Files
crossdesk/apps/ios

CrossDesk Mobile (native iOS)

This target is a native MiniRTC controller. It uses the same WebSocket signaling, libnice ICE, SRTP/RTP and data-stream protocol as the desktop app. There is no WKWebView or browser runtime.

Requirements

  • Xcode 16 or newer
  • Xmake available on PATH
  • A physical arm64 iPhone or iPad running iOS 16 or newer

Build

Clone the repository with its submodules. Run these commands from the parent directory where you want to place the checkout:

git clone --recurse-submodules https://github.com/kunkundi/crossdesk.git
cd crossdesk

For an existing checkout, run git submodule update --init --recursive from the repository root. All remaining commands below use that root directory.

  1. Open apps/ios/CrossDeskMobile.xcodeproj and select the CrossDeskMobile target and scheme.
  2. Under Signing & Capabilities, select your own development team and set a bundle identifier available to that team. The checked-in signing team and cn.crossdesk.mobile identifier belong to the project maintainer.
  3. Connect and select a physical iPhone or iPad, configure device trust and Developer Mode as prompted by Xcode, then build and run. See Apple's device setup guide.

The first build phase builds MiniRTC and the CrossDesk wire library, downloads and builds their dependencies, then merges the iPhoneOS archives into a local library under Vendor/. This build path targets physical devices; simulator builds are not supported. The exact tool versions used by CI are recorded in the workflow.

You can also build the target without code signing. The resulting app, like the unsigned CI artifact, requires signing before device installation:

xcodebuild -project apps/ios/CrossDeskMobile.xcodeproj \
  -scheme CrossDeskMobile \
  -configuration Debug \
  -destination 'generic/platform=iOS' \
  CODE_SIGNING_ALLOWED=NO build

The first connection to a signaling server provisions and stores an identity for that server. Remote control sessions then log in as C-<identity> and use the desktop-compatible DisplayN, control_audio, mouse, keyboard, control_data, clipboard, file, and file_feedback streams.

Video codecs

Every iOS build includes VideoToolbox, OpenH264, dav1d, libaom, and SVT-AV1. H.264 uses VideoToolbox by default; choose software processing under 设置 → 视频编解码 → 处理方式 (Settings → Video codec → Processing mode) to use OpenH264 for H.264. The change takes effect on the next connection. AV1 encoding uses SVT-AV1 and AV1 decoding uses dav1d; VideoToolbox AV1 hardware decoding is currently unsupported.

Physical-device test checklist

Run the app from Xcode on a physical device and connect to a current desktop build. Test the features in this order so a media problem is not confused with a data-channel problem:

  1. Video: after the session connects, the waiting panel should be replaced by the remote desktop. Tap the floating icon to see the connection state, P2P/TURN mode, decoded resolution, and bitrate. The current menu does not display a frame counter.
  2. Audio: play continuous sound on the remote computer, then toggle the speaker button. Audio is Opus-decoded by MiniRTC and played as 48 kHz mono 16-bit PCM through AVAudioEngine.
  3. Clipboard: copy a short text value on the remote desktop, then paste it into a text field on the phone to verify reception. Text is limited to 128 KiB. The bridge supports sending local text, but the current UI has no Send local clipboard action.
  4. Displays: open the display menu, switch every listed monitor, and check that the selected monitor appears and the displayed resolution updates after a new key frame.
  5. Files: choose 发送文件 (Send file) from the floating menu to pick a small file, then send a file back from the desktop. Progress is ACK-driven. Received files are stored in the app's Documents/Received directory and can be exported with the share button beside the transfer status or Finder's Files tab.

For black-screen diagnosis, keep Xcode's debug console open and look for CrossDesk and VideoToolbox messages. With VideoToolbox H.264 decoding selected, look for VideoToolbox decoded frame from MiniRTC and CrossDesk delivered latest frame from the iOS bridge. Other codec paths do not produce the VideoToolbox message. If decoded frames do not reach the bridge, check that the selected stream is named Display1, Display2, and so on. If no frames decode, check the selected codec and the desktop capture/encoding logs, then reconnect or switch displays to request a new key frame.