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crossdesk/src/device_controller/keyboard/linux/keyboard_capturer.h
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/*
* @Author: DI JUNKUN
* @Date: 2024-11-22
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _KEYBOARD_CAPTURER_H_
#define _KEYBOARD_CAPTURER_H_
#include <X11/Xlib.h>
#include <X11/extensions/XTest.h>
#include <X11/keysym.h>
#include <atomic>
#include <cstdint>
#include <functional>
#include <string>
#include <thread>
#include "device_controller.h"
struct DBusConnection;
struct DBusMessageIter;
namespace crossdesk {
class KeyboardCapturer : public DeviceController {
public:
KeyboardCapturer();
virtual ~KeyboardCapturer();
public:
virtual int Hook(OnKeyAction on_key_action, void* user_ptr);
virtual int Unhook();
virtual int SendKeyboardCommand(int key_code, bool is_down);
private:
bool InitWaylandPortal();
void CleanupWaylandPortal();
int SendWaylandKeyboardCommand(int key_code, bool is_down);
bool NotifyWaylandKeyboardKeysym(int keysym, uint32_t state);
bool NotifyWaylandKeyboardKeycode(int keycode, uint32_t state);
bool SendWaylandPortalVoidCall(const char* method_name,
const std::function<void(DBusMessageIter*)>&
append_args);
private:
Display* display_;
Window root_;
std::atomic<bool> running_;
std::thread event_thread_;
bool use_wayland_portal_ = false;
bool wayland_init_attempted_ = false;
DBusConnection* dbus_connection_ = nullptr;
std::string wayland_session_handle_;
};
} // namespace crossdesk
#endif