Files
crossdesk/src/ws/ws_client.cpp

201 lines
5.4 KiB
C++

#include "ws_client.h"
#include <cstdlib>
#include <iostream>
#include <sstream>
#include "log.h"
WsClient::WsClient(std::function<void(const std::string &)> on_receive_msg_cb,
std::function<void(WsStatus)> on_ws_status_cb)
: on_receive_msg_(on_receive_msg_cb), on_ws_status_(on_ws_status_cb) {
m_endpoint_.clear_access_channels(websocketpp::log::alevel::all);
m_endpoint_.clear_error_channels(websocketpp::log::elevel::all);
m_endpoint_.init_asio();
m_endpoint_.start_perpetual();
m_thread_ = std::thread(&client::run, &m_endpoint_);
}
WsClient::~WsClient() {
destructed_ = true;
running_ = false;
cond_var_.notify_one();
if (ping_thread_.joinable()) {
ping_thread_.join();
heartbeat_started_ = false;
}
m_endpoint_.stop_perpetual();
if (m_thread_.joinable()) {
m_thread_.join();
}
}
int WsClient::Connect(std::string const &uri) {
uri_ = uri;
websocketpp::lib::error_code ec;
client::connection_ptr con = m_endpoint_.get_connection(uri, ec);
connection_handle_ = con->get_handle();
if (ec) {
LOG_ERROR("Connect initialization error: {}", ec.message());
return -1;
}
con->set_open_handler(
websocketpp::lib::bind(&WsClient::OnOpen, this, &m_endpoint_,
websocketpp::lib::placeholders::_1));
con->set_fail_handler(
websocketpp::lib::bind(&WsClient::OnFail, this, &m_endpoint_,
websocketpp::lib::placeholders::_1));
con->set_close_handler(
websocketpp::lib::bind(&WsClient::OnClose, this, &m_endpoint_,
websocketpp::lib::placeholders::_1));
con->set_ping_handler(websocketpp::lib::bind(
&WsClient::OnPing, this, websocketpp::lib::placeholders::_1,
websocketpp::lib::placeholders::_2));
con->set_pong_handler(websocketpp::lib::bind(
&WsClient::OnPong, this, websocketpp::lib::placeholders::_1,
websocketpp::lib::placeholders::_2));
con->set_pong_timeout(1000);
con->set_pong_timeout_handler(websocketpp::lib::bind(
&WsClient::OnPongTimeout, this, websocketpp::lib::placeholders::_1,
websocketpp::lib::placeholders::_2));
con->set_message_handler(websocketpp::lib::bind(
&WsClient::OnMessage, this, websocketpp::lib::placeholders::_1,
websocketpp::lib::placeholders::_2));
m_endpoint_.connect(con);
ws_status_ = WsStatus::WsOpening;
on_ws_status_(WsStatus::WsOpening);
return 0;
}
void WsClient::Close(websocketpp::close::status::value code,
std::string reason) {
websocketpp::lib::error_code ec;
running_ = false;
m_endpoint_.close(connection_handle_, code, reason, ec);
if (ec) {
LOG_ERROR("Initiating close error: {}", ec.message());
}
}
void WsClient::Send(std::string message) {
websocketpp::lib::error_code ec;
m_endpoint_.send(connection_handle_, message,
websocketpp::frame::opcode::text, ec);
if (ec) {
LOG_ERROR("Sending message error: {}", ec.message());
return;
}
}
void WsClient::Ping(websocketpp::connection_hdl hdl) {
while (running_) {
{
std::unique_lock<std::mutex> lock(mtx_);
cond_var_.wait_for(lock, std::chrono::seconds(interval_),
[this] { return !running_; });
}
if (!running_) {
break;
}
if (hdl.expired()) {
LOG_WARN("Websocket connection expired, reconnecting...");
} else {
auto con = m_endpoint_.get_con_from_hdl(hdl);
if (con && con->get_state() == websocketpp::session::state::open) {
websocketpp::lib::error_code ec;
m_endpoint_.ping(hdl, "", ec);
if (ec) {
LOG_ERROR("Ping error: {}", ec.message());
break;
}
}
}
}
}
WsStatus WsClient::GetStatus() { return ws_status_; }
void WsClient::OnOpen([[maybe_unused]] client *c,
websocketpp::connection_hdl hdl) {
ws_status_ = WsStatus::WsOpened;
on_ws_status_(WsStatus::WsOpened);
if (!heartbeat_started_) {
heartbeat_started_ = true;
running_ = true;
ping_thread_ = std::thread(&WsClient::Ping, this, hdl);
} else {
running_ = false;
cond_var_.notify_one();
if (ping_thread_.joinable()) {
ping_thread_.join();
running_ = true;
ping_thread_ = std::thread(&WsClient::Ping, this, hdl);
}
}
}
void WsClient::OnFail([[maybe_unused]] client *c,
websocketpp::connection_hdl hdl) {
ws_status_ = WsStatus::WsFailed;
on_ws_status_(WsStatus::WsFailed);
Connect(uri_);
}
void WsClient::OnClose([[maybe_unused]] client *c,
websocketpp::connection_hdl hdl) {
ws_status_ = WsStatus::WsServerClosed;
on_ws_status_(WsStatus::WsServerClosed);
if (running_) {
// try to reconnect
Connect(uri_);
}
}
bool WsClient::OnPing(websocketpp::connection_hdl hdl, std::string msg) {
return true;
}
bool WsClient::OnPong(websocketpp::connection_hdl hdl, std::string msg) {
return true;
}
void WsClient::OnPongTimeout(websocketpp::connection_hdl hdl, std::string msg) {
if (timeout_count_ < 2) {
timeout_count_++;
return;
}
LOG_WARN("Pong timeout, reset connection");
// m_endpoint_.close(hdl, websocketpp::close::status::normal,
// "OnPongTimeout");
ws_status_ = WsStatus::WsReconnecting;
on_ws_status_(WsStatus::WsReconnecting);
m_endpoint_.reset();
}
void WsClient::OnMessage(websocketpp::connection_hdl, client::message_ptr msg) {
on_receive_msg_(msg->get_payload());
}