disconnect" : "Connect";
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}
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} else if (ConnectionStatus::NoSuchTransmissionId == status) {
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client_connection_status_str = "No such transmission id";
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if (connect_button_pressed) {
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connect_button_pressed = false;
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joined = false;
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connect_label = connect_button_pressed ? "Disconnect" : "Connect";
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}
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}
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}
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int main(int argc, char *argv[]) {
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LOG_INFO("Remote desk");
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last_ts = static_cast<uint32_t>(
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std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::high_resolution_clock::now().time_since_epoch())
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.count());
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cd_cache_file = fopen("cache.cd", "r+");
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if (cd_cache_file) {
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fseek(cd_cache_file, 0, SEEK_SET);
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fread(&cd_cache.password, sizeof(cd_cache.password), 1, cd_cache_file);
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fclose(cd_cache_file);
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strncpy(input_password, cd_cache.password, sizeof(cd_cache.password));
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}
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_GAMECONTROLLER) != 0) {
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printf("Error: %s\n", SDL_GetError());
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return -1;
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}
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// From 2.0.18: Enable native IME.
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#ifdef SDL_HINT_IME_SHOW_UI
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SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
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#endif
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// Create window with SDL_Renderer graphics context
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SDL_WindowFlags window_flags =
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(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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window = SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, window_w, window_h,
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window_flags);
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SDL_DisplayMode DM;
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SDL_GetCurrentDisplayMode(0, &DM);
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screen_w = DM.w;
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screen_h = DM.h;
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sdlRenderer = SDL_CreateRenderer(
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window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
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if (sdlRenderer == nullptr) {
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SDL_Log("Error creating SDL_Renderer!");
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return 0;
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}
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Uint32 pixformat = 0;
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pixformat = SDL_PIXELFORMAT_NV12;
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sdlTexture = SDL_CreateTexture(sdlRenderer, pixformat,
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SDL_TEXTUREACCESS_STREAMING, pixel_w, pixel_h);
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// Audio
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SDL_AudioSpec want_in, have_in, want_out, have_out;
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SDL_zero(want_in);
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want_in.freq = 48000;
