Files
crossdesk/src/gui/toolbars/status_bar.cpp

47 lines
1.7 KiB
C++

#include "layout_relative.h"
#include "localization.h"
#include "render.h"
namespace crossdesk {
int Render::StatusBar() {
ImGuiIO& io = ImGui::GetIO();
float status_bar_width = io.DisplaySize.x;
float status_bar_height = io.DisplaySize.y * STATUS_BAR_HEIGHT;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
static bool a, b, c, d, e;
ImGui::SetNextWindowPos(ImVec2(0, io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT)),
ImGuiCond_Always);
ImGui::BeginChild(
"StatusBar", ImVec2(status_bar_width, status_bar_height),
ImGuiChildFlags_Border,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBringToFrontOnFocus);
ImVec2 dot_pos = ImVec2(status_bar_width * 0.025f,
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.5f));
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddCircleFilled(dot_pos, status_bar_height * 0.2f,
ImColor(signal_connected_ ? 0.0f : 1.0f,
signal_connected_ ? 1.0f : 0.0f, 0.0f),
100);
draw_list->AddCircle(dot_pos, status_bar_height * 0.25f,
ImColor(1.0f, 1.0f, 1.0f), 100);
ImGui::SetWindowFontScale(0.6f);
draw_list->AddText(
ImVec2(status_bar_width * 0.045f,
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.9f)),
ImColor(0.0f, 0.0f, 0.0f),
signal_connected_
? localization::signal_connected[localization_language_index_].c_str()
: localization::signal_disconnected[localization_language_index_]
.c_str());
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleColor();
ImGui::EndChild();
return 0;
}
} // namespace crossdesk