Files
crossdesk/src/gui/runtime/remote_action_codec.cpp
T
2026-07-19 21:43:19 +08:00

118 lines
3.2 KiB
C++

#include "runtime/remote_action_codec.h"
#include <cstdlib>
#include <cstring>
namespace crossdesk::remote_action_codec {
std::vector<char> Serialize(const RemoteAction &action) {
std::vector<char> buffer;
buffer.push_back(static_cast<char>(action.type));
auto insert_bytes = [&](const void *ptr, size_t len) {
buffer.insert(buffer.end(), static_cast<const char *>(ptr),
static_cast<const char *>(ptr) + len);
};
if (action.type == ControlType::host_infomation) {
insert_bytes(&action.i.host_name_size, sizeof(size_t));
insert_bytes(action.i.host_name, action.i.host_name_size);
size_t num = action.i.display_num;
insert_bytes(&num, sizeof(size_t));
for (size_t i = 0; i < num; ++i) {
const size_t len = std::strlen(action.i.display_list[i]);
insert_bytes(&len, sizeof(size_t));
insert_bytes(action.i.display_list[i], len);
}
insert_bytes(action.i.left, sizeof(int) * num);
insert_bytes(action.i.top, sizeof(int) * num);
insert_bytes(action.i.right, sizeof(int) * num);
insert_bytes(action.i.bottom, sizeof(int) * num);
}
return buffer;
}
bool Deserialize(const char *data, size_t size, RemoteAction &out) {
size_t offset = 0;
auto read = [&](void *dst, size_t len) -> bool {
if (offset + len > size) {
return false;
}
std::memcpy(dst, data + offset, len);
offset += len;
return true;
};
if (size < 1) {
return false;
}
out.type = static_cast<ControlType>(data[offset++]);
if (out.type == ControlType::host_infomation) {
size_t name_len;
if (!read(&name_len, sizeof(size_t)) ||
name_len >= sizeof(out.i.host_name)) {
return false;
}
if (!read(out.i.host_name, name_len)) {
return false;
}
out.i.host_name[name_len] = '\0';
out.i.host_name_size = name_len;
size_t num;
if (!read(&num, sizeof(size_t))) {
return false;
}
out.i.display_num = num;
out.i.display_list =
static_cast<char **>(std::malloc(num * sizeof(char *)));
for (size_t i = 0; i < num; ++i) {
size_t len;
if (!read(&len, sizeof(size_t)) || offset + len > size) {
return false;
}
out.i.display_list[i] = static_cast<char *>(std::malloc(len + 1));
std::memcpy(out.i.display_list[i], data + offset, len);
out.i.display_list[i][len] = '\0';
offset += len;
}
auto alloc_int_array = [&](int *&array) {
array = static_cast<int *>(std::malloc(num * sizeof(int)));
return read(array, num * sizeof(int));
};
return alloc_int_array(out.i.left) && alloc_int_array(out.i.top) &&
alloc_int_array(out.i.right) && alloc_int_array(out.i.bottom);
}
return true;
}
void Free(RemoteAction &action) {
if (action.type != ControlType::host_infomation) {
return;
}
for (size_t i = 0; i < action.i.display_num; ++i) {
std::free(action.i.display_list[i]);
}
std::free(action.i.display_list);
std::free(action.i.left);
std::free(action.i.top);
std::free(action.i.right);
std::free(action.i.bottom);
action.i.display_list = nullptr;
action.i.left = action.i.top = action.i.right = action.i.bottom = nullptr;
action.i.display_num = 0;
}
} // namespace crossdesk::remote_action_codec