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want_in.format = AUDIO_S16LSB;
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want_in.channels = 1;
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want_in.samples = 480;
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want_in.callback = SdlCaptureAudioIn;
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input_dev = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
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if (input_dev == 0) {
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SDL_Log("Failed to open input: %s", SDL_GetError());
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// return 1;
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}
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SDL_zero(want_out);
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want_out.freq = 48000;
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want_out.format = AUDIO_S16LSB;
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want_out.channels = 1;
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// want_out.silence = 0;
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want_out.samples = 480;
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want_out.callback = NULL;
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output_dev = SDL_OpenAudioDevice(NULL, 0, &want_out, &have_out, 0);
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if (output_dev == 0) {
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SDL_Log("Failed to open input: %s", SDL_GetError());
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// return 1;
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}
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SDL_PauseAudioDevice(input_dev, 0);
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SDL_PauseAudioDevice(output_dev, 0);
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO &io = ImGui::GetIO();
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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// Setup Dear ImGui style
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ImGui::StyleColorsDark();
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// ImGui::StyleColorsLight();
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// Setup Platform/Renderer backends
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ImGui_ImplSDL2_InitForSDLRenderer(window, sdlRenderer);
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ImGui_ImplSDLRenderer2_Init(sdlRenderer);
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// Our state
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bool show_demo_window = true;
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bool show_another_window = false;
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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std::string mac_addr_str = GetMac();
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std::thread rtc_thread(
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[](int screen_width, int screen_height) {
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std::string default_cfg_path = "../../../../config/config.ini";
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std::ifstream f(default_cfg_path.c_str());
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std::string mac_addr_str = GetMac();
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Params server_params;
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server_params.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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server_params.on_receive_video_buffer = ServerReceiveVideoBuffer;
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server_params.on_receive_audio_buffer = ServerReceiveAudioBuffer;
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server_params.on_receive_data_buffer = ServerReceiveDataBuffer;
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server_params.on_signal_status = ServerSignalStatus;
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server_params.on_connection_status = ServerConnectionStatus;
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Params client_params;
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client_params.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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client_params.on_receive_video_buffer = ClientReceiveVideoBuffer;
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client_params.on_receive_audio_buffer = ClientReceiveAudioBuffer;
