mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 20:25:34 +08:00
366 lines
11 KiB
C++
366 lines
11 KiB
C++
#include "wgc_session_impl.h"
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#include <Windows.Graphics.Capture.Interop.h>
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#include <atomic>
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#include <functional>
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#include <iostream>
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#include <memory>
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#define CHECK_INIT \
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if (!is_initialized_) { \
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std::cout << "AE_NEED_INIT" << std::endl; \
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return 4; \
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}
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#define CHECK_CLOSED \
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if (cleaned_.load() == true) { \
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throw winrt::hresult_error(RO_E_CLOSED); \
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}
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extern "C" {
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HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
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::IDXGIDevice *dxgiDevice, ::IInspectable **graphicsDevice);
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}
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WgcSessionImpl::WgcSessionImpl() {}
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WgcSessionImpl::~WgcSessionImpl() {
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Stop();
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CleanUp();
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}
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void WgcSessionImpl::Release() { delete this; }
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int WgcSessionImpl::Initialize(HWND hwnd) {
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std::lock_guard locker(lock_);
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target_.hwnd = hwnd;
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target_.is_window = true;
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return Initialize();
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}
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int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
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std::lock_guard locker(lock_);
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target_.hmonitor = hmonitor;
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target_.is_window = false;
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return Initialize();
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}
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void WgcSessionImpl::RegisterObserver(wgc_session_observer *observer) {
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std::lock_guard locker(lock_);
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observer_ = observer;
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}
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int WgcSessionImpl::Start() {
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std::lock_guard locker(lock_);
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if (is_running_) return 0;
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int error = 1;
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CHECK_INIT;
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try {
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if (!capture_session_) {
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auto current_size = capture_item_.Size();
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capture_framepool_ =
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
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CreateFreeThreaded(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, current_size);
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capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
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capture_frame_size_ = current_size;
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capture_framepool_trigger_ = capture_framepool_.FrameArrived(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
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capture_close_trigger_ = capture_item_.Closed(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
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}
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if (!capture_framepool_) throw std::exception();
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is_running_ = true;
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// we do not need to crate a thread to enter a message loop coz we use
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// CreateFreeThreaded instead of Create to create a capture frame pool,
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// we need to test the performance later
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// loop_ = std::thread(std::bind(&WgcSessionImpl::message_func, this));
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capture_session_.StartCapture();
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error = 0;
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} catch (winrt::hresult_error) {
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std::cout << "AE_WGC_CREATE_CAPTURER_FAILED" << std::endl;
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return 86;
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} catch (...) {
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return 86;
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}
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return error;
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}
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int WgcSessionImpl::Stop() {
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std::lock_guard locker(lock_);
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CHECK_INIT;
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is_running_ = false;
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// if (loop_.joinable()) loop_.join();
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if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
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if (capture_session_) {
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capture_session_.Close();
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capture_session_ = nullptr;
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}
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return 0;
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}
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int WgcSessionImpl::Pause() {
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std::lock_guard locker(lock_);
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CHECK_INIT;
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return 0;
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}
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int WgcSessionImpl::Resume() {
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std::lock_guard locker(lock_);
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CHECK_INIT;
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return 0;
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}
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auto WgcSessionImpl::CreateD3D11Device() {
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winrt::com_ptr<ID3D11Device> d3d_device;
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HRESULT hr;
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WINRT_ASSERT(!d3d_device);
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D3D_DRIVER_TYPE type = D3D_DRIVER_TYPE_HARDWARE;
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UINT flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
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hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
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D3D11_SDK_VERSION, d3d_device.put(), nullptr, nullptr);
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if (DXGI_ERROR_UNSUPPORTED == hr) {
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// change D3D_DRIVER_TYPE
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D3D_DRIVER_TYPE type = D3D_DRIVER_TYPE_WARP;
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hr = D3D11CreateDevice(nullptr, type, nullptr, flags, nullptr, 0,
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D3D11_SDK_VERSION, d3d_device.put(), nullptr,
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nullptr);
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}
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winrt::check_hresult(hr);
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winrt::com_ptr<::IInspectable> d3d11_device;
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winrt::check_hresult(CreateDirect3D11DeviceFromDXGIDevice(
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d3d_device.as<IDXGIDevice>().get(), d3d11_device.put()));
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return d3d11_device
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.as<winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice>();
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}
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auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
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auto activation_factory = winrt::get_activation_factory<
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
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auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
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interop_factory->CreateForWindow(
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hwnd,
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winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
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reinterpret_cast<void **>(winrt::put_abi(item)));
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return item;
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}
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auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) {
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auto activation_factory = winrt::get_activation_factory<
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
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auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
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interop_factory->CreateForMonitor(
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hmonitor,
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winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
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reinterpret_cast<void **>(winrt::put_abi(item)));
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return item;
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}
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HRESULT WgcSessionImpl::CreateMappedTexture(
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winrt::com_ptr<ID3D11Texture2D> src_texture, unsigned int width,
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unsigned int height) {
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D3D11_TEXTURE2D_DESC src_desc;
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src_texture->GetDesc(&src_desc);
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D3D11_TEXTURE2D_DESC map_desc;
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map_desc.Width = width == 0 ? src_desc.Width : width;
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map_desc.Height = height == 0 ? src_desc.Height : height;
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map_desc.MipLevels = src_desc.MipLevels;
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map_desc.ArraySize = src_desc.ArraySize;
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map_desc.Format = src_desc.Format;
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map_desc.SampleDesc = src_desc.SampleDesc;
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map_desc.Usage = D3D11_USAGE_STAGING;
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map_desc.BindFlags = 0;
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map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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map_desc.MiscFlags = 0;
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auto d3dDevice =
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GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
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return d3dDevice->CreateTexture2D(&map_desc, nullptr,
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d3d11_texture_mapped_.put());
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}
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void WgcSessionImpl::OnFrame(
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const &sender,
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winrt::Windows::Foundation::IInspectable const &args) {
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std::lock_guard locker(lock_);
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auto is_new_size = false;
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{
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auto frame = sender.TryGetNextFrame();
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auto frame_size = frame.ContentSize();
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if (frame_size.Width != capture_frame_size_.Width ||
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frame_size.Height != capture_frame_size_.Height) {
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// The thing we have been capturing has changed size.
