Files
crossdesk/src/gui/application/sdl_event_dispatch.cpp
T

322 lines
10 KiB
C++

#include "application/gui_application.h"
#include <cstring>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "rd_log.h"
namespace crossdesk {
void GuiApplication::ProcessSdlEvent(const SDL_Event &event) {
if (main_ctx_) {
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Main context is null");
return;
}
if (stream_window_inited_) {
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Stream context is null");
return;
}
}
if (server_window_inited_) {
if (server_ctx_) {
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Server context is null");
return;
}
}
if (APP_EXIT_EVENT != 0 && event.type == APP_EXIT_EVENT) {
LOG_INFO("Quit program from system tray");
if (stream_window_) {
SDL_SetWindowMouseGrab(stream_window_, false);
}
#if defined(__linux__) && !defined(__APPLE__)
if (tray_) {
tray_->RemoveTrayIcon();
}
#endif
exit_ = true;
return;
}
if (clipboard_.event_type() != 0 && event.type == clipboard_.event_type()) {
clipboard_.ApplyPendingRemoteText();
return;
}
switch (event.type) {
case SDL_EVENT_QUIT:
if (stream_window_inited_) {
LOG_INFO("Destroy stream window");
SDL_SetWindowMouseGrab(stream_window_, false);
DestroyStreamWindow();
DestroyStreamWindowContext();
{
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &[host_name, props] : remote_sessions_) {
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
thumbnail_->SaveToThumbnail(
(char *)frame_snapshot->data(), video_width, video_height,
host_name, props->remote_host_name_,
props->remember_password_ ? props->remote_password_ : "");
}
if (props->peer_) {
std::string client_id = (host_name == client_id_)
? "C-" + std::string(client_id_)
: client_id_;
LOG_INFO("[{}] Leave connection [{}]", client_id, host_name);
LeaveConnection(props->peer_, host_name.c_str());
LOG_INFO("Destroy peer [{}]", client_id);
DestroyPeer(&props->peer_);
}
props->streaming_ = false;
props->remember_password_ = false;
props->connection_established_ = false;
props->audio_capture_button_pressed_ = false;
memset(&props->net_traffic_stats_, 0,
sizeof(props->net_traffic_stats_));
SDL_SetWindowFullscreen(main_window_, false);
SDL_FlushEvents(STREAM_REFRESH_EVENT, STREAM_REFRESH_EVENT);
memset(audio_buffer_, 0, 720);
}
}
{
// std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
rejoin_ = false;
is_client_mode_ = false;
reload_recent_connections_ = true;
fullscreen_button_pressed_ = false;
start_keyboard_capturer_ = false;
just_created_ = false;
recent_connection_image_save_time_ = SDL_GetTicks();
} else {
LOG_INFO("Quit program");
exit_ = true;
}
break;
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
if (stream_window_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
break;
}
if (main_window_ &&
event.window.windowID == SDL_GetWindowID(main_window_) &&
MinimizeMainWindowToTray()) {
break;
}
exit_ = true;
break;
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
if (stream_window_created_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
UpdateRenderRect();
}
break;
case SDL_EVENT_WINDOW_FOCUS_GAINED:
if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) {
focus_on_stream_window_ = true;
} else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = true;
}
break;
case SDL_EVENT_WINDOW_FOCUS_LOST:
if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) {
keyboard_.ForceReleasePressedKeys();
focus_on_stream_window_ = false;
} else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = false;
}
break;
case SDL_EVENT_DROP_FILE:
transfers_.HandleDropEvent(event);
break;
case SDL_EVENT_CLIPBOARD_UPDATE:
clipboard_.HandleLocalUpdate();
break;
case SDL_EVENT_MOUSE_MOTION:
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
case SDL_EVENT_MOUSE_WHEEL: {
Uint32 mouse_window_id = 0;
if (event.type == SDL_EVENT_MOUSE_MOTION) {
mouse_window_id = event.motion.windowID;
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
mouse_window_id = event.button.windowID;
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
mouse_window_id = event.wheel.windowID;
}
if (focus_on_stream_window_ && stream_window_ &&
SDL_GetWindowID(stream_window_) == mouse_window_id) {
ProcessMouseEvent(event);
}
break;
}
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
if (keyboard_capturer_is_started_ &&
keyboard_capturer_uses_window_events_ &&
focus_on_stream_window_ && stream_window_ &&
SDL_GetWindowID(stream_window_) == event.key.windowID) {
ProcessKeyboardEvent(event);
}
break;
default:
if (event.type == STREAM_REFRESH_EVENT) {
auto *props = static_cast<RemoteSession *>(event.user.data1);
if (!props) {
break;
}
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
bool render_rect_dirty = false;
bool cleanup_pending = false;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
cleanup_pending = props->stream_cleanup_pending_;
if (!cleanup_pending) {
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
render_rect_dirty = props->render_rect_dirty_;
}
if (cleanup_pending) {
if (props->stream_texture_) {
SDL_DestroyTexture(props->stream_texture_);
props->stream_texture_ = nullptr;
}
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->stream_cleanup_pending_ = false;
}
if (render_rect_dirty) {
UpdateRenderRect();
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->render_rect_dirty_ = false;
}
break;
}
if (video_width <= 0 || video_height <= 0) {
break;
}
if (!frame_snapshot || frame_snapshot->empty()) {
break;
}
if (props->stream_texture_) {
if (video_width != props->texture_width_ ||
video_height != props->texture_height_) {
props->texture_width_ = video_width;
props->texture_height_ = video_height;
SDL_DestroyTexture(props->stream_texture_);
// props->stream_texture_ = SDL_CreateTexture(
// stream_renderer_, stream_pixformat_,
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
// props->texture_height_);
SDL_PropertiesID nvProps = SDL_CreateProperties();
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
props->texture_width_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
props->texture_height_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_NV12);
SDL_SetNumberProperty(nvProps,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
SDL_COLORSPACE_BT601_LIMITED);
props->stream_texture_ =
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
SDL_DestroyProperties(nvProps);
}
} else {
props->texture_width_ = video_width;
props->texture_height_ = video_height;
// props->stream_texture_ = SDL_CreateTexture(
// stream_renderer_, stream_pixformat_,
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
// props->texture_height_);
SDL_PropertiesID nvProps = SDL_CreateProperties();
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
props->texture_width_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
props->texture_height_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_NV12);
SDL_SetNumberProperty(nvProps,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
SDL_COLORSPACE_BT601_LIMITED);
props->stream_texture_ =
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
SDL_DestroyProperties(nvProps);
}
SDL_UpdateTexture(props->stream_texture_, NULL, frame_snapshot->data(),
props->texture_width_);
if (render_rect_dirty) {
UpdateRenderRect();
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->render_rect_dirty_ = false;
}
}
break;
}
}
} // namespace crossdesk