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client_params.on_receive_data_buffer = ClientReceiveDataBuffer;
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client_params.on_signal_status = ClientSignalStatus;
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client_params.on_connection_status = ClientConnectionStatus;
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std::string transmission_id = "000001";
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peer_server = CreatePeer(&server_params);
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LOG_INFO("Create peer_server");
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std::string server_user_id = "S-" + mac_addr_str;
|
|
Init(peer_server, server_user_id.c_str());
|
|
LOG_INFO("peer_server init finish");
|
|
|
|
peer_client = CreatePeer(&client_params);
|
|
LOG_INFO("Create peer_client");
|
|
std::string client_user_id = "C-" + mac_addr_str;
|
|
Init(peer_client, client_user_id.c_str());
|
|
LOG_INFO("peer_client init finish");
|
|
|
|
{
|
|
while (SignalStatus::SignalConnected != server_signal_status &&
|
|
!done) {
|
|
std::this_thread::sleep_for(std::chrono::seconds(1));
|
|
}
|
|
|
|
if (done) {
|
|
return;
|
|
}
|
|
|
|
std::string user_id = "S-" + mac_addr_str;
|
|
is_create_connection =
|
|
CreateConnection(peer_server, mac_addr_str.c_str(),
|
|
input_password)
|
|
? false
|
|
: true;
|
|
|
|
nv12_buffer = new char[NV12_BUFFER_SIZE];
|
|
|
|
// Screen capture
|
|
screen_capturer_factory = new ScreenCapturerFactory();
|
|
screen_capturer = (ScreenCapturer *)screen_capturer_factory->Create();
|
|
|
|
last_frame_time_ = std::chrono::high_resolution_clock::now();
|
|
ScreenCapturer::RECORD_DESKTOP_RECT rect;
|
|
rect.left = 0;
|
|
rect.top = 0;
|
|
rect.right = screen_w;
|
|
rect.bottom = screen_h;
|
|
|
|
int screen_capturer_init_ret = screen_capturer->Init(
|
|
rect, 60,
|
|
[](unsigned char *data, int size, int width, int height) -> void {
|
|
auto now_time = std::chrono::high_resolution_clock::now();
|
|
std::chrono::duration<double> duration =
|
|
now_time - last_frame_time_;
|
|
auto tc = duration.count() * 1000;
|
|
|
|
if (tc >= 0) {
|
|
SendData(peer_server, DATA_TYPE::VIDEO, (const char *)data,
|
|
NV12_BUFFER_SIZE);
|
|
last_frame_time_ = now_time;
|
|
}
|
|
});
|
|
|
|
if (0 == screen_capturer_init_ret) {
|
|
screen_capturer->Start();
|
|
} else {
|
|
screen_capturer->Destroy();
|
|
screen_capturer = nullptr;
|
|
}
|
|
|
|
// Mouse control
|
|
device_controller_factory = new DeviceControllerFactory();
|
|
mouse_controller =
|
|
(MouseController *)device_controller_factory->Create(
|
|
DeviceControllerFactory::Device::Mouse);
|
|
int mouse_controller_init_ret =
|
|
mouse_controller->Init(screen_w, screen_h);
|
|
if (0 != mouse_controller_init_ret) {
|
|
mouse_controller->Destroy();
|
|
mouse_controller = nullptr;
|
|
}
|
|
}
|
|
},
|
|
screen_w, screen_h);
|
|
|
|
// Main loop
|
|
while (!done) {
|
|
// Start the Dear ImGui frame
|
|
ImGui_ImplSDLRenderer2_NewFrame();
|
|
ImGui_ImplSDL2_NewFrame();
|
|
ImGui::NewFrame();
|
|
|
|
if (joined && !menu_hovered) {
|
|
ImGui::SetMouseCursor(ImGuiMouseCursor_None);
|
|
}
|
|
|
|
{
|
|
static float f = 0.0f;
|
|
static int counter = 0;
|
|
|
|
const ImGuiViewport *main_viewport = ImGui::GetMainViewport();
|
|
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
|
|
ImGui::SetNextWindowSize(ImVec2(190, 200));
|
|
|
|
ImGui::Begin("Menu", nullptr, ImGuiWindowFlags_NoResize);
|
|
|
|
{
|
|
menu_hovered = ImGui::IsWindowHovered();
|
|
ImGui::Text(" LOCAL ID:");
|
|
ImGui::SameLine();
|
|
ImGui::SetNextItemWidth(95);
|
|
ImGui::InputText(
|
|
"##local_id", (char *)mac_addr_str.c_str(),
|
|
mac_addr_str.length() + 1,
|
|
ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_ReadOnly);
|
|
|
|
ImGui::Text(" PASSWORD:");
|
|
ImGui::SameLine();
|
|
ImGui::SetNextItemWidth(95);
|
|
|
|
char input_password_tmp[7] = "";
|
|
strncpy(input_password_tmp, input_password, sizeof(input_password));
|
|
|
|
ImGui::InputTextWithHint("##server_pwd", "max 6 chars", input_password,
|
|
IM_ARRAYSIZE(input_password),
|
|
ImGuiInputTextFlags_CharsNoBlank);
|
|
if (strcmp(input_password_tmp, input_password)) {
|
|
cd_cache_file = fopen("cache.cd", "w+");
|
|
if (cd_cache_file) {
|
|
fseek(cd_cache_file, 0, SEEK_SET);
|
|
strncpy(cd_cache.password, input_password, sizeof(input_password));
|
|
fwrite(&cd_cache.password, sizeof(cd_cache.password), 1,
|
|
cd_cache_file);
|
|
fclose(cd_cache_file);
|
|
}
|
