Files
crossdesk/apps/desktop/src/network/lan/lan_auth_limiter.cpp
T

135 lines
4.8 KiB
C++

#include "lan_auth_limiter.h"
#include <algorithm>
#include <exception>
#include <stdexcept>
#include <utility>
namespace crossdesk::lan {
DeviceAuthLimiter::DeviceAuthLimiter(Now now, size_t source_failure_limit,
size_t target_failure_limit)
: now_(std::move(now)),
source_failure_limit_(source_failure_limit),
target_failure_limit_(target_failure_limit) {
if (source_failure_limit == 0 || target_failure_limit == 0)
throw std::invalid_argument(
"Authentication failure limits must be positive");
}
void DeviceAuthLimiter::Prune(Buckets& buckets, Clock::time_point now) {
for (auto it = buckets.begin(); it != buckets.end();) {
if (it->second.expires <= now && it->second.pending == 0)
it = buckets.erase(it);
else
++it;
}
}
DeviceAuthLimiter::Result DeviceAuthLimiter::Verify(
const std::string& source, const std::string& target,
const std::function<bool()>& verify) {
// Reserve both budgets atomically, then release the lock for slow hashing.
std::unique_lock<std::mutex> lock(mutex_);
const auto now = now_();
if (now >= next_cleanup_) {
Prune(sources_, now);
Prune(targets_, now);
next_cleanup_ = now + std::chrono::minutes(1);
}
// Missing source metadata must not become a per-connection bypass.
const std::string source_key = source.empty() ? "unknown" : source;
auto retry = [now](Buckets& buckets, const std::string& key, size_t limit) {
const auto it = buckets.find(key);
if (it == buckets.end()) return 0;
if (it->second.expires <= now) {
it->second.count = 0;
it->second.expires = now + kWindow;
}
if (it->second.count < limit)
return it->second.count + it->second.pending >= limit ? 1 : 0;
return static_cast<int>(
std::chrono::ceil<std::chrono::seconds>(it->second.expires - now)
.count());
};
const int source_retry = retry(sources_, source_key, source_failure_limit_);
const int target_retry = retry(targets_, target, target_failure_limit_);
const int retry_after = std::max(source_retry, target_retry);
if (retry_after > 0) return {false, retry_after};
// Do not evict live failures when flooded with new IDs/IPs. Deny new keys
// until expiry frees capacity, bounding memory without resetting lockouts.
if ((!sources_.count(source_key) && sources_.size() >= kMaxEntries) ||
(!targets_.count(target) && targets_.size() >= kMaxEntries)) {
return {false, static_cast<int>(kWindow.count())};
}
for (auto entry : {std::make_pair(&sources_, source_key),
std::make_pair(&targets_, target)}) {
auto& bucket =
entry.first->try_emplace(entry.second, Failures{0, 0, now + kWindow})
.first->second;
++bucket.pending;
}
lock.unlock();
bool authenticated = false;
std::exception_ptr error;
try {
authenticated = verify();
} catch (...) {
error = std::current_exception();
}
lock.lock();
const auto finished = now_();
auto finish = [&](Buckets& buckets, const std::string& key, size_t limit) {
auto& bucket = buckets.at(key);
--bucket.pending;
if (bucket.expires <= finished) {
bucket.count = 0;
bucket.expires = finished + kWindow;
}
// The reservation already owns this bucket. Start a full cooldown at the
// threshold; blocked requests do not extend it.
if (!authenticated && ++bucket.count == limit)
bucket.expires = finished + kWindow;
if (bucket.count == 0 && bucket.pending == 0) buckets.erase(key);
};
finish(sources_, source_key, source_failure_limit_);
finish(targets_, target, target_failure_limit_);
lock.unlock();
if (error) std::rethrow_exception(error);
return {authenticated, 0};
}
int CredentialWorkLimiter::Admit(const std::string& source) {
std::lock_guard<std::mutex> lock(mutex_);
const auto now = now_();
constexpr auto window = std::chrono::minutes(1);
if (now >= next_cleanup_) {
for (auto it = sources_.begin(); it != sources_.end();) {
if (it->second.expires <= now)
it = sources_.erase(it);
else
++it;
}
next_cleanup_ = now + window;
}
const auto key = source.empty() ? "unknown" : source;
if (!sources_.count(key) && sources_.size() >= DeviceAuthLimiter::kMaxEntries)
return 60;
auto& local =
sources_.try_emplace(key, Window{0, now + window}).first->second;
if (local.expires <= now) local = {0, now + window};
auto retry = [now](const Window& value, size_t limit) {
return value.count < limit
? 0
: static_cast<int>(std::chrono::ceil<std::chrono::seconds>(
value.expires - now)
.count());
};
const int delay = retry(local, source_limit_);
if (delay > 0) return delay;
++local.count;
return 0;
}
} // namespace crossdesk::lan