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crossdesk/src/screen_capturer/linux/screen_capturer_x11.h

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1.3 KiB
C++

/*
* @Author: DI JUNKUN
* @Date: 2025-05-07
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SCREEN_CAPTURER_X11_H_
#define _SCREEN_CAPTURER_X11_H_
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <atomic>
#include <cstring>
#include <functional>
#include <iostream>
#include <thread>
#include <vector>
class ScreenCapturer {
public:
typedef std::function<void(unsigned char*, int width, int height, int stride)>
cb_desktop_data;
virtual ~ScreenCapturer() {}
virtual int Init(const int fps, cb_desktop_data cb) = 0;
virtual int Destroy() = 0;
virtual int Start() = 0;
virtual int Stop() = 0;
};
class ScreenCapturerX11 : public ScreenCapturer {
public:
ScreenCapturerX11();
~ScreenCapturerX11();
public:
int Init(const int fps, cb_desktop_data cb) override;
int Destroy() override;
int Start() override;
int Stop() override;
int Pause();
int Resume();
void OnFrame();
protected:
void CleanUp();
private:
Display* display_ = nullptr;
Window root_ = 0;
int width_ = 0;
int height_ = 0;
std::thread thread_;
std::atomic<bool> running_{false};
std::atomic<bool> paused_{false};
int fps_ = 30;
cb_desktop_data callback_;
// 缓冲区
std::vector<uint8_t> y_plane_;
std::vector<uint8_t> uv_plane_;
};
#endif