|
LeaveConnection(peer_server);
|
|
CreateConnection(peer_server, mac_addr_str.c_str(), input_password);
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Separator();
|
|
|
|
ImGui::Spacing();
|
|
{
|
|
{
|
|
static char remote_id[20] = "";
|
|
ImGui::Text("REMOTE ID:");
|
|
ImGui::SameLine();
|
|
ImGui::SetNextItemWidth(95);
|
|
ImGui::InputTextWithHint("##remote_id", mac_addr_str.c_str(),
|
|
remote_id, IM_ARRAYSIZE(remote_id),
|
|
ImGuiInputTextFlags_CharsUppercase |
|
|
ImGuiInputTextFlags_CharsNoBlank);
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Text(" PASSWORD:");
|
|
ImGui::SameLine();
|
|
ImGui::SetNextItemWidth(95);
|
|
static char client_password[20] = "";
|
|
ImGui::InputTextWithHint("##client_pwd", "max 6 chars",
|
|
client_password,
|
|
IM_ARRAYSIZE(client_password),
|
|
ImGuiInputTextFlags_CharsNoBlank);
|
|
|
|
if (ImGui::Button(connect_label)) {
|
|
int ret = -1;
|
|
if ("ClientSignalConnected" == client_signal_status_str) {
|
|
if (strcmp(connect_label, "Connect") == 0 && !joined) {
|
|
std::string user_id = "C-" + mac_addr_str;
|
|
ret = JoinConnection(peer_client, remote_id, client_password);
|
|
if (0 == ret) {
|
|
// joined = true;
|
|
}
|
|
} else if (strcmp(connect_label, "Disconnect") == 0 && joined) {
|
|
ret = LeaveConnection(peer_client);
|
|
memset(audio_buffer, 0, 960);
|
|
if (0 == ret) {
|
|
joined = false;
|
|
received_frame = false;
|
|
}
|
|
}
|
|
|
|
if (0 == ret) {
|
|
connect_button_pressed = !connect_button_pressed;
|
|
connect_label =
|
|
connect_button_pressed ? "Disconnect" : "Connect";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Separator();
|
|
|
|
ImGui::Spacing();
|
|
|
|
{
|
|
if (ImGui::Button("Resize Window")) {
|
|
SDL_GetWindowSize(window, &window_w, &window_h);
|
|
|
|
if (window_h != window_w * 9 / 16) {
|
|
window_w = window_h * 16 / 9;
|
|
}
|
|
|
|
SDL_SetWindowSize(window, window_w, window_h);
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
// Rendering
|
|
ImGui::Render();
|
|
SDL_RenderSetScale(sdlRenderer, io.DisplayFramebufferScale.x,
|
|
io.DisplayFramebufferScale.y);
|
|
|
|
SDL_Event event;
|
|
while (SDL_PollEvent(&event)) {
|
|
ImGui_ImplSDL2_ProcessEvent(&event);
|
|
if (event.type == SDL_QUIT) {
|
|
done = true;
|
|
} else if (event.type == SDL_WINDOWEVENT &&
|
|
event.window.event == SDL_WINDOWEVENT_RESIZED) {
|
|
SDL_GetWindowSize(window, &window_w, &window_h);
|
|
} else if (event.type == SDL_WINDOWEVENT &&
|
|
event.window.event == SDL_WINDOWEVENT_CLOSE &&
|
|
event.window.windowID == SDL_GetWindowID(window)) {
|
|
done = true;
|
|
} else if (event.type == REFRESH_EVENT) {
|
|
sdlRect.x = 0;
|
|
sdlRect.y = 0;
|
|
sdlRect.w = window_w;
|
|
sdlRect.h = window_h;
|
|
|
|
SDL_UpdateTexture(sdlTexture, NULL, dst_buffer, pixel_w);
|
|
} else {
|
|
if (joined) {
|
|
ProcessMouseKeyEven(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_RenderClear(sdlRenderer);
|
|
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect);
|
|
|
|
if (!joined || !received_frame) {
|
|
SDL_RenderClear(sdlRenderer);
|
|
SDL_SetRenderDrawColor(
|
|
sdlRenderer, (Uint8)(clear_color.x * 0), (Uint8)(clear_color.y * 0),
|
|
(Uint8)(clear_color.z * 0), (Uint8)(clear_color.w * 0));
|
|
}
|
|
|
|
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
|
|
SDL_RenderPresent(sdlRenderer);
|
|
|
|
frame_count++;
|
|
end_time = SDL_GetTicks();
|
|
elapsed_time = end_time - start_time;
|
|
if (elapsed_time >= 1000) {
|
|
fps = frame_count / (elapsed_time / 1000);
|
|
frame_count = 0;
|
|
window_title = "Remote Desk Client FPS [" + std::to_string(fps) +
|
|
"] status [" + server_signal_status_str + "|" +
|
|
client_signal_status_str + "|" +
|
|
server_connection_status_str + "|" +
|
|
client_connection_status_str + "]";
|
|
// For MacOS, UI frameworks can only be called from the main thread
|
|
SDL_SetWindowTitle(window, window_title.c_str());
|
|
start_time = end_time;
|
|
}
|
|
}
|
|
|
|
// Cleanup
|
|
|
|
if (is_create_connection) {
|
|
LeaveConnection(peer_server);
|
|
}
|
|
|
|
if (joined) {
|
|
LeaveConnection(peer_client);
|
|
}
|
|
|
|
rtc_thread.join();
|
|
SDL_CloseAudioDevice(output_dev);
|
|
SDL_CloseAudioDevice(input_dev);
|
|
|
|
if (screen_capturer) {
|
|
screen_capturer->Destroy();
|
|
}
|
|
|
|
if (mouse_controller) {
|
|
mouse_controller->Destroy();
|
|
}
|
|
|
|
ImGui_ImplSDLRenderer2_Shutdown();
|
|
ImGui_ImplSDL2_Shutdown();
|
|
ImGui::DestroyContext();
|
|
|
|
SDL_DestroyRenderer(sdlRenderer);
|
|
SDL_DestroyWindow(window);
|
|
|
|
SDL_CloseAudio();
|
|
SDL_Quit();
|
|
|
|
return 0;
|
|
} |