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// We need to resize our swap chain first, then blit the pixels.
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// After we do that, retire the frame and then recreate our frame pool.
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is_new_size = true;
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capture_frame_size_ = frame_size;
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}
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// copy to mapped texture
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{
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auto frame_captured =
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GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
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if (!d3d11_texture_mapped_ || is_new_size)
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CreateMappedTexture(frame_captured);
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d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
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frame_captured.get());
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D3D11_MAPPED_SUBRESOURCE map_result;
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HRESULT hr = d3d11_device_context_->Map(
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d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
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0 /*coz we use CreateFreeThreaded, so we cant use flags
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D3D11_MAP_FLAG_DO_NOT_WAIT*/
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,
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&map_result);
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if (FAILED(hr)) {
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OutputDebugStringW(
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(L"map resource failed: " + std::to_wstring(hr)).c_str());
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}
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// copy data from map_result.pData
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if (map_result.pData && observer_) {
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observer_->OnFrame(wgc_session_frame{
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static_cast<unsigned int>(frame_size.Width),
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static_cast<unsigned int>(frame_size.Height), map_result.RowPitch,
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const_cast<const unsigned char *>(
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(unsigned char *)map_result.pData)});
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}
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d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
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}
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}
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if (is_new_size) {
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capture_framepool_.Recreate(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, capture_frame_size_);
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}
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}
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void WgcSessionImpl::OnClosed(
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
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winrt::Windows::Foundation::IInspectable const &) {
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OutputDebugStringW(L"WgcSessionImpl::OnClosed");
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}
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int WgcSessionImpl::Initialize() {
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if (is_initialized_) return 0;
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if (!(d3d11_direct_device_ = CreateD3D11Device())) {
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std::cout << "AE_D3D_CREATE_DEVICE_FAILED" << std::endl;
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return 1;
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}
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try {
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if (target_.is_window)
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capture_item_ = CreateCaptureItemForWindow(target_.hwnd);
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else
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capture_item_ = CreateCaptureItemForMonitor(target_.hmonitor);
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// Set up
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auto d3d11_device =
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GetDXGIInterfaceFromObject<ID3D11Device>(d3d11_direct_device_);
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d3d11_device->GetImmediateContext(d3d11_device_context_.put());
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} catch (winrt::hresult_error) {
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std::cout << "AE_WGC_CREATE_CAPTURER_FAILED" << std::endl;
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return 86;
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} catch (...) {
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return 86;
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}
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is_initialized_ = true;
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return 0;
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}
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void WgcSessionImpl::CleanUp() {
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std::lock_guard locker(lock_);
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auto expected = false;
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if (cleaned_.compare_exchange_strong(expected, true)) {
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capture_close_trigger_.revoke();
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capture_framepool_trigger_.revoke();
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if (capture_framepool_) capture_framepool_.Close();
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if (capture_session_) capture_session_.Close();
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capture_framepool_ = nullptr;
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capture_session_ = nullptr;
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capture_item_ = nullptr;
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is_initialized_ = false;
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}
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}
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LRESULT CALLBACK WindowProc(HWND window, UINT message, WPARAM w_param,
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LPARAM l_param) {
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return DefWindowProc(window, message, w_param, l_param);
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}
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// void WgcSessionImpl::message_func() {
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// const std::wstring kClassName = L"am_fake_window";
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// WNDCLASS wc = {};
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// wc.style = CS_HREDRAW | CS_VREDRAW;
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// wc.lpfnWndProc = DefWindowProc;
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// wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
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// wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW);
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// wc.lpszClassName = kClassName.c_str();
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// if (!::RegisterClassW(&wc)) return;
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// hwnd_ = ::CreateWindowW(kClassName.c_str(), nullptr, WS_OVERLAPPEDWINDOW,
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// 0,
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// 0, 0, 0, nullptr, nullptr, nullptr, nullptr);
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// MSG msg;
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// while (is_running_) {
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// while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
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// if (!is_running_) break;
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// TranslateMessage(&msg);
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// DispatchMessage(&msg);
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// }
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// Sleep(10);
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// }
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// ::CloseWindow(hwnd_);
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// ::DestroyWindow(hwnd_);
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// }
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