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crossdesk/src/gui/runtime/remote_session.h
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2026-07-21 16:42:13 +08:00

166 lines
5.7 KiB
C++

#ifndef CROSSDESK_GUI_REMOTE_SESSION_H_
#define CROSSDESK_GUI_REMOTE_SESSION_H_
#include <atomic>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <mutex>
#include <optional>
#include <queue>
#include <string>
#include <vector>
#include "display_info.h"
#include "minirtc.h"
namespace crossdesk::gui_detail {
struct FileTransferState {
std::atomic<bool> file_sending_ = false;
std::atomic<uint64_t> file_sent_bytes_ = 0;
std::atomic<uint64_t> file_total_bytes_ = 0;
std::atomic<uint32_t> file_send_rate_bps_ = 0;
std::mutex file_transfer_mutex_;
std::chrono::steady_clock::time_point file_send_start_time_;
std::chrono::steady_clock::time_point file_send_last_update_time_;
uint64_t file_send_last_bytes_ = 0;
bool file_transfer_window_visible_ = false;
bool file_transfer_window_hovered_ = false;
std::atomic<uint32_t> current_file_id_{0};
struct QueuedFile {
std::filesystem::path file_path;
std::string file_label;
std::string remote_id;
};
std::queue<QueuedFile> file_send_queue_;
std::mutex file_queue_mutex_;
enum class FileTransferStatus { Queued, Sending, Completed, Failed };
struct FileTransferInfo {
std::string file_name;
std::filesystem::path file_path;
uint64_t file_size = 0;
FileTransferStatus status = FileTransferStatus::Queued;
uint64_t sent_bytes = 0;
uint32_t file_id = 0;
uint32_t rate_bps = 0;
};
std::vector<FileTransferInfo> file_transfer_list_;
std::mutex file_transfer_list_mutex_;
};
// Runtime state for one connected or connecting remote endpoint. It groups the
// connection, media, input, window and transfer data that share one lifetime.
struct RemoteSession {
Params params_;
PeerPtr *peer_ = nullptr;
std::string audio_label_ = "control_audio";
std::string data_label_ = "data";
std::string mouse_label_ = "mouse";
std::string keyboard_label_ = "keyboard";
std::string file_label_ = "file";
std::string control_data_label_ = "control_data";
std::string file_feedback_label_ = "file_feedback";
std::string clipboard_label_ = "clipboard";
std::string local_id_;
std::string remote_id_;
bool exit_ = false;
bool signal_connected_ = false;
SignalStatus signal_status_ = SignalStatus::SignalClosed;
bool connection_established_ = false;
bool rejoin_ = false;
std::atomic<bool> connection_attempt_active_ = false;
std::chrono::steady_clock::time_point connection_attempt_started_at_;
bool net_traffic_stats_button_pressed_ = false;
bool enable_mouse_control_ = true;
bool mouse_controller_is_started_ = false;
bool audio_capture_button_pressed_ = true;
bool control_mouse_ = true;
bool streaming_ = false;
bool is_control_bar_in_left_ = true;
bool control_bar_hovered_ = false;
bool display_selectable_hovered_ = false;
bool shortcut_selectable_hovered_ = false;
bool control_bar_expand_ = true;
bool reset_control_bar_pos_ = false;
bool control_window_width_is_changing_ = false;
bool control_window_height_is_changing_ = false;
bool p2p_mode_ = true;
bool remember_password_ = false;
char remote_password_[7] = "";
float sub_stream_window_width_ = 1280;
float sub_stream_window_height_ = 720;
float control_window_min_width_ = 20;
float control_window_max_width_ = 300;
float control_window_min_height_ = 38;
float control_window_max_height_ = 180;
float control_window_width_ = 300;
float control_window_height_ = 38;
float control_bar_pos_x_ = 0;
float control_bar_pos_y_ = 30;
float mouse_diff_control_bar_pos_x_ = 0;
float mouse_diff_control_bar_pos_y_ = 0;
double control_bar_button_pressed_time_ = 0;
double net_traffic_stats_button_pressed_time_ = 0;
// Written by the decode callback thread and consumed by the UI thread.
std::mutex video_frame_mutex_;
std::shared_ptr<std::vector<unsigned char>> front_frame_;
std::shared_ptr<std::vector<unsigned char>> back_frame_;
bool render_rect_dirty_ = false;
bool stream_cleanup_pending_ = false;
float mouse_pos_x_ = 0;
float mouse_pos_y_ = 0;
float mouse_pos_x_last_ = 0;
float mouse_pos_y_last_ = 0;
int texture_width_ = 1280;
int texture_height_ = 720;
int video_width_ = 0;
int video_height_ = 0;
int video_width_last_ = 0;
int video_height_last_ = 0;
int selected_display_ = 0;
size_t video_size_ = 0;
uint64_t video_frame_sequence_ = 0;
bool tab_selected_ = false;
bool tab_opened_ = true;
std::optional<float> pos_x_before_docked_;
std::optional<float> pos_y_before_docked_;
float render_window_x_ = 0;
float render_window_y_ = 0;
float render_window_width_ = 0;
float render_window_height_ = 0;
std::string fullscreen_button_label_ = "Fullscreen";
std::string net_traffic_stats_button_label_ = "Show Net Traffic Stats";
std::string mouse_control_button_label_ = "Mouse Control";
std::string audio_capture_button_label_ = "Audio Capture";
std::string remote_host_name_;
bool remote_service_status_received_ = false;
bool remote_service_available_ = false;
std::string remote_interactive_stage_;
std::vector<DisplayInfo> display_info_list_;
// Shared by minirtc callbacks, Slint rendering and SDL audio callbacks.
std::atomic<ConnectionStatus> connection_status_ = ConnectionStatus::Closed;
TraversalMode traversal_mode_ = TraversalMode::UnknownMode;
int fps_ = 0;
int frame_count_ = 0;
std::chrono::steady_clock::time_point last_time_;
XNetTrafficStats net_traffic_stats_{};
using QueuedFile = FileTransferState::QueuedFile;
using FileTransferStatus = FileTransferState::FileTransferStatus;
using FileTransferInfo = FileTransferState::FileTransferInfo;
FileTransferState file_transfer_;
};
using RemoteSessionPtr = std::shared_ptr<RemoteSession>;
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_REMOTE_SESSION_H_